Now that we've gotten almost all of the Stars, it's now time for the final battle!
N64
The Star Door at the top of the double stairs on the third floor leads to the final battle. If we don't have enough Stars when we go through the door, the top of the stairs will be dark and the stairs will infinitely cycle so you don't get beyond the middle stairs. If we do, we can reach the top without difficulty. There are paintings of Bowser and Peach on the sides of the stairs, and a Bowser painting at the top, in front of a hole. We drop through the hole to enter the area.
We land on a rock shaped like an arrow, pointing us in the direction we should go. On the next platform is a Red Coin. We need to push a nearby block to reach it easily with a double jump. Next is a tilting squiggly platform followed by an arrow ramp. It turns, and we see an Amp circling a circular platform. Then, there is a Red Coin in the corner near the small Piranha Plant. Past it is a tilting platform leading to a ferris wheel. Drop down here for the often missed third Red Coin to the right on a small ledge just off the edge. I had to return to get it after I missed it. We backflip up to the next area from the ferris wheel, step on the switch to create yellow and green stairs, and go up the ramp. The fourth Red Coin is at the top. Be sure to dodge the three sets of flames on the ramp. We board an arrow platform past the Piranha Plant that takes us to through an area with rectangular blocks. The fifth Red Coin is on top of one of the high blocks. Time your jump so you don't slide off, but the area below will catch you. Once you get off, you see two spinning discs. The first one has a Red Coin behind the point in the center.
The second one has a pole. We climb it and find some moving magenta platforms, with a pole in the middle with a Red Coin. Past it are some Bob-ombs and two ferris wheels. They take you to the top of the level, which looks like an altar. There are Goombas up there, as well as a strong wind. Behind the back left pillar is a 1-up. At the top of the stairs is a pipe to the battle arena. The last Red Coin is under the stairs. Just go up the stairs, go to one side near the stairs, and jump down towards the wall, not going over it. There is a ledge to catch you. Then walk under the stairs for the last Red Coin. The Star appears behind the pipe.
Star Get #120, 38 Coins, 5 Lives
It took me six tries to reach Bowser and thirteen to beat him. When we land in the arena, we hear organ music and see Bowser, who is more colorful than in previous battles, giving him the nickname "Rainbow Bowser". He says "Mario! You again! Well, that's just fine -- I've been looking for something to fry with my fire breath! Your Star Power is useless against me! Your friends are all trapped within the walls... And you'll never see the Princess again! Bwa ha ha ha!"
The battle strategy is the same as the others: throw Bowser into the bombs. This time, we have to throw him into bombs three times and there are five bombs. This is not an easy battle. Bowser may jump, creating two sets of shockwaves, breathe fire, which may turn into coins, and charging you, doing two bars of damage and potentially pushing you off the arena. We inch him to the bombs so we don't miss. If we do miss and throw him off the arena, he'll knock off a chunk of the arena. After we get in two hits, he waves his arms around, which knocks off any remaining chunks to make the arena star-shaped. This is a great opportunity to grab his tail. On my final take, I closed my eyes, rotated the joystick, and let go of Bowser randomly. He went a little wide of the bomb, so I kept saying "No! No! No!" until he came close to the bomb and set it off. "Yeah!" He flies back to the center of the arena and says, "Noooo! You've really beaten me this time, Mario! I can't stand losing to you! My troops... worthless! They've turned over all the Power Stars! What?! There are 120 in all??? Amazing! There were some in the castle that I missed??!! Now I see peace returning to the world.... Oooo! I really hate that! I can't watch -- I'm outta here! Just you wait until next time. Until then, keep that Control Stick smokin' Buwaa ha ha!"
He fades into a large Star and the music stops. I had three bars of health left. Phew! Finally done!
Nintendo DS
The entrance to the final battle is in the same place. If we do not have enough Stars, we will get the endless stairs beyond the Star Door. If we go in as anyone other than Mario, we get a message from Bowser: "Grr. Even though I've lost this many Power Stars, Mario is the only one I can call my rival. No one else matters. Now scram! Gwa ha ha!!" However, this does not stop the door from opening, but we get the endless stairs. As Mario, we do not encounter any problems. At the top of the stairs are a painting of Bowser and the hole that is the entrance to the final battle.
The area is set up the same way as in the N64 version. We push the block on one of the platforms to get the first Red Coin. We go up a ramp with arrows. Past the Amp and the circling platform with a Star Sphere, indicating that there's a Star Switch around here, we find a Red Coin in a corner near a Piranha Plant. The third Red Coin is in the same place, below the tilting platform to the right off the ledge. Also on the ledge is the Star Switch. We long jump to the other side of the ledge, climb up to where the Piranha Plant is, and jump to the Star Sphere for the Star.
Star Get #149, 36 Coins, 5 Lives
That's the last Star!
We backflip up from the ferris wheel to a switch that creates green and yellow stairs to a yellow ramp with the fourth Red Coin. There are three sets of flames on the ramp. We pass another Piranha Plant and get on an arrow platform that will take us through an obstacle course of rectangular blocks. I got the fifth Red Coin on a high block, but slid off and landed on before the green and yellow stairs. Once you get off the platform, we find the sixth Red Coin just behind the point in the center of the first spinning disc. The second one has a pole.
At the top of the pole, we find two magenta moving platforms with a pole in the middle. At the top of the pole is a Red Coin. We pass some Bob-ombs and reach two ferris wheels. This takes us to the top of the level. The 1-up and last Red Coin are in the same places as in the N64 version. The Star appears behind the pipe.
Star Get #150, 48 Coins, 5 Lives
That's the last Star!
We jump into the pipe. We land on a green octangonal platform and some organ music plays. Bowser appears, with a regular sprite. (No rainbow Bowser in this version.) He says "That's just fine -- I've been looking for someone to fry with my fire breath! Your Star Power is useless against me! Your friends are all trapped in the walls... And you'll never see the princess again! Gwa ha ha ha!"
I tried to inch him closer to a bomb, but I dove off the arena.
Take 2- He breathes red and green flames, which may turn into coins when they disappear. We inched him to a bomb and got in one hit. You do not want to miss and throw him off the arena because he will knock a triangular chunk out of the arena. This change is not reflected in the Touch Screen Map. After running into him twice, we inch him towards another bomb and get in the second hit. I used two adjacent bombs. Immediately move towards the center, as Bowser will make any remaining chunks fall away so that the arena is star-shaped (the map won't change, but you can always see a star outlined on the map). This is a great opportunity to grab his tail, but it won't stop the pieces from falling away. The bombs are now between the star's points, so inching him closer won't do you as much good. You have to aim now. We now have three bombs in a row, in case our throw is off when aiming for one bomb in particular. We may throw him into another. You need a full-powered throw for this part. When he lands, he sends out two sets of shock waves. Jump to dodge them. He will also charge us. He ran into me twice, and I ran out of health.
Take 3- I got in one hit and fell off.
Take 4- I got in the first two hits, then decided to swing wildly and let go randomly. I kept missing and ran out of health.
