Sunday, May 23, 2010
Super Mario Galaxy 2!
Super Mario Galaxy 2 was released today. And they already have an "Iwata Asks" up. I will be playing this game when I can get my hands on a copy. It isn't at the archive yet, and it could take a while before it gets here. (They're still waiting on God of War III). As soon as I can get my hands on a copy, you can be sure I'll start playing immediately and blogging about it. New Super Mario Bros. Wii gameplay will be postponed as soon as I start Galaxy 2. Until then, I will continue with New Super Mario Bros. Wii QSC. I still have more to blog about for that game and I will upload it when I can. I will also be labeling the posts so you can differentiate between the games.
Sunday, May 16, 2010
New Super Mario Bros. Wii: 1-Fort QSC
I need the 2nd Star Coin here. I found it in a hidden area above a ledge. I got applause, then died from being crushed between pillars.
Take 2- I got a Super Shroom, which I lost to a Dry Bones. I got another, which I lost to another Dry Bones. I got the 2nd Star Coin. I powered up at the midgate and got a 1-up Shroom and a Fire Flower from 8 red coins. I got a 100-coin 1-up and reached the boss door. I killed Larry with fire balls.
87 down, 120 to go.
Take 2- I got a Super Shroom, which I lost to a Dry Bones. I got another, which I lost to another Dry Bones. I got the 2nd Star Coin. I powered up at the midgate and got a 1-up Shroom and a Fire Flower from 8 red coins. I got a 100-coin 1-up and reached the boss door. I killed Larry with fire balls.
87 down, 120 to go.
Labels:
Fort,
Larry Koopa,
New Super Mario Bros. Wii,
Tower,
World 1
Quest for the Star Coins: Preparations
After poking around World 9, I found out that I cannot access the levels until I get all of the Star Coins in each world. Specifically, I can't access 9-5 until I get all of the Star Coins in World , but I can be missing Star Coins in any other world. I took a log of all of the Star Coins and here's what I came up with to see where I need to go. Key- 1-1st Star Coin, 2-2nd Star Coin..., All 3- all 3 Star Coins, None- level completed, no Star Coins obtained, INC- Incomplete- level not completed
World 1
1-1 -All 3
1-2 -All 3
1-3 -All 3
1-Fort -1,3
1-4 -1
1-5 -INC
1-6 -1,2
1-Castle -All 3
World 2
2-1 -INC
2-2 -3
2-3 -All 3
2-Fort -2
2-4 -1
2-5 -INC
2-6 -All 3
2-Castle -All 3
World 3
3-1 -1
3-2 -1,3
3-3 -INC
3-Ghost -INC
3-Fort -None
3-4 -1
3-5 -1
3-Castle -1,3
World 4
4-1 -None
4-2 -INC
4-3 -1,3
4-Fort -None
4-4 -2,3
4-Ghost -2
4-5 - All 3
4-Castle -All 3
4-Airship -1,2
World 5
5-1 -3
5-2 -INC
5-3 -None
5-Fort -1
5-4 -1
5-Ghost -2
5-5 -INC
5-Castle -None
World 6
6-1 -2
6-2 -INC
6-3 -All 3
6-4 -INC
6-Fort -None
6-5 -1,2
6-6 -All 3
6-Castle -None
6-Airship - All 3
World 7
7-1 -3
7-2 -2
7-3 -1,3
7-Fort -1
7-Ghost -1,2
7-4 -None
7-5 -1,2
7-6 - INC
7-Castle -1
World 8
8-1 -1,2
8-2 -1,3
8-3 -1
8-Fort -None
8-4 -2,3
8-5 -1
8-6 -2,3
8-7 -INC
8-Airship -1
8-Castle -None
So I got a total of 86/207 Star Coins. I've got my work cut out for me. I'll start out in World 1.
