I never found any of the Rainbow courses, so I set out to look for them. There's a fairly specific method to follow them: in any course with a flagpole, land on the flagpole when the last two digits match the world number. For each of them, I recommend bringing a Super Leaf.
1-Rainbow
Make sure your time ends in "11" when you reach the flagpole. This will make the original flagpole music from Super Mario Bros. play and you'll get fireworks, in a number equal to the world number. The level will appear where the world's start arrow is. Take the pipe cannon up and you'll enter a world of rainbows with remixed Coin Heaven music. In this one, you'll stand on a moving platform as coins rain down. The random coin blocks have better odds here. Between the first and second sets of random coin blocks, a 100-Coin coin will appear. Try to get it. There is also a random coin block that can give you a 100-Coin coin. The platform will eventually move past a wall, so you'll drop back down to the World Map. You can drop down at any time without penalty.
2-Rainbow
Your time must end in "22" to access this level. The cannon will take you to an automatically scrolling level on rainbow platforms. The coins will rain down in lines. The 100-Coin coin will appear near the higher platforms. Be sure to get the Red Coins: getting them will put a Gold Flower as your reserve item.
3-Rainbow
Your time must end in "33" to access this level. The cannon will take you to a moving platform. The coins appear from below. Some 10-Coin coins will go by quickly, then the 100-Coin coin. There are quite a few random coin blocks. Eventually, the platform will reach a wall.
4-Rainbow
Your time must end in "44" to access this level. The cannon will take you to an automatically scrolling rainbow level. The coins will rain down and arc from the pipes. The 100-Coin coin will appear up the platform "stairs". There are Red Coins here that appear in the circling coins.
5-Rainbow
Your time must end in "55" to access this level. The cannon will take you to a moving platform. The coins will arc from below. The 100-Coin coin will appear after the first random coin block. One random coin block can give you a 100-Coin coin.
6-Rainbow
Your time must end in "66" to access this level. The cannon will take you to an automatically scrolling ranbow level. There are coins spinning in rings over bouncy pink mushrooms. The 100-Coin coin will appear over the high platform between two rings. There are Red Coins here that will appear in the centers of the rings.
Mushroom-Rainbow
Your time must end in "77" to access this level. Mushroom isn't a number, so this is what you need. The cannon will take you to a moving platform. The coins will appear from above and below, and in spinning rings. There is a random coin block that can give you a 100-Coin coin. There are also Red Coins that appear on the outer rings of coins. The 100-Coin coin appears at the end. You'll have to jump for it.
Flower-Rainbow
Your time must end in "88" to access this level. The cannon will take you to an automatically scrolling rainbow level. The coins will spin more slowly in bands that look like a ferris wheel. There are Red Coins that appear via parachute. The 100-Coin coin appears here.
Star-Rainbow
Your time must end in "99" to access this level. The cannon will take you to a moving platform. The coins will appear in star formations from above. 10-Coin coins will rain down, as well as the 100-Coin coin. You can get another from the random coin block. Red Coins appear via parachute.
Coin Total: 75,654
Well, that's it. We're totally done here. My coin total wasn't too bad, but it's nowhere near the 1 million coin goal. I'll reach it slowly but surely.
Showing posts with label Rainbow. Show all posts
Showing posts with label Rainbow. Show all posts
Thursday, October 18, 2012
Friday, August 5, 2011
Rainbow Ride - Switch Star of the Manor
This mission is unique to the Nintendo DS.
You'll want to be Mario for this mission. As the title suggests, this Star is in the big house, so we go right at the hub and right when the carpet's path forks. After the carpet enters and exits the house once, get off on the balcony. There will be a long platform made of wood with a Star Switch at its end. The Star appears on the roof. Inside the house is a Power Flower that will make Mario into a balloon. I just missed it, so I dropped down to step on the switch again. I got it the second time, long-jumping to reach the house faster. Follow the ascending rainbow that makes up the carpet's path so you can line yourself up to go through the roof.
Star Get #145, 10 Coins, 3 Lives
We are now done with the last course in the game! All we have to do is get a few more secret Stars, and then, we'll tackle Bowser!
You'll want to be Mario for this mission. As the title suggests, this Star is in the big house, so we go right at the hub and right when the carpet's path forks. After the carpet enters and exits the house once, get off on the balcony. There will be a long platform made of wood with a Star Switch at its end. The Star appears on the roof. Inside the house is a Power Flower that will make Mario into a balloon. I just missed it, so I dropped down to step on the switch again. I got it the second time, long-jumping to reach the house faster. Follow the ascending rainbow that makes up the carpet's path so you can line yourself up to go through the roof.
