Use the giant springs to reach the pipe to the left while dodging Boos in the first area. The pipe leads to a rope course.
This leads to a room where Boos will chase you. Use your Gloom Vibe. There are platforms with a single spike at the end and blue donut lifts. Do not worry about the blocks in your path; you will plow through them. A puzzle piece is on a section of donut lifts. The goal is just past the light.
Showing posts with label Shriek Mansion. Show all posts
Showing posts with label Shriek Mansion. Show all posts
Wednesday, January 8, 2014
Super Princess Peach: Shriek Mansion -- 3-8
It's dark in the first room, so use the Rage Vibe to break through the blocks while avoiding the Boos. The pipe on the right leads to a rotating room. There's a pipe in the upper left corner, near an Angry Boo.
There's a windmill in the room. Spin it and it opens the vanes to the far left. This gives you access to a puzzle piece. Up the stairs is the goal.
There's a windmill in the room. Spin it and it opens the vanes to the far left. This gives you access to a puzzle piece. Up the stairs is the goal.
Labels:
Boos,
Princess Peach,
Shriek Mansion,
Super Princess Peach
Super Princess Peach: Shriek Mansion -- 3-7
There are Spikes and Sad Paragoombas in the first area. Go all the way to the right and through the right wall. Hit the ! Switch, which allows you to go up a level all the way at the start. There are Sad Spinies here. Use the Gloom Vibe to hit the metal ball to crack the wall ahead. Go through the door.
Drop down the ladder and light the four torches in the room. This opens the door in the lower right corner.
Cross the gap using the many platforms with the Sad Ravens. The door is on the right.
Go up to the door in the upper left corner using the spiked platforms. The door leads to the level above. There is a spiked platform and brick platforms as well as bats and Angry Boos. Go through the door in the upper left corner. This will take you above that level. Pound the blocks to reach the puzzle piece. The goal is nearby.
Drop down the ladder and light the four torches in the room. This opens the door in the lower right corner.
Cross the gap using the many platforms with the Sad Ravens. The door is on the right.
Go up to the door in the upper left corner using the spiked platforms. The door leads to the level above. There is a spiked platform and brick platforms as well as bats and Angry Boos. Go through the door in the upper left corner. This will take you above that level. Pound the blocks to reach the puzzle piece. The goal is nearby.
Labels:
Boos,
Princess Peach,
Shriek Mansion,
Spiny,
Super Princess Peach
Super Princess Peach: Shriek Mansion -- 3-6
Break out your stylus for the first part of this boss level. Peach will free-fall to the sparkling circle below. There are Boos and Big Boos that will get in her way. Tap them repeatedly to make them go away and to get coins. The Boos may overwhelm you, so focus on the ones most likely to hit Peach. If a Boo hits her, you have to start over.
Once you get past the first stage, the Perry Block will tell you that Boos don't like light. Go through the pipe. This will take you to a room with four lanterns and a Toad in a bubble. Suddenly, the lanterns are extinguished and King Boo makes the Toad disappear. To hit him, make sure all four of the lanterns are lit. After the third hit, King Boo will start crying, which will extinguish lanterns as he follows you around. If you need to restore your Vibe Meter, pound the chandelier. Two more hits and he's finished. The Toad appears and dances with Peach.
After Peach and Perry set up camp, Perry has another dream. "Hrm? That dream again..." His grandpa says, "Oh, my! You'll catch a cold sleeping out here! Come on!" Perry thinks, "But why am I away from my grandpa? Where'd he go?! Huh? OH! YOU! I know you! Whoa... STOP!" Perry is turned into an umbrella and taken away. He's starting to remember what happened, but they have to keep going. They proceed to Fury Volcano.
Once you get past the first stage, the Perry Block will tell you that Boos don't like light. Go through the pipe. This will take you to a room with four lanterns and a Toad in a bubble. Suddenly, the lanterns are extinguished and King Boo makes the Toad disappear. To hit him, make sure all four of the lanterns are lit. After the third hit, King Boo will start crying, which will extinguish lanterns as he follows you around. If you need to restore your Vibe Meter, pound the chandelier. Two more hits and he's finished. The Toad appears and dances with Peach.