Take 5- I was knocked off by a Goomba, making me start the level over. I fell off once more
Take 7- I got in two hits. I ran into him too many times.
Take 8- I got in two hits. It took several throws, but I finally got in the third hit. Bowser flies back into the center of the arena and says "Noooo! You've really beaten me this time, Mario! I can't stand always losing to you! My troops...worthless! They've turned over all the Power Stars! Wait, say that again. There are 150 Stars in all??? What?! There were some in the castle that I missed??!! Now I see peace returning to the world... I really hate that! It's so horrible I can't watch. I'm outta here! Just you wait until next time. Until then, keep that Touch Screen smokin'! Gwa ha haaaaaaa!" He dissolves into smoke and a large Power Star. It's over! It's finally over!
Showing posts with label Switch Star. Show all posts
Showing posts with label Switch Star. Show all posts
Sunday, August 7, 2011
Friday, August 5, 2011
Rainbow Ride - Switch Star of the Manor
This mission is unique to the Nintendo DS.
You'll want to be Mario for this mission. As the title suggests, this Star is in the big house, so we go right at the hub and right when the carpet's path forks. After the carpet enters and exits the house once, get off on the balcony. There will be a long platform made of wood with a Star Switch at its end. The Star appears on the roof. Inside the house is a Power Flower that will make Mario into a balloon. I just missed it, so I dropped down to step on the switch again. I got it the second time, long-jumping to reach the house faster. Follow the ascending rainbow that makes up the carpet's path so you can line yourself up to go through the roof.
Star Get #145, 10 Coins, 3 Lives
We are now done with the last course in the game! All we have to do is get a few more secret Stars, and then, we'll tackle Bowser!
You'll want to be Mario for this mission. As the title suggests, this Star is in the big house, so we go right at the hub and right when the carpet's path forks. After the carpet enters and exits the house once, get off on the balcony. There will be a long platform made of wood with a Star Switch at its end. The Star appears on the roof. Inside the house is a Power Flower that will make Mario into a balloon. I just missed it, so I dropped down to step on the switch again. I got it the second time, long-jumping to reach the house faster. Follow the ascending rainbow that makes up the carpet's path so you can line yourself up to go through the roof.
Star Get #145, 10 Coins, 3 Lives
We are now done with the last course in the game! All we have to do is get a few more secret Stars, and then, we'll tackle Bowser!
Labels:
Power Flower,
Rainbow,
Rainbow Ride,
Super Mario 64 DS,
Switch Star
Monday, August 1, 2011
Tick Tock Clock - The Pendulum Switch Star
This mission is unique to the Nintendo DS.
We stopped time for this mission. Past the pole, we find a flipping enemy and the Star Switch. The Star Sphere is near the Star Switch, past a few gaps. I missed the first time because I ran into some Goombas. I got it on the second try with ease. We have to pass a pendulum, which is not a problem if time is stopped.
Star Get #129, 10 Coins, 4 Lives
We stopped time for this mission. Past the pole, we find a flipping enemy and the Star Switch. The Star Sphere is near the Star Switch, past a few gaps. I missed the first time because I ran into some Goombas. I got it on the second try with ease. We have to pass a pendulum, which is not a problem if time is stopped.
Star Get #129, 10 Coins, 4 Lives
Labels:
Super Mario 64 DS,
Switch Star,
Tick Tock Clock
Sunday, July 31, 2011
Tiny-Huge Island - Switch Star on the Island
This mission is unique to the Nintendo DS.
This is more like Switch Star in the Cave, because that's where you'll find it. It's easiest to do this mission with Mario. After four attempts to reach the cave, we made it in. I backflipped to the rock with the Blue Coin Switch, which had the Star Switch as well. The Star appears on the other tall pillar. I used the Power Flower, getting a 1-up, as well the Star, with Balloon Mario.
Star Get #127, 13 Coins, 3 Lives
This is more like Switch Star in the Cave, because that's where you'll find it. It's easiest to do this mission with Mario. After four attempts to reach the cave, we made it in. I backflipped to the rock with the Blue Coin Switch, which had the Star Switch as well. The Star appears on the other tall pillar. I used the Power Flower, getting a 1-up, as well the Star, with Balloon Mario.
Star Get #127, 13 Coins, 3 Lives
Labels:
Power Flower,
Switch Star,
Tiny-Huge Island
Tuesday, July 19, 2011
The Secret Under the Moat - Red Coins and Switch Star
This mission is a modified version of Vanish Cap Under the Moat for the Nintendo DS.
We need to drain the moat to access this area in the same way as in the N64 version: go through the wooden door next to the door to Hazy Maze Cave, swim through the tunnel and pound each pillar once. The sign says the same thing as in the N64 version. The water will drain, allowing us to open the metal door which leads to the drained moat of the castle. Near the waterfall is a black brick block, so we need Wario to break it. Breaking it reveals a hole to the area under the moat. We must start the area as Wario, because going into the castle to swap out characters will cause the brick block to regenerate.
With the Touch Screen Map, we can see where we need to slide to get the Red Coins. The first two steps have Red Coins, the third has a 1-up in a block, and the fourth has a Power Flower. The step directly below the Power Flower has a Red Coin, as does the step to the right. The step to the left has another 1-up, which I did not get. (I also did not get the 1-up at the top of the slide in the right corner.) At the bottom of the slide are several flaming orbs, as well as a Power Flower. Arouond the corner are an Amp and Mario's cap. We change into Mario for easier maneuvering. Next come the series of elevators. After the first elevator is a tilting ramp with two Red Coins. After that are two elevators moving in opposite directions, which calls for careful platforming so you do not get flipped off. Jump to the other platform of the same elevator before it flips, then jump down to the next elevator. The next Red Coin is in front of the last elevator. After we get off the elevator, there is a Luigi cap, a Power Flower, and the last Red Coin. The Star appears in the nearby cage. We put on the Luigi cap, use the Vanish Cap, and run through the cage to get the Star.
Star Get #94, 26 Coins, 5 Lives
Getting the Star puts us outside the level, so we go back into the course to get the Switch Star. We quickly slid down the slide and got the Mario cap. At the base of the slide is the Power Flower we need to float along the wall on the left side of the slide. Soon, you'll find a vertical maze. Don't float to the top, because all you'll find is the Star Sphere. We step on the switch and get the Power Flower and float to the top of the maze, recharging in the middle. Towards the top is a 1-up. It took me a few tries, but I got the Star. I released the Power Flower before tripping the switch to save time.
Star Get #95, 34 Coins, 6 Lives
The next Star is Snowman's Big Head.
We need to drain the moat to access this area in the same way as in the N64 version: go through the wooden door next to the door to Hazy Maze Cave, swim through the tunnel and pound each pillar once. The sign says the same thing as in the N64 version. The water will drain, allowing us to open the metal door which leads to the drained moat of the castle. Near the waterfall is a black brick block, so we need Wario to break it. Breaking it reveals a hole to the area under the moat. We must start the area as Wario, because going into the castle to swap out characters will cause the brick block to regenerate.
