Showing posts with label Race. Show all posts
Showing posts with label Race. Show all posts

Thursday, December 22, 2011

Boo's Boneyard Galaxy - Racing the Spooky Speedster

Welcome to the Galaxy!
Mario
We feed a hungry Luma 1200 Star Bits to access this galaxy. We land on a skull planet and go through the orange pipe at the top. This is a 2D area. We slide down the rock and find our path blocked by crystal. There is a Boo Shroom nearby, so we shake to go through the crystal. We go to the Boo we raced in Ghostly Galaxy. He gives the same speech and we accept his challenge to race. As always, the best time is 01:30:00. Once we start, the walls will start undulating and distorting. The finish line is at the bottom, so we need ways to fall faster. We can do this by avoiding bumping into the walls, crystal, and springs as much as possible and using the fans, some of which are activated by ? Coins. Unfortunately, if you lose the race, you die from failure.
Take 2- This time, I won. We reach the finish line, which is a bunch of skulls and a pile of bones. The Boo says, "Ehee hee hee... 00:49:51? Well, a promise is a promise, so take this Star!"
Star Get #84, Galaxy Complete!, 37 Coins, 1451 Star Bits, 9 Lives

Luigi
We feed a hungry Luma 1200 Star Bits to access this galaxy. We land on the skull and go through the orange pipe. We get the Boo Shroom and challenge the Boo to a race. This took me three tries. I won with a time of 00:59:01.
Star Get #84, Galaxy Complete!, 34 Coins, 1729 Star Bits, 27 Lives

Monday, December 19, 2011

Sea Slide Galaxy - Faster Than a Speeding Penguin

Welcome to the Galaxy!
Mario
We land in the galaxy, where the Toad Brigade is building a cannon and penguins are hanging out on a sandbar near the tower. Guppy is peacefully hanging out in the water.The Penguins are going to have a race and ask us if we want to join in. We say yes and find ourselves in the water with our four competitors. The race starts and we dive and spin until we find a shell. We go through rings, just as we did with Cosmic Mario, and eventually pass the red penguin in the lead. The "best time" is 01:30:00, but we win with 01:24:40. The red penguin says, "01:24:40! Nice! Here's your
gold medal, champ!" He pulls a Star.
Star Get #72, 2 Coins, 2734 Star Bits, 10 Lives

Luigi
We land in the galaxy and green Toad informs us that "It's going to take a while to get the cannon ready. Hang on!" We start the race, grab a shell and win with a time of 01:23:83.
Star Get #72, 2 Coins, 3101 Star Bits, 40 Lives

Sunday, November 13, 2011

Ghostly Galaxy - A Very Spooky Sprint

Welcome to the Galaxy!
Mario
We launch from the Starshroom, grab the Rainbow Star, but fell off from missing a Pull Star.
Take 2- We launch, get the Rainbow Star, and used the Pull Stars to reach the Launch Star. We land on a gray planet where the trees have eyes. We meet a Boo with a helmet and goggles called the Spooky Speedster. He says, "Hee hee hee! Ehee hee hee! So you're after it too? Well, you'll have to race me for it! Not yet/ Sure" If you say "Not yet", he'll ask if you're scared. If you say "Sure", he'll flip down his goggles and say, "Ehee hee heeere we go!" We have to race him through the Bone Pen to the planet at the end using the Pull Stars. I took a bad path and fell behind and hit a couple of bombs. I lost the race. He says, "Ehee hee hee! 1:58:53, huh?! Better luck next time!" He laughs and you die.
Take 3- I lost with a time of 1:34:86
Take 4- I made it to the end planet before him, using a Sling Star as a boost. When he arrives, his chuckle is deeper. He says, "01:07:65, huh... Well, I promised, so take this Star! Go on, take it and go!" He spins to make the Star appear. The Toads congratulate us. This is one mission where you want to keep your Wiimote cursor on the screen at all times.
Star Get #36, 1611 Star Bits, 14 Lives

Luigi
I reached the starting planet of the race after launching with a Rainbow Star. I lost horribly due to a bad Wiimote. (The race ends automatically at 2 minutes.
Take 2- I hit two bombs and still won by using the Sling Star with a time of 1:04:96.
Star Get #36, 1437 Star Bits, 23 Lives

