N64
We went to the left for the rolling rocks. I tried punching the rocks, but took damage twice. I went near the door to the elevator to the underground pool and wall-jumped up to the ledges near the door. The one closest to the hole has the Star.
Star Get #48, 5 Coins, 3 Lives
Nintendo DS
Before going to the area with the rolling rocks, we get Wario's Cap. This is much different from the N64 version, because the Star appears in one of the rolling rocks. We have to watch the Touch Screen to see when it appears. It's okay if you miss it; it will come back soon, about every 5th rock. We lost the cap when we tried to punch the rock and had to back track to get it. We took a hit from a spider and got the cap back from the Goomba. We lost it to another spider and were knocked into the void.
Take 2- We took a hit from a spider. We got Wario's Cap and used the Power Flower at the start to get Metal Wario. Unfortunately, the power didn't last long enough, so we have to get the Star without it. We took one hit from a rock and punched the rock with the Star from the side. We waited in the alcove with the Heart until it appeared. The Star flies over the small ramp where the rocks land, near the door. Rocks will keep rolling, even after you get the Star.
Star Get #55, 8 Coins, 3 Lives
The next Star is Underground Switch Star.
Showing posts with label Hazy Maze Cave. Show all posts
Showing posts with label Hazy Maze Cave. Show all posts
Friday, April 8, 2011
Hazy Maze Cave - Navigating the Toxic Maze
N64
If you go into the cave with the haze, there is an alcove near the one used for A-Maze-ing Emergency Exit. When we go through it, we have to deal with flames and bats. The elevator takes us to the Star on the other side of the grate to the entrance to the underground pool with Dorrie. I used the Metal Cap to get through the maze.
Star Get #47, 16 Coins, 3 Lives
Later, I got 100 Coins in this mission. Lots of them came from the Blue Coin switch in the cave with the haze. I also got all the Red Coins, some coins from the cavern, and coins from the spiders.
Star Get #49, 100 Coins, 2 Lives
Nintendo DS
Once again, we go into the cave with the haze. After taking damage from the haze, we get the Power Flower to float to the alcove past the first one. We go through the door, pass some bats, and the elevator comes down to meet us. We take it up to the other side of the grate with the Star.
Star Get #54, 10 Coins, 4 Lives
I returned to get 100 Coins. I got coins from spiders, 6 Red Coins, in the area with the rolling rocks, and near the 1-up box. I got a 1-up and Wario's cap, so I could get the Blue Coins in the cave with the haze. I died in the cave.
Take 2- I picked up coins in the underground cavern to add to my total. I got Wario's Cap and got all 8 Red Coins. I got most of the Blue Coins, but fell into the hole after taking the "emergency exit".
Take 3- I was knocked into the void by a Goomba.
Take 4- I did everything in Take 2, but got only 5 Red Coins. The Star appeared over the grate. I went to the "emergency exit" Star, backflipped onto the grate and got the Star.
Star Get #57, 101 Coins, 4 Lives
The next Star is Watch for Rolling Rocks.
If you go into the cave with the haze, there is an alcove near the one used for A-Maze-ing Emergency Exit. When we go through it, we have to deal with flames and bats. The elevator takes us to the Star on the other side of the grate to the entrance to the underground pool with Dorrie. I used the Metal Cap to get through the maze.
Star Get #47, 16 Coins, 3 Lives
Later, I got 100 Coins in this mission. Lots of them came from the Blue Coin switch in the cave with the haze. I also got all the Red Coins, some coins from the cavern, and coins from the spiders.
Star Get #49, 100 Coins, 2 Lives
Nintendo DS
Once again, we go into the cave with the haze. After taking damage from the haze, we get the Power Flower to float to the alcove past the first one. We go through the door, pass some bats, and the elevator comes down to meet us. We take it up to the other side of the grate with the Star.
Star Get #54, 10 Coins, 4 Lives
I returned to get 100 Coins. I got coins from spiders, 6 Red Coins, in the area with the rolling rocks, and near the 1-up box. I got a 1-up and Wario's cap, so I could get the Blue Coins in the cave with the haze. I died in the cave.
Take 2- I picked up coins in the underground cavern to add to my total. I got Wario's Cap and got all 8 Red Coins. I got most of the Blue Coins, but fell into the hole after taking the "emergency exit".
Take 3- I was knocked into the void by a Goomba.