With the Touch Screen Map, we can see where we need to slide to get the Red Coins. The first two steps have Red Coins, the third has a 1-up in a block, and the fourth has a Power Flower. The step directly below the Power Flower has a Red Coin, as does the step to the right. The step to the left has another 1-up, which I did not get. (I also did not get the 1-up at the top of the slide in the right corner.) At the bottom of the slide are several flaming orbs, as well as a Power Flower. Arouond the corner are an Amp and Mario's cap. We change into Mario for easier maneuvering. Next come the series of elevators. After the first elevator is a tilting ramp with two Red Coins. After that are two elevators moving in opposite directions, which calls for careful platforming so you do not get flipped off. Jump to the other platform of the same elevator before it flips, then jump down to the next elevator. The next Red Coin is in front of the last elevator. After we get off the elevator, there is a Luigi cap, a Power Flower, and the last Red Coin. The Star appears in the nearby cage. We put on the Luigi cap, use the Vanish Cap, and run through the cage to get the Star.
Star Get #94, 26 Coins, 5 Lives
Getting the Star puts us outside the level, so we go back into the course to get the Switch Star. We quickly slid down the slide and got the Mario cap. At the base of the slide is the Power Flower we need to float along the wall on the left side of the slide. Soon, you'll find a vertical maze. Don't float to the top, because all you'll find is the Star Sphere. We step on the switch and get the Power Flower and float to the top of the maze, recharging in the middle. Towards the top is a 1-up. It took me a few tries, but I got the Star. I released the Power Flower before tripping the switch to save time.
Star Get #95, 34 Coins, 6 Lives
The next Star is Snowman's Big Head.
Labels:
Luigi,
Red Coins,
Switch Star,
Vanish Cap,
Wario
Sunday, July 17, 2011
Dire, Dire Docks - Koopa Surfin' Switch Star
This mission is unique to the Nintendo DS.
We should start the mission with Wario, to save time swimming through the tunnel and back. The Star Switch is under a black brick block on a sandbar in the first area. This is the main change from the N64 version. The middle block hides the Star Switch. The time limit is very short, so the only way to get the Star is by using the shell in the nearby item block. It took me two attempts to get it. The item block with the shell will respawn, so you don't have to exit the course.
Star Get #88, 7 Coins, 3 Lives
The next Star is the Red Coins in Goomboss Battle.
We should start the mission with Wario, to save time swimming through the tunnel and back. The Star Switch is under a black brick block on a sandbar in the first area. This is the main change from the N64 version. The middle block hides the Star Switch. The time limit is very short, so the only way to get the Star is by using the shell in the nearby item block. It took me two attempts to get it. The item block with the shell will respawn, so you don't have to exit the course.
Star Get #88, 7 Coins, 3 Lives
The next Star is the Red Coins in Goomboss Battle.
Labels:
Dire Dire Docks,
Shiny Shell,
Super Mario 64 DS,
Switch Star,
Wario
Shifting Sand Land - Tox Box Switch Star
This mission is unique to the Nintendo DS.
Once again, we need Wario's brute strength. The Star Switch is under a black brick block in the Tox Box Maze and the Star Sphere is near the oasis. A Tox Box crushes us as we leave the maze. We got a Mario cap by the pavilion and go back into the maze. I stepped on the switch and long-jumped through the maze to victory.
Star Get #85, 3 Coins, 3 Lives
The next Star is Pyramid Puzzle.
Once again, we need Wario's brute strength. The Star Switch is under a black brick block in the Tox Box Maze and the Star Sphere is near the oasis. A Tox Box crushes us as we leave the maze. We got a Mario cap by the pavilion and go back into the maze. I stepped on the switch and long-jumped through the maze to victory.
Star Get #85, 3 Coins, 3 Lives
The next Star is Pyramid Puzzle.
Labels:
Super Mario 64 DS,
Switch Star,
Tox Box,
Wario
Big Boo's Haunt - Switch Star in the Basement
This mission is unique to the Nintendo DS.
We'll need Wario's brawn for this level, as well. We go into the small house and take the elevator to the basement. We uncover the Star Switch under a black brick block in the room with the carousel. Conveniently, there is a Mario cap in the pool on the other side of the carousel, so we can move faster. This took me 10 attempts, including going through the carousel. What worked for me was lots of long-jumps.
Star Get #84, 18 Coins, 3 Lives
The next Star is Tox Box Switch Star.
We'll need Wario's brawn for this level, as well. We go into the small house and take the elevator to the basement. We uncover the Star Switch under a black brick block in the room with the carousel. Conveniently, there is a Mario cap in the pool on the other side of the carousel, so we can move faster. This took me 10 attempts, including going through the carousel. What worked for me was lots of long-jumps.
Star Get #84, 18 Coins, 3 Lives
The next Star is Tox Box Switch Star.
Labels:
Big Boo's Haunt,
Super Mario 64 DS,
Switch Star,
Wario
Cool, Cool Mountain - Switch Star of Cool, Cool Mountain
This mission is unique to the Nintendo DS.
We need Wario for this mission. Yellow Wario caps will appear in most courses, so you don't have to switch out characters for some Stars.
We take the broken bridge warp to the base of the mountain. After running into a Goomba, we break the ice of the lake with the mother penguin. Underneath is the Star Sphere. Wario is the slowest of the four characters, so we get a Luigi cap so we can move faster. Speed is important for Switch Stars. We take the cable lift up to the floating island with the Bob-omb Buddy, stepped on the Star Switch, and tried to long-jump to the Star, but fell short, despite the gusts.
Take 2- I broke the ice, got the Luigi cap, rode the cable lift, stepped on the switch, long-jumped, landed headfirst in the snow, and ran out of time just as I was about to break the Star Sphere. I tried the same maneuver again and got the Star the second time.
Star Get #83, 4 Coins, 3 Lives
The next Star is Switch Star in the Basement.
We need Wario for this mission. Yellow Wario caps will appear in most courses, so you don't have to switch out characters for some Stars.
We take the broken bridge warp to the base of the mountain. After running into a Goomba, we break the ice of the lake with the mother penguin. Underneath is the Star Sphere. Wario is the slowest of the four characters, so we get a Luigi cap so we can move faster. Speed is important for Switch Stars. We take the cable lift up to the floating island with the Bob-omb Buddy, stepped on the Star Switch, and tried to long-jump to the Star, but fell short, despite the gusts.
Take 2- I broke the ice, got the Luigi cap, rode the cable lift, stepped on the switch, long-jumped, landed headfirst in the snow, and ran out of time just as I was about to break the Star Sphere. I tried the same maneuver again and got the Star the second time.
Star Get #83, 4 Coins, 3 Lives
The next Star is Switch Star in the Basement.
