Before setting out, I decided to explore Surfshine Harbor some more. The warehouse on the right has its door turned sideways. Our hammer won't correct this, nor will the fan. We paperize and part of the door peels off. Peel it off and it goes into "Scraps", then put it back correctly. We can now enter the warehouse and go out the back door. Go to the right and enter the door of the other warehouse. Hop up the crates to find a 3D Vacuum. Through the hallway to the left is an HP-Up Heart, so Mario's HP is now 35. The boat in the harbor can't go anywhere as its helm is missing. We'll have to keep an eye out for it.
In this area, you may find Spinies on the battle field. The green pipe is plugged up, so we move on. In the next area, we see a Starman. We hit trees with our hammer to knock them down and make them bridges. There's something interesting in the background, but we can't reach it, even with paperization. Ahead is a Lakitu, who'll be dropping Spinies in your path. The Starman will allow us to instantly defeat enemies without going into battle and will turn them into coins. There is a Heart Block at the top of the hill.
The next area has a lot of clouds and a fence with a missing gate. Surprisingly, we can't go through. We knock down the tree so we can get the Shiny Hurlhammer attached to a cloud. In the next area, we find the comet piece, but we can't reach it from here. There's a ledge with coins and a Shiny Leaf, but it's held up by a rock that we currently can't move. Moving along, we find some Bowser tape on the ground. It unfolds a bridge to part of the area near the entrance. We hit the nearby tree and it falls, causing a chain reaction with the rock, which knocks over trees and mountains, with a Mario theme. This also moves the clouds in the previous area, and reveals that the interesting thing in the second area was the missing gate. If you want the coins, go over to the right near the brick block and hit the invisible blocks behind it to form stairs. The chain reaction also revealed a pipe, so we check it out.
The pipe leads to a deserted 2D underground tunnel that leads to the plugged pipe in the first area. There is a door drawn on the wall. The Secret Door leads to the Bellows. The plug will be removed when you exit the pipe. We pick up the White Gate and go to where the gate's supposed to go. We replace the gate and go help the poor Blue Toad stuck to the cloud. He's the clerk at the Whammino Mountain stickter shop, which is just up ahead. He's got Fire and Ice Flowers, as well as Poison Mushrooms. To the right is the comet piece. We can now access the Goomba Fortress from this route.
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