After Peach and Perry set up camp, Perry has another dream. "Hrm? That dream again..." His grandpa says, "Oh, my! You'll catch a cold sleeping out here! Come on!" Perry thinks, "But why am I away from my grandpa? Where'd he go?! Huh? OH! YOU! I know you! Whoa... STOP!" Perry is turned into an umbrella and taken away. He's starting to remember what happened, but they have to keep going. They proceed to Fury Volcano.
Labels:
Big Boo,
Boos,
King Boo,
Princess Peach,
Shriek Mansion,
Super Princess Peach
Super Princess Peach: Shriek Mansion -- 3-5
This level starts out in a room with water at the bottom and giant springs. Spring up to the top, then drop down following the arrow of coins to a Toad. Go back up and go through the pipe. This leads to a room with Bob-ombs and Angry Boos. They'll move towards you when you face them, and leave you along when your back is to them. Climb up and go through the pipe on the left. This leads to a room with lanterns and donut lifts. Light the lanterns to open up a door below. The door takes you to the Toad below. Return to the room with the Angry Boos.
Take the higher pipe on the left to a room with a group of Boos chasing you. Go through the door at the end, dodging the Dry Bones, Lil' Sparkies, and Hotheads on the way. The next room has lots of donut lifts. Drop down and you'll find a couple of Angry Big Boos, a puzzle piece, and lots of doors. The ninth door from the left (third from the right) will take you to a Toad. The others will take you back to where the donut lifts in the room start. Cross them and go through the door on the other side.
This door leads to a dark room. Use your Rage Vibe to plow through the enemies and stone blocks. The pipe at the end will take you to a room with some unusual blocks. They will rotate the room 90 degrees with each hit. This will allow you to reach other areas of the room. You'll find your way to the pipe at the end. It will take you outside.
The Perry Block here will tell you to hold [R] or [L] while walking near a sleeping enemy so it won't wake up. You can either sneak past it or launch a surprise attack. There's a sleeping Fishing Lakitu nearby. Fire will get rid of it. The goal is just ahead.
Take the higher pipe on the left to a room with a group of Boos chasing you. Go through the door at the end, dodging the Dry Bones, Lil' Sparkies, and Hotheads on the way. The next room has lots of donut lifts. Drop down and you'll find a couple of Angry Big Boos, a puzzle piece, and lots of doors. The ninth door from the left (third from the right) will take you to a Toad. The others will take you back to where the donut lifts in the room start. Cross them and go through the door on the other side.
This door leads to a dark room. Use your Rage Vibe to plow through the enemies and stone blocks. The pipe at the end will take you to a room with some unusual blocks. They will rotate the room 90 degrees with each hit. This will allow you to reach other areas of the room. You'll find your way to the pipe at the end. It will take you outside.
The Perry Block here will tell you to hold [R] or [L] while walking near a sleeping enemy so it won't wake up. You can either sneak past it or launch a surprise attack. There's a sleeping Fishing Lakitu nearby. Fire will get rid of it. The goal is just ahead.
Labels:
Big Boo,
Bob-omb,
Boos,
Hothead,
Lakitu,
Lil' Sparky,
Princess Peach,
Shriek Mansion,
Super Princess Peach
Super Princess Peach: Shriek Mansion -- 3-4
This area of the level is very dark. You increase the area you can see by using the Rage Vibe. There are several large crystals to allow you to do this. Climb up the wooden platforms to find a Toad. Drop down and go through the pipe.
The pipe leads to a rope course. This will take you to the Toad under the door in the first area. Go through that door. This leads to three doors. Take the middle door, which leads to three more doors. Take the middle door, then the right one, then right, right, then left. This will take you to the top of the room. The pipe to the left will take you to a hazy area.
You can remove the haze with a cyclone. Platform through this room and cross the donut lifts to a pipe. This pipe takes you outside. Go past the Big Boos and the Happy Swoopers to a door. Platform up the disintegrating platforms and you'll find a puzzle piece past the stone blocks. Cross the next set of disintegrating platforms or fly to the right for a Toad. The goal is just ahead.
