Sunday, May 18, 2014

Paper Mario: Chapter 3 -- The "Invincible" Tubba Blubba -- Part 2

Enter Tubba Blubba's castle with Bow at your side. There are UFO-like creatures called Sentinels that guard the foyer. If they catch you, they'll take you outside the castle, which can be advantageous when you want to reach the Save Block quickly. When they pursue you, have Bow make Mario transparent until they stop pursuing you. Spin dash quickly to the door on the left. There are Clubbas in the hallway. Some of them are sleeping, so you can snake past them if you walk slowly. If you want to battle them, they have 8 HP and give 2 SP. They'll hit you with their maces. Don't jump on them without the Spiky Shield badge. Go through the far left door on the back wall. There's a Star Piece on the table you can reach by jumping on the chair. Go through the west door.

There's a Star Piece on the table you can't reach yet. You can hear snoring here, and it's not just the Clubbas. Go through the left door on the back wall and go down the stairs. There's a panel on the floor. Spin jump on it to reach the basement. There's a chest with a key. Drop down to find a Heal Block and a Boo. He came to the castle with friends to find Tubba Blubba's weak point. He says there's something important in Tubba Blubba's room on the highest floor and to not fight him. Take the door to the left to the base of a different set of stairs. There's an upgrade block here. I upgraded Bow. The stairs lead to the table with the Star Piece you can't reach. Go the foyer and unlock the east door. Saving is a good idea.

To the right of the door is a set of stairs to the second floor. There are Sentinels at the top of the stairs near the west door. The door leads to a hallway over the foyer. Go west. In the middle of the hallway is a crack in the wall different from the others. Bombette can break the wall. Go through the hole in the wall and you'll find three panels. Break the back left panel first, which is over a spring. Spring back up to the second floor, then break the back right panel. This will drop you down onto the table below. Use Parakarry to cross the gap to reach the D-Down Jump badge. Spring back to the second floor. Return to the hallway and dodge the Sentinel. Go through the back left door into a room filled with spikes. When the spikes retract, move quickly to the right. When they're about to appear, use Bow to become transparent. At the far right is a chest with a key. Return to the hallway and go west.

The door leads to a room with a broken railing. Approach the railing from the left and drop down onto the table below with the Star Piece. Return to the second floor and push the clock on the back wall to the left. This reveals a hidden doorway. There are coins on the bed and a drawer is pulled out. Pull out the lower drawer to the right to form stairs, then cross the gap with Parakarry. Grab the coins and climb up the shelves to the left. There is a hidden area to the left with the Mega Rush badge. Return to the hallway and unlock the west door. At the base of the stairs is an item block with Maple Syrup. Go up the stairs and through the door.

Tubba Blubba is in the hallway and smells something fishy. The floor will shake as he gets closer. Hide with Bow until he turns around, then walk east until he turns around. Only move when he's not looking. Go through the door on the back wall and you'll find an area filled with sleeping Clubbas. Quietly walk past them to the left to get the key. Sneak past them and return to the hallway. Unlock the east door, which leads to a Save Block and a Heal Block. Defeat the sleeping Clubbas in the back room of the previous hallway if you like. When you're ready, go east into Tubba Blubba's room.

Tubba Blubba will walk into the room soon after. Mario hides and eavesdrops. Tubba Blubba says he may be in trouble because the Star Spirit escaped and someone suspicious is in the castle. He doesn't want Bowser mad at him. Despite being invincible, he thinks Bowser is scary, because Bowser can return him to normal. He decides to take a nap. Nearby is a chest. Open it and a key appears. This is Yakkey, a "faithful and chatty follower of Tubba Blubba". Yakkey guards Tubba Blubba's valuables. Soon, Yakkey realizes the obvious that Mario is not Tubba Blubba. Yakkey asks if this means Mario's stealing the magical key that unlocks Windy Mill at the foot of Gusty Gulch and find Tubba Blubba's secret. If you answer "No", Yakkey calls you a terrible liar. Yakkey calls for Tubba Blubba and wakes him up. He wakes up and chases Mario. Run for it!

Go through the hallway and Tubba Blubba will ground pound the hallway over the foyer, causing it to collapse. This crushes the Sentinels below. Go through the door. There are Boos here to help Bow out by holding the door shut once Mario exits the castle. Mario must run quickly to Windy Mill and leave the Boos behind. Tubba Blubba smells Boos. They hold Tubba Blubba inside the castle as long as they can.

While running through Gusty Gulch, do your best to avoid enemies. There's a Heal Block inside the village of Boos if you need to heal. Unlock Windy Mill with the mystical key that is Yakkey. Spin jump on the wooden panel on the well and drop down. Go east through the long tunnel and avoid the Hyper Goombas. The signs keep telling you to keep out. At the east end of the tunnel is a heart on a pedestal. It says it's the secret strength of Tubba Blubba. The Tubba Blubba in the castle is really a shell controlled by it. The Heart can't let Mario out now that he knows the secret. Mario now has to deal with a heart attack.

The Heart has 50 HP and 6 attack power. It can charge up and unleash a terrible attack with 12 attack power. Mario can't dodge this attack alone. When it charges up and starts glowing, have Bow out so she can use Outta Sight. The Heart will unleash smaller hearts to attack Mario. The Heart wants Bow to stick around so Tubba Blubba can eat her. Hit it with attacks like Power Bounce, Smack, and Shell Shot. Smack may be the better choice as it doesn't use FP. Get the Heart down to about 3 HP and it will flee, realizing it's in danger. Follow it out of the tunnels and out of Windy Mill. It will then reunite with its body. This is Tubba Blubba's true self. Unfortunately for Tubba Blubba, when his heart and body reunite, he is no longer invincible. After the beating the heart took, Tubba Blubba has a measly 10 HP. His attack power is 4 when pounding, except when he does his hip attack, which has 6 attack power. The battle is pretty easy and he'll give you 30 SP.

Tubba Blubba remembers that he's not invincible with his heart in his body, which is lame. He gives up and will give back all the ghosts he's eaten. Deep down, he's a sensitive guy trapped in a huge body. He doesn't want to be invincible if it means fighting guys like Mario. He then runs off. Bow is happy. She says she should tell the others not to scare Tubba Blubba, who was originally a coward. She feels that this was an invigorating and good learning experience. Bow wants to experience more of the outside world and will stay by Mario's side, this time with his permission. She returns the Star Spirit.

End of Chapter
After solving the secret of "Invincible" Tubba Blubba, Mario and party set free the Star Spirit Skolar. Now, with Tubba Blubba just a bad dream, the Boos are free to haunt to their hearts' content. Even the lonely wind echoing through Gusty Gulch seems to be celebrating the victory... at least for now. With newest party member Bow in tow, Mario and friends are ready to take on their next challenge.

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