Friday, April 8, 2011

Hazy Maze Cave - Navigating the Toxic Maze

N64
If you go into the cave with the haze, there is an alcove near the one used for A-Maze-ing Emergency Exit. When we go through it, we have to deal with flames and bats. The elevator takes us to the Star on the other side of the grate to the entrance to the underground pool with Dorrie. I used the Metal Cap to get through the maze.
Star Get #47, 16 Coins, 3 Lives
Later, I got 100 Coins in this mission. Lots of them came from the Blue Coin switch in the cave with the haze. I also got all the Red Coins, some coins from the cavern, and coins from the spiders.
Star Get #49, 100 Coins, 2 Lives

Nintendo DS
Once again, we go into the cave with the haze. After taking damage from the haze, we get the Power Flower to float to the alcove past the first one. We go through the door, pass some bats, and the elevator comes down to meet us. We take it up to the other side of the grate with the Star.
Star Get #54, 10 Coins, 4 Lives
I returned to get 100 Coins. I got coins from spiders, 6 Red Coins, in the area with the rolling rocks, and near the 1-up box. I got a 1-up and Wario's cap, so I could get the Blue Coins in the cave with the haze. I died in the cave.
Take 2- I picked up coins in the underground cavern to add to my total. I got Wario's Cap and got all 8 Red Coins. I got most of the Blue Coins, but fell into the hole after taking the "emergency exit".
Take 3- I was knocked into the void by a Goomba.
Take 4- I did everything in Take 2, but got only 5 Red Coins. The Star appeared over the grate. I went to the "emergency exit" Star, backflipped onto the grate and got the Star.
Star Get #57, 101 Coins, 4 Lives
The next Star is Watch for Rolling Rocks.

Hazy Maze Cave - A-Maze-ing Emergency Exit

N64
I went out of order with this one, because there are two Stars accessible in the Hazy Maze Cave, and I wasn't sure which was which. This one is a little more difficult to get. We took a hit from a spider and went through the door on the right. We slide down the pole where the Red Coins are and go through a door on the right. There is a hole in the floor, so we drop down. There is a greenish-yellow haze that causes us to slowly lose health. We go forward then turn right at the wall. There is a Blue Coin Switch out of the haze. Pounding it produces a trail of Blue Coins in the haze that leads to an alcove with a door. We go through the door and make our way to an elevator. The elevator takes us to a door which leads us into the area with the rolling rocks. We are higher up and can reach the grating. We can take the rightmost path to the Star on a floating island. A nearby sign says "If you jump and hold the A button, you can hang onto some objects overhead. It's the same as grabbing a flying bird!"
If we let go, or go off the grate, we'll fall into the hole to the abyss. I did this nine times.
In Take 2, I checked the signs near the hole to the cave. "Hidden inside the green block is the amazing Metal Cap. Wearing it, you won't catch fire or be hurt by enemy attacks. You don't even have to breathe while wearing it. The only problem: You can't swim in it." Sounds like a nifty item. The other one says "Danger Ahead! Beware of the strange cloud! Don't inhale! If you feel faint, run for higher ground and fresh air!" It then gives you the key to following the map nearby.
Starting in Take 2, I got the Metal Cap in the cave. It makes the maze much easier to navigate, but will run out about when you reach the alcoves, if you get the Blue Coins.
After slowly navigating the grating, we landed on the floating island with the Star.
Star Get #46, 50 Coins, 3 Lives

Nintendo DS
We go the entrance to the cave with the haze. The route hasn't changed. The signs say "The Power Flower gives strength according to the personality of the person who plucked it. Iron man Wario will turn into a metal man! He won't be burned or hurt by enemy attacks. He doesn't even have to breathe while wearing it. The only problem: he can't swim in it." and "Danger Ahead! Beware of the strange toxic cloud! Don't breathe it! If you feel faint, run for higher ground and fresh air!"
We can just as easily complete this mission as Mario. We go down the hole. We land in the purple haze and take damage. We get the Power Flower and float to the nearest alcove. We go through the door, reach the elevator, and go through another door into the rolling rock area. The sign says "In Standard Mode, jump and hold (B) to hang on to some objects overhead. Use this move to hitch a ride with a flying bird."
We take the path to the right and slowly make it to the floating island with the Star. The grating is narrow, like in the N64, so take it slow and don't leave it.
Star Get #53, 10 Coins, 4 Lives
The next Star is Navigating the Toxic Maze.

Hazy Maze Cave - Metal-Head Wario Can Move

This mission is unique to the Nintendo DS.
We went through the door on the left, tried to kill a spider, but were knocked into the void by a bat, then hit by a rock before dying.
Take 2- We take a hit from a spider, get a 1-up, and go down into the cavern with Dorrie. We backtrack out of the cavern, because Dorrie isn't wearing a yellow cap. We take two hits from the rocks and go back through the door we came through earlier. We take another hit from a spider and end up back at the start. There is a Goomba to the right with a yellow cap, so we take it after another hit from a spider. Things will be a little more difficult getting back because Wario has a horrible jump. We'll have to be extra precise when executing long-jumps with him. We go back into the cavern without incident.
We get the Power Flower near the elevator and run underwater, staying to the left. We trip the switch and the gates open. We go through the door. We walk up to the edge to make a spider appear and let it hit us to get rid of Wario's cap. We took two hits from spiders that appeared from the gap. I overshot the first long-jump and fell into the abyss.
Take 3- We got Wario's cap, get a 1-up, and enter the cavern without incident. We trip the switch and go through the door. We accidentally lose the cap to a spider and make the both long-jumps to the Star.
Star Get #52, 12 Coins, 4 Lives
The next Star is A-Maze-ing Emergency Exit.

Hazy Maze Cave - Metal-Head Mario Can Move!

