Welcome to the Galaxy!
Mario
We feed the hungry Luma outside the Bedroom Dome 800 Star Bits. We land in the "mouth" of a giant stone fish planet. Near the edge is a large gold treasure chest with horns. The nearby sign says, "This chest will open only for the shell that shines.", although we could've figured that no ordinary shell would open this. Penguru is also in this galaxy, saying, "This is my hideaway. It's the perfect spot for fishing... and being left alone!" If we head to the back of the mouth, we find a large pool of water. We grab a shell, dive in and find a 1-up at the bottom, as well as Boos. We find a wall of bricks blocking our progress, so we spin it to make a hole in it. Make it a little large, but you don't have to destroy the entire wall. Beyond the wall is more water, and another pool of water on the ceiling. There is a gap of air between the two, but we can't reach the pool on the ceiling by ordinary means. We can either dive down for Launch Star Ships, which will make a Sling Star or use our shell to reach it. In the top pool of water is a gold shell. We grab it and go back down to the lower pool just by aiming in that direction. We swim back through the hole in the brick wall to find many more Boos than when we first dove in. This is not a problem as all shells produce a light that makes the Boos poof away. We take the shell to the treasure chest and out pops Red Toad. The Toad Brigade music plays. He says, "MAN, that was close! ...Oh! Mario! I almost forgot to tell you something. I was trying to get a Star, but I fell into this treasure chest. Let me tell you, it's even smaller than it looks! Anyway, here's the Star I found in the there. No, really, it's yours! Take this Power Star!"
Star Get #64, Galaxy Complete!, 2406 Star Bits, 18 Lives
Interlude
We enter the Engine Room Dome, where Polari informs us that an enemy base has been located. A Gearmo says, "It might get a little rough from here on out, but just do your best and you'll be OK!"
Luigi
We feed the hungry Luma 800 Star Bits to access this galaxy. We dive into the water and break a hole into the brick wall. We get the Launch Star Chips at the bottom of the pool. We use the Sling Star to reach the top pool and the gold shell. We take the shell to the treasure chest to free Red Toad, who gives the same speech, aside from saying "Luigi". We get the Star.
Star Get #64, Galaxy Complete!, 5 Coins, 2848 Star Bits, 44 Lives
Showing posts with label Treasure Chest. Show all posts
Showing posts with label Treasure Chest. Show all posts
Saturday, December 17, 2011
Sunday, June 12, 2011
Dire, Dire Docks - Chests in the Current
N64
I'm going to finish Dire, Dire Docks before I deal with Bowser. We dive down into the water to find the chests. We must approach them in the right order to open them. If we do it in the right order, an air bubble will appear to replenish health and the Star will appear. If we do not open them in the right order, we will be shocked. The first chest is near a clam shell. The next two are in order if you swim in a counterclockwise circle from the first chest. The last one is near the vortex. I was shocked a couple of times. We carefully approached the chest near the vortex to avoid being dragged in. The Star appears near the wall near the hole to the other area.
Star Get #68, 4 Coins, 4 Lives
Nintendo DS
There are only three chests in this version. I took damage from swimming into the manta ray. The first chest is near the clam and the second one is to the left of it, while swimming in a counterclockwise circle. The third chest is by the vortex. The Star appears in the same place.
Star Get #74, 4 Coins, 4 Lives
The next Star is Inside the Cage.
I'm going to finish Dire, Dire Docks before I deal with Bowser. We dive down into the water to find the chests. We must approach them in the right order to open them. If we do it in the right order, an air bubble will appear to replenish health and the Star will appear. If we do not open them in the right order, we will be shocked. The first chest is near a clam shell. The next two are in order if you swim in a counterclockwise circle from the first chest. The last one is near the vortex. I was shocked a couple of times. We carefully approached the chest near the vortex to avoid being dragged in. The Star appears near the wall near the hole to the other area.
Star Get #68, 4 Coins, 4 Lives
Nintendo DS
There are only three chests in this version. I took damage from swimming into the manta ray. The first chest is near the clam and the second one is to the left of it, while swimming in a counterclockwise circle. The third chest is by the vortex. The Star appears in the same place.