Take 4- I did everything in Take 2, but got only 5 Red Coins. The Star appeared over the grate. I went to the "emergency exit" Star, backflipped onto the grate and got the Star.
Star Get #57, 101 Coins, 4 Lives
The next Star is Watch for Rolling Rocks.
Hazy Maze Cave - A-Maze-ing Emergency Exit
N64
I went out of order with this one, because there are two Stars accessible in the Hazy Maze Cave, and I wasn't sure which was which. This one is a little more difficult to get. We took a hit from a spider and went through the door on the right. We slide down the pole where the Red Coins are and go through a door on the right. There is a hole in the floor, so we drop down. There is a greenish-yellow haze that causes us to slowly lose health. We go forward then turn right at the wall. There is a Blue Coin Switch out of the haze. Pounding it produces a trail of Blue Coins in the haze that leads to an alcove with a door. We go through the door and make our way to an elevator. The elevator takes us to a door which leads us into the area with the rolling rocks. We are higher up and can reach the grating. We can take the rightmost path to the Star on a floating island. A nearby sign says "If you jump and hold the A button, you can hang onto some objects overhead. It's the same as grabbing a flying bird!"
If we let go, or go off the grate, we'll fall into the hole to the abyss. I did this nine times.
In Take 2, I checked the signs near the hole to the cave. "Hidden inside the green block is the amazing Metal Cap. Wearing it, you won't catch fire or be hurt by enemy attacks. You don't even have to breathe while wearing it. The only problem: You can't swim in it." Sounds like a nifty item. The other one says "Danger Ahead! Beware of the strange cloud! Don't inhale! If you feel faint, run for higher ground and fresh air!" It then gives you the key to following the map nearby.
Starting in Take 2, I got the Metal Cap in the cave. It makes the maze much easier to navigate, but will run out about when you reach the alcoves, if you get the Blue Coins.
After slowly navigating the grating, we landed on the floating island with the Star.
Star Get #46, 50 Coins, 3 Lives
Nintendo DS
We go the entrance to the cave with the haze. The route hasn't changed. The signs say "The Power Flower gives strength according to the personality of the person who plucked it. Iron man Wario will turn into a metal man! He won't be burned or hurt by enemy attacks. He doesn't even have to breathe while wearing it. The only problem: he can't swim in it." and "Danger Ahead! Beware of the strange toxic cloud! Don't breathe it! If you feel faint, run for higher ground and fresh air!"
We can just as easily complete this mission as Mario. We go down the hole. We land in the purple haze and take damage. We get the Power Flower and float to the nearest alcove. We go through the door, reach the elevator, and go through another door into the rolling rock area. The sign says "In Standard Mode, jump and hold (B) to hang on to some objects overhead. Use this move to hitch a ride with a flying bird."
We take the path to the right and slowly make it to the floating island with the Star. The grating is narrow, like in the N64, so take it slow and don't leave it.
Star Get #53, 10 Coins, 4 Lives
The next Star is Navigating the Toxic Maze.
I went out of order with this one, because there are two Stars accessible in the Hazy Maze Cave, and I wasn't sure which was which. This one is a little more difficult to get. We took a hit from a spider and went through the door on the right. We slide down the pole where the Red Coins are and go through a door on the right. There is a hole in the floor, so we drop down. There is a greenish-yellow haze that causes us to slowly lose health. We go forward then turn right at the wall. There is a Blue Coin Switch out of the haze. Pounding it produces a trail of Blue Coins in the haze that leads to an alcove with a door. We go through the door and make our way to an elevator. The elevator takes us to a door which leads us into the area with the rolling rocks. We are higher up and can reach the grating. We can take the rightmost path to the Star on a floating island. A nearby sign says "If you jump and hold the A button, you can hang onto some objects overhead. It's the same as grabbing a flying bird!"
If we let go, or go off the grate, we'll fall into the hole to the abyss. I did this nine times.
In Take 2, I checked the signs near the hole to the cave. "Hidden inside the green block is the amazing Metal Cap. Wearing it, you won't catch fire or be hurt by enemy attacks. You don't even have to breathe while wearing it. The only problem: You can't swim in it." Sounds like a nifty item. The other one says "Danger Ahead! Beware of the strange cloud! Don't inhale! If you feel faint, run for higher ground and fresh air!" It then gives you the key to following the map nearby.