Sunday, August 28, 2011

Honeyhive Galaxy - Honeyhive Cosmic Mario/ Luigi Race

Welcome to the Galaxy!
Mario
It's time for our first Cosmic Mario race! These missions make us race Cosmic Mario, a starry dopelganger of Mario, to the Star. When we land, the screen has a blue tinge and a remix of both the underground theme and the original theme plays. If we move, Cosmic Mario appears and challenges us. We then line up and the race starts. The Star is at the end of the path of honey. Cosmic Mario is pretty easy to beat, because he doesn't use any speed tricks. As I have played the game before, I know how to go faster- long jump. I long jump up the stretch by the fountain and move quickly into the tunnel, while Cosmic Mario is taking the low road. Touching Cosmic Mario produces Star Bits. We go down the slide and stay on the grassy patches to maintain speed. We jump to get the Star, which is floating over a pool of honey. Jump quickly to beat Cosmic Mario. Failure results in death.
Star Get #16, 1400 Star Bits, 20 Lives

Luigi
Now, for the first Cosmic Luigi race! You make think that Cosmic Mario was a pushover, but Cosmic Luigi is no joke. He runs the race more intelligently, but makes a few mistakes so you can attempt to catch up with him. You'll notice that he uses long-jumps a lot, and so should you. The Star will be in the same location. It took me 10 attempts to win this race, mostly because I kept stalling, especially when trying to execute long-jumps, as the controls are very similar to the backflip controls. What you should do is what he does for the most part: long-jump into the cave and ground pound down the hole in the stump. Wall-jump and spin up the ledge (perhaps using a backflip) and avoid the honey. Fortunately, he slows down towards the end by being stuck in the honey. Use this to your advantage.
Star Get #16, 1020 Star Bits, 17 Lives

Friday, March 4, 2011

Cool, Cool Mountain - Big Penguin Race

N64
When we go through the chimney, we find a penguin at the start of the slide while the slide music plays. It says "Hey-ey, Mario, buddy, how zit goin'? Step right up. You look like a fast sleddin' kind of guy. I know speed when I see it, yes siree -- I'm the world champion sledder, you know. Whaddya say? How about a race? Ready... Go/Don't go
This mission took me several tries- 28 in total. I kept falling off the slide and dying. I tried taking the secret path, but at the end, the Penguin said "Whoa, Mario, pal, you aren't trying to cheat, are you? Shortcuts aren't allowed. Now, I know that you know better. You're disqualified! Next time, play fair!" Oh, well, let's try that again.
When I finally made it, the penguin said "You brrrr-oke my record! Unbelievable! I knew that you were the coolest. Now you've proven that you're also the fastest! I can't award you a gold medal, but here, take this Star instead. You've earned it!"
What is with penguins mentioning that we deserve gold medals, but giving us Stars?
Star Get #25, 38 Coins, 4 Lives

Nintendo DS
We find the penguin at the beginning of the slide, but he doesn't greet us by name. He says "I'm the world-champion sledder!!! I may be bulky, but I'm very fast! How about a race? Ready... Go!!/ No thanks
We start the race. I beat him on my third try, but fell off the slide my first two tries. He says "You brr-oke my record! Unbelievable! I heard you were the coolest. Now you've proven that you're also the fastest! I can't give you a gold medal, but here, take this Star instead. You've earned it!" The Star appears behind him.
Star Get #29, 69 Coins, 3 Lives
The next Star is Frosty Slide for 8 Red Coins.

