Showing posts with label Goombella. Show all posts
Showing posts with label Goombella. Show all posts

Saturday, November 1, 2014

Super Paper Mario -- Chapter: 6-4


The castles are green and Ninjerrys may appear.
76.      Wandering Spiny- normal with a sword
77.      Ripper Van Fish- normal with a sword
78.      Infinite Jump- normal with a spike and sword. He uses shockwaves.
79.      Alternate Path- normal with a sword. He jumps.
80.      Dayzee the Merciless- normal with a mace
81.      Smiling Cloud- normal with a spike and a sword. He is rainbow-colored and he flips.
82.      Bullet Bull- normal with a sword. He jumps.
83.      Block of POW- large with a club. He jumps.
84.      Inferno Flower- normal with a mace. He uses energy balls.
85.  Plugged Snifit- normal with a spike and a mace
86.  Bounding Star- tiny with a spike and a sword. He jumps and uses shockwaves.
87.  Metal Cap- normal with a spike and a sword
88.  Belly of the Yoshi- normal with a sword
89.  No Charging Chuck- normal with a mace
90.  Climbing Vine- normal with a spike and a sword. He uses shockwaves.
91.  Quizmo Question That Has No Answer- normal with a spike and a mace
92.  Strolling Ptooie- normal with a sword
93.  Fuzzy on Face- tiny with a spike and a sword. He jumps and uses shockwaves.
94.  Glitz Blade- normal with a spike and a sword. He is rainbow-colored and can flip.
95.  Cloak of Tanooki- normal with a sword
96.  Coin Harverster Without Remorse- normal with a spike and a sword
97.  Pidgit on Wind’s Breath- normal with a spike and a mace. He jumps and uses energy balls.
98.  Sensei Ruff Puff- normal with a sword. He jumps and uses shockwaves.
99.  Pit of Crying Snares- normal with a spike and a sword
100.  End Boss- large with a spike and a club. He is gold-colored and he jumps.
I beat End Boss with 5 HP left and no items. Once you defeat him, go through the door. King Sammer is dancing. Their jaws are agape at the spectacle of warrior prowess. He never imagined them as the victors. He asks if the combat got boring. Since he no longer has the Pure Heart, he offers some of his other treasures. They are the Goombella, Koops, Madame Flurrie, Yoshi, Vivian, Admiral Bobbery, and Ms. Mowz cards. The battle is over and they were most entertained. The heroes may return again for another melee. The star to end the chapter is to the left.
We are now officially done with Super Paper Mario. I will be on hiatus until Captain Toad: Treasure Tracker comes out.

Friday, August 1, 2014

Paper Mario: The Thousand-Year Door -- Interlude After Chapter 8

After defeating the Shadow Queen, everyone is gathered on the dock at Rogueport's port. Professor Frankly says it's too bad that Mario's leaving, as he did wonders for his research. Goombella says she'll be his research assistant next term. Frankly wishes them the best and says not to forget them. All of Mario's allies thank him for taking them on the journey and saving the world. Flurrie says she'll return to the stage and Koops is closer to his father. Yoshi calls Mario by his actual name, saying he's still Gonzales to him. Vivian mentions growing to lo--, but says never mind. Vivian says that Peach and Mario make a nice couple. Bobbery liked meeting Mario, because, otherwise, Scarlette would still gaze down on a broken Bob-omb. He'll be off to sea again. Ms. Mowz says she won't say farewell, but Mario is welcome anytime. Punio and Petuni rush in to give Mario and Peach some fresh Mushrooms for the boat ride home, leaving out Toadsworth. Peach tells the allies that if it weren't for them, the world would be in darkness and the world is in their debt. Frankly disagrees, saying that if she hadn't come, they'd be the Shadow Queen's puppets. The boat arrives and they leave.

On the boat, Peach says that they're lovely people. She says Rogueport's a vibrant town with a love for life. She was frightened when she was kidnapped, but TEC was there for her and she knew Mario would come. She thanks him and considers acting more like a princess, like Toadsworth wants. The sun comes out and bathes Rogueport in a golden light. Peach thinks the town is shining.

