Showing posts with label Dreambeats. Show all posts
Showing posts with label Dreambeats. Show all posts

Wednesday, August 21, 2013

Mario and Luigi: Dream Team -- Part 12: It's a Twister!

Mario has escaped to the dream world after Bowser and Antasma used the Dreambeats to put the entire island to sleep. Dreambert says Mario can't leave until the Dreambeats stop playing, so he must lie low here for a while. Walk to the right. The ground starts shaking and Dreambert stars panicking. The portal starts closing and disappears. Dreambert thinks the Dreambeats were too powerful and that Luigi's sleep became so profound that the portal ceased to exist. He says they must find a way to reopen the portal. Go right.

Up ahead, the Massif Bros are running a shop. Go right to start climbing Dreamy Mount Pajamaja. This is Base Camp 1. There are Attack Pieces here. Go right. The ground is slippery and there's a new Luiginary Work in the area. Activating it makes Luigi shiver. Starlow's worried and wishes she could help. Touch the button near Luigi's head. This turns on some hot rocks, warming Luigi up. This thaws everything in the dream world, including melting ice. Touching the button again turns off the heat and everything in the dream world freezes. To reach new areas, time your button pressing so pillars of ice freeze at the correct height. There's a bit of a delay in the temperature change and pillars of liquid water don't rise when you stand on them. On the right side, let the pillar drop down with Mario on it to reach an Attack Piece. Go right.

This is Base Camp 2. On the right side, push the block of ice over to the left, then thaw it to reach some platforms. There's an Attack Piece up above. Move a similar springy block over to the right to reach a switch, then back left to reach the platforms. Grab the Attack Piece, then go right. This will take you to Base Camp 3. There are punching fists, which you can stand on. Avoid being punched, which is like falling on spikes in that it will move you back to a safe point. On the right side, you can reach the higher platforms for an Attack Piece. Go right to reach some lava. Luigi gets too close to the lava. Dreambert surmises that Dreamy Mount Pajamaja is an active volcano. Mario wants to start an eruption to open the portal. Dreambert says they should go to the crater to do that. Form the cone to cross the lava and go up using an air current. Go right to Base Camp 4.

Here, you'll find enemies called Lob-omb Rs while battling other enemies. They behave like Lob-ombs. There is an Attack Piece at the top of the area. To the right are some items. Go up and left from Base Camp 4 to reach Base Camp 5, where the Luiginary Work has reappeared. There's an Attack Piece on the left side. Go to the upper right to find another Attack Piece at the top of the area. Return to Base Camp 5. There's a puzzle here with the Luiginary Work and the springy material. Thaw the area, then stand on the first pillar until it the other pillar reaches the bottom. Get off the pillar then so the pillars will move in sync and will be level with the springy material so it will slide across when frozen. Spring up, then go left.

Here, form the cone and Hover Jump to the left. There's a snowdrift ahead. A gust of wind picks up and removes the snowdrift, carrying Dreambert along for the ride. He returns, covered in snow. Mario thinks they can blow snow away like that. Mario and the Luiginoids unleash a powerful tornado on the next unsuspecting snowdrift. While in cone form, press (A) to whip up a tornado, move Mario around with the Circle Pad, then stop the tornado with (A). It's called the Luiginary Tornado. Drop down to the right to find more snowdrifts and unleash the fury of the tornado on them. Hit the switch on the left to open the path to the left.

This is Base Camp 6. There is a fountain here. If you drink from the fountain and press (A) after the bros fall asleep, you can keep going. The dream is different here. The bros wake up with an unusual power within them. They are so powerful that they can crush anything in their path. Bowser and Antasma are on the run, but their capture is inevitable and all they can do is blame each other for failing. They still have the Dream Stone and wish for the bros' defeat. Luigi, the superstar, gets his time to shine by taking back the Dream Stone with a graceful leap and otherworldly agility. Bowser and Antasma fail, Dreambert revives all the Pi'illos and welcomes scores of tourists to Pi'illo Island, making it famous. The party never ends. Pi'illo Island wakes up from its nightmare. Game Over. With health fully restored, the bros wake up and continue on. Take the lower left path to descend.

You'll want to descend the mountain to get an Attack Piece. Return to Base Camp 6. To the right, on a higher level, you'll find the last Attack Piece. The new Luiginary Attack is the Luiginary Hammer. Repeatedly press (B) to make the Luiginoids form a hammer, while using the Circle Pad to keep Mario balanced. Tilt gently in the same direction the hammer is falling. When approaching the enemies, use the Circle Pad to line up the cross hairs, then press (A) to swing the hammer. When you're done practicing, climb up higher, then go right twice to Base Camp 7.

There's a yellow block between two gray blocks. Use the tornado to pick up the yellow block, then move Mario so he can push the block into the switch to the right. This opens the gate ahead. Spring Jump up and you'll find more yellow blocks, but the switches are blocked by punching fists. Hit the blocks in the tornado with good timing. This will open two gates below. Go right, Hover Jumping over the spikes. Go up and to the right for some items. Return, then go to the upper left.

