Showing posts with label Haunty Halls Galaxy. Show all posts
Showing posts with label Haunty Halls Galaxy. Show all posts

Tuesday, November 16, 2010

Haunty Halls Galaxy - Green Star 3

Welcome Back to the Galaxy!
I fell off before I reached the Launch Star. I'm off to a great start.
Take 2- I walked off while the Boos were chasing me.
Take 3- I made it to the Launch Star and launched to the midgate. I slung to the next midgate, and after walking through the corridor, I see the Star over the moving platforms near the Power Star. I jumped to get it. This is a Type 1 Star.
Green Star Get #49!
Star Get #169, Galaxy Complete, 4882 Star Bits, 2256 Coins, 12 Lives

Haunty Halls Galaxy- Green Star 2

Welcome Back to the Galaxy!
This Star is a little difficult to get. After launching, I hear the Star and see it over the platforms that move between dark matter. Unfortunately, I didn't find the shadow and made it to the other side and tripped the midgate. I tried to go back, but I fell off. The platforms are not designed so you can go backwards.
Take 2- I tried to go back from the midgate, but fell off.
Take 3- See Take 2.
Take 4- I returned to the map, went back to where the Star was, stood under its shadown, backflipped, then spun. This is a Type 1 Star.
Green Star Get #48!
Star Get #168, 2246 Coins, 14 Lives

Sunday, November 14, 2010

Haunty Halls Galaxy - Green Star 1

Welcome Back to the Galaxy!
I see a Star over the platforms moving in and out of dark matter in the cutscenes. I heard a Star near the first launch Star. It's under the bonus area disc. I had to walk off the ledge, fall, and spin to get it. This is a Type 1, Type 2 Star.
Green Star Get #47!
Star Get #167, 17 Lives

Sunday, September 19, 2010

Haunty Halls - Spooky Cosmic Clone Chase

Welcome Back to the Galaxy!
Not these guys again! This mission was difficult enough without them! We land in the Creepy Corridor and as soon as we get off the platform, the Cosmic Clones appear. I take a hit from a skull and fell through.
Take 2- I jumped through a hole in the floor that was eaten away by a skull.
Take 3- See Take 2.
Take 4- I got a 100 Star Bit 1-up, took a hit from a Clone, and fell through.
Take 5- I was knocked off by a skull.
Take 6- I reached the other side of the carpet, took 2 hits from the Clones, and fell through because I failed to jump.
Take 7- I made it to where the platforms disappear into the dark matter where the Boos should appear. This time, they don't. Yippee! I fell from a bad jump that missed a disappearing platform.
Take 8- I got a 100 Star Bit 1-up and jumped through.
Take 9- I walked off a green disappearing platform near the end. Nooo! So close!
Take 10- I was knocked off by a skull.
Take 11- I got a 100 Star Bit 1-up and made it to the Star in crystal and cracked the crystal. Finally!
Star Get #107, Galaxy Complete!, 2896 Star Bits, 1668 Coins, 10 Lives
Interlude
We go up to the Starshroom and talk to Blue Toad and Red Toad. Blue Toad says that Luigi's ghost will appear in some galaxies. He shivers at the thought. Red Toad says something about a legendary world where the treasure is...Never mind! He doesn't know anything! Out with it, Red Toad! I must know! We will find out more things about World S later.

