Sunday, December 25, 2011
Melty Molten Galaxy - Lava Spire Daredevil Run
Mario
We now begin one of my least favorite Stars. We have to reach the Star on the spire without taking damage, and there are no checkpoints. On my first playthrough, this took over 60 attempts. At that time, I collected the maximum number of Star Bits per mission: 999. Thankfully, I've improved greatly since then. Without a Co-Star, this took me three attempts. It's the same mission, but you have to be extra careful.
Star Get #99, 2942 Star Bits, 14 Lives
Luigi
This mission also took me three attempts with Luigi. As Luigi slides to a stop, I recommend jumping so he doesn't slide into anything that can hurt you.
Star Get #99, 2911 Star Bits, 34 Lives
Friday, December 23, 2011
Deep Dark Galaxy - Ghost Ship Daredevil Run
Mario
We land near the ghost ship and climb aboard to start the battle. The Boos will go after you, so take care of anything else you'd like to do before the battle starts quickly and safely. It's the same battle as last time, but you can't take any damage. I won on my fourth attempt.
Star Get #89, 2043 Star Bits, 19 Lives
Luigi
We have to battle Kamella again without taking damage. This took me two attempts.
Star Get #89, 2123 Star Bits, 31 Lives
Sunday, December 4, 2011
Gusty Garden Galaxy - Major Burrows's Daredevil Run
Mario
We fly to Major Burrows's planet and the battle starts. The battle is the same, but you can't take any damage, including from the spikes on his helmet. We pound the ground near him and spin him three times for the Star. Just stay ahead of him and time your ground pounds and spins well. He explodes and we get the Star.
Star Get #49, 1867 Star Bits, 11 Lives
Luigi
Once again, we have to battle Major Burrows without taking damage. This took me three attempts because I hit him. Otherwise, the battle is the same.
Star Get #49, 2342 Star Bits, 28 Lives
Monday, November 28, 2011
Ghostly Galaxy - Bouldergeist's Daredevil Run
Mario
Yes, we have to duke it out with Bouldergeist, without taking damage. The Daredevi/ Speed Run music plays. We land on the bridge to the arena and run down to start the battle. We have to dodge the rocks, none of which are coins, the spikes, the Bomb Boos, and his hands. I got in one hit before a rock hit me.
Take 2- I got in one hit and took out a hand, before dying from a spike.
Take 3- I defeated him, dodging everything he threw at me. It's best to stay close to the edge of the arena (it's fenced in) so you can avoid his hands. Only go up close to attack. He explodes and the Star appears.
Star Get #39, 1877 Star Bits, 17 Lives
Luigi
I had a much tougher time with Luigi. I was probably rushing, but it could also be that Luigi's controls aren't as precise. I usually died from a hand, which will regenerate after a while. I also died by holding onto a Bomb Boo until it exploded. I finally defeated him on my 22nd attempt.
Star Get #39, 2154 Star Bits, 13 Lives
Friday, September 9, 2011
Battlerock Galaxy - Topmaniac's Daredevil Run
To make things a little easier, we land on the battle arena saucer. The daredevil music plays. We enter the arena and start the battle. The battle isn't too difficult; just avoid Topmaniac's spikes and kill off the red Topmen before going for the third hit. They will try to use their spike when you land from the third stomp. Get in three hits and the Star is yours.
Star Get #25, 1434 Star Bits, 18 Lives
Luigi
This Star took me 6 attempts, namely because I did not kill the red Topmen. In one attempt, Topmaniac landed on me. On the 6th attempt, I defeated Topmaniac, killing the red Topmen first.
Star Get #25, 1259 Star Bits, 24 Lives
Friday, December 17, 2010
Grandmaster Galaxy - The Perfect Run
Welcome Back to the Galaxy!
This is it! The last Star! It is also my worst performance. It's a Daredevil Run of The Ultimate Test. Personally, I would have preferred a Green Star, Purple Coin, or Cosmic Clone mission over a Daredevil mission. There are a few changes from The Ultimate Test:
- Goombas in the first planet are now green birds, so you can't touch them.