Labels:
Cool Mountain,
Super Mario 64 DS,
Switch Star,
Wario
Thursday, June 30, 2011
Bowser in the Fire Sea
N64
We can't get any more Stars until we beat Bowser for a second time. The entrance is in the same room as Dire, Dire Docks, in the raised hole in the floor. The level is covered in lava, which is why I died 9 times trying to get to Bowser.
To start out, we ride a metal grate across the lava. It will go under a platform with a 1-up and will dip into the lava afterwards. Jump to the tilting square platforms to the left for safety. It will reach the end of its track, where we jump off onto a stone platform with Bullies and a 1-up, as well as blue, triangular platforms that dip into the lava.(Many of the platforms here bob up and down, which will force you to wait until a platform or item comes into reach.) There is a metal grate ramp to the left. It ends in a square ring. Over the hole in the ring is the first Red Coin. Back on the stone platform with the Bullies, we continue forward where the path ends with a pole. We climb up the pole and jump onto a tilting stone platform, where we find the second Red Coin.
There is another pole near the tilting stone platforms (slightly closer to where we started), which leads to a small cage. At the top of the pole, a 1-up will appear. The third Red Coin is in a corner on the opposite side of the elevator. If we run onto the elevator to trip it, then run off, we can access the 4th Red Coin by jumping down to where the Bullies are. After getting the 4th Red Coin, we take the elevator to the top, where there is more lava and stones that shoot out flames. We cross the lava using the moving stone platform. There is a blue slope at the end of the short ride. If we run up the slope, but not down, we can access a grate ramp for the 5th Red Coin near a Bully. Past the slope is a grate we can hang onto, with coins underneath, or just walk over (I recommend walking over). Either way, we'll use it to cross the lava. After crossing some moving squares, we'll go up some more ramps, getting a 1-up from the item block that periodically floats out of reach. After the third ramp, the 6th Red Coin floats in and out of reach as well. It's past the piece of the platform with the hole. At the top of the ramp is a different ramp, that will take you to the top of the level. It will float in and out of reach, so don't be surprised if you don't see anything there at first.
At the top of that ramp are fire-shooting stones and blue, triangular platforms bobbing in the lava. The 7th Red Coin is right in front of the second fire-shooting stone. Next are three poles bobbing in the lava. Above the third is the 8th Red Coin. The Star will appear on top of the high platform near where you found the 7th Red Coin. To get to it, I backflipped to grab onto the thin ledge, and walked to the Star. You can also wall-jump between the two platforms.
Star Get #72, 51 Coins, 14 Lives
Now, time to take on Bowser! Past the third pole are some fall-away yellow platforms leading to a green funnel. That funnel leads to the battle arena. We land on a large red disc. Bowser appears, saying "Pestering me again, are you, Mario? Can't you see that I'm having a merry little time, making mischief with my minions? Now, return those Stars! My troops in the walls need them! Bwahaha!" This time, when Bowser jumps, the disc will tilt, possibly leading Mario to slide off the edge into the lava. It is possible to recover from the lava, but it's not easy. He can also warp, making it difficult to catch him. He also spins around more quickly. I died twice battling him. All we have to do is go to the edge of the disc, preferably near a bomb, wait for him to chase you, dodge, and grab his tail, then throw him into a bomb once.
After landing, Bowser says "Ooowaah! Can it be that I've lost??? The power of the Stars has failed me... this time. Consider this a draw. Next time, I'll be in perfect condition. now, if you want to see your precious princess, come to the top of the tower. I'll be waiting! Gwa ha ha ha!" He dissolves into the key. We get the key, with a "Here we go! Yahoo!"
0 Coins, 12 Lives
Nintendo DS
We find the entrance to the level in the same place as the N64 version. Not much has changed. The Red Coins are in the same place. I died three times trying to reach Bowser.
Star Get #77, 46 Coins, 12 Lives
There is a Switch Star in this level as well. The Star Switch is just before the platform with the Red Coin Star, near the item block with a 1-up. The Star appears at the top of the last ramp, near the Bob-omb. To get it, I long-jumped to the Red Coin Star platform, then long-jumped down over part of the lava, (while the platforms were bobbing up) and long-jumped and ran to the Star. You do not want to deal with poles; they will slow you down.
Star Get #78, 13 Coins, 17 Lives
Now, we'll beat Bowser! The entrance to the battle arena is the same. Bowser's speech doesn't change much, although he does not call a character by name, and he says he stole the Stars first. His laugh is a Gwa ha ah! I beat him my first time, using the same strategy. His defeat speech is the same. He turns into smoke and the key. It is another swirled key.
15 Coins, 18 Lives
Now we can get some new Stars and advance to the third floor! We're almost done!
The next Star is Pole-Jumping for Red Coins.
We can't get any more Stars until we beat Bowser for a second time. The entrance is in the same room as Dire, Dire Docks, in the raised hole in the floor. The level is covered in lava, which is why I died 9 times trying to get to Bowser.
To start out, we ride a metal grate across the lava. It will go under a platform with a 1-up and will dip into the lava afterwards. Jump to the tilting square platforms to the left for safety. It will reach the end of its track, where we jump off onto a stone platform with Bullies and a 1-up, as well as blue, triangular platforms that dip into the lava.(Many of the platforms here bob up and down, which will force you to wait until a platform or item comes into reach.) There is a metal grate ramp to the left. It ends in a square ring. Over the hole in the ring is the first Red Coin. Back on the stone platform with the Bullies, we continue forward where the path ends with a pole. We climb up the pole and jump onto a tilting stone platform, where we find the second Red Coin.
There is another pole near the tilting stone platforms (slightly closer to where we started), which leads to a small cage. At the top of the pole, a 1-up will appear. The third Red Coin is in a corner on the opposite side of the elevator. If we run onto the elevator to trip it, then run off, we can access the 4th Red Coin by jumping down to where the Bullies are. After getting the 4th Red Coin, we take the elevator to the top, where there is more lava and stones that shoot out flames. We cross the lava using the moving stone platform. There is a blue slope at the end of the short ride. If we run up the slope, but not down, we can access a grate ramp for the 5th Red Coin near a Bully. Past the slope is a grate we can hang onto, with coins underneath, or just walk over (I recommend walking over). Either way, we'll use it to cross the lava. After crossing some moving squares, we'll go up some more ramps, getting a 1-up from the item block that periodically floats out of reach. After the third ramp, the 6th Red Coin floats in and out of reach as well. It's past the piece of the platform with the hole. At the top of the ramp is a different ramp, that will take you to the top of the level. It will float in and out of reach, so don't be surprised if you don't see anything there at first.
At the top of that ramp are fire-shooting stones and blue, triangular platforms bobbing in the lava. The 7th Red Coin is right in front of the second fire-shooting stone. Next are three poles bobbing in the lava. Above the third is the 8th Red Coin. The Star will appear on top of the high platform near where you found the 7th Red Coin. To get to it, I backflipped to grab onto the thin ledge, and walked to the Star. You can also wall-jump between the two platforms.