Star Get #74, 4 Coins, 4 Lives
The next Star is Inside the Cage.
Sunday, February 20, 2011
Jolly Roger Bay - Treasure of the Ocean Cave
N64
The entrance to the ocean cave is found in deep water, so we dive under the floating ship. Unagi is swimming around, but is easily avoided. Near Unagi's cave is the entrance to the ocean cave, near the back wall. Once we surface, the music gets a drumbeat added to it. There are falling rock pillars that can and will hurt you if you don't get out of the way in time. I got hit twice. In the back of the cave are four chests. We have to open in the correct order, which is back, left, right, center. The center has the Star.
Star Get #19, 10 Coins, 7 Lives
Nintendo DS
When I entered the castle, a beam of light was coming down from the ceiling, which means the Wing Cap Course is now open. I looked into the light, but Yoshi just tumbled down, collecting a couple of coins along the way. Yoshi cannot use the Wing Cap, so we're going to continue with Jolly Roger Bay. Unagi is swimming around and the cave is in the same place. A sign at the entrance to the cave says "Keep out! That means you! Arrgghh! Anyone entering this cave without permission will meet certain disaster. -- The Cap'n" Seems like there were pirates here. I dodged the falling pillars, but took a hit from a Goomba. At the back are the four chests, which are opened in the same order, with numbers appearing out of them. The Star flies out of the last chest into the middle of the four of them.
Star Get #15, 4 Coins, 4 Lives
The next Star is Sunshine Isles.
The entrance to the ocean cave is found in deep water, so we dive under the floating ship. Unagi is swimming around, but is easily avoided. Near Unagi's cave is the entrance to the ocean cave, near the back wall. Once we surface, the music gets a drumbeat added to it. There are falling rock pillars that can and will hurt you if you don't get out of the way in time. I got hit twice. In the back of the cave are four chests. We have to open in the correct order, which is back, left, right, center. The center has the Star.
Star Get #19, 10 Coins, 7 Lives
Nintendo DS
When I entered the castle, a beam of light was coming down from the ceiling, which means the Wing Cap Course is now open. I looked into the light, but Yoshi just tumbled down, collecting a couple of coins along the way. Yoshi cannot use the Wing Cap, so we're going to continue with Jolly Roger Bay. Unagi is swimming around and the cave is in the same place. A sign at the entrance to the cave says "Keep out! That means you! Arrgghh! Anyone entering this cave without permission will meet certain disaster. -- The Cap'n" Seems like there were pirates here. I dodged the falling pillars, but took a hit from a Goomba. At the back are the four chests, which are opened in the same order, with numbers appearing out of them. The Star flies out of the last chest into the middle of the four of them.
Star Get #15, 4 Coins, 4 Lives
The next Star is Sunshine Isles.
Saturday, February 19, 2011
Jolly Roger Bay - Plunder in the Sunken Ship
N64
In the room with the aquariums is a picture of a sunken ship. Toad stands near the door and says "The names of the Stars are also hints for finding them. They are displayed at the beginning of each course." With that in mind, we have to find the Star in the sunken ship. The underwater music plays here and there is a foggy mist over the water. We land on a small beach and see lots of water and pointy rock formations coming out of it. We swim out to deeper water and dive down, seeing a ship resting at the bottom. One of its windows is closed and the other one houses an eel. We approach the eel and it swims out of the window, hitting us. We surface for air and dove back down to the ship to find that the eel was gone. We go through the empty window into the interior of the ship. There is a pocket of air at the bow of the ship, as well as an item block, which we can't open when we're underwater. At the stern are four chests. We have to open them in a certain order: back, right, left, and center, when you face the stern of the ship. We approach each chest in order. We hear a chime and the water starts draining. To make this easier, we started swimming to the bow immediately. There are several mollusks serving as platforms to the item block. They can be tricky to navigate, so we swam as fast as we could, and landed on the second to last mollusk near the item block. For a better aim, I backflipped to the last mollusk, so I wouldn't fall and have to start from where the chests were. I hit the block for the Star.