World 1
1-1 -All 3
1-2 -All 3
1-3 -All 3
1-Fort -1,3
1-4 -1
1-5 -INC
1-6 -1,2
1-Castle -All 3
World 2
2-1 -INC
2-2 -3
2-3 -All 3
2-Fort -2
2-4 -1
2-5 -INC
2-6 -All 3
2-Castle -All 3
World 3
3-1 -1
3-2 -1,3
3-3 -INC
3-Ghost -INC
3-Fort -None
3-4 -1
3-5 -1
3-Castle -1,3
World 4
4-1 -None
4-2 -INC
4-3 -1,3
4-Fort -None
4-4 -2,3
4-Ghost -2
4-5 - All 3
4-Castle -All 3
4-Airship -1,2
World 5
5-1 -3
5-2 -INC
5-3 -None
5-Fort -1
5-4 -1
5-Ghost -2
5-5 -INC
5-Castle -None
World 6
6-1 -2
6-2 -INC
6-3 -All 3
6-4 -INC
6-Fort -None
6-5 -1,2
6-6 -All 3
6-Castle -None
6-Airship - All 3
World 7
7-1 -3
7-2 -2
7-3 -1,3
7-Fort -1
7-Ghost -1,2
7-4 -None
7-5 -1,2
7-6 - INC
7-Castle -1
World 8
8-1 -1,2
8-2 -1,3
8-3 -1
8-Fort -None
8-4 -2,3
8-5 -1
8-6 -2,3
8-7 -INC
8-Airship -1
8-Castle -None
So I got a total of 86/207 Star Coins. I've got my work cut out for me. I'll start out in World 1.
End of Game
After beating Bowser, Mario and Peach exit the castle. Luigi and the Toads arrive in hot-air balloons. Luigi helps Peach into his balloon, and Mario gets in and they take off with out him Luigi gets into the Toad's balloon. While traveling through the air, Peach mentions something about a secret world. The credits roll. These are interactive credits, which is nice because the credits take a long time to roll. The credits appear in blocks that any playing characters can hit for coins. The NPCs will "dance" to the credit music. The playing characters will also "dance" if no one is controlling them. Towards the end, Peach has a voiceover where she mentions something about meeting Mario at the Star Festival, before Bowser interrupts her. All told, I got 122 coins during the credits.
The Koopalings try to flip over Bowser, but the castle falls on top of them.
World 9 appears on the map. I can now access it. However, I can't play any of the levels just yet.
The Koopalings try to flip over Bowser, but the castle falls on top of them.
World 9 appears on the map. I can now access it. However, I can't play any of the levels just yet.
Saturday, May 15, 2010
New Super Mario Bros. Wii: 8- Bowser's Castle -- Makenai yo!
The first part of Bowser's Castle is pretty simple. There are lots of fire beams and lava and Podoboos. The music is the same Castle music for all the other Worlds, but there is a thunderstorm going on in the background. I used a Super Shroom and got an Ice Flower, but fell into the lava.
Take 2- I got a Super Shroom, and lost it to a Podoboo and died from a Podoboo.
Take 3- I got a Super Shroom and lost it to a Podoboo. I reached a red pipe. The lava slowly drains while Mario descends slowly on a platform. However, the platform moves faster than the lava drains, so Mario must keep changing platforms. I fell in the lava.
I needed lives, so I did 6-Toad Rescue, and got 9 1-ups.
Take 5- I got and lost an Ice Flower twice to Podoboos and fell in the lava.
Take 6- I used a Super Shroom, got an Ice Flower twice and lost it once, and got a 100-coin 1-up. I fell in the lava.
Takes 7-8- See Take 6.
Take 9- I used a Super Shroom and Super Guide appeared. I got and lost an Ice Flower, but got a 100-coin 1-up. After the red pipe, I finally reached the red pipe at the bottom. There you find the midgate and the final boss door. The door is more elaborate than the other doors and has somewhat of a temple motif. Past the door is a long rock corridor. Four or five huge flames will appear, and there is a rock area to hide behind, as well as two holes to hide in to dodge the flames. The flames may appear in patterns, like M or W, and sometimes, it will be safe to pass because they will be over your head. There are three sets of flames to dodge. After the 3rd, Mario enters the battle room where Bowser awaits. There is a large metal (probably bronze) statue of Bowser in the background, surrounded by metal Koopas and Goombas. At the end of the battle room, Peach is crying in a cage, with her back to us. She is also looking a tad short -her hair comes down nearly to her feet. As in classic sidescrolling Mario fashion, there is a pink switch at the end. The awesome final battle music starts, and with a powerful roar, Bowser starts the battle. I lost my Super Shroom to Bowser, because I was unsuccessful in jumping over him. I died from the fire.