Starting in Take 2, I got the Metal Cap in the cave. It makes the maze much easier to navigate, but will run out about when you reach the alcoves, if you get the Blue Coins.
After slowly navigating the grating, we landed on the floating island with the Star.
Star Get #46, 50 Coins, 3 Lives
Nintendo DS
We go the entrance to the cave with the haze. The route hasn't changed. The signs say "The Power Flower gives strength according to the personality of the person who plucked it. Iron man Wario will turn into a metal man! He won't be burned or hurt by enemy attacks. He doesn't even have to breathe while wearing it. The only problem: he can't swim in it." and "Danger Ahead! Beware of the strange toxic cloud! Don't breathe it! If you feel faint, run for higher ground and fresh air!"
We can just as easily complete this mission as Mario. We go down the hole. We land in the purple haze and take damage. We get the Power Flower and float to the nearest alcove. We go through the door, reach the elevator, and go through another door into the rolling rock area. The sign says "In Standard Mode, jump and hold (B) to hang on to some objects overhead. Use this move to hitch a ride with a flying bird."
We take the path to the right and slowly make it to the floating island with the Star. The grating is narrow, like in the N64, so take it slow and don't leave it.
Star Get #53, 10 Coins, 4 Lives
The next Star is Navigating the Toxic Maze.
Hazy Maze Cave - Metal-Head Wario Can Move
This mission is unique to the Nintendo DS.
We went through the door on the left, tried to kill a spider, but were knocked into the void by a bat, then hit by a rock before dying.
Take 2- We take a hit from a spider, get a 1-up, and go down into the cavern with Dorrie. We backtrack out of the cavern, because Dorrie isn't wearing a yellow cap. We take two hits from the rocks and go back through the door we came through earlier. We take another hit from a spider and end up back at the start. There is a Goomba to the right with a yellow cap, so we take it after another hit from a spider. Things will be a little more difficult getting back because Wario has a horrible jump. We'll have to be extra precise when executing long-jumps with him. We go back into the cavern without incident.
We get the Power Flower near the elevator and run underwater, staying to the left. We trip the switch and the gates open. We go through the door. We walk up to the edge to make a spider appear and let it hit us to get rid of Wario's cap. We took two hits from spiders that appeared from the gap. I overshot the first long-jump and fell into the abyss.
Take 3- We got Wario's cap, get a 1-up, and enter the cavern without incident. We trip the switch and go through the door. We accidentally lose the cap to a spider and make the both long-jumps to the Star.
Star Get #52, 12 Coins, 4 Lives
The next Star is A-Maze-ing Emergency Exit.
We went through the door on the left, tried to kill a spider, but were knocked into the void by a bat, then hit by a rock before dying.
Take 2- We take a hit from a spider, get a 1-up, and go down into the cavern with Dorrie. We backtrack out of the cavern, because Dorrie isn't wearing a yellow cap. We take two hits from the rocks and go back through the door we came through earlier. We take another hit from a spider and end up back at the start. There is a Goomba to the right with a yellow cap, so we take it after another hit from a spider. Things will be a little more difficult getting back because Wario has a horrible jump. We'll have to be extra precise when executing long-jumps with him. We go back into the cavern without incident.
We get the Power Flower near the elevator and run underwater, staying to the left. We trip the switch and the gates open. We go through the door. We walk up to the edge to make a spider appear and let it hit us to get rid of Wario's cap. We took two hits from spiders that appeared from the gap. I overshot the first long-jump and fell into the abyss.
Take 3- We got Wario's cap, get a 1-up, and enter the cavern without incident. We trip the switch and go through the door. We accidentally lose the cap to a spider and make the both long-jumps to the Star.
Star Get #52, 12 Coins, 4 Lives
The next Star is A-Maze-ing Emergency Exit.
Labels:
Hazy Maze Cave,
Power Flower,
Super Mario 64 DS,
Wario
Hazy Maze Cave - Metal-Head Mario Can Move!
This mission is unique to the N64.
After landing we went through the door on the left. We were hit twice by rocks, got a 1-up, and went into the cavern where Dorrie is. Near the elevator is a Metal Cap block. We get the Metal Cap and run underwater, keeping to the left. We ran out of power before hitting the switch that is underwater. We got the Metal Cap again and stepped on the switch. The gates blocking a door in front of us opened. We went through the door and saw the Star at the end of the hallway. We long-jumped twice over the gaps to get it. Beware that spiders will jump out of the gaps, so go up to the edge to make them appear before you jump.
