Showing posts with label Luvbi. Show all posts
Showing posts with label Luvbi. Show all posts

Wednesday, September 10, 2014

Super Paper Mario -- Chapter 7-4: A Bone-Chilling Tale

White clouds as far as the eye could see... Mario and Co. had climbed through clouds and finally reached The Overthere. "Odd. No party springeth forth to welcome us," wondered Luvbi aloud. "It mattereth not. Father's shrine is just ahead, so we can walk there with ease." But they would not arrive the shrine as easily as Luvbi predicted. Why not? Because something unexpected and dramatic was about to happen...

In Overthere Sector 1, Luvbi says the heroes will soon meet her father, Grambi, so they should be on their best behavior. She also mentions that Queen Jaydes is her mother. Luvbi fell ill once and Grambi never left her bedside. Her parents are annoyingly overprotective and she thinks it's her own fault for being so cute, so they can't help it.

Cross the gap in the clouds to the pavilion and ride the cloud up so you can jump to the right. Go through the door to Sector 2 on the far right and someone calls for help. Some Skellobits have trapped a Nimbi. Defeat the Skellobits and the heroes will have the Nimbi's gratitude. Luvbi asks what happened and he explains that fell beasts have been flooding into The Overthere. They seek the Pure Heart for their foul plan. Luvbi says Grambi knows the location of the Pure Heart, which means he's in danger. The Nimbi gives them a Door Key. There are Pal Pills in the high item block on the right. At the end, flip to reveal that the last pillar is a pipe. It leads to a room with a Gigabyte. Defeat it for a chest with Cooking Disk PU. Climb up and you'll find more item blocks with a Super Shroom and a Ghoul Shroom. Climb up and to the left to find a frozen Nimbi. Use Bowser to thaw him out. He says he's been brought back to life, but wonders why he is here. He has amnesia. Leave the area.

Back in Sector 1, walk to the left to find some item blocks forming stairs. At the top is a pavilion with a locked door. Unlock it to reach Sector 3. There's a Save Block near the pavilion. Float to the right to find another frozen Nimbi. Thaw him and he reveals that he is Novbi and his girl is Fallbi. For saving his life, Novbi decides to do the heroes a favor. Fallbi suggests moving the "Thou-knowest-what" and Novbi flies to the left. You'll find him under the pavilion. He reveals that the pavilion is really The Overator, which works like an elevator. Go up and you'll find more frozen Nimbis and a door that leads to Sector 4.

In Sector 4, you'll find a large pavilion with many frozen Nimbis. The last Nimbi is Whibbi, who thanks them and calls them super. Luvbi asks about Grambi. Whibbi couldn't stop the Skellobits from entering Grambi's shrine and they destroyed the bridge leading to it. Bowser suggests rebuilding the bridge. Whibbi says they must find Rebbi, Blubi, and Yebbi and get their three orbs so they can rebuild the bridge. He gives them a Door Key. If you need to do a little shopping, there's an Itty Bits shop on the roof.

Go back to Sector 2 and talk to the Nimbi with amnesia. He remembers he is Blubi. Luvbi calls him "Dumbi" for taking so long to remember. She asks for the Blue Orb and he gives it to her. Go back to Sector 3 and go unlock the door to reach Sector 5.  Go to the left and climb up to reach a door to Sector 6. There's a Mushroom in an item block. Flip to find a path and you'll find an item block with a Mega Star. If you use Luigi, he'll be 8-bit Fire Luigi, but won't be able to throw fireballs. Go through the area to defeat the Skellobits. When you return to normal, flip to reveal another path. Go right to find a restroom. Knock on the door and someone asks if the beasts are gone. They then asks who knocked. Answer "A Monster" and they'll claim that whoever knocked is lying, as no monster would admit to being a monster. They then realize that the person knocking isn't a monster and come out of the restroom. It's Yebbi. Luvbi orders him to give them the Yellow Orb or she'll tell everyone how long he hid in there.

Return to Sector 5. Hit the red switch on the pavilion to make it move to the right (hitting it again will make it go to the left). There's a pavilion on solid ground with a Shooting Star on the roof. The door on the pavilion leads to Sector 8, where you'll find a Slow Flower in an item block and Boomerang Bros. There are several arches in the area. Over one is an item block containing a Happy Flower over a brick block. On the far right is the Nimbi called Maybi. He won't respond and he's probably faking it. Leave him be and return to Sector 5. Flip to find a door behind the pavilion. This leads to Sector 7. Drop down and you'll find a large chest. Open it an a Nimbi appears, having executed his escape attempt. The chest contains a most valuable treasure- him. Luvbi asks why he's in there while The Overthere was being overrun with beasts. The Nimbi admits to getting stuck during his escape act, so he's been hiding. He gives them an Ultra Shroom Shake as proof of his generosity. Go back up and float to the right. You'll find Rebbi attacking some Skellobits. The heroes walk in and he's thankful for reinforcements, as his strength is giving out. Defeat the Skellobits and Rebbi says he owes them. He gives them the Red Orb, saying that it is not given lightly.