Back in Mario's house, Luigi says Mario had a pretty rough time, but Peach is safe and everything's okay. He thinks it's amazing that Mario saved the world again. It's been a while since Mario left Rogueport and he wonders if Mario's ready for a new adventure. He also wonders what Mario's allies are up to. Mario gets an email from Goombella. She's still working as Professor Frankly's assistant, researching tons of Rogueport lore that isn't understood. They gained a lot of leads while she was traveling with Mario. The contents of the chest Frankly found in the Palace of Shadow are a secret only to be revealed if Mario comes to visit. While researching the myths, she went back to places they visited on their travels and saw everyone. Koops is living peacefully with his dad and Koopie Koo, who has him wrapped around her little finger. He also aspires to be mayor of Petalburg. Flurrie's back on stage and the crowd loves it. She's currently performing in "Paper Mario", the story of their adventure and Doopliss in an actor in the troupe. His transforming skills are good, but Goombella finds them creepy. Yoshi is fighting solo in the Glitz Pit as the Great Gonzales Jr. and is close to a title match. He'll take on Mario in the ring anytime. Vivian is hanging around with Marilyn and Beldam, who isn't into evil anymore, since the Shadow Queen was defeated. She promises she'll never be mean to Vivian again. Bobbery is sailing with Cortez and his soul has healed. He's very happy and Scarlette is probably smiling. Everyone on Keelhaul Key says hello. Ms. Mowz still runs the badge shop in Rogueport and recently visited Frankly, saying she found a super-rare badge. Grodus and Lord Crump are still alive and living in Poshley Heights. The X-Nauts are still loyal to Grodus, who has mellowed out and no longer troublesome, since he's just a head. TEC is still functional on the moon and wants to see Mario and Peach again. Goombella is grateful for their time together, but there's something on her mind that she'll keep secret.

There's a knock on the door. It's Peach and Toadsworth. Toadsworth was cleaning out a storeroom in the castle when he stumbled upon a treasure map. Peach is sure this map leads to actual treasure. She says the boat is waiting to take them. Mario is stunned.

Roll Credits!

After the credits roll, they arrive in Rogueport. The boat captain says it's strange that anyone returns to Rogueport, but he'd consider it if there was a cute Goomba waiting for him. Goombella is glad to see Mario again and that everyone is here and ready to go wherever. Go to Frankly's  and he'll say that the chest in the Palace of Shadow contained a Dried Shroom, which is not disappointing because they now know for certain that people ate mushrooms 1000 years ago. This is a ground-breaking anthropological discovery.
 and
In the inn, you'll find Luigi catching a breather. He's been interviewed about his travels during his breaks at the inn, resulting in best-selling novels, at least in Rogueport. It set the record of consecutive weeks at #1 on the best-sellers list. He's happy for himself. The books are an encyclopedia account in multiple volumes titled "Super Luigi" and are sold in the shop in the central square. If you read the final volume, you'll find out why the detail dropped out during the battle against the Chestnut King: Princess Éclair explained that the Chestnut King was her true love and that Crepe, the one who sent Luigi the letter in the first place, made him that way in a bid for the throne to restore the Luff Empire. Luigi gained the ability to see into the future with the compass piece in Éclair's tiara and was able to defeat Crepe. Afterwards, he and his allies parted ways and Luigi went home, with a heaviness in his heart.

If you return to the X-Naut Fortress, TEC is happy to see Mario again. It used explosives to ensure the base would never be used for evil, but was caught in the blast and destroyed in the process. It suddenly regained consciousness and everything was as it once was, but TEC doesn't know why. It saw a light and thought it heard Peach. If Peach is happy, TEC is happy and it hopes for the continued happiness of Peach, Mario, and all others.

There are three more troubles at the Trouble Center.

Doe T. wants to see the Great Tree in Boggly Woods, but there are many enemies blocking his path. He's just west of the Great Tree, but can't deal with the enemies. Equip the Bump Attack badge and run into the enemies to get rid of them quickly. Doe T. is in Mario's debt and gives him 20 coins as a reward.

Bub got in a fight with his mother, Sylvia and wants help making it up to her. Make a Shroom Cake by cooking a Cake Mix and a Mushroom and meet him by Poshley Sanctum. He says he wrote a letter and wants to give her a present. His suggestions are a Shroom Cake, Keel Mango, and a Fright Mask. Suggest a Shroom Cake and hand it over. He'll bundle it into a present, then give it to you to give to his mother. Go northwest twice to the trains station and give it to her. She reads the letter, in which Bub apologizes for not doing his homework. She leaves to cry, then explains that she wasn't angry at Bub, just stern because she loves him and cares about his future. She never meant to hurt his feelings and tells Mario to bring him back. Talk to Bub and he'll reward you with his entire fortune: 3 coins.