Star Get #45, 19 Coins, 5 Lives
After landing we went through the door on the left. We were hit twice by rocks, got a 1-up, and went into the cavern where Dorrie is. Near the elevator is a Metal Cap block. We get the Metal Cap and run underwater, keeping to the left. We ran out of power before hitting the switch that is underwater. We got the Metal Cap again and stepped on the switch. The gates blocking a door in front of us opened. We went through the door and saw the Star at the end of the hallway. We long-jumped twice over the gaps to get it. Beware that spiders will jump out of the gaps, so go up to the edge to make them appear before you jump.
Star Get #45, 19 Coins, 5 Lives
Labels:
Hazy Maze Cave,
Metal Cap,
Super Mario 64
Thursday, April 7, 2011
Hazy Maze Cave - Elevate for 8 Red Coin
N64
After landing in the cave, we go to the right instead of the left. We see a short gap in front of a door, with flames periodically shooting out of it. We jump across when it's safe and go through the door. We slide down the pole and head to the right to the stair-like platforms. From there, we find a platform with arrows. By stepping on the arrows, we can get the platform to move horizontally in one direction at a time, but not at diagonals. Three of the Red Coins here are hidden in blocks, so we punch them when the platform approaches them. One is on a grassy ledge to the back. After taking a hit from Mr. I, we go back to the stairs and jump to the next platform. We climb the pole and stand on the checked platform that has a path made out of spheres. It starts moving and will take us to the remaining Red Coins. The fifth coin is between dangling poles. The sixth is above a platform over the path that looks like a small bridge. The last two are on a floating platform near where we started. The Star appears nearby, over the floor.
Star Get #44, 33 Coins, 4 Lives
Nintendo DS
When we landed, we went to the right, but fell through one of the holes in the floor.
Take 2- We took a hit from the spider, went to the right, and went through the door. The arrow platform has a different coloration than in the N64. The first three Red Coins are hidden in orange brick blocks and on a grassy ledge towards the back. We then climb the pole to the checkered platform. The fourth coin is in an orange brick block on the path. Coins 5-8 are in the same spots as the N64. We dropped down after the Star appeared in the center of the area and took damage.
Star Get #51, 21 Coins, 3 Lives
The next Star is Metal-Head Wario Can Move.
After landing in the cave, we go to the right instead of the left. We see a short gap in front of a door, with flames periodically shooting out of it. We jump across when it's safe and go through the door. We slide down the pole and head to the right to the stair-like platforms. From there, we find a platform with arrows. By stepping on the arrows, we can get the platform to move horizontally in one direction at a time, but not at diagonals. Three of the Red Coins here are hidden in blocks, so we punch them when the platform approaches them. One is on a grassy ledge to the back. After taking a hit from Mr. I, we go back to the stairs and jump to the next platform. We climb the pole and stand on the checked platform that has a path made out of spheres. It starts moving and will take us to the remaining Red Coins. The fifth coin is between dangling poles. The sixth is above a platform over the path that looks like a small bridge. The last two are on a floating platform near where we started. The Star appears nearby, over the floor.
Star Get #44, 33 Coins, 4 Lives
Nintendo DS
When we landed, we went to the right, but fell through one of the holes in the floor.
Take 2- We took a hit from the spider, went to the right, and went through the door. The arrow platform has a different coloration than in the N64. The first three Red Coins are hidden in orange brick blocks and on a grassy ledge towards the back. We then climb the pole to the checkered platform. The fourth coin is in an orange brick block on the path. Coins 5-8 are in the same spots as the N64. We dropped down after the Star appeared in the center of the area and took damage.
Star Get #51, 21 Coins, 3 Lives
The next Star is Metal-Head Wario Can Move.
Labels:
Hazy Maze Cave,
Red Coins,
Super Mario 64,
Super Mario 64 DS
Sunday, April 3, 2011
Behind the Waterfall
This mission is unique to the Nintendo DS, but was based off a mission in the N64.
We enter Hazy Maze Cave and go to the underground lake. We get a 1-up on the way. We climb onto Dorrie's back and steer toward the double doors that we can't reach. We get the yellow cap off of Dorrie's head and go through the double doors. We go into the inky pool and see some Snifits. The Hazy Maze Cave music still plays. Around the corner to the left is a Power Flower. We get it and transform into Metal Wario! We get a message: "The Power Flower turned Wario into a metal machine! When he's metal, he can walk underwater! Try it!"