The pipe leads to a rope course. This will take you to the Toad under the door in the first area. Go through that door. This leads to three doors. Take the middle door, which leads to three more doors. Take the middle door, then the right one, then right, right, then left. This will take you to the top of the room. The pipe to the left will take you to a hazy area.
You can remove the haze with a cyclone. Platform through this room and cross the donut lifts to a pipe. This pipe takes you outside. Go past the Big Boos and the Happy Swoopers to a door. Platform up the disintegrating platforms and you'll find a puzzle piece past the stone blocks. Cross the next set of disintegrating platforms or fly to the right for a Toad. The goal is just ahead.
Super Princess Peach: Shriek Mansion -- 3-3
There are spikes on the ceiling here. Fly up to the lowest ledge, then jump up. Go up the right side first for a puzzle piece. On the left side are Lil' Sparkies circling the platforms. Leave them alone. Hop up the narrow platforms to the door. Through the door, you'll find Happy Swoopers. The easiest way to beat them is with fire. Go up the ladder for a heart and a crystal. Drop back down, then run and duck past the walls. Cross the gap using the purple platforms and you'll see some Bob-ombs. Jump up to the upper right corner and hit the ! Switch. This will allow you to reach the Toad nearby. Fly up to get it. Drop down and go through the pipe.
The pipe will take you outside with the Fishing Lakitu. Go through the first door you see. There are two crystals to the left. Collect them if you need, then drop down. You should land or pass a lantern. Light it. There are two more below it, each a little more to the right. Below the third door is a door that opens when you light the lanterns. This door leads to a Toad. Go back and drop to the door below. It will take you to the top door. Go through the top door again to go outside.
The door at the end of the outside path leads to a room with a caged Big Boo. Hit the gray ! Switch to unlock the cage. The Big Boo will chase you when your back is turned. Navigate the platforms until you reach the light. The Big Boo will lay down in the light and leave you alone. You can't fly up due to the little blue circles floating around the light. If you see them, do not try flying. They will gather around you and make you fall out of the sky. Stand on Big Boo to reach the pipe.
The pipe takes you outside where Hotheads and Lil' Sparkies circle the platforms. Jump carefully. Go through the first door you see. You'll be slowly chased by a pack of Boos with black bands around their eyes. You can't beat them, so run away. Dodge the Dry Bones and Koopas and jump over the pipes. You'll reach the Toad in front of the door. The door takes you to the door you just went through. Keep going to the right.
The pipe will take you outside with the Fishing Lakitu. Go through the first door you see. There are two crystals to the left. Collect them if you need, then drop down. You should land or pass a lantern. Light it. There are two more below it, each a little more to the right. Below the third door is a door that opens when you light the lanterns. This door leads to a Toad. Go back and drop to the door below. It will take you to the top door. Go through the top door again to go outside.
The door at the end of the outside path leads to a room with a caged Big Boo. Hit the gray ! Switch to unlock the cage. The Big Boo will chase you when your back is turned. Navigate the platforms until you reach the light. The Big Boo will lay down in the light and leave you alone. You can't fly up due to the little blue circles floating around the light. If you see them, do not try flying. They will gather around you and make you fall out of the sky. Stand on Big Boo to reach the pipe.
The pipe takes you outside where Hotheads and Lil' Sparkies circle the platforms. Jump carefully. Go through the first door you see. You'll be slowly chased by a pack of Boos with black bands around their eyes. You can't beat them, so run away. Dodge the Dry Bones and Koopas and jump over the pipes. You'll reach the Toad in front of the door. The door takes you to the door you just went through. Keep going to the right.