Swob is a Bob-omb in Fahr Outpost who wants some graffiti erased from the 50th floor of the Pit of 100 Trials. He's on the east side of Fahr Outpost, near the statue. He heard a rumor that if someone writes a wish on the wall of the 50th floor of the pit, it will come true. He found out it was a hoax and wants it erased. Be sure to heal before taking on this challenge, as you still retain the HP, FP, and Star Energy from your battle with the Shadow Queen. I have the same badges as the final battle. Once you get to the 50th floor, you'll see some writing on the left wall. It says: "Swob's Wish: I want to get married to Bobolink, my dear love, in a shocker wedding! I want us to have 22 kids so we can start a soccer team, SHA-BLOOIE!" The wish was scrawled in a fierce hand so it might never come off. Use Bobbery to remove it, then leave, unless you want to go farther into the pit. Return to Swob and he'll say he's grateful, but can't really confirm whether Mario really erased his wish. He decides to trust Mario and will reward him with a Snow Bunny, something Zess T. made when he told her he missed the snow. Swob will try to fulfill his own wish.

Return to the Trouble Center and you'll find that all of the troubles are solved, which is good for the world, but bad for the Trouble Center's business.

And that is the end of the game. It was a long, but fun journey and I enjoyed playing the game. I hope you enjoyed reading about it. Up next is Super Paper Mario, to finish off the Summer of Paper Mario.

Tuesday, July 15, 2014

Paper Mario: The Thousand-Year Door -- Interlude After Chapter 5 -- Part 2

On the shores of Keelhaul Key, Cortez says Mario distinguished himself in battle, making him worthy to use his ship anytime. The Toads are looking forward to returning to Rogueport, which is all the treasure they need. Frankie and Francesca will stay behind, as they like the place. Frankie says to give their regards to Don Pianta. Patch and some of the other sailors decide to stay behind as well, as Keelhaul Key will be a nice place without the ghosts. Mario's ally says they'll be fine.

Flavio's diary reads that the adventure came to an exciting end. They enjoyed smooth sailing and he's satisfied, even though he didn't find treasure. He found something more precious.

When they arrive in Rogueport, Flavio says they returned solely due to his courageous efforts. The Toads agree, but leave. Flavio tells Mario he may surpass the great and fabulous Flavio in greatness and fabulousness. Cortez says he'll take Mario to Keelhaul Key anytime. Flavio curtly tells Cortez that his time in the spotlight is over.

Walk off the dock and Peach's email arrives. She says she's cooperating with an odd computer named TEC and she obtained some X-Naut data. She trusts TEC, which is analyzing the data currently. She'll provide details when she gets them.

At the dock is Luigi, accompanied by a green Dayzee. He says he went to Jazzafrazz Town, which was filled with glitz and glamour. It's a lively place with tons of Dayzees that are always smiling. He met a hip one named Hayzee, a producer looking for actors to go onstage with him. Luigi declined, but Hayzee said he could win the compass piece he needed in the Drama Slam. The Dramalama Plaque might be a compass piece. Luigi rehearsed with Hayzee's troupe and they hit the stage with their musical, "The Mystery of the Fiery Hat of Social Awareness." It had a great script, but Luigi was sadly cast in the role of grass by the side of the road. He was sprawled out on stage and remained silent throughout the musical. He was cast because he was wearing the color green. Fortunately, the musical was the talk of Jazzafrazz Town and won the Drama Slam. Luigi got the compass piece from the Dramalama Plaque, but he wasn't very happy. The huge after-party bummed him out, so he snuck out back, where he was swarmed by his fans, fans of grass. He was ecstatic. His compass pointed north to the Rapturous Ruins in Grimble Forest. He heard the voice of Princess Éclair again. He says he would be grass for her. He'll find her and stand by her side, and be her Luigi. Hayzee is standing next to him. He says Luigi is one of the finest actors he's seen, and, after Luigi's adventure, they're going on tour to appear on stages everywhere. Hayzee will be known as "The Red Miracle" and Luigi will reprise his role as grass. It seems for once Luigi was telling the truth and someone's sticking by him for positive reasons.

Now that Mario has the ability to turn into a boat, he can go a few more places in Rogueport. Use the boat panel near Luigi and sail to the left. You'll find what looks like somebody's house on the other side of the wall. There's a chest with the HP Drain badge and a Star Piece behind a barrel. Go on the east side of town and flip sideways to go between the Trouble Center and Bobbery's house. Use the boat panel and sail back to the other side to find a chest with the Double Dip badge. Go to the west side of town and have Bobbery blow up the wall to the left of the shop. There is a Shine Sprite back here.