While powered up, we get the four Red Coins that are underwater near the island near the waterfall. In the alcove near the second bridge, we find two more Red Coins and a Bob-omb Buddy who'll tell use where to find the rest. We have difficulty jumping to the island with the last two Red Coins, so we get the Power Flower so we won't be swept away by the current. Just before we can get the Power Flower, we lose the yellow cap from a Snifit and get the Power Flower as Mario. This works, as there is another Star here that only Mario can get. We make it to the island and get the last two Red Coins. The Star appears underwater.
Star Get #49, 35 Coins, 5 Lives
Getting the Red Coin Star takes us out of Hazy Maze Cave, so we go back in. We jump to avoid a spider and fall into the abyss.
Take 2- We take a hit from a bat and a rock and get a 1-up. We need to be Mario to get this Star, but there are caps in the area. We steer Dorrie back to the double doors. We take a hit from a Snifit and the current takes us away and dumps us outside the castle near the waterfall.
Take 3- We take a hit from a spider and get a 1-up. We jump off the elevator and take damage. We go back into the inky pool and take three hits from Snifits, losing the green cap we accidently picked up. We reach the island near the waterfall and get the Power Flower. As we float straight up, we see coins in an arrow formation pointing up. Above it is a Star.
Star Get #50, 22 Coins, 6 Lives
We get a message: "You've recovered 50 Power Stars! That's enough to open the Star Door on the third floor. Bowser's closer... Eek! But before you move on, make sure you found the ? Switch and hit the ? Blocks. Hurry along, now. The third floor is just ahead."
Wow, I actually did one of the things the message told me to do before it mentioned that I should have. I've already taken care of the ? Switch. I would have to open up much more of the castle to get 50 Power Stars without it. It already assumes I've beaten Bowser a second time. We're not quite there yet, but we'll keep going.
The next Star is Elevate for 8 Red Coin.
We enter Hazy Maze Cave and go to the underground lake. We get a 1-up on the way. We climb onto Dorrie's back and steer toward the double doors that we can't reach. We get the yellow cap off of Dorrie's head and go through the double doors. We go into the inky pool and see some Snifits. The Hazy Maze Cave music still plays. Around the corner to the left is a Power Flower. We get it and transform into Metal Wario! We get a message: "The Power Flower turned Wario into a metal machine! When he's metal, he can walk underwater! Try it!"
While powered up, we get the four Red Coins that are underwater near the island near the waterfall. In the alcove near the second bridge, we find two more Red Coins and a Bob-omb Buddy who'll tell use where to find the rest. We have difficulty jumping to the island with the last two Red Coins, so we get the Power Flower so we won't be swept away by the current. Just before we can get the Power Flower, we lose the yellow cap from a Snifit and get the Power Flower as Mario. This works, as there is another Star here that only Mario can get. We make it to the island and get the last two Red Coins. The Star appears underwater.
Star Get #49, 35 Coins, 5 Lives
Getting the Red Coin Star takes us out of Hazy Maze Cave, so we go back in. We jump to avoid a spider and fall into the abyss.
Take 2- We take a hit from a bat and a rock and get a 1-up. We need to be Mario to get this Star, but there are caps in the area. We steer Dorrie back to the double doors. We take a hit from a Snifit and the current takes us away and dumps us outside the castle near the waterfall.
Take 3- We take a hit from a spider and get a 1-up. We jump off the elevator and take damage. We go back into the inky pool and take three hits from Snifits, losing the green cap we accidently picked up. We reach the island near the waterfall and get the Power Flower. As we float straight up, we see coins in an arrow formation pointing up. Above it is a Star.
Star Get #50, 22 Coins, 6 Lives
We get a message: "You've recovered 50 Power Stars! That's enough to open the Star Door on the third floor. Bowser's closer... Eek! But before you move on, make sure you found the ? Switch and hit the ? Blocks. Hurry along, now. The third floor is just ahead."
Wow, I actually did one of the things the message told me to do before it mentioned that I should have. I've already taken care of the ? Switch. I would have to open up much more of the castle to get 50 Power Stars without it. It already assumes I've beaten Bowser a second time. We're not quite there yet, but we'll keep going.