Star Get #145, 10 Coins, 3 Lives
We are now done with the last course in the game! All we have to do is get a few more secret Stars, and then, we'll tackle Bowser!
Labels:
Power Flower,
Rainbow,
Rainbow Ride,
Super Mario 64 DS,
Switch Star
Rainbow Ride - Somewhere Over the Rainbow
N64
Yes, the title was probably taken from a song in the "Wizard of Oz", but where is this rainbow we have to go over? It's high in the sky, cleverly hidden without a map. Hopefully you talked to the Bob-omb Buddy in the maze, because we need the cannon for this mission. But where is the cannon? It's conveniently located at the stern of the Cruiser. Take a right at the hub and a left where the carpet's path forks. Board the Cruiser as you did in Cruiser Crossing the Rainbow and head to the back of the ship (or let the wind push you). Make sure when you reach the bow that you end up in the cannon. When the cannon sets itself up, you'll see a circular rainbow. Aim at the center of the circle. If executed correctly, you'll fly to a floating island with a Chuckya. The block has a Star. (The Chuckya threw me into it.)
Star Get #118, 13 Coins, 3 Lives
That's it! We're done with the last course! Now all we have left is to battle Bowser! (We got 100 Coins later in the Cruiser Crossing the Rainbow mission.)
Nintendo DS
Now with the Touch Screen Map, we can see where the island with the Star is. It's between the first carpet's path and the pyramids from Tricky Triangles. We go to the right from the hub and left where the carpet's path forks. Then board the Cruiser once more. I got a 1-up in the middle of the spinning top-like platform that tries to knock you off the carpet. I found out that the cannon was not open for some reason, so I opened it again, having to drop down and go back into the maze. A Bob-omb knocked me off.
Take 2- This time, the cannon was open, so we hopped in. We see the rainbow ring and aim for the center, in line with the pole, which we can see in this version. We fire the cannon and cling to the pole. We break the item block for the Star and the Chuckya throws us off the island, into the void. Not fair! He almost swung us into the Star, but it didn't count!
Take 3- We fired the cannon, taking out Lakitu in the process. We broke the item block and quickly got the Star, so the Chuckya didn't have another chance to repeat Take 2.
Star Get #144, 6 Coins, 3 Lives
But we're not done yet! There's one more mission in this course.
Yes, the title was probably taken from a song in the "Wizard of Oz", but where is this rainbow we have to go over? It's high in the sky, cleverly hidden without a map. Hopefully you talked to the Bob-omb Buddy in the maze, because we need the cannon for this mission. But where is the cannon? It's conveniently located at the stern of the Cruiser. Take a right at the hub and a left where the carpet's path forks. Board the Cruiser as you did in Cruiser Crossing the Rainbow and head to the back of the ship (or let the wind push you). Make sure when you reach the bow that you end up in the cannon. When the cannon sets itself up, you'll see a circular rainbow. Aim at the center of the circle. If executed correctly, you'll fly to a floating island with a Chuckya. The block has a Star. (The Chuckya threw me into it.)
Star Get #118, 13 Coins, 3 Lives
That's it! We're done with the last course! Now all we have left is to battle Bowser! (We got 100 Coins later in the Cruiser Crossing the Rainbow mission.)
Nintendo DS
Now with the Touch Screen Map, we can see where the island with the Star is. It's between the first carpet's path and the pyramids from Tricky Triangles. We go to the right from the hub and left where the carpet's path forks. Then board the Cruiser once more. I got a 1-up in the middle of the spinning top-like platform that tries to knock you off the carpet. I found out that the cannon was not open for some reason, so I opened it again, having to drop down and go back into the maze. A Bob-omb knocked me off.
Take 2- This time, the cannon was open, so we hopped in. We see the rainbow ring and aim for the center, in line with the pole, which we can see in this version. We fire the cannon and cling to the pole. We break the item block for the Star and the Chuckya throws us off the island, into the void. Not fair! He almost swung us into the Star, but it didn't count!
Take 3- We fired the cannon, taking out Lakitu in the process. We broke the item block and quickly got the Star, so the Chuckya didn't have another chance to repeat Take 2.
Star Get #144, 6 Coins, 3 Lives
But we're not done yet! There's one more mission in this course.
Labels:
Cannon,
Rainbow,
Rainbow Ride,
Super Mario 64,
Super Mario 64 DS
Rainbow Ride - Tricky Triangles!