Star Get #72, 51 Coins, 14 Lives
Now, time to take on Bowser! Past the third pole are some fall-away yellow platforms leading to a green funnel. That funnel leads to the battle arena. We land on a large red disc. Bowser appears, saying "Pestering me again, are you, Mario? Can't you see that I'm having a merry little time, making mischief with my minions? Now, return those Stars! My troops in the walls need them! Bwahaha!" This time, when Bowser jumps, the disc will tilt, possibly leading Mario to slide off the edge into the lava. It is possible to recover from the lava, but it's not easy. He can also warp, making it difficult to catch him. He also spins around more quickly. I died twice battling him. All we have to do is go to the edge of the disc, preferably near a bomb, wait for him to chase you, dodge, and grab his tail, then throw him into a bomb once.
After landing, Bowser says "Ooowaah! Can it be that I've lost??? The power of the Stars has failed me... this time. Consider this a draw. Next time, I'll be in perfect condition. now, if you want to see your precious princess, come to the top of the tower. I'll be waiting! Gwa ha ha ha!" He dissolves into the key. We get the key, with a "Here we go! Yahoo!"
0 Coins, 12 Lives
Nintendo DS
We find the entrance to the level in the same place as the N64 version. Not much has changed. The Red Coins are in the same place. I died three times trying to reach Bowser.
Star Get #77, 46 Coins, 12 Lives
There is a Switch Star in this level as well. The Star Switch is just before the platform with the Red Coin Star, near the item block with a 1-up. The Star appears at the top of the last ramp, near the Bob-omb. To get it, I long-jumped to the Red Coin Star platform, then long-jumped down over part of the lava, (while the platforms were bobbing up) and long-jumped and ran to the Star. You do not want to deal with poles; they will slow you down.
Star Get #78, 13 Coins, 17 Lives
Now, we'll beat Bowser! The entrance to the battle arena is the same. Bowser's speech doesn't change much, although he does not call a character by name, and he says he stole the Stars first. His laugh is a Gwa ha ah! I beat him my first time, using the same strategy. His defeat speech is the same. He turns into smoke and the key. It is another swirled key.
15 Coins, 18 Lives
Now we can get some new Stars and advance to the third floor! We're almost done!
The next Star is Pole-Jumping for Red Coins.
Labels:
Bowser,
Lava,
Red Coins,
Super Mario 64,
Super Mario 64 DS,
Switch Star
Friday, April 8, 2011
Hazy Maze Cave - Underground Switch Star
This mission is unique to the Nintendo DS.
We get Wario's Cap and go to the left. We got a 1-up and went into the underground cavern. We took a hit from a Goomba and exited the cave without finding anything. We went to the room with the Red Coins and found a Star Sphere. We took a hit from Mr. I and found a large black brick block. The sign in front of it says "The very hard-looking block in front of you really IS hard. Hitting it is not advised. But if you're shaped like a rock--and have rocks for brains--you'll probably do it anyway." As we are Wario, we have a lot of power, enough to send Goombas flying. We punch the block for a chime and the Star Switch is revealed. We missed the Star on the first try, so we lose the cap to a spider so we can move faster. We climb up the stair formation and long-jump from the arrow platform to the Star Sphere.
Star Get #56, 22 Coins, 4 Lives
The next Star is Boil the Big Bully.
We get Wario's Cap and go to the left. We got a 1-up and went into the underground cavern. We took a hit from a Goomba and exited the cave without finding anything. We went to the room with the Red Coins and found a Star Sphere. We took a hit from Mr. I and found a large black brick block. The sign in front of it says "The very hard-looking block in front of you really IS hard. Hitting it is not advised. But if you're shaped like a rock--and have rocks for brains--you'll probably do it anyway." As we are Wario, we have a lot of power, enough to send Goombas flying. We punch the block for a chime and the Star Switch is revealed. We missed the Star on the first try, so we lose the cap to a spider so we can move faster. We climb up the stair formation and long-jump from the arrow platform to the Star Sphere.
Star Get #56, 22 Coins, 4 Lives
The next Star is Boil the Big Bully.
Monday, March 28, 2011
Jolly Roger Bay - Switch Star of the Bay
This mission is unique to the Nintend DS.
Now that we have Luigi, we can get some new Stars. We swim into the cave. There is an item block with a Power Flower, which will have the same effect as the Vanish Cap, which we haven't found yet in the N64. It doesn't last as long as the Wing Cap, but has the same music. We get a message: "The Power Flower turned Luigi invisible. Now he'll be able to elude enemies and walk through many things. Try it out!" We run to the right wall. Behind a rock is a Star Switch, so we step on it. The Star appears in a cage. Because we are invisible, we can run right through it and get the Star. We get the Star before time and the Power Flower run out.
Star Get #46, 6 Coins, 4 Lives
The next Star is Swimming Beast in the Cavern.
Now that we have Luigi, we can get some new Stars. We swim into the cave. There is an item block with a Power Flower, which will have the same effect as the Vanish Cap, which we haven't found yet in the N64. It doesn't last as long as the Wing Cap, but has the same music. We get a message: "The Power Flower turned Luigi invisible. Now he'll be able to elude enemies and walk through many things. Try it out!" We run to the right wall. Behind a rock is a Star Switch, so we step on it. The Star appears in a cage. Because we are invisible, we can run right through it and get the Star. We get the Star before time and the Power Flower run out.
Star Get #46, 6 Coins, 4 Lives
The next Star is Swimming Beast in the Cavern.
Labels:
Jolly Roger Bay,
Luigi,
Power Flower,
Switch Star,
Vanish Cap
Saturday, March 26, 2011
Bowser in the Dark World
N64
Well, it's about time we checked behind the star door and paid Bowser a visit. We walk through the door and up a short flight of stairs and see a painting of Peach. We run to the painting to save Peach, but as we approach, the picture morphs into a picture of Bowser's face. We reach an invisible wall and the floor drops away. After jumping to avoid falling in for a while, but finally fall in. We land in a place with a dark sky on a winding path over the void. We hear Bowser's laugh and he says "Bwahahaha! You've stepped right into my trap, just as I knew you would! I warn you, "Friend", watch your step!" The "Road to Bowser" music, remixed in both Galaxies, start plaing. I like this song.