This is Base Camp 8. The temperature Luiginary Work is here. Send the frozen springy block to the left to reach the switch. Send it to the right to hit a black ! Block, which raises a bar to stop the block when it's sliding. Go to the upper left. This is the Base Camp. There's a blizzard ahead, which will obscure your vision. Use the tornado periodically to clear up the snow. Go to the middle right through a pipe. The summit is near. Go to the right side of this area, then heal and save at the Save Block. To the right is the summit.

At the summit, Luigi looks up, confused. Something's strange about the ceiling. Then it moves. It's not a ceiling, but a nose, over some giant teeth. It blows the bros away. They climb back up, Dreambert appears, and the creature yawns. It asks who woke him up. Dreambert says they need to make it erupt by goading it. Use the tornado to send a yellow block at the volcanic creature. An infinite stream of yellow blocks will appear, with spikes on either the left or right side. The spikes won't hurt Mario. Aim the yellow block at the pimple-like bulb on its nose. Do this repeatedly until it bursts. The creature is enraged and erupts. In the real world, Starlow notices that Luigi isn't sleeping as deeply. In the dream world, Dreambert panicks and says they must escape quickly. The bros run off as volcanic rock rains down. They trip and start rolling, forming a snowball. The monster follows and catches up, wanting to teach the bros a lesson. It charges the bros. In the real world, Luigi's "L" is shining. The Luiginoids gather to form giant Dreamy Luigi.

The monster, Dreamy Mount Pajamaja, approaches Mario and Dreambert, but Dreamy Luigi knocks him away with his hammer. Mario rides on Luigi's cap. Mount Pajamaja has his guard up, so Dreambert asks if there is a way to break it. He suggests the Hammer Uppercut. Select the hammer, then the Hammer Uppercut. Slide quickly in the arrow's direction to swing the hammer vertically. This will launch it backwards. Dreambert suggests a Bros. Attack. There's a new one called the Drill Stomp. Make circles in the arrow's direction to make Mario spin faster. Doing so will allow you to continue the attack again and again. Be sure to check the arrow's direction, as it changes. At the end of the attack, Mario will need to rest for a while. Mount Pajamaja will volley a volcanic rock with Luigi. Slide in the arrow's direction to hit it back. It will eventually land in Mount Pajamaja's crater, causing some damage. While battling solo, use Hammer Uppercut to knock the enemy backwards, then jump on it. It will charge at Luigi, so slide repeatedly to push it back. It says it will get superheated. It will sit in the ground, then form a tower from the rock below. It will spew rocks at Luigi. Stop them by touching the circles they're headed for to knock them back with the hammer. A volcano behind the will start erupting. The rock it throws at Mount Pajamaja will heal it slightly. Use the hammer to knock it off its base. The base can be used to plug up the volcanoes. Keep attacking until the it's health is low and Dreambert announces it's time to use Finishing Bros. Aim the star cursor with the star on Mount Pajamaja's nose for an Excellent attack. The bros get four presents. Dreamy Luigi returns to normal.

As predicted, after dealing with the volcano, the portal reappears because Luigi sleeps less soundly. It seems the Dreambeats have stopped. What awaits the bros in the real world?

Tuesday, August 20, 2013

Mario and Luigi: Dream Team -- Part 11: Tribal Lullaby

The bros have reached the lower part of Mount Pajamaja's snowy peak. Ahead are two more giant pillows and a Mighty Gate. The bros are near the peak. Go east twice. Here snow and lava coexist. There are spikes in the way, so the Massif Bros ask the bros to Spin Jump into them. This allows them to break through the spikes. Use this to clear a path to the Attack Piece and the exit to the west. Hit the switch to lower the draw bridge, then go west. Spin Jump across the gap, then hit the orange ! Block to the north. Spin Jump across the gap to the west, then follow the path to the west.

Spin Jump into the Massif Bros as before. Up ahead, a gust of wind blows through periodically. Time your Spin Jump so the wind doesn't blow the Massif Bros into the lava. Before you reach the next wind gust, Spin Jump south and around the corner to the right for the last Attack Piece. The new Bros. Attack is Dropchopper, initiated by Luigi. The chopper will hover over the bros. Tilt to move it over each bro, then have each bro jump to hold on. Steer the chopper by tilting, then line up the sight with the enemies. Press the button when prompted to drop down on the enemies. Keep going and Spin Jump into them so they can cross the lava. Hit the switch to lower the bridge. Go east.

