Showing posts with label Eel. Show all posts
Showing posts with label Eel. Show all posts

Thursday, January 12, 2012

Super Mario 3D Land: S2-2

We have 30 seconds to complete this challenge, whichh means we need clocks. We collect a few in the water and go through the green pipe. We find the first Star Coin near the first Blooper we see. We get out of the water and dive back in. The second Star Coin is next to a grate near the eel. Past the eel is the green pipe on land, as well as the third Star Coin. Wall jump off the stone to get it. The green pipe takes you to the flagpole, where I got a 1-up.

Tuesday, January 3, 2012

Super Mario 3D Land: 7-1

We start off on dry land and can see the goal across a river. The flagpole is fenced in, so we can't just jump over the river. The green pipe on our side is fake, but breaking it reveals coins that lead the coins over the water. We jump in and sink to the bottom. There are Cheep-Cheep swimming around. We go right, then double back to the left. Behind the six crates is the first Star Coin. Hitting the P-Switch lowers a rock, allowing us to progress. We pass two Porcu-Puffers to a green pipe. The room has lots of coins. We swim up after leaving the green pipe and reach the midpoint. Instead of moving forward, we find the third Star Coin by diving down past the three eels, moving to the right, swimming up, and finding it in a tunnel. The area has a current. We swim up to a green pipe to the flagpole.
Take 2- We take the same path to the third Star Coin and find the second Star Coin in an alcove over the tail of the lowest eel. Wait until the eel swims forwards, then swim behind it, then up. The alcove is between two eels, so swim carefully. We reach the flagpole.

Thursday, December 29, 2011

Super Mario 3D Land: 3-2

Time to go swimming! And, as in Galaxy and Galaxy 2, the beach music changes when you're underwater. There are lots of Cheep-Cheep. We go through the green pipe and appear outside. We follow the P-Switch coins back into the water. We go around back and come forward to pass the wall. We lose our items to a Blooper after getting a Fire Flower. We find a hole in the wall that takes us to the first Star Coin. After reaching the midpoint, we dive back in, dealing with with spiked fish and eels. Past the second eel is a way to the surface where the third Star Coin. The pipe there will take us to the higher level near the flagpole, so we can get a 1-up.
Take 2- There is a hole in front of the first eel. Down there is a green pipe. The pipe takes you to the second Star Coin. We reach the flagpole.

Sunday, December 4, 2011

Drip Drop Galaxy - Giant Eel Outbreak

Welcome to the Galaxy!
Mario
We fed the Hungry Luma outside the Kitchen 600 Star Bits to access this galaxy.
We land in the galaxy on a planet that is a giant sphere of water with sunken ships. Slow, eerie, spacey music plays. We land on an island with a bunch of penguins. One of them tells us, "Giant Gringills have been terrorizing the waters lately! Can you help us?" Another says, "Gringills like those could gobble us up in one bite! Can you beat those Gringills by hitting them with shells?" So the eels called Gringills have been terrorizing the penguins, keeping them from swimming in the waters and from catching fish. The penguins give us instructions on how to swim with shells (use [Z] to dive and brake, shake to throw the shell), telling us to get air bubbles or coins if our Air Meter runs low. If it runs out, we will lose health. They also tell us that Red Shells will hone in on the enemy, like in Mario Kart.
We grab a shell and dive in. We track one Gringill down, and, with careful aim, hit it with a shell and kill it. It poofs into Star Bits. We can see a sunken Starshroom underwater, as well as Torpedo Teds and treasure chests. Treasure chests may contain Red Shells, which makes our job easier, but we must see a Gringill before a Red Shell will be able to hit it. We kill the last two, for a total of three. Once we kill all of them, the Star appears over a sunken ship. The Penguins are congratulatory and want to fish.
Star Get #44, Galaxy Complete!, 2 Coins, 1478 Star Bits, 11 Lives
Interlude
Polari has spotted an enemy base.

Luigi
We feed the Hungry Luma 600 Star Bits and launch to the galaxy. We already know what's going on, so we dive in and start throwing shells at eels. We use Green Shells for the first two and quickly finish off the last one with a Red Shell.
Star Get #44, Galaxy Complete!, 1 Coin, 1774 Star Bits, 18 Lives

Saturday, October 1, 2011

Beach Bowl Galaxy - Sunken Treasure

Welcome to the Galaxy!
Mario
We land on a bowl-shaped beach planet, where tropical music plays. There are lots of penguins here. We dive underwater and the music changes slgihtly. There are Launch Star Chips to collect: near the waterfall, over a rock, in a clamshell, in front of an eel, and in a crate. We launch to the top of the planet where there are Piranha Plants and Wigglers. The ? Coin makes musical notes that will give a 1-up if collected. We walk around the top of the planet and pound a switch to make a bridge to the 1-up and a higher level on the planet. We backflip and spin to the top of the planet, where we find the Star in crystal. There is also another switch so we can walk-jump up to the top of the planet.
Star Get #28, 4 Coins, 1375 Star Bits, 12 Lives
Interlude
We get a message: "Rosalina's library has opened! Now you can read the story book!" There is a hungry Luma.