Labels:
Big Boo,
Bob-omb,
Boos,
Hothead,
Lakitu,
Lil' Sparky,
Princess Peach,
Shriek Mansion,
Super Princess Peach
Super Princess Peach: Shriek Mansion -- 3-2
There's a ghostly Lakitu dangling a flame from a fishing rod. Use fire to defeat it. Fly up over the Perry Block to find a Toad. Go to the pipe on the right. This takes you inside. Walk to the right, through the wall, for a puzzle piece. Dodge or defeat the Boos and climb up the ladder. Jump up over the donut lifts through the ceiling to find a Toad. Slide down the slope, dodge the Swooper, and walk through the wall to a pipe.
This pipe takes you to an area with some lanterns. Light them to make the door in the center of the room open. Go through the door and cross the water using the springs. Hit both ! Switches to make yellow platforms appear. These allow you to reach the door on the right side.
This leads to a room with three pipes nearby. Take the middle pipe to a hazy area. Fly up following the arrow of coins. Spinning around will clear up the hazy temporarily. Go past the Sad Dry Bones and past the spikes, then drop down to a Toad. Take the pipe nearby to reach the pipe you just took.
Ahead are gray platforms that crumble when you move on them. They won't crumble if you stand still or walk holding [L] or [R], but if you move on them or jump from them, they'll crumble, then reappear later. They lead to the goal.
This pipe takes you to an area with some lanterns. Light them to make the door in the center of the room open. Go through the door and cross the water using the springs. Hit both ! Switches to make yellow platforms appear. These allow you to reach the door on the right side.
This leads to a room with three pipes nearby. Take the middle pipe to a hazy area. Fly up following the arrow of coins. Spinning around will clear up the hazy temporarily. Go past the Sad Dry Bones and past the spikes, then drop down to a Toad. Take the pipe nearby to reach the pipe you just took.
Ahead are gray platforms that crumble when you move on them. They won't crumble if you stand still or walk holding [L] or [R], but if you move on them or jump from them, they'll crumble, then reappear later. They lead to the goal.
Labels:
Boos,
Princess Peach,
Shriek Mansion,
Super Princess Peach
Super Princess Peach: Shriek Mansion -- 3-1
It's a little hazy in the first area, but there's nothing you can do about it. Hit the Dry Bones to briefly knock it down. Perry can destroy the stone blocks in your way. Instead of pipes, you'll be going mainly through doors. Go through the first doorway up the ladder.
This area is not hazy. Hit the ! Switch with a shell. Fly up to reach the Toad. Return through the door. Climb up the next ladder, then fly up to the door on the left. You'll find a Toad through the door. Go up and over to the left to find a Boo and two more doors. Boos can be defeated with the Rage Vibe. Go through the door on the left.
This will lead back to the first area. Go down the ladder and through the door in the middle. Go to the right and through the pipe. There are hidden areas here. Go through the walls to find enemies, coins, and a musical score. At the top is a hidden Toad on the right. Return to the first area, then go through the top door.
Cross the spikes and climb up the green platforms to reach a pipe. This leads to a long rope and a new ability called Slidebrella. It allows you to slide along ropes. You can only jump, which is your way of defeating enemies and getting items and coins. Steer left or right to slow down or speed up. The rope leads to a pipe.
In this area, the door below will take you to the beginning of the rope course. Keep going past the Dry Bones to the goal.
This area is not hazy. Hit the ! Switch with a shell. Fly up to reach the Toad. Return through the door. Climb up the next ladder, then fly up to the door on the left. You'll find a Toad through the door. Go up and over to the left to find a Boo and two more doors. Boos can be defeated with the Rage Vibe. Go through the door on the left.
This will lead back to the first area. Go down the ladder and through the door in the middle. Go to the right and through the pipe. There are hidden areas here. Go through the walls to find enemies, coins, and a musical score. At the top is a hidden Toad on the right. Return to the first area, then go through the top door.
Cross the spikes and climb up the green platforms to reach a pipe. This leads to a long rope and a new ability called Slidebrella. It allows you to slide along ropes. You can only jump, which is your way of defeating enemies and getting items and coins. Steer left or right to slow down or speed up. The rope leads to a pipe.
In this area, the door below will take you to the beginning of the rope course. Keep going past the Dry Bones to the goal.
Labels:
Boos,
Princess Peach,
Shriek Mansion,
Super Princess Peach
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