Welcome to the Galaxy!
Mario
We land on a yellow Starshroom, as a remix of the Airship theme plays. There's a red Starshroom nearby with Red Toad, the captain. He says, "'Oh, no!' Mario! My brigade boarded the enemy fleet and none have returned! As captain, I would go save them myself, but I'm much to busy at the moment... and scared. Look, it's the enemy fleet... Yikes..." Once again, a Toad is too cowardly to take the action needed, so it's up to us!
We launch to an Airship and spin the lever to lower the bridge to the next area. We see two Star Bunnies hopping around, telling us to jump and spin to get things and reach places normally out of reach. We break a crate for a Sling Star and sling to the next Airship. Blue Toad and Green Toad are trapped in crystal. After freeing them, they tell us to shake the Wiimote to throw shells, which is how we can open treasure chests. There are some chests on this ship we can try that out on. At the stern of the ship is a Launch Star, which takes us to the top of the next Airship. We can use a Pull Star to go down a smoke stack and find lots of Star Bits.
Yellow Toad and Pink Toad are also trapped in crystal. Yellow Toad tells us to spin near a shell to pick it up. Pink Toad says that the Octopuses are blocking his way and that some shells would take care of them. There is a Koopa crawling on deck. We use his shell to open the left crate, which has a Red Shell- which homes in on enemies, just like in Mario Kart, and the right chest, which has a Life Shroom. The Koopa will reappear so you can throw as many shells as you like. We take out the octopuses and a bridge drops to an Airship with purple railing. We walk across the bridge and sling to the deck.
After hopping over the rail, the music changes and Kamella appears. Kamella is a large female Magikoopa with a purple robe with red trimmings, green lipstick, and fangs in her lower jaw. She wields a large wand, which contains the Star. A barrier prevents us from jumping off the ship. She waves her wand, producing fireballs, if the magic around the wand is red, or a shell, if the magic is green. Dodge the fireballs and pick up the shell and throw it at her for a hit. The shell is able to cross the barrier. She will disappear after each time she uses her wand or takes a hit, so wait until she reappears again. After the first hit, she appears over the ship, instead of past the railing. After the second hit, she summons two Magikoopas. It is a good idea to take them out, but not necessary. After the third hit, she screams and poofs. Her wand spins and cracks in midair, releasing the Star. If you take damage, there are coins at the bow of the ship.
Star Get #12, 31 Coins, 1266 Star Bits, 21 Lives
Luigi
We launch from the Starshroom and spin the lever to drop the bridge. We get a 1-up and sling to the next Airship. We find Blue Toad, who's lost his glasses. We deal with Magikoopas and open a treasure chest for the Launch Star. We overshot a Pull Star and fell into a black hole.
Take 2- We enter the chimney on one of the Airships for lots of Star Bits. We free the Brigade and get the Life Shroom. We take out the Octopi to lower the bridge. We reach Kamella's ship and Kamella appears by magic. We get in all three hits for the Star.
Star Get #12, 2 Coins, 892 Star Bits, 42 Lives
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