Star Get #17, 0 Coins, 7 Lives
Nintendo DS
In the aquarium room, Toad tells us "The Star you chose at the beginning fo the course appears on the map below. The name of the Star is also a clue. You can also collect stars that don't appear on the map. Get the Stars in any order you like. Keep in mind, though... Some Stars only appear when you choose specific missions, enemies, and items. Once you've retrieved some Stars, move on to the door to the next course. Everyon'es waiting for you to save us!" We jump into the painting of the underwater bubbles to begin our next mission. A Bob-omb Buddy brings a Mario Cap on the map to our attention: "Looks like red caps are really chic. I keep seeing them around here lately." We swim into deeper water and dive. We wait safely for the eel to exit and go through the window. We find a lone chest at the bottom and approach it to open it. An air bubble appears, the chime sounds, and the water drains. Yoshi isn't as fast as Mario was in the N64, but we make it over halfway up; only 4 mollusks away. We hit the block for the Star.
Star Get #13, 2 Coins, 4 Lives
The next Star is Can the Eel Come Out to Play?
In the room with the aquariums is a picture of a sunken ship. Toad stands near the door and says "The names of the Stars are also hints for finding them. They are displayed at the beginning of each course." With that in mind, we have to find the Star in the sunken ship. The underwater music plays here and there is a foggy mist over the water. We land on a small beach and see lots of water and pointy rock formations coming out of it. We swim out to deeper water and dive down, seeing a ship resting at the bottom. One of its windows is closed and the other one houses an eel. We approach the eel and it swims out of the window, hitting us. We surface for air and dove back down to the ship to find that the eel was gone. We go through the empty window into the interior of the ship. There is a pocket of air at the bow of the ship, as well as an item block, which we can't open when we're underwater. At the stern are four chests. We have to open them in a certain order: back, right, left, and center, when you face the stern of the ship. We approach each chest in order. We hear a chime and the water starts draining. To make this easier, we started swimming to the bow immediately. There are several mollusks serving as platforms to the item block. They can be tricky to navigate, so we swam as fast as we could, and landed on the second to last mollusk near the item block. For a better aim, I backflipped to the last mollusk, so I wouldn't fall and have to start from where the chests were. I hit the block for the Star.
Star Get #17, 0 Coins, 7 Lives
Nintendo DS
In the aquarium room, Toad tells us "The Star you chose at the beginning fo the course appears on the map below. The name of the Star is also a clue. You can also collect stars that don't appear on the map. Get the Stars in any order you like. Keep in mind, though... Some Stars only appear when you choose specific missions, enemies, and items. Once you've retrieved some Stars, move on to the door to the next course. Everyon'es waiting for you to save us!" We jump into the painting of the underwater bubbles to begin our next mission. A Bob-omb Buddy brings a Mario Cap on the map to our attention: "Looks like red caps are really chic. I keep seeing them around here lately." We swim into deeper water and dive. We wait safely for the eel to exit and go through the window. We find a lone chest at the bottom and approach it to open it. An air bubble appears, the chime sounds, and the water drains. Yoshi isn't as fast as Mario was in the N64, but we make it over halfway up; only 4 mollusks away. We hit the block for the Star.
Star Get #13, 2 Coins, 4 Lives
The next Star is Can the Eel Come Out to Play?
Labels:
Eel,
Jolly Roger Bay,
Sunken Ship,
Super Mario 64,
Super Mario 64 DS,
Treasure Chest,
Unagi
Saturday, August 28, 2010
Slimy Spring Galaxy - The Deep Shell Well
Welcome Back to the Galaxy!
I don't get this galaxy. It wasn't until I reached the end that I figured out what it was supposed to be. (It's supposed to be like Bigmouth Galaxy in Galaxy.) Musically, this is a dud. It's very slow, and sounds mostly like individual notes being played on a bad organ. It is eerie, though. We land in a cavern. We go through a green pipe on our left where there are 9 chests and only 3 shells. The one in the very middle has a 1-up. The middle row left chest and the middle column back row chest both have Goombas. We take a hit from a bat and kill the two in the cave. At the back of the cavern is a water slide. We slide down into water. We take hits from the urchins and worms. At the bottom is a shell. We die from an urchin.
