The first area sits alongside the river. There's a small cabin and a door drawn far to the left of it. The Secret Door leads to the Mini Vacuum. Go into the cabin and hop on the raft, then break the brick block to get going. There are coins to collect on the way. You can steer the raft by walking on one side or the other. There are Spear Guys on the shore throwing spears at you. Shy Guys will swing in on vines and drop barrels. Do not touch them or you'll lose parts of your raft. You'll see some Spear Guys tormenting the traveling Toad in the background. Once you go past the waterfall, Fishbones will leap out of the water to chew on the raft. Hammer them off. Two Fishbones will appear with the Rubber Ducky. Stay towards the center of the river to have it land on the raft. The raft will run into the dock at the end of your ride, where Spear Guys dance around the comet piece. To the left is a cave with a pipe.
The pipe will take you to the traveling Toad. The Spear Guys want 500 coins, but I'm keeping my coins and battling them instead. We have to battle five of them. Nothing a Shiny Shell can't cure. The Toad was on a journey to find himself, but all he found was Mario saving him from enemies. His journey is over and he's headed back to Decalburg. We slip past the Spear Guys and get the comet piece. This opens the path to 5-3.
Go back to Decalburg and go in the red house. Read the latest entry about the traveling Toad finding his true calling and his buddy who's house-sitting starts crying. This will give you an HP-Up Heart. He will then discover his true calling and leave.
Showing posts with label 5-2. Show all posts
Showing posts with label 5-2. Show all posts
Thursday, November 22, 2012
Thursday, October 4, 2012
New Super Mario Bros. 2: 5-2
Lakitu's in this level. Fortunately, to steal his cloud, we only need to stomp him, instead of using fireballs. There's a Gold Ring past the first Piranha, so the two Lakitus will throw coins at you instead of Spinies. Over the item blocks and colorful block platforms, you'll be able to easily steal his cloud. Take it straight up to two yellow pipes. Hit the ? Switch to make coins rain down from both pipes. If you activate a Gold Ring and hop in a cloud, the cloud will produce coins much like a Gold Block would. The first Star Coin is above the two Piranhas next to each other, so take a cloud up to get it. Over the rainbow block platforms near the midpoint is a P-Switch. Follow the Silver Coin trail it leaves to a green pipe overhead. The second Star Coin is there, above a row of Piranhas. Activate the Gold Ring and send the Koopa shell down to get it and cash in. Back on the main level, grab a cloud and activate the Gold Ring below the block platforms for more coins. You'll also want a cloud to get the Red Coins. Along the path is a small, yellow block platform. Take a cloud directly up to an overhead green pipe. Activate the Gold Ring, take a cloud, and fly along. The third Star Coin is relatively high up. Get it while the Gold Ring is still active. Drop down where the arrow says to fall directly on top of the flagpole. Free 1-up!
Coin Total: 26,870
Coin Total: 26,870
Labels:
5-2,
Gold Ring,
Lakitu,
New Super Mario Bros. 2,
P-Switch,
Red Coins,
Silver Coins,
Spiny,
World 5
Thursday, August 9, 2012
New Super Mario Bros.: 5-2
This level takes place underground. This level has Spike Buzzies crawling all over platforms and they're not easy to get rid of, so we have to dodge them. Making life more difficult are the bats you'll find periodically hanging from the ceiling. You'll also come across Piranha Plants in some of the pipes. You'll need to be at least Super Mario to get the first Star Coin by breaking brick blocks. Along the way, you'll find a couple of springs. The first spring will be near a yellow pipe overhead. Spring into the pipe and you'll go outside and find a Moneybag disguised as a coin. Follow it to the end of the area and bounce off it to reach the second Star Coin. The third Star Coin floats between two platforms where Spike Buzzies crawl. Time your jump from the spring to get it. Near the third Star Coin, the path splits. If you take the top route, you have to deal with Spike Buzzies and Piranha Plants. The bottom route has lots of bats. There are more bats and Spike Buzzies up until the end.
Labels:
5-2,
Moneybag,
New Super Mario Bros.,
Spike Buzzy,
World 5
Saturday, December 31, 2011
Super Mario 3D Land: 5-2
We hear Mario walk through a door into a room with item blocks forming an exclamation point. We walk to the right to the next room. We hop over Spinies over quicksand and move right. Next is a room with rolling spikes and a Spiny, then a spinning spike bar. We die from a spike bar.
Take 2- The path to the right from the spike bar leads to an item block with 5 coins. The green path at the top leads to the midpoint. There are patches of lava below. We enter a purple Mystery Box and get coins. We take a yellow platform up and go through the doorway. At the end of a long hallway with rolling spikes is the last Star Coin. We'll go back a little later for the first two. There's a doorway on the right to cross gaps of lava and lava pillars. The door at the end takes us to the flagpole.
Take 3- We died from a torch.
Take 4- We find the first Star Coin in the room with the spike bar. We go to the area to the south, jumping up to find it. We reach the flagpole.
Take 5- We return with a Fire Flower. We go into the room to the right of the spike bar and light all four torches. The Zelda chime sounds and the gate to the right lowers. There's the second Star Coin. We reach the flagpole.
Take 2- The path to the right from the spike bar leads to an item block with 5 coins. The green path at the top leads to the midpoint. There are patches of lava below. We enter a purple Mystery Box and get coins. We take a yellow platform up and go through the doorway. At the end of a long hallway with rolling spikes is the last Star Coin. We'll go back a little later for the first two. There's a doorway on the right to cross gaps of lava and lava pillars. The door at the end takes us to the flagpole.
Take 3- We died from a torch.
Take 4- We find the first Star Coin in the room with the spike bar. We go to the area to the south, jumping up to find it. We reach the flagpole.
Take 5- We return with a Fire Flower. We go into the room to the right of the spike bar and light all four torches. The Zelda chime sounds and the gate to the right lowers. There's the second Star Coin. We reach the flagpole.
Labels:
5-2,
Fire Flower,
Mystery Box,
Spiny,
Super Mario 3D Land,
World 5
Friday, January 7, 2011
New Super Mario Bros. Wii 5-2 -- More Trouble with Big Wigglers
This level takes you into the underground caverns where large Wigglers crawl. You can't beat them by ordinary means, nor should you. Their backs are springy, allowing you to jump on their backs to reach higher heights. To make life difficult, there is poisonous purple water at the bottom that you have to deal with. I died several times from Wigglers. You can get the first Star Coin by bouncing off a small Wiggler before you enter the cave or by using the hidden POW block. The second Star Coin is near the entrance to the cave, over the purple water. Bounce off of a giant Wiggler before it dives into the water to get it. Just past the midgate, the cave ceiling rises up higher and a couple of Wigglers come down. Bounce off one to the right onto the high ledge and run to the right to enter a secret area with the third Star Coin and propeller blocks so you can reach it. Afterwards, bounce off the Wigglers over the purple water to the green pipe and go to the goal.
114 down, 93 to go
114 down, 93 to go
Labels:
5-2,
New Super Mario Bros. Wii,
Poison Water,
Purple Water,
Wiggler,
World 5
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