Go back to Hooktail Castle and go to the room where the Black Key was. In the room, on the right wall, is a crack. Have Bobbery blow it up and walk east to a room with a blue switch. Hit it to reveal a chest with the Up Arrow. Return to Rogueport and talk to Merlon, who's outside his house. He saw a sign for Mario when he was consulting his charts. It says in the house of the flying dragon, beyond the reversible stair, near the empty black chest lies a clue to help allies learn. Merlon says Mario must figure it out. Go inside and give him the Up Arrow. Merlon goes up into his attic, a crash is heard, and the Ultra Stone drops down. He picked it up at a flea market years ago and forgot it was there. He can now power up allies even more. He makes the Ultra Stone his crystal ball. There were many Shine Sprites on Keelhaul Key, so we can get Bobbery, Goombella, and Ms. Mowz to Super Rank. There may be enough to make one partner reach Ultra Rank. I chose Flurrie.

There are a couple new troubles at the Trouble Center.

Eve wants to tell someone something. She will meet you in her house in Twilight Town. She lives on the east side, in the left house. She has three children. She wants Mario to help her meet her former love, Podley. They both had a dream to be stars of the musical stage. They lived in a cramped apartment, poor, but happy. She got a role in a Broadshroom play as the leading lady, but Podley left her, leaving a note that said he's only dim her bright future. She wanted to be with him, not a lone star. Success meant nothing to her without him. She left the production during rehearsal and forgot both Podley and her dreams. She got married and now lives as a housewife with three beautiful children. Her happiness is complete and she forgot those days, but she heard a rumor that he was running a Chuckola Soda shop in Rogueport. Eve wants Mario to tell Podley she hasn't forgotten him. She tells Mario her stage name of Purehearted Eve. Go to the inn in Rogueport and talk to Podley. He is startled, but says he doesn't know her. He says to tell her to live in the moment. Go back to Twilight Town to report back. You can either tell her the truth or make something up. Either way, she'll give you a Meteor Meal as a reward.

Goom Goom needs a girlfriend. He's located in the storeroom in Keelhaul Key, the one with all the barrels. He says he feels lonely with no one to date on the island. He wants Mario to introduce him to a nice, petite, younger, pretty, but not drop-dead gorgeous Goomba. Bring out Goombella and he says he likes her. He confesses his love for her and asks if she believes in love at first sight. He gives her a Couple's Cake. Goombella thinks the situation is awkward and says she's dating Mario. Goom Goom's had enough and leaves. Goombella thinks Mario should keep the Couple's Cake as a reward. Return to Rogueport and head for the Thousand-Year Door.

Friday, June 13, 2014

Paper Mario: The Thousand-Year Door -- Prologue: A Rogue's Welcome -- Part 2

The pipe near Professor Frankly's place takes to the ruins of the underground city. Walk to the right and you'll encounter a Goomba, a Paragoomba, and a Spiky Goomba. You'll have to battle all three of them. All of them have 2 HP. The Goomba has 1 attack power, and the Spiky Goomba and Paragoomba have 2 attack power. If you want to change attack order, press (Y). After you defeat them, they run off. Frankly explains how to get the First Strike in the field to get an advantage in battle. Jump on an enemy or hit them with your hammer, then initiate the Action Command once the battle starts. Enemies can also get the First Strike, but you can guard against it. Go up the stairs, walk towards the back, and take the moving platform to the left to a pipe. Go through it.

Go down the stairs. Hit the item blocks on the ground for a Mushroom and a Fire Flower. Hit the yellow blocks in the area to reveal a pipe. Go through it and you'll see a small creature go through a crack. You'll find Spinias in this area. They have 3 HP and 1 attack power. They attack quickly, so guarding can be a little difficult. Walk to the right and you'll see the wall peeling off slightly. Hit the switch to reveal some stairs. Go through the door on the back wall. There's a black chest in the room. Check it out and it talks. It says that if Mario can hear it, he must be a hero of legend. An evil spirit cast a curse, locking it in the box. All this time, whoever is inside has been waiting for a hero. Frankly doesn't trust the chest and says not to mention the Crystal Stars. The chest says that to find the Crystal Stars, you'll need its help. Mario needs to look for a Black Key to let it out. Leave through the door, then drop down to the left to find the Black Key. Unlock the chest and whoever's inside is happy, but not thankful. It calls them fools and won't help them. Instead, it decides to spread some of the suffering it endured while trapped in the chest and curses Mario. If (Y) is pressed on certain airplane panels, Mario will fold up into one. Tilt left and right on the Control Stick to control your altitude. With skill, Mario can fly long distances. Press (B) to return to normal. Go outside and you'll find one such airplane panel. Give it a try and fly west. Go through the door.