Take 2- Once we progress further, the underground lake will take up all of the cave and there will be nowhere to surface. This time, we drowned because we ran out of air. I gave up at this point.
Take 3- I got a 1-up from the front left chest. Once in the lake, I got a shell and saw a hole in the rock to my left. It led to the Comet Medal and rejoined the main path. (I got the Comet Medal in Take 1, too.) I was running out of air when I reached the slope the urchins roll down, but made it to the Launch Star and launched to the midgate. There is a ledge with a 1-up that I reach with a long jump. It's a long drop to the bottom, where there is another lake. We get another shell-we lose it when we launch- and swim through rings. As we progress we find the lake is filled with Boos. Fortunately, the shell comes with a light and we can take them out this way. We continue and dodge even more urchins and reach the end of the lake and walk outside. The music is calm, we can hear the water, and birds. It's very peaceful. At the edge is a treasure chest. We open it with the shell and out pops Red Toad! He thanks us. He says, "I was taking a quick nap... Who am I kidding? I grabbed a Star, but fell and got trapped in this chest. It's stuffy in there." Ah, yes, Red Toad, always getting stuffed in chests with Stars. At least he's honest-for the time being. He gives us the Star as thanks, as long as we don't tell the other Toads. Sure, he finally helped us get a Star.
Star Get # 75, 38 Comet Medals, 95 Star Bits, 1448 Coins, 12 Lives
There is a Comet in Flash Black. Goody. I accidently triggered the pre-final battle sequence here, but I'll save it for when I blog about it. The path from Slimy Spring leads directly to Bowser, and I advanced, but did not see it before it triggered. It seems to have changed the map music.
I don't get this galaxy. It wasn't until I reached the end that I figured out what it was supposed to be. (It's supposed to be like Bigmouth Galaxy in Galaxy.) Musically, this is a dud. It's very slow, and sounds mostly like individual notes being played on a bad organ. It is eerie, though. We land in a cavern. We go through a green pipe on our left where there are 9 chests and only 3 shells. The one in the very middle has a 1-up. The middle row left chest and the middle column back row chest both have Goombas. We take a hit from a bat and kill the two in the cave. At the back of the cavern is a water slide. We slide down into water. We take hits from the urchins and worms. At the bottom is a shell. We die from an urchin.
Take 2- Once we progress further, the underground lake will take up all of the cave and there will be nowhere to surface. This time, we drowned because we ran out of air. I gave up at this point.
Take 3- I got a 1-up from the front left chest. Once in the lake, I got a shell and saw a hole in the rock to my left. It led to the Comet Medal and rejoined the main path. (I got the Comet Medal in Take 1, too.) I was running out of air when I reached the slope the urchins roll down, but made it to the Launch Star and launched to the midgate. There is a ledge with a 1-up that I reach with a long jump. It's a long drop to the bottom, where there is another lake. We get another shell-we lose it when we launch- and swim through rings. As we progress we find the lake is filled with Boos. Fortunately, the shell comes with a light and we can take them out this way. We continue and dodge even more urchins and reach the end of the lake and walk outside. The music is calm, we can hear the water, and birds. It's very peaceful. At the edge is a treasure chest. We open it with the shell and out pops Red Toad! He thanks us. He says, "I was taking a quick nap... Who am I kidding? I grabbed a Star, but fell and got trapped in this chest. It's stuffy in there." Ah, yes, Red Toad, always getting stuffed in chests with Stars. At least he's honest-for the time being. He gives us the Star as thanks, as long as we don't tell the other Toads. Sure, he finally helped us get a Star.
Star Get # 75, 38 Comet Medals, 95 Star Bits, 1448 Coins, 12 Lives
There is a Comet in Flash Black. Goody. I accidently triggered the pre-final battle sequence here, but I'll save it for when I blog about it. The path from Slimy Spring leads directly to Bowser, and I advanced, but did not see it before it triggered. It seems to have changed the map music.
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