The next Star is Elevate for 8 Red Coin.
Monday, March 28, 2011
Hazy Maze Cave - Swimming Beast in the Cavern
N64
In the room with the partially flooded hallway, there is a door with a star on the left. In the center of the room is a pool. In the corner on the lower level is Toad, who says "Hold onto your hat! If you lose it, you'll be injured easily. If you do lose your cap, you'll have to find it in the course where you lost it. Oh, boy, it's not looking good for Peach. She's still trapped somewhere inside the walls. Please, Mario, you have to help her! Did you know that there are enemy worlds inside the walls? Yup. It's true. Bowser's troops are there, too. Oh, here, take this. I've been keeping it for you." A Star appears. That was nice. Toad had a Star hidden for us. We must talk to him more often.
Star Get #40, 5 Lives
When we jump into the pool, we find ourselves underground, with a remix of the underground theme. The path immediately forks, so we go left and long-jump across the gap over the abyss. We go through the door on the other side and take a hit from a spider. We walk across a grate circling a hole to the abyss. We see an endless stream of rocks periodically rolling into it. We jump to the grass where the rocks are rolling and dodge them, making our way up to the door to the right of the back wall. Through the door, we see a Star on the other side of a grate. We can't reach it for now, so we'll get it later. There is a 1-up in the item block near the wall. We step the elevator down into the cave. In the cave is a pool, in which a giant dinosaur swims. It's name is Dorrie, and we can safely approach it and ride it to reach places we can't reach on our own. We climb on Dorrie's back and she circles the island in the center of the pool. Dorrie will go in whichever direction we face, so we can steer it. We make Dorrie face the island and we walk up on her head and jump to the island. The Star is in the center of the island.
Star Get #41, 24 Coins, 6 Lives
Nintendo DS
If we talk to Toad in the Hazy Maze Cave room as Yoshi, he says "You don't normally wear a cap, huh, Yoshi? You should. I think one would look really good on you. Plus, my advice is only for the fashion forward. That said, let me give you this. I had it hidden for you." He gives us a Star.
Star Get 47, 4 Lives
If we talk to him again, he says "That dinosaur-skin look is so aeons (eons) ago. You know, even a cap would really spice up your look. Come back when you get one, because I have advice for the fashionably dressed." As in the N64 version, he wants to talk to us about caps, so we need someone wearing one to get the information.
If we talk to him as Luigi, he says "A piece of advice for the hapless Luigi: Even if the caps look the same, the one you've been wearing for years is special. It is said when you lose your cap, your luck runs out, too. When you're that unlucky, you shouldn't hit a ? Block... Who knows what might happen? If you lose your cap, you'll find it in the course where you lost it. Oh! Take this with you. I had it hidden." If we talk to him again, he gives us the same speech, then says "If you lose your cap, hitting a ? Block will spell disaster! But don't worry too much. If you lose your cap, you'll find it in the course where you lost it-- just look at the map below."
As Mario, he gives a similar speech to the one he give Luigi, but says "Without it (your cap), your luck turns sour! Hitting ? Blocks without a cap can be downright dangerous! Don't try it!"
We enter the Hazy Maze Cave as Mario, but it doesn't matter who we use. We long-jump across the gap to the left and enter the area with the rolling rocks. There is a bridge to the grassy area in this version. We take a hit from a rolling rock. We wall-jump near the doorway to get a 1-up on the ledge closer to the hole. We fall off the ledge and go through the door. There is a Star on the other side of the grate and a 1-up in the item block. We go down the elevator into the cavern. There is a Bob-omb Buddy near the elevator who says "Fashion trends are so fickle! Now it's yellow caps that are in! I just saw one around here. Go find it!" There is a yellow cap circling the center island on the Touch Screen map. We approach the pool to find Dorrie, with an updated sprite with goggles. On Dorrie's head is the yellow cap. We ground-pound Dorrie's back so it's head lowers and we get the cap. It shrinks to fit our head and we turn into Wario! We have more power, so we can break heavier objects. We speak to the Bob-omb Buddy again, who says "Your yellow cap is super cool! You must be a trend starter because I see them a lot around here lately. In fact, I thought I just saw one. Where was it?" We go onto the island (which we can reach without Dorrie) and see a rock where the map says the Star is. We punch the rock and the Star appears.
Star Get #48, 20 Coins, 6 Lives
The next mission is Behind the Waterfall.