In this chamber is a giant, ornate door. This is the Thousand-Year Door. Frankly can't believe that it's real. Stand on the pedestal before it and rings of light appear. The map glows and rises. The map changes, as it is now marked with a castle that wasn't there before and a Crystal Star. Mario learns a new move called Sweet Treat. Each Crystal Star will give Mario a Special Move. The three of them return to Professor Frankly's place.

He explains how to use Special Moves and Star Power. There's a Star Power gauge that shows how much star power Mario has. Sweet Treat involves tilting the Control Stick left while a crosshair moves automatically. Aim for the hearts and flowers and avoid the Poison Mushrooms, which will temporarily stun you. Use this to restore HP for both Mario and his party member and FP. There's an audience for all battles. They'll help restore Star Power. If you appeal to the crowd, they'll give Mario more Star Power. Another way to get more Star Power is to use Stylish Moves. They're part of everyone's moves. Press (A) at certain points and Mario and his party will do extra moves for style. For example, during Mario's hammer attack, press (A) after the hammer hits the enemy and Mario backflips. Press (A) again when he lands for another Stylish Move. For his jump, press (A) at the top of each jump. For Goombella, when she uses Tattle, press (A) again after lining up the cursor and pressing (A). For Headbonk, press (A) just as she's about to lift off the ground and she'll flip. Each time you successfully complete an Action Command, a panel will appear in the upper right corner. If the two panels match, on the next successful Action Command, a third panel will cycle through like a slot machine. Match up all the icons for BINGO! The audience will increase in size, allowing you to get more Star Power and something special will happen depending on the panel type. Hearts will fully restore HP; Flowers, FP; Stars, Star Power; and Shine Sprites, all of the above. Match three Poison Mushrooms and all of the above will be halved. Don't try to match them. Sometimes, audience members will try to throw things at Mario. The (X) button will appear below Mario, and, if pressed, Mario will knock that audience member out. In the example someone will try to throw a hammer. Sometimes, audience members will throw helpful things like coins, so leave them alone.

Frankly takes a look at the map and says that the Crystal Star is located in Petal Meadows, which is east of Rogueport. He's always been a little suspicious of the place. Mario has to go by pipe to get there. The pipe is located under Rogueport. He also mentions speaking with Peach while she was in town. She asked about the treasure the map leads to and he thinks she may have gone to Petal Meadows to look for it. Goombella says that another suspicious groups was asking about the treasure, but Peach is not involved with them. While Mario catches up to her, Frankly will stay here. He gives Mario the Power Smash badge to give him an edge in battle and instructs on how to equip it. This is one of the attacks that uses FP. 

Go outside and you'll see a Robbo named Gus. He's collecting tolls to go to the east side of Rogueport. If you're gutsy, you can try to beat him now. He has 20 HP and 3 attack power. Don't jump on him due to his spear. If you try to battle him now, be sure to have a Mushroom on hand. The set of the battle may fall on everyone, so be sure to guard. He'll give 22 SP. He comments that dumb video game heroes always pull this stuff and think that violence solves everything. He runs off. Right now, there's nothing to do on the east side. Heal, then go through the pipe to the underground ruins.

To the right is an airplane panel. Fly to the right and go through the door. There's water here and a tentacle sticking out of the water. Hit it and someone says that hurt. It's Blooper, saying Mario has some serious moxie hitting its tentacle like that. It has 12 HP and 1 attack power. It will attack with its tentacles and ink. Hit the tentacles to make Blooper fall down so you can attack it. Each tentacle has 3 HP. Defeat it for 20 SP. Blooper flies up and leaves, and moving platforms appear in the water. Use them to cross the water to a gray pipe. Go through it to start the chapter.

Thursday, June 12, 2014

Paper Mario: The Thousand-Year Door -- Prologue: A Rogue's Welcome -- Part 1

Mario is on a boat bound for Rogueport at the request of Princess Peach. He's sleeping, until a sailor wakes him up. He can see Rogueport through the porthole. The sailor tries to discourage Mario from disembarking here, with many sordid tales, but Mario says that Peach is waiting for him. The sailor tells him to be careful and lets him off the boat. There's a Save Block here. Walk away from the docks and someone says to get away. It's a Goomba with a ponytail, wearing a pith helmet. She's running away from some guys with Xs on their clothing. They say she's been asking around about Crystal Stars and they want to know what she's found out. She refuses to talk to them. They decide to take her back to their fortress. Walk on over to them and she'll hide behind Mario. One of the guys asks if Mario is trying to screw up Lord Crump's plans. Mario's confused. The leader of the group says he'll give Mario a taste of the CRUMP-A-BOMB.