- No midgates.
- There is one 1-up where the Comet Medal was.
- There is Galaxy music playing throughout- Gusty Garden in areas 1-3, 4-5 has Good Egg, and the 6 has Bowser's Galaxy Reactor
I died 332 times during the mission. The worst part is that you have to start the level all over again. Cosmic Rosalina does not show up. Trust me, I played this level over 100 times in one session and she didn't show up once. After about 150 tries, I had to ignore my pride, and take on a Co-Star. After seeing what a Co-Star can do, I realized I should have taken one on earlier to make my life easier. They don't make this mission extremely easy, because I kept dying over 100 more times. I used about 8 Co-Stars, coopting Archive staff members Doug and Joe, as well as other visitors to the Archive who were waiting to play videogames. I ultimately got the Star with John as my Co-Star. With his help, I got it in 10 tries. Thanks to everyone who helped me.
Co-Stars are invaluable in the 6th area, because they can knock down the Hammer and Boomerang Bros. If the enemies are near the edge, they can knock them off the platforms and you don't have to deal with them. After taking out the Boomerang Bros., the Star does not appear, but a Launch Star does. When you launch you launch to the connection the Gate planet from Galaxy. The Observatory music plays. Rosalina stands on the planet, and near her, the Star hovers. You can't go into the house. After all I went through to get this Star, I didn't want to risk falling and dying by checking the underside of the planet. Rosalina says "Mario... So you were the one who collected all of the scattered stars... I want to thank you... Your deeds will live on in the memory of the cosmos... May the stars shine down on you..." I jumped to get the last Star.
Star Get #242, Galaxy Complete!, 953 Star Bits, 11 Lives
A message has been sent to the Wii Message Board.
Interlude
Mario lands back on the deck of the S.S. Mario.
Lubba- "Chee?" Well, I'll be... All your hard work has brought the lady of the shooting stars right to our own little ship! "Chee?" Feels like forever since we've seen each other. But she hasn't changed!
Lubba draws our attention to Rosalina standing next to him on the green patch on the deck.
Rosalina- "Oh!" I want to give you my thanks.
That's it. She doesn't give you anything but her thanks. This is another violation of the reward principle. Oh, well. It's over! It's finally over! Thanks to everyone who helped me. After defeating the Boomerang Bros. I shook John's hand vigorously and he says I nearly broke it, which is untrue. I was extremely happy that I beat this game. What shall I play next?
Saturday, October 23, 2010
Bowser Jr.'s Fearsome Fleet - Megahammer's Daredevil Bash
We land back in the battle arena where we battled Megahammer. Bowser Jr. says the same thing as last time, but it's misleading: we are well aware now that we are not getting a Grand Star here. I found this to be a difficult level, as we are under near-constant fire, and when we have get the opportunity to attack the cockpit, we also have to dodge shockwaves, and we can't get hit, ever. I took out all of the glass, but was taken out by a Bullet Bill.
Take 2- I was hit by a Bullet Bill before a patch of the glass broke.
Take 3- See Take 2.
Take 4- See Take 2. I had one life left, so I gave up to get more lives and pursue other Stars.
Take 5- I took out the front glass before being hit by a Bullet Bill.
Take 6- I took out all of the glass, but was hit by either a shockwave or a Bullet Bill. I'm not sure; they seemed to both hit me at the same time.
Take 7- See Take 1.
Take 8- See Take 5.
Take 9- See Take 1, and a 100 Star Bit 1-up.
Take 10- See Take 5.
Take 11- See Take 5.
Take 12- I get in one hit, but died from a shockwave.
Take 13- I died from a Bullet Bill.
Take 14- I glitched through a hammer using a Sling Star, but died from a Bullet Bill.
Take 15- See Take 9.
Take 16- I took out all of the glass and fell through.
Take 17- I died from a Bullet Bill. I once again gave up due to low life count and to pursue other Stars.
Take 18- See Take 5.
Take 19- I took out all the glass, but died from shockwave.
Take 20- I got in one hit, but died from a shockwave.