Take 10- I used a Super Shroom. I tried and failed to run under Bowser when he was jumping, and died.
Take 11- I used Super Shroom and lost it to the fire. With good timing, I ran under Bowser and hit the pink switch. Bowser fell into the void. A nice little victory tune plays, then Peach's theme, as she turns around, and reveals that it was Kamek in disguise. The music stops like a bad music box. We've been duped!
Kamek uses his magic to make Bowser bigger, but gets knocked away. He isn't as tall as in Mario and Luigi: Bowser's Inside Story, but his roar is powerful enough to push us to the edge of the battle room. He shoots flames that can break through the wall, to reveal that there is more to this level than we initially thought. I got a Super Shroom from an item block, but die from the fire.
Take 12- I used a Super Shroom and defeat Bowser. The victory tune plays, but the cage is gone and Kamek comes out of nowhere like usual and makes Bowser big. I got a Fire Flower and the 3rd Star Coin, but lost the Fire Flower to fire. I made it to the edge and rode a platform down where I got a Helishroom. After beating Bowser the first time, you can only move as quickly as his flames allow you to progress. After getting past the wall, you can move at whatever speed you want, but Bowser will jump after you. After riding down the platform, you notice that there isn't a void, but rather you were too high up to notice the lava below you. When Bowser lands, the lava will form waves like in 8-3. I died from a lava wave.
Take 13- 28. These takes all went very similarly. Sometimes I got the 3rd Star Coin. At Take 24, I used my last Super Shroom in my supply. I used up all of my items that could've helped me and I did not want to start this level over again. All I had left were a Mini Shroom and a Starman, neither of which would do me any good. I started to get low in lives around Takes 16-20 -around 4 lives, so I started cpllecting the coins for 1-ups. Also in Take 20, I took off my headphones so the music wouldn't distract me. (It worked well when I tried to complete Galaxy with Luigi.) In Take 26, I got 2 100-coin 1-ups. Even though it took so many tries, I didn't think I needed to re-evaluate my strategy, because in most instances, I wasn't living long enough to implement it. In the takes that I did get the Helishroom, I initially tried flying everywhere, only landing on the moving platforms to recharge the propeller. (I also tried to go above the level when I saw an opening, but that wasn't possible.) That strategy didn't work, so I tried to just take on the rest of the level by platforming, and only using the Helishroom to save myself from falling into the lava.
Take 29- After defeating Bowser, I got and lost a Super Shroom to the fire. I got another, as well as the Helishroom. After only using it to save myself, I reached the end switch. Peach was standing around in a cage. After the hitting the switch, the lava drains and Bowser falls through the floor. Peach gently floats down with her music playing. I finally beat the game!
Take 2- I got a Super Shroom, and lost it to a Podoboo and died from a Podoboo.
Take 3- I got a Super Shroom and lost it to a Podoboo. I reached a red pipe. The lava slowly drains while Mario descends slowly on a platform. However, the platform moves faster than the lava drains, so Mario must keep changing platforms. I fell in the lava.
I needed lives, so I did 6-Toad Rescue, and got 9 1-ups.
Take 5- I got and lost an Ice Flower twice to Podoboos and fell in the lava.
Take 6- I used a Super Shroom, got an Ice Flower twice and lost it once, and got a 100-coin 1-up. I fell in the lava.
Takes 7-8- See Take 6.