With all three orbs, return to Sector 4, where Whibbi is. Walk to the right to find a pedestal. Place all three orbs in the pedestal and the clouds shake. The pixelated rainbow bridge falls into place. Whibbi tells them to save Grambi. Head over the bridge to the shrine. Go through the door and a Skellobit tells the heroes to hold it. It wonders how they got in after they destroyed the bridge. Luvbi asks how Grambi is, threatening to end all that is the Skellobit if he's hurt. The Skellobit calls her a brat and tells his allies to fall in. Lots of Skellobits appear. Rebbi appears, saying his strength has returned. He calls in the Nimbi Brigade and the two armies battle in the air. There are some Skellobits on the ground that the heroes have to get past. Flip behind the stairs to the shrine to find a chest with a Spiky Skellobit card. Go up the stairs, heal with the Ultra Shroom in the item block and save.

Go through the door. Luvbi freaks out, seeing Grambi stooped over, thinking he's hurt. Grambi says Luvbi shouldn't have come and tells her to flee. Someone says that this is a touching scene. It's a mechanical beast, the boss of all the crazy guys who escaped The Underwhere, according to Luigi. He is Bonechill, an evil celebrity in The Underwhere. Luvbi says that Grambi will never give him the Pure Heart, so he should give up. Bonechill calls her an ignorant child, amused that she doesn't know anything. He reveals that the Pure Heart is her. The Pure Heart was hidden to keep out of the hands of evil types. Grambi transformed it into a Nimbi that he called his own daughter. He asks her if she really thinks Grambi pays her any attention out of love. Bonechill says Grambi can weigh the sins of others, but not his own. Tippi tells Luvbi to get Grambi to safety and the two leave the shrine. Bonechill thanks the heroes for delivering the Pure Heart. Once he defeats them, he'll be invincible. He says to consider it an honor to have their game ended by his talons.

Bonechill has 80 HP and 4 attack. He has ice breath and summons and spews icicles. Only his head should be attacked, by either Super Jumping or throwing icicles with Thoreau. Super Jumping is the best way so you can repeatedly stomp him and rack up stylish combos. Once you win, he calls his defeat impossible. He asks how the heroes could destroy the master of cold dark. He then falls apart.

Grambi and Luvbi return. Grambi says they've saved the realm. Luvbi asks if what Bonechill said was a lie. Queen Jaydes appears, saying she came when she didn't receive word of Luvbi's safe arrival. Luvbi asks them if they are her parents. Queen Jaydes pauses, but confirms that Luvbi isn't their child. She explains the Pure Heart was always in danger of falling into the wrong hands, so they transformed it into a shape none would suspect. There's a flash of light and the Pure Heart appears from Luvbi for an instant. Grambi says that Luvbi is unstable and the Pure Heart struggles against the Luvbi identity. It seeks to return to its true form and senses someone near worthy of possessing it. Luvbi starts to consider that she is meant to be with Mario and that he may be her prince. She thinks the idea stinks and that Mario is completely wrong for her. She says she'll return to her true form and go with Mario. Grambi says if she does, Luvbi will no longer exist. Luvbi says she remembers being the Pure Heart and all worlds will end if she does not go with him. She wonders why she bothers to explain herself as Grambi and Queen Jaydes are not her parents. She gets angry with them, asking how many times they scolded her when they knew she wasn't long for this world. She suffered an angry fake father and a nagging fake mother who should have let her have fun. She asks how they plan to make up for the fact that she didn't have a life. Grambi says not to talk to her mother that way and thinks her sass will end when she changes forms. Luvbi says she'll change forms regardless, as it will be a relief. Grambi calls her an ungrateful brat and reminds her that he lingered by her bedside when she was ill. Luvbi scoffs at his lingering and asks for the present back that she bought with her allowance. Grambi asks who gave her that allowance and reminds her that she lied about buying schoolbooks to get it. Luvbi asks how he dares lecture her on lying and asks why he thinks she lied. She thought they would be happy. She hates them and they are not her real parents.

Queen Jaydes says that's enough. She says the reason Luvbi was created is true, but they came to love her as their true daughter. They wanted to be with her for all time and to protect her. She became a part of them. Queen Jaydes thinks that perhaps they were wrong to create her and apologizes if they only caused her pain. Luvbi says not to apologize and thanks them. The Pure Heart wants to assume its original form. She asks Tippi to take care of the real her and save the world as her final wish. It would be unkind of Tippi if she didn't. Tippi understands. Luvbi bids farewell to her parents and apologizes for lying, saying she really loves them both. She slowly transforms into the Pure Heart. Grambi asks the prophesied heroes to take his dear daughter, the Pure Heart and swear to prevail. He wants no one to feel this sadness. The heroes take the Pure Heart and the Pixls dance.