Take 21- I took out the front glass, but died from a shockwave.
Take 22- I got a 100 Star Bit 1-up, got in 2 hits, but died from a shockwave. Nooo!
Take 23- I'm getting annoyed, so I take off my headphones. See Take 5.
Take 24- I got in 2 hits and survived! Finally! This requires a level head and steady fingers and nerves. (A Co-Star couldn't hurt, but I realized that WAAAY too late.) I slung to the Star.
Star Get #116, Galaxy Complete!, 2994 Star Bits, 15 Lives
Saturday, September 4, 2010
Bowser Jr.'s Boom Bunker - Boomsday Machine Daredevil Run
It's another Grand Star Comet, but instead of just battling Bowser Jr., we have to go through the galaxy again, with some modifications. I died from a sparking enemy.
Take 2- I fired the cannon, but died from a Boomerang.
Take 3- I got a 1-up from hitting the bulls-eye and killed the Boomerang Bros. I unfortunately aimed the cannon into the dark matter and died.
Take 4- I got the 1-up, but died from a boomerang.
Take 5- I got a 1-up, but died from a Boomerang Bro.
Take 6- I fell off the screw before the cannon.
Take 7- I got a 1-up and hit the 2nd target on the dark matter, which is different from the non-Comet galaxy. We travel on a tilting yellow platform that moves through the dark matter, which periodically forms hills. I reached the midgate. Yes! Now I can make some progress! Unfortunately, I fell in the dark matter trying to recharge my Cloud Suit. We need the Cloud Suit to make it across the dark matter to the Launch Star.
Take 8- I launched and reached Bowser Jr. He uses the same dialogue, but by this point, we all know we're not getting a Grand Star if we beat him. I get in one hit, but die when I hit the electricfied tower.
Take 9- See Take 8.
Take 10- I got a 1-up before launching and get in 2 hits before getting hit by an electric ball.
Take 11- I got a 1-up, got in one hit, and died from an electric ball.
Take 12- I got in two hits before dying from an electric ball.
Take 13- I got a 1-up, but fell in the dark matter.
Take 14- See Take 13.
Take 15- I got in all 3 hits this time. The second 2 hits required a lot of patience because the tower could draw in and electrify the clouds and after the 2nd hit, the tower moves around. The tower explodes again, sending Bowser Jr. flying away.
Star Get #100, Galaxy Complete!, 1804 Star Bits, 6 Lives
We're almost halfway done!
Saturday, August 28, 2010
Slipsand Galaxy - Squizzard's Daredevil Run
I was worried about this mission until I found we just need to battle Squizzard again. Time for more Carnival Fire Flower! I get in two hits, but am killed by a ball he throws.
Take 2- I get in all 3 hits. That wasn't so bad!
Star Get #79, Galaxy Complete! 1339 Star Bits, 7 Lives
Battle Belt Galaxy - Mini-Planet Daredevil Run
Great! Just what I don't need. I die from a lava demon.
Take 2- I walked into lava.
Take 3- I got a 1-up from the blue crab. We launch to a yellow Starshroom with Yellow Toad asleep on the table. I trip the midgate and die from a Boo. At least these Daredevil runs come with midpoints so we don't have to start from the beginning.
Take 4- I reach the 2nd midgate on the red Starshroom. I am killed by a Chomp.
Take 5- I die from a mole.
Take 6- I finally kill all of the Chomps and get the Star.
Star Get # 78, Galaxy Complete!, 335 Star Bits, 8 Lives
Sunday, August 8, 2010
Spin-Dig Galaxy - Digga-Leg's Daredevil Run
We return to the galaxy to beat Digga-Leg again, this time with 1 health bar. Fun! There won't be any coins this time. We land on his planet and wake him up. I get in one hit, dodge a yellow drill, and am killed by Digga-Leg.
Take 2- I get in one hit, but a yellow drill kills me.
Take 3- I get in two hits, dodge all drills, and get in the third hit. I drill to the Star.
Star Get #66, Galaxy Complete!, 493 Star Bits, 5 Lives