N64
This Star is also accessible to the left of the hub. We take the same path as in Swingin' in the Breeze up until the path forks and we can go to thge left to the steps or straight ahead. This time we go straight ahead. There is a triangular platform between two sets of dropaway platforms. After you climb one side, you may slide down the other. Slow down to avoid falling off, which is really easy to do here. You don't have much room to stop. There is another flame spewing rock to pass and we end up on a large platform with several pyramids and a switch. Stepping on the switch will cause the pyramids to invert, revealing a flat surface to walk on. There is a time limit, so move quickly. The path towards the hub is the path you want to take for the Star. The other path leads to a 1-up. Quickly backflip from the fourth pyramid and you'll find the Star on a stone at the end of the path.
Star Get #117, 10 Coins, 4 Lives
Nintendo DS
The pyramids are in the same location as in the N64 version, so go left from the hub. Go straight when the path forks near the steps. We survived the triangular platform and jumped over the flames spewing from the rock. We land on an area with a switch and pyramids. As in the N64 version, it's fastest to backflip from the fourth pyramid to the path to the Star. There still is a time limit, so move quickly. The Star is on a keyhole-shaped rock.
Star Get #143, 13 Coins, 4 Lives
Star Get
This Star is also accessible to the left of the hub. We take the same path as in Swingin' in the Breeze up until the path forks and we can go to thge left to the steps or straight ahead. This time we go straight ahead. There is a triangular platform between two sets of dropaway platforms. After you climb one side, you may slide down the other. Slow down to avoid falling off, which is really easy to do here. You don't have much room to stop. There is another flame spewing rock to pass and we end up on a large platform with several pyramids and a switch. Stepping on the switch will cause the pyramids to invert, revealing a flat surface to walk on. There is a time limit, so move quickly. The path towards the hub is the path you want to take for the Star. The other path leads to a 1-up. Quickly backflip from the fourth pyramid and you'll find the Star on a stone at the end of the path.
Star Get #117, 10 Coins, 4 Lives
Nintendo DS
The pyramids are in the same location as in the N64 version, so go left from the hub. Go straight when the path forks near the steps. We survived the triangular platform and jumped over the flames spewing from the rock. We land on an area with a switch and pyramids. As in the N64 version, it's fastest to backflip from the fourth pyramid to the path to the Star. There still is a time limit, so move quickly. The Star is on a keyhole-shaped rock.
Star Get #143, 13 Coins, 4 Lives
Star Get
Labels:
Rainbow,
Super Mario 64,
Super Mario 64 DS,
Switch
Tuesday, August 2, 2011
Over the Rainbows - 8 Red Coins and Secret Star
This mission is based off of the N64 mission Mario Wings Over the Rainbow.
To the left of Tick Tock Clock is the window with hole to this Secret Star. We need to be Mario for these missions so we can use the Wing Cap. The first Red Coin is on the cloud we start on. We follow a rainbow to the next Red Coin on the cloud below the higher gray cloud. Next we fly to a lower cloud with a tree and a black brick block. I dove too low and hit a platform, causing me to fall. We land in the moat, unharmed.
Take 2- I got the first Red Coin. Then, I flew to the cloud under the cloud with the poles for another Red Coin. Next was the larger pink platform to get the Bob-omb Buddy to open the cannon and get another Red Coin. I got a 1-up at the top of the pole. I used the cannon and got the Red Coin on the cloud with the tree because I missed the other cannon. I used the lower cannon to reach the higher cannon. The 5th and 6th Red Coins I got were on top of the cloud with poles. The next Red Coin was on the other cloud near the lower cannon. The last Red Coin was under one of the poles. The Star appeared on the cloud we started on. There are no Red coins in gray clouds.
Star Get #136, 24 Coins, 7 Lives
We jump back in for the other Secret Star. As you may have noticed, there is a black brick block on a cloud and Wario's cap on the platform with the lower cannon. As Mario, we fly down to the lower cannon and pick up Wario's Cap. We use the cannon to reach the cloud with the tree, aiming so that only a little of the cloud is below the viewing screen so we'll hit the tree. We break the brick block for the Star.
Star Get #137, 2 Coins, 7 Lives
To the left of Tick Tock Clock is the window with hole to this Secret Star. We need to be Mario for these missions so we can use the Wing Cap. The first Red Coin is on the cloud we start on. We follow a rainbow to the next Red Coin on the cloud below the higher gray cloud. Next we fly to a lower cloud with a tree and a black brick block. I dove too low and hit a platform, causing me to fall. We land in the moat, unharmed.