Wednesday, February 2, 2011

Bob-omb Battlefield - Footrace with Koopa the Quick

N64
We land back in the battlefield, and to prepare for upcoming missions, we talk to one of the Bob-omb Buddies. He says "We're peace-loving Bob-ombs, so we don't use cannons. But if you'd liek to blast off, we don't mind. Help yourself. We'll prepare all of the cannons in this course for you to use. Bon Voyage!" The cover over one of the cannons slides under the ground, opening the cannon. Most of the cannon fire from the last mission has subsided, so water bonbs are not as much of an issue. "Ready for blast off! Come on, hop into the cannon! You can reach the Star on the floating island by using the four cannons. Use the Control Stick to aim, then press A to fire. If you're handy, you can grab onto trees or poles to land.
Now we can use the cannons, a valuable resource in this game. We then approach a tall Koopa, who says "Hey, Mario! Is it true that you beat the Big Bob-omb? Cool! You must be strong. And pretty fast. So, how fast are you, anyway? Fast enough to be me... Koopa the Quick? I don't think so. Just try me. How about a race to the mountaintop, where the Big Bob-omb was? Whaddya say? When I say "Go", let the race begin!" He gives the options "Go" and "Don't Go". I choose "Go" and the race starts. I tried to use the cannon to my advantage, but it was a bad idea and I fell behind. I got to the mountaintop by using the warp in the side of the mountain where the metal balls come out, but Koopa the Quick did not like this, saying "Hey!!! Don't try to scam ME. You've go to run the whole course. Later. Look me you when you want to race for real."
This game does not tolerate cheating in races, so don't try it. Nothing else happens, so I exited and returned.
Take 2- This race did not go well, either. I fell off the bridge, took hits from the Chomp and some metal balls, and lost the race. Koopa the Quick says "I win! You lose! Ha ha ha! That's what you get for messing with Koopa the Quick. Better luck next time!" I exited and returned, but swapped for a controller with a better joystick.
Take 3- Third time's the charm. I took hits from a Goomba and a metal ball, and started long-jumping up the mountain. I won with a time of 1'20"1. I had to wait for Koopa the Quick to show up and acknowledge my victory, saying "Hufff...fff...pufff...Whoa! You...really...are...fast! A human blur! Here you go-- you've won it, fair and square." The Star flies out from him and we get it.
Star Get #2, 4 Coins, 4 Lives

Nintendo DS
We open the cannons with the Bob-omb Buddy's help, who gives the same speech, except he says "In Standard Mode, use the (Control Pad) to aim, then press (B) to fire! While in flight, you can grab trees."
Yoshi approaches Koopa the Quick, with an updated sprite, who says "Howdy! Do you know where Mario is? I've been looking but he's nowhere to be found. You don't look like you're busy. If you don't mind, would you bring Mario here? Thanks."
No, I don't know where Mario is, I'm looking for him to. And I am busy, trying to get Power Stars, find Mario, Luigi, and Wario, and save Princess Peach.
Mario isn't in the course, but on the Touch Screen, we see a couple of red hats. The closest one is being worn by a Goomba. We take out the Goomba and get the hat, and a message: "While searching for the Power Stars, you found a red cap. Put it on and, voila! You suddenly look just like Mario! While playing as Mario in Standard Mode, you can punch, grab, and throw objects and enemies by pressing (A). You can also perform the famous wall kick! (Currently referred to as a Wall Jump.) Just press (A) to jump against a wall, then press (A) again to jump high. Princess Peach is counting on you. Don't give up!"
We have transformed into Mario! We now have Mario's sprite and all of his abilities, which are different than the ones in the N64 version. We can do wall jumps, but some of his abilities are lost, as we shall see in later missions. This also introduces us to the modified Cap system: Caps will now turn one character into another. Yoshi can use all of the character caps, but no other characer can change into Yoshi. Even as Mario, Yoshi still sounds like Yoshi, and his icon on the Touch Screen is Yoshi wearing a Mario cap. Taking damage will cause the cap to fall off and move away. It can be retrieved if you chase after it and catch it before it disappears. If it disappears, it will reappear shortly somewhere else, which you can locate on the Touch Screen. We return to Koopa the Quick, who thinks we're Mario. He says "Well, if it isn't Mario! Long time no see. You've put on a few pounds since I last saw you. Too much pasta and lounging, huh? You should really get some exercise. Hey, how about a race to the mountaintop where the Big Bob-omb was? Done! When I says "Go", let the race begin! Ready... Go!/Don't go
We choose "Go!" and the race is on! I find the DS much easier to control and quickly sprint up the mountain. Past the Warp is the 2nd cap, laying on the ground. I finish with 1'01"98, much better than on the N64. Koopa the Quick shows up later, saying "Huff...fff...puff...Whoa! You...really...are...fast! A human rocket! Here you go. You won it, fair and square!" The Star appears. He says "It's been a while since I had a race like this. I got a great workout. If you want to race me again, come back later. All you have to do is press START to pause and then select Exit Course." We get the Star.
Star Get #2, 8 Coins, 4 Lives
If you lose the cap and finish as Yoshi, Koopa the Quick says "Huh? Where is Mario? ... Aha. He must have wimped out knowing my spped. Looks like Super Mario isn't so super after all!"
If you use the warp as Mario, it will still count as a win.
The next Star is 5 Silver Stars!