In the room with the partially flooded hallway, there is a door with a star on the left. In the center of the room is a pool. In the corner on the lower level is Toad, who says "Hold onto your hat! If you lose it, you'll be injured easily. If you do lose your cap, you'll have to find it in the course where you lost it. Oh, boy, it's not looking good for Peach. She's still trapped somewhere inside the walls. Please, Mario, you have to help her! Did you know that there are enemy worlds inside the walls? Yup. It's true. Bowser's troops are there, too. Oh, here, take this. I've been keeping it for you." A Star appears. That was nice. Toad had a Star hidden for us. We must talk to him more often.
Star Get #40, 5 Lives
When we jump into the pool, we find ourselves underground, with a remix of the underground theme. The path immediately forks, so we go left and long-jump across the gap over the abyss. We go through the door on the other side and take a hit from a spider. We walk across a grate circling a hole to the abyss. We see an endless stream of rocks periodically rolling into it. We jump to the grass where the rocks are rolling and dodge them, making our way up to the door to the right of the back wall. Through the door, we see a Star on the other side of a grate. We can't reach it for now, so we'll get it later. There is a 1-up in the item block near the wall. We step the elevator down into the cave. In the cave is a pool, in which a giant dinosaur swims. It's name is Dorrie, and we can safely approach it and ride it to reach places we can't reach on our own. We climb on Dorrie's back and she circles the island in the center of the pool. Dorrie will go in whichever direction we face, so we can steer it. We make Dorrie face the island and we walk up on her head and jump to the island. The Star is in the center of the island.
Star Get #41, 24 Coins, 6 Lives
Nintendo DS
If we talk to Toad in the Hazy Maze Cave room as Yoshi, he says "You don't normally wear a cap, huh, Yoshi? You should. I think one would look really good on you. Plus, my advice is only for the fashion forward. That said, let me give you this. I had it hidden for you." He gives us a Star.
Star Get 47, 4 Lives
If we talk to him again, he says "That dinosaur-skin look is so aeons (eons) ago. You know, even a cap would really spice up your look. Come back when you get one, because I have advice for the fashionably dressed." As in the N64 version, he wants to talk to us about caps, so we need someone wearing one to get the information.
If we talk to him as Luigi, he says "A piece of advice for the hapless Luigi: Even if the caps look the same, the one you've been wearing for years is special. It is said when you lose your cap, your luck runs out, too. When you're that unlucky, you shouldn't hit a ? Block... Who knows what might happen? If you lose your cap, you'll find it in the course where you lost it. Oh! Take this with you. I had it hidden." If we talk to him again, he gives us the same speech, then says "If you lose your cap, hitting a ? Block will spell disaster! But don't worry too much. If you lose your cap, you'll find it in the course where you lost it-- just look at the map below."
As Mario, he gives a similar speech to the one he give Luigi, but says "Without it (your cap), your luck turns sour! Hitting ? Blocks without a cap can be downright dangerous! Don't try it!"
We enter the Hazy Maze Cave as Mario, but it doesn't matter who we use. We long-jump across the gap to the left and enter the area with the rolling rocks. There is a bridge to the grassy area in this version. We take a hit from a rolling rock. We wall-jump near the doorway to get a 1-up on the ledge closer to the hole. We fall off the ledge and go through the door. There is a Star on the other side of the grate and a 1-up in the item block. We go down the elevator into the cavern. There is a Bob-omb Buddy near the elevator who says "Fashion trends are so fickle! Now it's yellow caps that are in! I just saw one around here. Go find it!" There is a yellow cap circling the center island on the Touch Screen map. We approach the pool to find Dorrie, with an updated sprite with goggles. On Dorrie's head is the yellow cap. We ground-pound Dorrie's back so it's head lowers and we get the cap. It shrinks to fit our head and we turn into Wario! We have more power, so we can break heavier objects. We speak to the Bob-omb Buddy again, who says "Your yellow cap is super cool! You must be a trend starter because I see them a lot around here lately. In fact, I thought I just saw one. Where was it?" We go onto the island (which we can reach without Dorrie) and see a rock where the map says the Star is. We punch the rock and the Star appears.
Star Get #48, 20 Coins, 6 Lives
The next mission is Behind the Waterfall.
Labels:
Dorrie,
Hazy Maze Cave,
Super Mario 64,
Super Mario 64 DS,
Wario
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