Wednesday, July 23, 2014

Paper Mario: The Thousand-Year Door -- Chapter 7: Mario Shoots The Moon -- Part 2

Mario has just landed on the moon. The moon is spherical, so you can go either east or west to find the building on the map. Mario walks more slowly, but jumps much higher here. There are cracked rocks scattered about. Have Bobbery blow them up for items. There are also Moon Clefts here. They have 6 HP, 5 attack, and 5 defense. Have Bobbery flip them over with an explosion to reduce their defense to zero. After a while, you'll come across the building on the map. There are Z-Yux here. They have 7 HP and 4 attack. The Mini-Z-Yux will protect the Z-Yux and can restore its HP. There's a Star Piece behind a rock on the left side. On the left side is a large cracked rock. Blow it up to reveal a pipe to the background and go through it to reach the building.

Mario's ally calls the building suspicious. Go up the ramp and through the door. A couple of X-Nauts spot and recognize Mario and battle him. They are Elite X-Nauts, with 10 HP, 5 attack, and 1 defense. They can boost their power and size. After the battle, they run off. Mario's ally thinks that the Crystal Star and Peach are here, as this is the X-Naut Fortress. Go east and you'll find more Elite X-Nauts. Go east and memorize the path of the tiles that glow differently than the others. You must only step on the tiles that glow or you'll be shocked, take damage, and sent back to the start. The glowing tiles will all look the same after a while. Go 2 tiles north, 3 east, 5 south, 4 east, and 1 north to reach a chest with the Elevator Key. The tiles will deactivate and be safe to walk on.

Go back west and use the Elevator Key to activate the elevator. This will take you between level 1 and sublevels 1 and 2. Go to sublevel 2. You'll find X-Naut PhDs here. They have 9 HP and 4 attack and throw many potions with many effects, such as burning and confusion. They can also drink their potions to make themselves dodgy or transparent, or heal themselves. Go through the west door to find another tile puzzle. Go 2 tiles south, 3 west, 1 north, 1 west, 4 north, 3 west, 4 south, 1 west, 1 south, 3 west, and 1 north to reach a chest with the Card Key. In the main hallway, go through the middle left back door. There's a large computer bank with a red button. Hit the button and stand in the glowing chamber. This will warp you to a smaller room. Go outside and you'll find yourself in the ruins under Rogueport. Mario's ally says this is how the X-Nauts reached them from the moon. You can use it to go between Rogueport and the moon if you need more supplies. Warp back. There's a Cog on top of the computer bank, but you can't reach it.

Go through the middle right back door to reach a room with an open air vent. Spring Jump up it into the space above the room and walk to the far left to get a Star Piece. Go through the vent on the left that's closest to the open vent by flipping to land on top of the computer running the transport module. Use Koops to get the Cog. The vent next to it leads to the chemistry lab, but there's not much there. Go through the back door on the far right to reach the changing room. Read the memos to find out what the passcode is and the order of activating switches (left, right, middle). If you drop down into the changing room from the grate in the ceiling, you'll end up in a changing room. When you come out, Mario and all of his allies will be 8-bit.

Go up to sublevel 1 and go through the west door. Stick the Cog in the machine and hit the left red switch, then the right, then middle. This will turn on the crane. First, hold (A) to make the crane move as far to the left as you want, then hold (B) to move it back. Once you let go of the button, the next step will happen. After holding (B), the crane descends to pick up an item. You can get a few coins, a Star Piece, and the Feeling Fine and Feeling Fine P badges. Go to the east door and enter the passcode. The door unlocks and you'll see a Thwomp statue. Check it out and it will ask if Mario's here to get the Elevator Key with access to the computer room. Mario must beat him in a challenge, or his life is his.

It's the 66th Annual Quirk Quiz. Get 5 questions correct to win. Get 3 wrong and you lose.
1. Exactly what's hidden here? Elevator Key
2. What is the name of the girl in Petalburg who's patiently waiting for Koop's return? Koopie Koo
3. How many feet total do the following enemies have: Goomba, Lava Bubble, Buzzy Beetle, and Boo? 6
4. Where was the only diamond Crystal Star? Hooktail's belly
5. What is the name of Glitzville Arena's very first champion? Prince Mush
The Thwomp is so mad it lost it can't see straight. It gives you the Elevator Key

Go back down to sublevel 2 and go through the east door. This is the room where Grodus frequently sends out orders. There's an X-Yux here, which protects extra-important areas. It was designed to be unbeatable, but it isn't. It has 10 HP, 3 attack, and 1 defense. It can deploy 2 Mini-X-Yux to protect it and it can immobilize its opponents. Go through the east door to Grodus's office, where there's a Card Key on his desk. Go back in to the main hallway and activate the other elevator.

Take this elevator down to sublevel 3. Go through the west door, where there is yet another tile maze. You can only stand on the glowing tiles, which move around. Just stand on the middle of the three tiles and follow the trail around and around to the chest, which contains a Card Key. Go through the east door to reach an area with 3 card readers. Use the three Card Keys to unlock the door (there's no particular order).

Go east and you'll find a room with many moving platforms and pipes. After you beat the X-Naut PhD, toss Bobbery over the fence to hit the switch. This will get the conveyor belt behind the fence moving. Flip sideways to reach the conveyor belt and hide in the shadows with Vivian to get pass the metal wall. Hop up on the rising platform to reach the top of the metal scaffold. Take the platform to the pipe on the left, which takes you to the background. Use the moving platforms to reach an Ultra Mushroom. Go back right and drop down on the cogs. Go to the far right and then go up to reach a pipe back to the foreground. There's an airplane panel nearby. Fly to the left to reach a Card Key. Drop down and you'll find a Heal Block and a Save Block. Go through the low green pipe to go back to where you started. Go back to the airplane panel  and drop down to the moving platform. There's a switch to right which reveals stairs to the door. Go up the stairs after healing and saving, then unlock the door with the Key Card.

Go east and Lord Crump is there, saying he's been waiting for Mario, and he hates waiting. His genius plan was to lure Mario here with his Crystal Star to he could take the other ones that Mario has. Peach isn't in the fortress anymore, but he won't tell Mario where she is or what the plan is, as that is novice-villain stuff. He will, however, show off Magnus Von Grapple 2.0, a larger robot with the bugs worked out and many improvements. It has 70 HP, 6 attack, and 2 defense. It can drill from above and release its flying fists, with 5 HP, 9 attack, and 0 defense. Get rid of them immediately. It can also throw a metal shield at him and do other attacks. When Magnus Von Grapple 2.0 is low in HP, it will inhale some audience members and rapidly fire them, so guard repeatedly and keep yourself healed. Power Bounce and Love Slap work well. You'll get about 30 SP when it is defeated and explodes. Crump calls Grodus before being blasted into space. The Crystal Star appears, giving Mario the new attack, Supernova.

End Of Chapter
The last Crystal star had been hidden in the X-Naut hideout on the moon... But by the time Mario recovered it, Peach had already been taken away... Where could Peach be now? And what of the elusive Grodus? Perhaps he holds the key to the remaining puzzle... Mario finally has all seven Crystal Stars... Where will they lead him next?

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