We follow the narrow path and step on the switch so the blocks will appear so we can get Red Coins. Unfortunately, the switch is near a rock that periodically spews fire. The fire hit me and I ran off the level. It took me 7 takes to reach Bowser because I wanted to get the 8 Red Coins. They will give us another Star, so I decided to get them so I wouldn't have to repeat the level. They are in an order along the path. The first Red Coin is to the left of where we start, over the abyss. This isn't Galaxy, so we can't just jump out and spin back to safety. We have to leave it for now and move forward. We cross a narrow bridge and move to the area with the fire-spewing rock. We hit the switch and a block appears nearby. It appears under one of the Red Coins. When the fire isn't spewing, we get the coin. After that, we hit the switch again and head back to where we started and walk on the blocks to the Red Coin. Past the switch is another fire-spewing rock in front of a slope. We can't walk up the blue side, so we have to go around. We jump onto one of the rotating platforms and jump off on the other side. There is a 1-up in the item block near the Goombas. We cross the bridge and find another Red Coin near a crystal circled by an Amp. As we continue, there is a yellow platform sliding back and forth over the abyss. On the other side is a Red Coin, which we can get when the platform is under it. Nearby are circling platforms where the next Red Coin is. We have to ride around a couple of times to get it. When we make it to the safety of the stone platform, we find a narrow bridge to a circular, pointed structure. If we carefully walk across the bridge, we will find the 6th Red Coin. The 7th and 8th Red Coins are near the tilting platforms near the end of the path. We have to sidle along the narrow ledge and find it between two stone walls. There is a 1-up between a different set of walls. The last coin is on top of the ledges coming off of the stone walls. It is over the first ledge from where the tilting platforms start. We went past the tilting platforms, go back and use the tilting platforms as a ramp to the stone ledge. We then long-jump to the next stone platforms and get the last Red Coin. The Star appears at the end of the path, behind a large pipe. We make our way back across the tilting platforms and reach a checkered slope. We can't climb it, so we step on the nearby switch to turn the slope into a set of stairs, that will disappear once the timer runs out. We reach the top and get the Star. We get a message: "Wow! Another Power Star! Mario gains more courage from the power of the castle. Do you want to save? You Bet / Not now
Star Get #38, 58 Coins, 4 Lives
We jump into the pipe and find Bowser, who says "Tough luck, Mario! Princess Toadstool isn't here... Gwa ha ha!! Go ahead -- just try to grab me by the tail! You'll never be able to swing ME around! A wimp like you won't throw me out of here! Never! Ha!" He tells us how to defeat him- we must pick him up by the tail and swing him around into one of the bombs that surround the floating battle arena. Throwing him off the arena won't do anything.
Bowser's theme starts playing. We circle Bowser until we can grab his tail and swing him around. I threw him to a nearby bomb so I could aim better. I threw him again to adjust, then threw him a short distance into the bomb. He roars and flies to the center of the arena and says "Grrr! I was a bit careless. This is not as I had planned... but I still hold the power of the Stars, and I still have Peach. Bwa ha ha! You'll get now more Stars from me! I'm not finished with you yet, but I'll let you go for now. You'll pay for this... later!" He shrinks and spins into a gold key with a Bowser shaped head. We get the key and Mario poses with it. This key opens the door to the basement, which is where we'll continue our adventure.
Nintendo DS
We need Mario for this mission since Yoshi can't do the job. We approach the Star Door and Mario pulls out a Star to unlock the door. We get the message: "The Power Stars have broken the lock Bwoser put on the Star Door. Now anyone can enter the door." The door slides open and reveals a short flight of stairs to a painting of Peach. If this is anything like what happens in Mario's painting, we should find her here. As we approach, the face in the painting turns from Peach into Bowser. The floor drops away, and we fall in. The same music plays and Bowser gives the same speech, without the quotations marks around "friend".
There is an item block where we can get a Power Flower and float over to other parts of the path. We got the Red Coin near the fire-spewing rock, but the flames hit us. We got the Red Coin near the start, but walked off.
Take 2- We got the Red Coin near the flames and were burned twice off the level. Take 3- We got the first two coins, and were burned once. We move up to where the Goombas where we get a 1-up in the item block. We get the third Red Coin by the crystal and the Amp. The fourth and fifth coins are in the same place as in the N64. We fell off after the fifth coin.
Take 4- We got one coin and fell off from a burn.
Take 5- We get the first two coins without incident. We take two hits from Goombas and get a 1-up. We also get coins 3-6 without issue and got another 1-up. We take a hit from an Amp twice after we get the 6th coin. We sidled from the side closer to the pipe to get the seventh coin. We got a 1-up on top of the stone platform from the stone wall. We got the 8th Red Coin and the Star appears behind the pipe. We got another 1-up jumping toward the switch. We activate the switch to generate the stairs and we get the Star. We get a message: "Wow! Another Power Star! You're getting stronger from the power of the castle. Do you want to save? You bet / Not now
Star Get #44, 50 Coins, 6 Lives
Near where the Star was is a Star Switch. The Star Sphere is next to where the last Red Coin was. Each Bowser mission on the Nintendo DS will have a Red Coin Star and a Switch Star. We activate the switch and slide off the level. Take 6- As we already have the Red Coin Star, we use the Power Flower to float near the Star Sphere. We go up the stairs, activate the Star Switch, and go back down the stairs. We just ran out of time to get the Switch Star. We get two 1-ups. We got the Switch Star with ease on the second try. Star Get #45, 11 Coins, 7 Lives At the top of the stairs is a sign: "Watch out for Bowser's flames! To beat him, get behind him and grab his tail by pressing (A)! Spin him around with the (Control Pad) before you send him flying. The faster you spin him, the farther he'll go! Or use the Wrist Strap's thumb pad on the Touch Screen to spin him more smoothly! Take a good look aroudn with the arrows on the Touch Screen. Find the spiked orbs in the corners. To defeat Bowser, throw him into one. Aim carefully and press (A) to fling him far, far away." Good to know. Let's save Peach. We go into the pipe.
Bowser approaches, with an updated sprite. He says "Tough luck! Looks like Princess Toadstool isn't here... Gwa ha ha!! Go ahead -- just try to grab me by the tail! You'll never be able to swing ME around! A wimp like you could never throw me out by circling the Touch Screen. Never! Gwa ha ha!!" Once again, he tells us how to beat him. The Bowser theme is still the same.
We have 8 orbs to use to defeat him, however, we can be damaged by them, should we run into them. We throw him twice and the second throw was into an orb. He flies to the center of the arena, squirming like a turtle on its back. He says "Grrr! I was a bit careless. This is not what I had planned... But I stilll hold the power of the Stars... AND I still have Peach. Gwa ha ha! You'll get no more Stars from me! I'm not done with you yet, but I'll let you go for now. You'll pay for this... later! Gwa ha ha!" He shrinks and spins into puffs of smokes. A key shaped like the one in the N64 version appears, but this one is swirled with white. We get it and Mario poses with the key. We can now open the door to the basement.
The next mission is The Key to Luigi.
Well, it's about time we checked behind the star door and paid Bowser a visit. We walk through the door and up a short flight of stairs and see a painting of Peach. We run to the painting to save Peach, but as we approach, the picture morphs into a picture of Bowser's face. We reach an invisible wall and the floor drops away. After jumping to avoid falling in for a while, but finally fall in. We land in a place with a dark sky on a winding path over the void. We hear Bowser's laugh and he says "Bwahahaha! You've stepped right into my trap, just as I knew you would! I warn you, "Friend", watch your step!" The "Road to Bowser" music, remixed in both Galaxies, start plaing. I like this song.