Take 9- I used a Super Shroom and Super Guide appeared. I got and lost an Ice Flower, but got a 100-coin 1-up. After the red pipe, I finally reached the red pipe at the bottom. There you find the midgate and the final boss door. The door is more elaborate than the other doors and has somewhat of a temple motif. Past the door is a long rock corridor. Four or five huge flames will appear, and there is a rock area to hide behind, as well as two holes to hide in to dodge the flames. The flames may appear in patterns, like M or W, and sometimes, it will be safe to pass because they will be over your head. There are three sets of flames to dodge. After the 3rd, Mario enters the battle room where Bowser awaits. There is a large metal (probably bronze) statue of Bowser in the background, surrounded by metal Koopas and Goombas. At the end of the battle room, Peach is crying in a cage, with her back to us. She is also looking a tad short -her hair comes down nearly to her feet. As in classic sidescrolling Mario fashion, there is a pink switch at the end. The awesome final battle music starts, and with a powerful roar, Bowser starts the battle. I lost my Super Shroom to Bowser, because I was unsuccessful in jumping over him. I died from the fire.
Take 10- I used a Super Shroom. I tried and failed to run under Bowser when he was jumping, and died.
Take 11- I used Super Shroom and lost it to the fire. With good timing, I ran under Bowser and hit the pink switch. Bowser fell into the void. A nice little victory tune plays, then Peach's theme, as she turns around, and reveals that it was Kamek in disguise. The music stops like a bad music box. We've been duped!
Kamek uses his magic to make Bowser bigger, but gets knocked away. He isn't as tall as in Mario and Luigi: Bowser's Inside Story, but his roar is powerful enough to push us to the edge of the battle room. He shoots flames that can break through the wall, to reveal that there is more to this level than we initially thought. I got a Super Shroom from an item block, but die from the fire.
Take 12- I used a Super Shroom and defeat Bowser. The victory tune plays, but the cage is gone and Kamek comes out of nowhere like usual and makes Bowser big. I got a Fire Flower and the 3rd Star Coin, but lost the Fire Flower to fire. I made it to the edge and rode a platform down where I got a Helishroom. After beating Bowser the first time, you can only move as quickly as his flames allow you to progress. After getting past the wall, you can move at whatever speed you want, but Bowser will jump after you. After riding down the platform, you notice that there isn't a void, but rather you were too high up to notice the lava below you. When Bowser lands, the lava will form waves like in 8-3. I died from a lava wave.
Take 13- 28. These takes all went very similarly. Sometimes I got the 3rd Star Coin. At Take 24, I used my last Super Shroom in my supply. I used up all of my items that could've helped me and I did not want to start this level over again. All I had left were a Mini Shroom and a Starman, neither of which would do me any good. I started to get low in lives around Takes 16-20 -around 4 lives, so I started cpllecting the coins for 1-ups. Also in Take 20, I took off my headphones so the music wouldn't distract me. (It worked well when I tried to complete Galaxy with Luigi.) In Take 26, I got 2 100-coin 1-ups. Even though it took so many tries, I didn't think I needed to re-evaluate my strategy, because in most instances, I wasn't living long enough to implement it. In the takes that I did get the Helishroom, I initially tried flying everywhere, only landing on the moving platforms to recharge the propeller. (I also tried to go above the level when I saw an opening, but that wasn't possible.) That strategy didn't work, so I tried to just take on the rest of the level by platforming, and only using the Helishroom to save myself from falling into the lava.
Take 29- After defeating Bowser, I got and lost a Super Shroom to the fire. I got another, as well as the Helishroom. After only using it to save myself, I reached the end switch. Peach was standing around in a cage. After the hitting the switch, the lava drains and Bowser falls through the floor. Peach gently floats down with her music playing. I finally beat the game!
New Super Mario Bros. Wii: 8-Airship -- So Glad I Played Galaxy
This level is the last Airship. I used the Helishroom to get the 1st Star Coin. I lost my items to the cannons. I reached an object that looked like a screw. Having encountered these several times in Super Mario Galaxy, it quickly came to me what to do: Shake to Spin. I would have encountered these sooner if I had played every single level in World 1. I powered up at the midgate and lost my Super Shroom to a Mecha-Koopa to get the 2nd Star Coin. I got another Super Shroom, but was not fast enough through the metal blocks, and was crushed and died.
Take 2- I used a Super Shroom and I skipped the 2nd Star Coin. I fell in the void trying to get the last Star Coin. I either need a Helishroom or I need to throw the nearby Mecha-Koopa at it to get it.