Take 2- I got the first Red Coin. Then, I flew to the cloud under the cloud with the poles for another Red Coin. Next was the larger pink platform to get the Bob-omb Buddy to open the cannon and get another Red Coin. I got a 1-up at the top of the pole. I used the cannon and got the Red Coin on the cloud with the tree because I missed the other cannon. I used the lower cannon to reach the higher cannon. The 5th and 6th Red Coins I got were on top of the cloud with poles. The next Red Coin was on the other cloud near the lower cannon. The last Red Coin was under one of the poles. The Star appeared on the cloud we started on. There are no Red coins in gray clouds.
Star Get #136, 24 Coins, 7 Lives
We jump back in for the other Secret Star. As you may have noticed, there is a black brick block on a cloud and Wario's cap on the platform with the lower cannon. As Mario, we fly down to the lower cannon and pick up Wario's Cap. We use the cannon to reach the cloud with the tree, aiming so that only a little of the cloud is below the viewing screen so we'll hit the tree. We break the brick block for the Star.
Star Get #137, 2 Coins, 7 Lives
Labels:
Rainbow,
Red Coins,
Super Mario 64 DS,
Wario,
Wing Cap
Wing Mario Over the Rainbow - 8 Red Coins
This mission is unique to the N64.
To the left of Tick Tock Clock is a window with a hole. It will lead you to a frustrating Red Coin mission. Mario lands in the clouds and must do some serious cloud-hopping to get all 8 Red Coins. Fortunately, he gets the Wing Cap and some cannons. Failing into the void results in Mario dropping into the moat outside the castle, not taking any damage or losing a life. The slide music plays. This took me 25 attempts. A good strategy is to keep recharging your Wing Cap. The first Red Coin is on the cloud you land on. Get the Wing Cap and fly to the nearby translucent gray cloud for another Red Coin. You can't land on this cloud, so aim well. You might be able to circle back around to get it. Then land on the larger and lower of two pink platforms. There, ask the Bob-omb Buddy to open the cannon. There's a Red Coin there, as well. We use the higher cannon to fly over the cloud with the poles hanging from it, as there are two Red Coins there. We used a cannon again to reach the poles to get another Red Coin. Follow the rainbows to the remaining clouds with coins. The Star appears on the cloud you started on, so take a cannon there.
Star Get #112, 24 Coins, 18 Lives
To the left of Tick Tock Clock is a window with a hole. It will lead you to a frustrating Red Coin mission. Mario lands in the clouds and must do some serious cloud-hopping to get all 8 Red Coins. Fortunately, he gets the Wing Cap and some cannons. Failing into the void results in Mario dropping into the moat outside the castle, not taking any damage or losing a life. The slide music plays. This took me 25 attempts. A good strategy is to keep recharging your Wing Cap. The first Red Coin is on the cloud you land on. Get the Wing Cap and fly to the nearby translucent gray cloud for another Red Coin. You can't land on this cloud, so aim well. You might be able to circle back around to get it. Then land on the larger and lower of two pink platforms. There, ask the Bob-omb Buddy to open the cannon. There's a Red Coin there, as well. We use the higher cannon to fly over the cloud with the poles hanging from it, as there are two Red Coins there. We used a cannon again to reach the poles to get another Red Coin. Follow the rainbows to the remaining clouds with coins. The Star appears on the cloud you started on, so take a cannon there.
Star Get #112, 24 Coins, 18 Lives
Labels:
Cannon,
Rainbow,
Red Coins,
Secret Star,
Wing Cap
Saturday, January 22, 2011
World 9 - Rainbow Star of Doom
It's time to start World 9, the last world in the game. These levels are more difficult for a couple reasons: no midgate and no Super Guide. It's almost like The Perfect Run from Galaxy 2. If it weren't for the fact that this game came out before Super Mario Galaxy 2, I'd say The Chimp was involved in the level design. The map is shaped like a Star and the music is a remix of Rainbow Road from Mario Kart 64. There are 24 Star Coins in this world. Each level is unlocked by collecting every single Star Coin from its corresponding world: all the Star Coins in World 1 unlock 9-1. This is another example of rainbows symbolizing difficulty in Mario games. Every Mario Kart game has a Rainbow Road track that is always the last to be played and one of the hardest levels. In Super Mario 64, Rainbow Ride is the last area before the final boss, with a ship called the Rainbow Cruiser. It's also a difficult area. Rainbows are never a good sign unless it's a Rainbow Star, which gives you invincibility. Let's finish this!
Labels:
New Super Mario Bros. Wii,
Rainbow,
World 9
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