Hit the orange ! Block to make a platform appear, allowing you to return more easily. Go east and Side Drill through the rock to open the path for Spin Jumping over an air vent. This will take the bros to the giant pillows. To the east is a bean spot, if you're interested. Luigi takes a nap on a giant pillow. Dreambert's amazed that Luigi can sleep so much. The ground is slippery in the dream world. There are new enemies called Magmads and Iceads. They can change types. Use hammer attacks on the Magmads. They will approach Mario and attack. Counter with the hammer.  They'll also surround Mario and breathe either fire or ice. If the others are hit by an attack that is the same type as them, they'll be healed. Go right. Try to go right again and a giant ice fist will block the path. An orange ! Block appears. You have 30 seconds to hit the blocks counting down from 5 to 1, but the ground is slippery and the other blocks have upside-down numbers. Have one bro take the top set of platforms while the other is on the ground. The nightmare chunk is on the other side of the fist. Once you return to the real world, go through the green pipe. This will take you back down to the base, so you can hit the switch and return to the summit more easily. For the other Mega Pi'illo, go right, then form the cone to Hover Jump over spikes. Go right, the let the air currents take the bros to the lower right corner where the nightmare chunks are.

The Mega Pi'illos Cush and Shawn do a dance, then destroy the Mighty Gate. Dreambert asks if the other Mega Pi'illos this odd. The Massif Bros think these Mega Pi'illos are the same Muscle Lords from before. Heal and save, then continue to the summit. Ahead is a sleeping creature that looks like an elephant made of bricks. The Massif Bros say it is Mammoshka, the guardian of the mountain. They decide to avoid it. The bros try to follow, but Luigi's nose twitches. He has to sneeze, which wakes up Mammoshka and turns the Massif Bros to stone. Mammoshka attacks.

There's an X on Mammoshka's head, which is its weak point. Hitting it will do critical damage. Use Bros. Attacks like Dropchopper and Bye-Bye Cannon. Mammoshka will roll a snowball into a bro. Counter with a hammer. Block Monolifts will appear, holding a helmet in ice. Some are made of rock, others have spikes. Destroy the Block Monolifts immediately. Mammoshka will get enraged and chase the bros, trying to inhale them. Jump over the air currents. Mammoshka will also throw a giant rock the bros will have to volley with their hammers at the same time, repeatedly. Sometimes, Mammoshka will chase one bro, who'll run into the other. Either jump over or onto the other bro. After Mammoshka takes enough damage, it will shed its red brick layer and reveal white bricks. The bros will chase Mammoshka and stomp when prompted, which will remove layers like matryoshka, or nested dolls. Underneath, Mammoshka is fuzzy and will be defeated when attacked in this state.

The Massif Bros drop in, saying the guys at the peak were evil looking. Since they've reached the peak, the tour is over. Walk up, then Spin Jump in the air current to reach the top of the summit. Bowser, Antasma, Kamek, Sergeant Guy, Corporal Paraplonk, and Private Goomp are there, admiring the Dream Stone. Antasma is going to use it to realize his dreams. He changes into his true form, something he can only do in the real world. To activate the Dream Stone, they must gather some energy for it so it will grant their wishes. Antasma wants to conquer the world, instead of not screeching, as Bowser suggested. Bowser says he'd better change his wish, as that is what Bowser is doing. Antasma will give Bowser the world as long as he has the freedom to spread his wings and do whatever he wants. Bowser's fine with this. The bros show up, and Bowser can't remember Luigi's name. Starlow wants Bowser to hand over the Dream Stone and Dreambert will return Antasma to the dream world. Antasma says they should get the energy for the Dream Stone and deal with the bros later. Private Goomp tells the bros to listen to something and turns on the speakers. Antasma says all things must sleep. Dreambert thinks the music might be the Dreambeats, which makes anyone who hears them fall asleep. This include Sergeant Guy, Corporal Paraplonk, Private Goomp, and Kamek. Bowser's covering his ears, Starlow is unaffected, as well as Dreambert and Antasma. The bros are nodding off. Starlow smacks into Mario, waking up, but Luigi is easily lured by the music. Dreambert suggests retreating and leaving the Dream Stone for now. Dreambert can handle Antasma, but not Bowser if Mario falls asleep. Everyone runs off, except Luigi, who sleep runs.

Everyone runs to the left. Luigi falls over and rolls into a ball that rolls down the ramp. He's asleep at the bottom of the hill, despite Starlow trying to wake him up. Dreambert says there's a Dreampoint nearby. He says to let Luigi sleep and everyone else escapes into the dream world, where the Dreambeats can't reach them. Mario and Starlow set Luigi up to sleep on the Dreampoint, while the Dreambeats echo over Pi'illo Island. Everyone on the island hears it and falls asleep, releasing Dream Orbs. They flow into the Dream Stone, which will allow Antasma and Bowser to absorb energy from anyone who's sleeping. They are the Dream Stone's power source, as Antasma explains. Bowser can understand some of what he's saying, even with his ears covered. They'll be able to use the Dream Stone soon. Meanwhile, Mario is safe in the dream world.