Take 3- I used a Super Shroom and skipped both Star Coins. I got a 100-coin 1-up. and reach the Boss Pipe. Bowser Jr.'s Clown Copter is badly damaged and repaired with metal plates. Bowser Jr. kicks it away and gets in a Bowser-sized Clown Copter. He drops giant spike bombs from it. The floor ripples, so I can use Ground Pounds to bounce it into the Clown Copter. The main issues are dodging flames and timing the Ground Pounds so the spike bomb hits the Clown Copter. I lost my Super Shroom to a spike bomb, get in 1 hit and die from the fire.
Take 4- I used a Super Shroom and reached the pipe. I get in 1 hit, but lose my Super Shroom to fire. I got in a 2nd hit, but die from the fire.
Take 5- I used a Super Shroom and reached the pipe. I got in 2 hits before I lost my Super Shroom to the fire. For the last hit, Bowser Jr. drops a bigger spike bomb. I got in the 3rd hit for victory. We find Princess Peach on the top of the ship, but Kamek picks her up and carries her off. A large rock wall descends into the lava, revealing Bowser's Castle, which has a similar style to New Super Mario Bros., but is much bigger.
Take 2- I used a Super Shroom and I skipped the 2nd Star Coin. I fell in the void trying to get the last Star Coin. I either need a Helishroom or I need to throw the nearby Mecha-Koopa at it to get it.
Take 3- I used a Super Shroom and skipped both Star Coins. I got a 100-coin 1-up. and reach the Boss Pipe. Bowser Jr.'s Clown Copter is badly damaged and repaired with metal plates. Bowser Jr. kicks it away and gets in a Bowser-sized Clown Copter. He drops giant spike bombs from it. The floor ripples, so I can use Ground Pounds to bounce it into the Clown Copter. The main issues are dodging flames and timing the Ground Pounds so the spike bomb hits the Clown Copter. I lost my Super Shroom to a spike bomb, get in 1 hit and die from the fire.
Take 4- I used a Super Shroom and reached the pipe. I get in 1 hit, but lose my Super Shroom to fire. I got in a 2nd hit, but die from the fire.
Take 5- I used a Super Shroom and reached the pipe. I got in 2 hits before I lost my Super Shroom to the fire. For the last hit, Bowser Jr. drops a bigger spike bomb. I got in the 3rd hit for victory. We find Princess Peach on the top of the ship, but Kamek picks her up and carries her off. A large rock wall descends into the lava, revealing Bowser's Castle, which has a similar style to New Super Mario Bros., but is much bigger.
Labels:
Airship,
Bowser Jr.,
New Super Mario Bros. Wii,
World 8
New Super Mario Bros. Wii: 8-6 -- Hot Foot It Into the Volcano
This is a level that takes place inside a volcano preparing to erupt. There is a similar level in New Super Mario Bros. I got a Helishroom and fly to get the 1st Star Coin. As the magma keeps rising, I lost my Helishroom to a Koopa and reach the midgate. I got another Helishroom as well as a 1-up Mushroom. I failed to fly after jumping off the chain I was holding onto and fell into the magma and died.
Take 2- I got a Super Shroom, which I lost to a Koopa. I died from a Podoboo.
I went back to World 6 for items and lives. I got 8 net lives and lots of Super Shrooms. I also got a Fire Flower, a Mini Shroom, and a Helishroom.
Take3- I had to start the level over. I got the 2nd Star Coin and a Helishroom. I also got a 1-up Shroom, 100-coin 1-up, the 3rd Star Coin, and a 1-up at the goal.
Take 2- I got a Super Shroom, which I lost to a Koopa. I died from a Podoboo.
I went back to World 6 for items and lives. I got 8 net lives and lots of Super Shrooms. I also got a Fire Flower, a Mini Shroom, and a Helishroom.
Take3- I had to start the level over. I got the 2nd Star Coin and a Helishroom. I also got a 1-up Shroom, 100-coin 1-up, the 3rd Star Coin, and a 1-up at the goal.
Labels:
8-6,
Lava,
New Super Mario Bros. Wii,
Propeller Suit,
Volcano,
World 8
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