This mission is unique to the N64.
After landing we went through the door on the left. We were hit twice by rocks, got a 1-up, and went into the cavern where Dorrie is. Near the elevator is a Metal Cap block. We get the Metal Cap and run underwater, keeping to the left. We ran out of power before hitting the switch that is underwater. We got the Metal Cap again and stepped on the switch. The gates blocking a door in front of us opened. We went through the door and saw the Star at the end of the hallway. We long-jumped twice over the gaps to get it. Beware that spiders will jump out of the gaps, so go up to the edge to make them appear before you jump.
Star Get #45, 19 Coins, 5 Lives

Thursday, April 7, 2011

Hazy Maze Cave - Elevate for 8 Red Coin

N64
After landing in the cave, we go to the right instead of the left. We see a short gap in front of a door, with flames periodically shooting out of it. We jump across when it's safe and go through the door. We slide down the pole and head to the right to the stair-like platforms. From there, we find a platform with arrows. By stepping on the arrows, we can get the platform to move horizontally in one direction at a time, but not at diagonals. Three of the Red Coins here are hidden in blocks, so we punch them when the platform approaches them. One is on a grassy ledge to the back. After taking a hit from Mr. I, we go back to the stairs and jump to the next platform. We climb the pole and stand on the checked platform that has a path made out of spheres. It starts moving and will take us to the remaining Red Coins. The fifth coin is between dangling poles. The sixth is above a platform over the path that looks like a small bridge. The last two are on a floating platform near where we started. The Star appears nearby, over the floor.
Star Get #44, 33 Coins, 4 Lives

Nintendo DS
When we landed, we went to the right, but fell through one of the holes in the floor.
Take 2- We took a hit from the spider, went to the right, and went through the door. The arrow platform has a different coloration than in the N64. The first three Red Coins are hidden in orange brick blocks and on a grassy ledge towards the back. We then climb the pole to the checkered platform. The fourth coin is in an orange brick block on the path. Coins 5-8 are in the same spots as the N64. We dropped down after the Star appeared in the center of the area and took damage.
Star Get #51, 21 Coins, 3 Lives
The next Star is Metal-Head Wario Can Move.

Monday, April 4, 2011

Jolly Roger Bay - Through the Jet Stream

N64
Now that we've stepped on the Metal Cap Switch, we can now get the Star at the bottom of Jolly Roger Bay. We get the Metal Cap from the nearby green block, and Mario turns to metal before he puts the cap on his head. We run under the water, which kind of looks like walking on the moon. I took a hit from a clam and ran out of power before I could reach the Star. I surfaced and found a closer green block near the switch that forms a bridge to the ship. We get the Metal Cap and sink to the bottom. We stood on the grate and got the Star as the power ran out.
Star Get #43, 2 Coins, 8 Lives

Nintendo DS
Now that we have Wario, we can finally get this Star. We don't have to enter the painting as Wario, but we need to be Wario to access the Power Flower's Metal Cap property. We swim to the rock near the ship, and get the Power Flower near the switch that forms the bridge to the ship. We run into the water and let Wario sink to the floor. Over the bubbling grate, we get the Star before the power runs out.
Star Get #82, 0 Coins, 4 Lives
The next Star is Switch Star of Cool, Cool Mountain.

Sunday, April 3, 2011

Behind the Waterfall

This mission is unique to the Nintendo DS, but was based off a mission in the N64.
We enter Hazy Maze Cave and go to the underground lake. We get a 1-up on the way. We climb onto Dorrie's back and steer toward the double doors that we can't reach. We get the yellow cap off of Dorrie's head and go through the double doors. We go into the inky pool and see some Snifits. The Hazy Maze Cave music still plays. Around the corner to the left is a Power Flower. We get it and transform into Metal Wario! We get a message: "The Power Flower turned Wario into a metal machine! When he's metal, he can walk underwater! Try it!"
While powered up, we get the four Red Coins that are underwater near the island near the waterfall. In the alcove near the second bridge, we find two more Red Coins and a Bob-omb Buddy who'll tell use where to find the rest. We have difficulty jumping to the island with the last two Red Coins, so we get the Power Flower so we won't be swept away by the current. Just before we can get the Power Flower, we lose the yellow cap from a Snifit and get the Power Flower as Mario. This works, as there is another Star here that only Mario can get. We make it to the island and get the last two Red Coins. The Star appears underwater.
Star Get #49, 35 Coins, 5 Lives
Getting the Red Coin Star takes us out of Hazy Maze Cave, so we go back in. We jump to avoid a spider and fall into the abyss.
Take 2- We take a hit from a bat and a rock and get a 1-up. We need to be Mario to get this Star, but there are caps in the area. We steer Dorrie back to the double doors. We take a hit from a Snifit and the current takes us away and dumps us outside the castle near the waterfall.
Take 3- We take a hit from a spider and get a 1-up. We jump off the elevator and take damage. We go back into the inky pool and take three hits from Snifits, losing the green cap we accidently picked up. We reach the island near the waterfall and get the Power Flower. As we float straight up, we see coins in an arrow formation pointing up. Above it is a Star.
Star Get #50, 22 Coins, 6 Lives
We get a message: "You've recovered 50 Power Stars! That's enough to open the Star Door on the third floor. Bowser's closer... Eek! But before you move on, make sure you found the ? Switch and hit the ? Blocks. Hurry along, now. The third floor is just ahead."
Wow, I actually did one of the things the message told me to do before it mentioned that I should have. I've already taken care of the ? Switch. I would have to open up much more of the castle to get 50 Power Stars without it. It already assumes I've beaten Bowser a second time. We're not quite there yet, but we'll keep going.
The next Star is Elevate for 8 Red Coin.