Showing posts with label Wild Glide Galaxy. Show all posts
Showing posts with label Wild Glide Galaxy. Show all posts

Thursday, December 9, 2010

Wild Glide Galaxy - Green Star 1

Welcome Back to the Galaxy!
This one can be a little difficult to find because it is easily overlooked and if you pass over it, you won't hear the tell-tale chime. I took hits and reached the goal, where it clearly was not.
Take 2- I missed the Star, took a hit and gave up to pursue other Stars.
Take 3- I hit a tree and died.
Take 4- I missed the Star and returned to the map.
Take 5- I thought I heard the Star in the lowest hole in a rock formation and returned to the map.
Take 6- I missed the Star, but it was where I thought it was.
Take 7- I flew into the Star, in front of the rock formation. This is a Type 1, Type 2 Star.
Green Star Get #105!
Star Get #225, Galaxy Complete!, 10 Lives

Friday, November 12, 2010

Wild Glide Galaxy - Green Star 2

Welcome Back to the Galaxy!
We have to comb this galaxy for green Stars with Fluzzard. This should be interesting. The music is nice, but makes hearing Stars a little challenging. I went through nearly the entire galaxy before I found a Star. It's on one of the rocks to the right, in front of the goal. I missed the Star and the goal.
Take 2- I missed the Star, but reached the goal.
Take 3- I got a 1-up and missed the Star, but reached the goal.
Take 4- This time, I steered into the Star. This is a Type 1 Star.
Green Star Get #31!
Star Get #151, 4511 Star Bits, 11 Lives

Friday, October 29, 2010

Wild Glide Galaxy - Jungle Fluzzard Race

Welcome Back to the Galaxy!
We land in the galaxy to find 4 Jibberjays waiting with Fluzzard. We talk to the black Jibberjay, who says he never loses a race. He's the one to beat. However, there are other Jibberjays as our competition. It's kind of like the penguin races in Galaxy. On my first try, I took 3rd place, lost a life, and gave up to pursue other Stars.
Take 2- I took some hits and got 4th. This isn't as easy as I thought it would be.
Take 3- I took a hit before diving into the water. I gave up to pursue other Stars.
Take 4- I took hits before drowing.
Take 5- I took a hit and drowned.
Take 6- See Take 5.
Take 7- I hit the wall.
Take 8- See Take 2. At least I made it to the goal.
Take 9- See Take 3.
Takes 10-13- See Take 5.
Take 14- I got into 2nd place, but drowned.
Take 15- See Take 14.
Take 16- See Take 5.
Takes 17-19- I drowned.
Take 20- I took 2nd place. Almost there!
Take 21- See Take 17.
Take 22- I took too many hits. I gave up to pursue other Stars.
Take 23- I finally took first place! This requires a lot of swooping, diving, and control. As the black Jibberjay will take the lead, it is best to follow him to understand the best path, which is low, close to the ground. I took 2 hits on the way. The black Jibberjay says he lost and that he's no leader. We should be the new leader and the new leader gets a Star! Star Get #118, Galaxy Complete!, 21 Lives
Interlude
We land on the base of the faceship. Lubba says "Chee?", and that we brought back a really LOUD bird. "Chush" Do we hear the tranquil song of the stars? No? It's tough to hear over the yappin' Jibberjay! Lubba asks us to go over and try to quiet it down for a bit. We find it near the brim of the faceship. He says the trick to going fast with Fluzzard is to point down to dive and keep diving to go fast. We should dive whenever we can. Unfortunately, because I won this race after the one in Fleet Glide, this information is completely useless to me. Oh, well. Let's just move on.

Thursday, July 8, 2010

Wild Glide Galaxy - Fluzzard's First Flight

Roger that! All report go! Bird Mario- ca-caw! -Transmission 10

Welcome Back to the Galaxy!

We land in the galaxy with new jungle-themed music. There are a couple of small orange birds waiting around. The first one says that Fluzzard doesn't fly because he's shy. But for some reason, he's comfortable with us-we only just met! Fluzzard is bigger than the other birds, and looks like a smaller, less confident, differently colored version of the legendary Pokemon Ho-oh. We can't talk to him to find out what made him trust us instantly, but hey, we've got to move the plot along somehow. The tutorial reveals that gliding is like ray-surfing, but we can only speed up by nose-diving. Practically speaking, it has similar dynamics to flying with the Wing Cap from Super Mario 64 - it's falling with style. (Actually, falling/jumping off the planet with a Rainbow Star is falling with style.) We take flight and pass through a few rings and holes in the rock. The music changes into a remix of the trailer theme. There are balloons scattered throughout. Popping them releases Star Bits that automatically go to you- no Star Pointer needed! What makes this challenging is that if you touch any part of the planet, you take damage. There are no Life Shrooms and if you hit something head on, you die automatically. That is how I lost my first life here.

Take 2- I died when I hit the edge of a ring.

Take 3- I got through 3 rings, but took too much damage from the rock and ground and gave up- I had only 2 lives left.

Take 4- I got through the first ring, but steered into the rock face.

Take 5- At this point, I decided to ignore the rings and just get the Star. I got a 1-up and steered into the Sun Ring-from ray-surfing- looks a lot like a Shine Sprite. My time was 1:15.81. The orange bird congratulates us for flying and gives us the Star. I did not get the Comet Medal, and it took a few more tries for me to find it. I found out later that I have to go through all 5 rings to get it-it's stuck in purple sphere that I can't seem to steer into. I'll get it later.

Update: I finally flew through all 5 rings. It took me a few tries to do it, and a few of the tries, I failed to steer in to the Comet Medal. I have it now after another 9 tries.
Star Get # 23, 430 Star Bits, 10 Lives

That's a big Woo-hoo! - Transmission 10