Friday, October 29, 2010

Wild Glide Galaxy - Jungle Fluzzard Race

Welcome Back to the Galaxy!
We land in the galaxy to find 4 Jibberjays waiting with Fluzzard. We talk to the black Jibberjay, who says he never loses a race. He's the one to beat. However, there are other Jibberjays as our competition. It's kind of like the penguin races in Galaxy. On my first try, I took 3rd place, lost a life, and gave up to pursue other Stars.
Take 2- I took some hits and got 4th. This isn't as easy as I thought it would be.
Take 3- I took a hit before diving into the water. I gave up to pursue other Stars.
Take 4- I took hits before drowing.
Take 5- I took a hit and drowned.
Take 6- See Take 5.
Take 7- I hit the wall.
Take 8- See Take 2. At least I made it to the goal.
Take 9- See Take 3.
Takes 10-13- See Take 5.
Take 14- I got into 2nd place, but drowned.
Take 15- See Take 14.
Take 16- See Take 5.
Takes 17-19- I drowned.
Take 20- I took 2nd place. Almost there!
Take 21- See Take 17.
Take 22- I took too many hits. I gave up to pursue other Stars.
Take 23- I finally took first place! This requires a lot of swooping, diving, and control. As the black Jibberjay will take the lead, it is best to follow him to understand the best path, which is low, close to the ground. I took 2 hits on the way. The black Jibberjay says he lost and that he's no leader. We should be the new leader and the new leader gets a Star! Star Get #118, Galaxy Complete!, 21 Lives
Interlude
We land on the base of the faceship. Lubba says "Chee?", and that we brought back a really LOUD bird. "Chush" Do we hear the tranquil song of the stars? No? It's tough to hear over the yappin' Jibberjay! Lubba asks us to go over and try to quiet it down for a bit. We find it near the brim of the faceship. He says the trick to going fast with Fluzzard is to point down to dive and keep diving to go fast. We should dive whenever we can. Unfortunately, because I won this race after the one in Fleet Glide, this information is completely useless to me. Oh, well. Let's just move on.

Saturday, October 23, 2010

Fleet Glide Galaxy - Fastest Feathers in the Galaxy

Welcome Back to the Galaxy!

It's time to answer the Jibberjay's letter for a race. We land back in the galaxy to find only the black Jibberjay present. All we have to do is race him to the sun at the end. Are you ready for another upside-down magic carpet ride out of the Cave of Wonders? I don't know if this Jibberjay is crazy, but there's a Star in it for us if we win. We only need to race him, because he otherwise takes first in Wild Glide Galaxy. On my first try, I took too many hits.
Take 2- I got the Life Shroom this time, but I hit a wall.
Take 3- I died from lava.
Take 4- See Take 1.
Take 5- I hit the wall.
Take 6- I hit the Thwomp.
Take 7- See Take 5.
Take 8- I got the Life Shroom, but hit the floor. This is not an easy level for me. Tight control is required for this mission. I found I did better standing up. It might have given me some better perspective.
Take 9- See Take 5.
Take 10- See Take 5.
Take 11- I made it to the sun in first place. Yes! This mission requires a lot of swooping, so I found it best to go for broke, but you can't tilt the Wiimote too extremely. Tilting it too far to the left or right will send you down. Also, tilting up will slow you down, but you won't gain much altitude, so only use it to dodge. The Jibberjay can't believe it. He says he's not good enough to be leader. We should be the new leader and take the trophy. He then calls us boss. That's much more respect than we're getting from The Chimp.
Star Get #117, 3011 Star Bits, 1811 Coins, 4 Lives