Luigi
Once again, we land on the beach and dive for Star Chips. We launch to the top area of the planet. We got a 1-up from the musical notes. Unfortunately, we died from an Urchin.
Take 2- We get a 1-up from the musical notes and wall-jump to the Star, breaking the crystal.
Star Get #28, 4 Coins, 1236 Star Bits, 29 Lives
The library has opened and a hungry Luma appears.

Saturday, February 19, 2011

Jolly Roger Bay - Can the Eel Come Out to Play?

N64
We land back on the beach and notice that the ship has resurfaced and is floating in the bay. We swim over to the Bob-omb Buddy on the rock near the floating platform and stone pillar so he will open the cannon for us. We then dive into the depths near the back to find a large eel named Unagi in a hole in the rock. (Unagi is Japanese for eel.) If you get close to Unagi, it will swim out of the hole and start circling the bay a couple of times before returning. It can hurt you when it swims out, so stay away while it's leaving. On its tail is the Star, which it trails behind it as it swims. All we have to do is touch the Star to release it and it will fly near an underwater rock. This may take some time, so be sure to surface for air. I didn't need to as I reached the Star with 2 bars of health remaining.
Star Get #18, 0 Coins, 4 Lives

Nintendo DS
Before we started the mission, we read a sign in the room with the aquariums: "Activate the ? Switch in the castle's mystical Rainbow Tower to make all the ? Blocks solid. Breeak the ? Blocks to get special items like Power Flowers. These bewitching blossoms strengthen each character in a different way. Depending on their dispositions, characters can float, turn into metal, disappear, or breathe fire. In addition to Power Flowers, ? Blocks can also give you Wings to fly. But only if you are the original plumber." Interesting. We will take care of that later.
We land on the beach and swim to the Bob-omb Buddy and get him to open the cannon, which appears to be filled with water when it is opened. We dive down and coax Unagi out of the hole. We don't get hit, but are close enough to touch the Star and release it moments after it appears. It flies a short distance and stops in front of the hole. We get it with 5 bars of health. This was easier!
Star Get #14, 0 Coins, 4 Lives
The next Star is Treasure of the Ocean Cave.

Jolly Roger Bay - Plunder in the Sunken Ship

N64
In the room with the aquariums is a picture of a sunken ship. Toad stands near the door and says "The names of the Stars are also hints for finding them. They are displayed at the beginning of each course." With that in mind, we have to find the Star in the sunken ship. The underwater music plays here and there is a foggy mist over the water. We land on a small beach and see lots of water and pointy rock formations coming out of it. We swim out to deeper water and dive down, seeing a ship resting at the bottom. One of its windows is closed and the other one houses an eel. We approach the eel and it swims out of the window, hitting us. We surface for air and dove back down to the ship to find that the eel was gone. We go through the empty window into the interior of the ship. There is a pocket of air at the bow of the ship, as well as an item block, which we can't open when we're underwater. At the stern are four chests. We have to open them in a certain order: back, right, left, and center, when you face the stern of the ship. We approach each chest in order. We hear a chime and the water starts draining. To make this easier, we started swimming to the bow immediately. There are several mollusks serving as platforms to the item block. They can be tricky to navigate, so we swam as fast as we could, and landed on the second to last mollusk near the item block. For a better aim, I backflipped to the last mollusk, so I wouldn't fall and have to start from where the chests were. I hit the block for the Star.
Star Get #17, 0 Coins, 7 Lives

Nintendo DS
In the aquarium room, Toad tells us "The Star you chose at the beginning fo the course appears on the map below. The name of the Star is also a clue. You can also collect stars that don't appear on the map. Get the Stars in any order you like. Keep in mind, though... Some Stars only appear when you choose specific missions, enemies, and items. Once you've retrieved some Stars, move on to the door to the next course. Everyon'es waiting for you to save us!" We jump into the painting of the underwater bubbles to begin our next mission. A Bob-omb Buddy brings a Mario Cap on the map to our attention: "Looks like red caps are really chic. I keep seeing them around here lately." We swim into deeper water and dive. We wait safely for the eel to exit and go through the window. We find a lone chest at the bottom and approach it to open it. An air bubble appears, the chime sounds, and the water drains. Yoshi isn't as fast as Mario was in the N64, but we make it over halfway up; only 4 mollusks away. We hit the block for the Star.
Star Get #13, 2 Coins, 4 Lives
The next Star is Can the Eel Come Out to Play?