A battle starts. The Goomba says to jump on Lord Crump and use his hammer. Press (A) just before Lord Crump lands an attack to guard. The battle will last a couple of rounds before he is defeated and Mario gets 9 Star Points (SP). She explains that he'll level up when he gets 100 of them. Lord Crump concedes that Mario got in a few good hits, but now it's GO TIME! More guys rush in and flood the area. The Goomba ducks out and Mario follows here. Sneak away up the stairs towards Rogueport's main square. Lord Crump eventually notices that the two are gone and he and the guys bolt.

The Goomba thanks Mario with a kiss. Her name is Goombella, a student at the University of Goom. She recognizes him. She hates it in Rogueport as it's filled with freaks and weirdos. She wouldn't come here except for a legendary treasure. Mario's looking for a legendary treasure as well, and shows her the map. Toadsworth appears. He doesn't like it here, either. He asks what Mario's doing here and he explains that Peach sent for him. He also doesn't know where she is. Toadsworth doesn't know, either, saying he stopped watching her for a moment and she vanished. He's considering the possibility that she may never return and is fraught with worry. Fortunately, things will be better now that Mario is here, because he can look for her. All the while, a couple of Piantas beat up a couple of Robbos, guys with spears, in the background, for their boss. Toadsworth leaves the task to Mario and will be staying in the Inn in the meanwhile. Inns are good places to heal and Rogueport's a pretty rough town.

Goombella says she's looking for a professor of hers that's here researching the treasure. She suggests showing him the map, which may help them find Peach. She joins Mario's party. Press (X) to user her Tattle ability to learn about people, places, and objects. She'll sometimes give you hints. If you're near a person or object, she'll talk about them, otherwise, she'll talk about where you are. She can also use this ability in battle to look up enemy HP and weaknesses. She can attack with her Headbonk ability. She doesn't know where her professor is, but knows his name (Professor Frankly) and what he looks like. Try to walk to the west side of town and a Toad will tell them to halt. She dropped a contact lens after being bumped into. Move in any way and Mario will break it. She freaks out and demands Mario compensate her for it. Mario refuses and she decides to block the gate to the west side of Rogueport until he gives her a new contact lens. Go into the nearby shop and talk to the shopkeeper. They don't have contact lenses in stock and will have to special-order one. This could take a while. While in the shop, the shopkeeper can explain Shop Pints to you. Each purchase is worth one point and you can get prizes once enough points accumulate. Some of the prizes are rare.

Go east and a Bandit will rush past Mario. Gombella informs him that he just stole half Mario's coins. Go back to the town square and head north. Walk to the left and go through the door to find the Bandit. Talk to it to get your coins back and it will explain that even innocent-looking people here are thieves. Go back east and go next door to the building with the Shine Sprite on it. This is Professor Frankly's place. He recognizes her face, but Goombella's name temporarily escapes him. He comes up with the names Goombriel and Elizagoom before remembering her name. She was in his archaeology class last year and was an exceptional student. Unfortunately, he doesn't recognize Mario. Goombella asks about the legendary treasure under Rogueport, but Frankly says that it's little more than a fairy tale. Goombella believes it exists, as fairy tales are based off some truth. Frankly agrees to help them. His resources says it's a vast treasure hoard, a magical item, a monster, or an empty chest. He is sure that you need the Crystal Stars to find it. They must be taken to the Thousand-Year Door. Hold the Magical Map aloft before the entrance to the door as the stars light the way to the stones of yesterday. The Crystal Stars will reveal the location of the others. Frankly knows the door's under Rogueport, but the map was lost. Goombella reveals that Mario has the map, which means they can find the Crystal Stars.

Frankly leaves with them and removes the gate in front of the pipe. He says that there are hoodlums in the ruins of the underground city, so they must learn to guard. He teaches Mario and Goombella about Action Commands and the two types of guarding. There's the normal guard, with (A) to reduce damage taken, and the Superguard, a counter that prevents you from taking damage and also damages the enemy. Superguarding is harder to do and involves the (B) button. Practice as much as you need, then take the pipe to the underground ruins.