We follow the narrow path and step on the switch so the blocks will appear so we can get Red Coins. Unfortunately, the switch is near a rock that periodically spews fire. The fire hit me and I ran off the level. It took me 7 takes to reach Bowser because I wanted to get the 8 Red Coins. They will give us another Star, so I decided to get them so I wouldn't have to repeat the level. They are in an order along the path. The first Red Coin is to the left of where we start, over the abyss. This isn't Galaxy, so we can't just jump out and spin back to safety. We have to leave it for now and move forward. We cross a narrow bridge and move to the area with the fire-spewing rock. We hit the switch and a block appears nearby. It appears under one of the Red Coins. When the fire isn't spewing, we get the coin. After that, we hit the switch again and head back to where we started and walk on the blocks to the Red Coin. Past the switch is another fire-spewing rock in front of a slope. We can't walk up the blue side, so we have to go around. We jump onto one of the rotating platforms and jump off on the other side. There is a 1-up in the item block near the Goombas. We cross the bridge and find another Red Coin near a crystal circled by an Amp. As we continue, there is a yellow platform sliding back and forth over the abyss. On the other side is a Red Coin, which we can get when the platform is under it. Nearby are circling platforms where the next Red Coin is. We have to ride around a couple of times to get it. When we make it to the safety of the stone platform, we find a narrow bridge to a circular, pointed structure. If we carefully walk across the bridge, we will find the 6th Red Coin. The 7th and 8th Red Coins are near the tilting platforms near the end of the path. We have to sidle along the narrow ledge and find it between two stone walls. There is a 1-up between a different set of walls. The last coin is on top of the ledges coming off of the stone walls. It is over the first ledge from where the tilting platforms start. We went past the tilting platforms, go back and use the tilting platforms as a ramp to the stone ledge. We then long-jump to the next stone platforms and get the last Red Coin. The Star appears at the end of the path, behind a large pipe. We make our way back across the tilting platforms and reach a checkered slope. We can't climb it, so we step on the nearby switch to turn the slope into a set of stairs, that will disappear once the timer runs out. We reach the top and get the Star. We get a message: "Wow! Another Power Star! Mario gains more courage from the power of the castle. Do you want to save? You Bet / Not now
Star Get #38, 58 Coins, 4 Lives
We jump into the pipe and find Bowser, who says "Tough luck, Mario! Princess Toadstool isn't here... Gwa ha ha!! Go ahead -- just try to grab me by the tail! You'll never be able to swing ME around! A wimp like you won't throw me out of here! Never! Ha!" He tells us how to defeat him- we must pick him up by the tail and swing him around into one of the bombs that surround the floating battle arena. Throwing him off the arena won't do anything.
Bowser's theme starts playing. We circle Bowser until we can grab his tail and swing him around. I threw him to a nearby bomb so I could aim better. I threw him again to adjust, then threw him a short distance into the bomb. He roars and flies to the center of the arena and says "Grrr! I was a bit careless. This is not as I had planned... but I still hold the power of the Stars, and I still have Peach. Bwa ha ha! You'll get now more Stars from me! I'm not finished with you yet, but I'll let you go for now. You'll pay for this... later!" He shrinks and spins into a gold key with a Bowser shaped head. We get the key and Mario poses with it. This key opens the door to the basement, which is where we'll continue our adventure.
Nintendo DS
We need Mario for this mission since Yoshi can't do the job. We approach the Star Door and Mario pulls out a Star to unlock the door. We get the message: "The Power Stars have broken the lock Bwoser put on the Star Door. Now anyone can enter the door." The door slides open and reveals a short flight of stairs to a painting of Peach. If this is anything like what happens in Mario's painting, we should find her here. As we approach, the face in the painting turns from Peach into Bowser. The floor drops away, and we fall in. The same music plays and Bowser gives the same speech, without the quotations marks around "friend".
There is an item block where we can get a Power Flower and float over to other parts of the path. We got the Red Coin near the fire-spewing rock, but the flames hit us. We got the Red Coin near the start, but walked off.
Take 2- We got the Red Coin near the flames and were burned twice off the level. Take 3- We got the first two coins, and were burned once. We move up to where the Goombas where we get a 1-up in the item block. We get the third Red Coin by the crystal and the Amp. The fourth and fifth coins are in the same place as in the N64. We fell off after the fifth coin.
Take 4- We got one coin and fell off from a burn.
Take 5- We get the first two coins without incident. We take two hits from Goombas and get a 1-up. We also get coins 3-6 without issue and got another 1-up. We take a hit from an Amp twice after we get the 6th coin. We sidled from the side closer to the pipe to get the seventh coin. We got a 1-up on top of the stone platform from the stone wall. We got the 8th Red Coin and the Star appears behind the pipe. We got another 1-up jumping toward the switch. We activate the switch to generate the stairs and we get the Star. We get a message: "Wow! Another Power Star! You're getting stronger from the power of the castle. Do you want to save? You bet / Not now
Star Get #44, 50 Coins, 6 Lives
Near where the Star was is a Star Switch. The Star Sphere is next to where the last Red Coin was. Each Bowser mission on the Nintendo DS will have a Red Coin Star and a Switch Star. We activate the switch and slide off the level. Take 6- As we already have the Red Coin Star, we use the Power Flower to float near the Star Sphere. We go up the stairs, activate the Star Switch, and go back down the stairs. We just ran out of time to get the Switch Star. We get two 1-ups. We got the Switch Star with ease on the second try. Star Get #45, 11 Coins, 7 Lives At the top of the stairs is a sign: "Watch out for Bowser's flames! To beat him, get behind him and grab his tail by pressing (A)! Spin him around with the (Control Pad) before you send him flying. The faster you spin him, the farther he'll go! Or use the Wrist Strap's thumb pad on the Touch Screen to spin him more smoothly! Take a good look aroudn with the arrows on the Touch Screen. Find the spiked orbs in the corners. To defeat Bowser, throw him into one. Aim carefully and press (A) to fling him far, far away." Good to know. Let's save Peach. We go into the pipe.
Bowser approaches, with an updated sprite. He says "Tough luck! Looks like Princess Toadstool isn't here... Gwa ha ha!! Go ahead -- just try to grab me by the tail! You'll never be able to swing ME around! A wimp like you could never throw me out by circling the Touch Screen. Never! Gwa ha ha!!" Once again, he tells us how to beat him. The Bowser theme is still the same.
We have 8 orbs to use to defeat him, however, we can be damaged by them, should we run into them. We throw him twice and the second throw was into an orb. He flies to the center of the arena, squirming like a turtle on its back. He says "Grrr! I was a bit careless. This is not what I had planned... But I stilll hold the power of the Stars... AND I still have Peach. Gwa ha ha! You'll get no more Stars from me! I'm not done with you yet, but I'll let you go for now. You'll pay for this... later! Gwa ha ha!" He shrinks and spins into puffs of smokes. A key shaped like the one in the N64 version appears, but this one is swirled with white. We get it and Mario poses with the key. We can now open the door to the basement.
The next mission is The Key to Luigi.