Saturday, August 28, 2010

Haunty Halls Galaxy - Sneaking Down the Creepy Corridor

Welcome Back to the Galaxy!
This Star was difficult for me. We land back in Haunty Halls to find that the path is moving us away from the starting place. I take a hit from a Ghost Octoomba and keep going. Once we get past the Ghost Octoombas, we find a sign that says the Boos won't hurt us as long as we don't look them in the eye, OK? What? Since when? (Oh, wait, dark Boos will chase us if we look at them.) In tiny print, we see the words "Tee hee hee!" Then a giant Boo surrounded by four regular Boos appears and chases us. The camera switches to us moving towards it, instead of 3rd person behind us, so I fell off trying to launch.
Take 2- The Boos appear and if we face them, they stop, cover their eyes, and blush. We reach the Launch Star and launch to the next planet. We trip the midgate. The corridor is made of red carpet with platforms moving closer to and away from it. Boos will periodically appear and chase us, so we fell off.
Take 3- We reach the Sling Star by being patient. The platforms will move closer so you can use them. There are Boos chasing us the entire way, but we can look at them to stop them in their tracks. We reach the midgate in the new area. There are more skulls eating through the moving carpet and I fell through a hole.
Take 4- I notice that the skulls move in circles. I walk behind them so I will have carpet to walk on. I can see the Star's glow at the end. I reached the safe area after being chased by another Boo. Now we are chased by 5 more Boos like at the beginning of the galaxy, but the platforms are small squares moving between dark matter like in "A Glimmer of Bulb Berry" and the camera is facing Mario, making my job much harder. Because of the altered camera angle, I fell off the level.
Take 5- I take a hit from a skull and a Boo, which nearly knocks me off the carpet. I triggered the appearance of the 5 Boos, and jumped off the level. I don't like this camera angle at all!
Take 6- I was knocked through by a skull.
Take 7- I got a 100 Star Bit 1-up and was knocked off by a skull. I gave up at this point because I had one life left.
Take 8- I walked off the level when the Boos at the beginning appeared.
Take 9- I launched to the midgate, slung to the midgate and fell through.
Take 10- I finally made it to the Star! It was hard getting to the Star on the last stretch because there is no where to rest and face the Boos because all platforms not below the Star will disappear. I don't want to try this Star again unless I absolutely have to.
Star Get #71, 841 Star Bits, 1412 Coins, 8 Lives

Sunday, July 11, 2010

Haunty Halls Galaxy - A Glimmer of Bulb Berry

Welcome Back to the Galaxy!
We land in a galaxy crawling with ghosts! Who ya gonna call? Luigi! But he's not here right now, nor does he have the Poltergust. (I don't think the Ghostbusters take galactical missions.) The Ghost House music plays here. There is a moving path that will move you towards the Ghost Octoombas. We can't kill these- which is really annoying. I take a hit from a Ghost Octoomba and get knocked off the level.
Take 2- I failed the Bonus Area, which is crawling with the Pumpkin Goombas, and no powerups. I took many hits here, but reached the Launch Star after leaving. We land on a planet. There is a moving path coming out between dark matter walls. We must move quickly to get through the path before it moves and disappears on the right side. We can wait for the path to get to the right and it will reappear from the left side shortly. Unfortunately, the path is narrow and I was knocked off by a Ghost Octoomba.
Take 3- We launched to the disappearing path area. We made it across to the midgate. I got a 1-up, but I fell off trying to dodge a Ghost Octoomba.
Take 4- I got the 1-up and take a hit from a Ghost Octoomba. I made it past the second path, but fell off.
Take 5- I made it to the other side unharmed and made it to the red path that moves much faster. I almost made it and tried to jump to the edge, but I missed.
Take 6- I made it across the last red path- another path appeared from the left that I didn't see before. Just past the landing area is the Comet Medal floating in midair. If you approach the edge and wait for a little while, a green path will appear so you can get it. We find a green pipe and it warps us into a house. There is a Yoshi egg and a yellow fruit, as well as the midgate. This fruit is the Bulb Berry, and when Yoshi eats it, a timer starts and things, like the floor start to appear, and you can see through things. It's like Matter Splatter, but you're more in control. We can see through the painting and see a picture of the Bulb Berry. I let it run out and fell. Once the power runs out, if you aren't standing on a platform you can see without the berry, you'll fall through.
Take 7- Let's do this before Super Guide appears! We use the Bulb Berry and get the key near the door. We must keep going and move quickly. More of the mansion is revealed to us, but is has many holes in it that we must jump over. We use the Swing Flower to land under the Star, but the timer is running out. We keep jumping and finally get the Star as the platform disappears.
Star Get #31, 17 Comet Medals, 1061 Star Bits, 813 Coins, 5 Lives
Interlude
A Comet appears in Sky Station Galaxy. We get a letter from a Star Bunny saying we should jump and spin to get to secret areas. I went to get more lives from Sky Station (I got 6, but I can get 11. I go here when I get low in lives.) After returning, a Comet appears around Boulder Bowl Galaxy.