The item and gear shops are now open, but the town's still in ruins. When you're ready, head to the southwest. Specifically, leave to the town using the west bridge, go south, and take the bridge to the west. Then Spin Jump across the gate to the Chucklehuck Woods. You may encounter Parabeanies on your way, which are like Paragoombas. Do not use hammers on flying enemies. The Beanbean Brooch allows us access to the Chucklehuck Woods. Inside the chateau, you can see how Chuckola Cola is made. Up ahead is the Chuckola Cola cellar. It's a maze, but you can see parts of where you can go. At some point, you'll go along the back wall and head left. As you exit the maze, you'll find you're missing a bro and someone else is standing behind Mario or Luigi. He runs ahead and the other bro catches up. Walk on top of the barrels into the next room on the left.
The mysterious person you met in the maze is in the next room. Calling himself Popple the Shadow Thief, he can't believe he's been seen. He calls his Rookie, who looks somewhat familiar. He finds the bros familiar as well. The sight of them makes him mad. Popple reveals that he and Rookie are after the Chuckola Reserve as well. The battle starts.
At first, Popple will attempt to steal an item from you. Use the hammer to block him. Popple will also ram you. Hit Rookie first, otherwise he'll get upset and throw hammers at you for attack Popple. He'll throw hammers and breathe fire. If you defeat Rookie, Popple will run away. Popple says he found Rookie on the moutain and took him in. They leave to find the Chuckola Reserve.
In the next room is a barrel lying on its side. Run into it to break it and free two people. They are Cork and Cask of the chateau. They are not sure if the Chuckola Reserve even exists. It would be past the Chucklehuck Woods, which is difficult to reach. They will help the bros out, so follow them into the next room. It's time to learn Bros. Actions with hammers. Luigi can hit Mario to shrink him and Mario can hit Luigi to bury him in the earth. Luigi hits Mario to return him to normal size, and just jumps to get out of the ground. Luigi can only go underground in areas without steel plates. The challenge is to retrieve two goblets in the next room. These techniques allow the bros to split up. They will walk together again once they approach each other. As you've been traveling, you may have notice small circles in the ground. These are bean spots, where Chuckle Beans are. Use the Luigi Dunk to get Luigi underground, move him to the center of the circle and bring him above ground to get the bean. You can find other things underground this way.
Head outside to enter the woods. A new enemy will drop down from the trees. They're called Pestnuts and are spiky. They may poison you if they run into you. You'll eventually make the spikes fall off, revealing that they're really Beanies. You might find a Gold Beanie here. They'll run off quickly, but have valuable stuff if you defeat them. More new enemies include Chuck Guys with spears and Fuzzbushes. You also have access to new hammer-based Bros. Attacks. Go north to find a green warp pipe. Now you can quickly return to Chucklehuck Woods from other places. At points in the woods, you'll have to dunk Luigi and have him come aboveground directly under a barrel so he walks around with it. He can stand on special panels and reflect energy beams to make paths appear. You can also have Mario stand on the barrel to reach high switches. Use [L] to find the action command for standing on and jumping off barrels.
There are many paths to take, but eventually, you'll wind up at a large talking tree called the Chuckleroot. He'll let us go further into the woods if we find all three kinds of Chuckola Fruit: white, red, and purple. He opens paths to the left and right. The path to the right leads to a puzzle where Mini Mario and Luigi have to split up and cooperate to hit switches that will open the path for the other. The last switch Luigi hits will start a 15 second timer. In that time, Luigi must use the spring to jump over the wall, regroup with Mario, and let Mini Mario run through the hedges and open gates past the last gate. As long as Mario's past the last gate when the timer runs out, you can get the White Chuckola Fruit. The path to left of Chuckleroot splits into two. The one on the right will lead to a cave with the yellow platforms that allow you to cross large gaps. This will take you to the Purple Chuckola Fruit. The path on the left leads to the room of the granddaughter of the great Chuckleroot. Although annoyed with the bros's presence, she shares information on digging up Chuckle Beans in the circles on the ground. She'll open up the path ahead if you collect all five Chuckle Beans in her room. Ahead is a hedge with a Wiggler in it. Stomp on the Wiggler to make it go into the hedge. When Mini Mario tries to go past the hedge, an angry Wiggler will appear. Approach it to start battle. Stomp on all segments besides the head to turn them yellow. He will then turn yellow and then you can attack the head. A well-executed Chopper Bros. attack may finish him off in one hit. Once defeated, he runs off and you can get the Red Chuckola Fruit. Return to Chuckleroot and save.
When Chuckleroot sees the Chuckola Fruit, he moves out of the way. Popple and Rookie appear and go on ahead. They were waiting for us to open the path for them. On the right side of the path ahead is an invisible block. It's about 2/3 of the way. All invisible blocks contain Hoo Beans. Ahead is the Chuckalola, another great tree. Past the tree is an old bean telling jokes to a barrel of soda. His name is Bubbles, the founder of Chuckola Cola. He also claims to be the ultimate comedian, but the last few jokes he just told inspire some doubt. The barrel of soda is the Chuckola Reserve. He's been telling it jokes for the last 1000 years. Not everyone can get their hands on it, as it stuffed Popple and Rookie into barrels. They can't stand up to such a beverage. It's the Mario Bros.'s to savor and enjoy, once they defeat it in battle, of course.
The Chuckolator has a sword and shield. It will send soda slugs at you. Defend with your hammer. Break the shield to reveal the other arm, which shoots globs of soda. After several hits, it will shrink. Bubbles will appear periodically to tell it a joke, restoring some health. Once you defeat it, Bubbles will break the floor the bros are standing on and they'll fall underground. Mario lands in the Chuckola Reserve and Luigi lands elsewhere. He'll have to proceed solo for a while. Once he reaches the barrel, he'll float on it all the way to the castle.
The bros go immediately to the throne room and give Queen Bean the Chuckola Reserve. The Belly Blech worm leaves her body and Queen Bean returns to normal. The bros explain the situation and Queen Bean explains what may be going on: the Beanstar can grant any and all desires. To keep it from being used for evil, it was cast into a deep sleep. The only thing that can wake it up is a voice of great beauty, of a pure and noble soul. Peach is the only one who possesses such a voice. Cackletta stole Peach's voice with the intent of waking up the Beanstar to grant her wish of ruling the world. Queen Bean forsaw Cackletta's desires long ago and they are prepared. Prince Peasley arrives. His top secret mission is going according to plan. Cackletta's hiding in Woohoo Hooniversity, the local research institution. For some reason, it's the perfect place to awaken the Beanstar. Prince Peasley leaves and the Mario Bros. are told to go there as well to retrieve Peach's voice. Before you leave the town, go immediately to the left of the castle. In a building on the side is a green pipe so you can warp back here quickly.
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