Labels:
Bowser,
Red Coins,
Super Mario 64,
Super Mario 64 DS,
Switch Star
Monday, March 7, 2011
Goomboss Battle - The Switch Star
This is a mission unique to the Nintendo DS.
There are other missions to complete inside the Mario painting. If we go in as Mario, we can complete one of these missions. We slide down the trunk and head to the right. We land in the haze and take damage. We walk up the narrow slope and take out the Piranha Plant. We jump across three of the four gray tilting platforms and land near where we came in. We take out the Goombas to clear the runway. At the end is a tall metal cage with a Heart. We need to reach the top of the cage, so we need to do wall-jumps (wall kicks). A sign near the cage explains "Hop onto high places with the wall kick. Just jump at a wall, then jump again when you hit the wall. Keep in mind that only the superhero with the red cap can pull this move off." Near the Star Switch is another sign: "In front of you is a Star Switch. Step on it to make a Star appear in the course. Hurry to collect the Star before it disappears! Don't forget that you can check the Star's location on the Touch Screen map."
We step on the Star Switch and the Star appears at the top of the ledge inside the metal cage. We run to the cage and wall jump up until we land on the grassy ledge. We run to the Star Sphere and break it for the Star. We get a message: "Wow! Another Power Star! You're getting stronger from the power of the castle. Do you want to save? You bet / Not now
Star Get #35, 6 Coins, 7 Lives
Since we are not warped out, we decide to see how Goomboss is doing. After falling in the haze and being hit by a Goomba, we fall into the trunk to see Goomboss. He says "You're Mario!!! What are you doing here?! My underlings locked you up in that room. Never mind. I'll deal with you myself! Now I will trample you as you have trampled us!"
The Goombas appear in front of him this time, so we can punch them into Goomboss. We get trampled by Goomboss, taking four bars of damage. We fell into the haze trying to get aroung them, but punched two Goombas into him. We run into Goomboss, but get in a hit from behind. We take more damage, but get in the last hit we need. Goomboss says "Aaaaauuuuuuurrghhh! I am so angry I am cooking in my own succulent juices! The Goombas have lost... Again?! Is this our destiny?! To be trampled by oppressive feet for all eternity? No, we will definitely triumph next time! Yes, next time! The Goombas' fate is not defeat, but perseverance!"
He explodes into the key once again. We get the key and warp out. We can't do anything special with the key because we already unlocked the door.
The next Star is the Secret of Battle Fort.
There are other missions to complete inside the Mario painting. If we go in as Mario, we can complete one of these missions. We slide down the trunk and head to the right. We land in the haze and take damage. We walk up the narrow slope and take out the Piranha Plant. We jump across three of the four gray tilting platforms and land near where we came in. We take out the Goombas to clear the runway. At the end is a tall metal cage with a Heart. We need to reach the top of the cage, so we need to do wall-jumps (wall kicks). A sign near the cage explains "Hop onto high places with the wall kick. Just jump at a wall, then jump again when you hit the wall. Keep in mind that only the superhero with the red cap can pull this move off." Near the Star Switch is another sign: "In front of you is a Star Switch. Step on it to make a Star appear in the course. Hurry to collect the Star before it disappears! Don't forget that you can check the Star's location on the Touch Screen map."
We step on the Star Switch and the Star appears at the top of the ledge inside the metal cage. We run to the cage and wall jump up until we land on the grassy ledge. We run to the Star Sphere and break it for the Star. We get a message: "Wow! Another Power Star! You're getting stronger from the power of the castle. Do you want to save? You bet / Not now
Star Get #35, 6 Coins, 7 Lives
Since we are not warped out, we decide to see how Goomboss is doing. After falling in the haze and being hit by a Goomba, we fall into the trunk to see Goomboss. He says "You're Mario!!! What are you doing here?! My underlings locked you up in that room. Never mind. I'll deal with you myself! Now I will trample you as you have trampled us!"
The Goombas appear in front of him this time, so we can punch them into Goomboss. We get trampled by Goomboss, taking four bars of damage. We fell into the haze trying to get aroung them, but punched two Goombas into him. We run into Goomboss, but get in a hit from behind. We take more damage, but get in the last hit we need. Goomboss says "Aaaaauuuuuuurrghhh! I am so angry I am cooking in my own succulent juices! The Goombas have lost... Again?! Is this our destiny?! To be trampled by oppressive feet for all eternity? No, we will definitely triumph next time! Yes, next time! The Goombas' fate is not defeat, but perseverance!"
He explodes into the key once again. We get the key and warp out. We can't do anything special with the key because we already unlocked the door.
The next Star is the Secret of Battle Fort.
Labels:
Goomboss,
Secret Star,
Super Mario 64 DS,
Switch Star,
Wall Jump,
Wall Kick
Monday, February 28, 2011
Whomp's Fortress - Switch Star of the Fortress
This mission is unique to the Nintendo DS.
We need Mario for this mission. (Actually, we can use anyone except Yoshi, but we don't have anyone else yet.) I walked along the base of the fortress to the right and around the corner. (This area doesn't exist in the N64 version.) I took a hit from a Goomba and kept going, jumping across the gaps, and dodging Piranha Plants and Bullet Bills. Near the Blue Coin switch, we find an empty glass sphere, like the one we got a Star in from collecting 5 Silver Stars. Near where we landed, on the grass past the pushing walls is the area added on for the DS. There is a brick under one of the sliding platforms. Yoshi can't break this block, so Mario will have to do it. Punching or ground pounding it will reveal a star-shaped switch. Stepping on it makes a Star appear in the Star Sphere. A timer starts ticking down and we have to break the Star Sphere to get the Star before time runs out. If we miss, we can always hit the switch again to make it reappear. I then ran off the fortress.
Take 2- We reach the Star Sphere with plenty of time to spare.
Star Get #21, 2 Coins, 8 Lives
The next Star is Blast to the Stone Pillar.
We need Mario for this mission. (Actually, we can use anyone except Yoshi, but we don't have anyone else yet.) I walked along the base of the fortress to the right and around the corner. (This area doesn't exist in the N64 version.) I took a hit from a Goomba and kept going, jumping across the gaps, and dodging Piranha Plants and Bullet Bills. Near the Blue Coin switch, we find an empty glass sphere, like the one we got a Star in from collecting 5 Silver Stars. Near where we landed, on the grass past the pushing walls is the area added on for the DS. There is a brick under one of the sliding platforms. Yoshi can't break this block, so Mario will have to do it. Punching or ground pounding it will reveal a star-shaped switch. Stepping on it makes a Star appear in the Star Sphere. A timer starts ticking down and we have to break the Star Sphere to get the Star before time runs out. If we miss, we can always hit the switch again to make it reappear. I then ran off the fortress.
Take 2- We reach the Star Sphere with plenty of time to spare.
Star Get #21, 2 Coins, 8 Lives
The next Star is Blast to the Stone Pillar.
Labels:
Super Mario 64 DS,
Switch Star,
Whomp's Fortress
Subscribe to:
Posts (Atom)