End Of Chapter
"Heroes... My daughter wanted thee to save all worlds. 'Twas her final wish." Grambi spoke slowly through his tears as the brave Nimbis cleaned up The Overthere. Draped in sadness, Queen Jaydes walked slowly to her palace in The Underwhere. Mario, his friends, and the eighth Pure Heart were all that remained... This Pure heart came at a high price. Let us hope it was all worthwhile.

Monday, September 8, 2014

Super Paper Mario -- Chapter 7-3: The Forbidden Apple

Our heroes had found their way out of the dark and confusion of The Underwhere. Mario and friends now saw the sun shining brightly against a beautiful blue sky. This was the sky paradise Grambi called home, a place of joy called The Overthere. Somewhere above the never-ending layers of clouds waited Grambi himself. Mario and his friends began to make their way up that fluffy road to above...

The heroes have reached the bottom of the Overthere Stair. Luvbi is happy to see blue skies again, even though The Void is here, too. She says they have to keep climbing to reach The Overthere. Tippi says they haven't found Peach yet. Luvbi asks if Peach is Mario's lady friend. Peach isn't his girlfriend, so Luvbi thinks it's a one-sided crush. She goes on ahead, saying if the heroes climb too slowly, the sun will set.

On some of the larger clouds, you'll find numbers of the steps, so I'll be referring to them. Each set of 10 steps forms a stair. At the top is a door leading to the next stair. You'll find Parabuzzies here. In the item blocks, you'll find a Super Shroom. Take the yellow platform up and you'll encounter an Ice Cherbil. If you find that you're stuck trying to go up, flip to check your surroundings, Super Jump, or look for a yellow platform. Flip and you'll find some flip blocks. On stair 15, you'll find a large Jump-Over Cloud. They're very bouncy, so treat them like springs. They'll launch you up several steps. On Stair 17, you'll find a Slow Flower in an item block. On Stair 19 is another Jump-Over Cloud. On Stair 20 is the door to Stair 2.

On Stair 21, hit the item blocks for a fast flower and some Zombie Shrooms so you can rack up points and coins quickly. Go up a few clouds to reach a Save Block. There's a Jump-Over Cloud on Stair 23 and 24, which is a little below Stair 23. Flip to find coins on Stair 24. On Stair 25 are a couple of Rawbuses and a chest with a Rawbus card. On Stair 28, you'll find Ruff Puffs, who'll shoot a ball of electricity at you.

There's a Jump-Over Cloud on Stair 31. On Stair 33 is a door which leads to a tree bearing Blue Apples. They'll heal 5 HP. Use Thudley to knock them from the tree. You'll find a chest with a Ruff Puff card on Stair 34. On the left side, on Stair 37, flip to find some item blocks that allow you to cross to the right side.

On the right side, near Stairs 41 and 42, you'll find some blocks. There are flipping Spinies here, thrown by flipping Lakitus. You'll find a Jump-Over Cloud between Stairs 44 and 45. On 46, you'll find a door leading to Red Apples and a Happy Flower. Be sure to hold onto at least one Red Apple. Drop down to 43 to find a door and a Save Block. The door leads to a tree, with Peach sleeping underneath it. The bros and Bowser try to wake her up, to no avail. Tippi mentions that Peach can really sleep. Luvbi flies in and notices that Peach ate the golden fruit. There are many magical trees in The Overthere, whose fruits have many effects. The Golden Apple makes people so satisfied that they'll sleep for 100 years. Bowser's not that patient. Luvbi mentions a tree that grows taboo fruit that would wake anyone. She then starts pouting that everyone holds Peach in such high regard, so she decides not to help, but go sulk instead. At this point, you can leave, or try giving Peach some apples that you've collected. The Red Apple will make her grow much taller, wake up, freak out, then return to normal size and fall back asleep. The Blue Apple will make her shrink, then return to normal size without waking her up.

Return to the Overthere Stair. Go onto the left side and take two yellow platforms up (they'll move right next to each other). You'll find a chest with a Shroom Shake. On Stair 48, you'll find a Jump-Over Cloud. To the left, you'll find a sign. Flip in front of it to find a door leading to the tree with Yellow Apples. If given to Peach, she'll wake up, grow a mustache, freak out, ask for some lip wax, then fall asleep. The mustache will disappear.

On Stair 51, go through the door on the left and flip to find the tree with Pink Apples. They will make Peach turn into a Peachy Peach, then return to normal. On Stair 52 is a coin block cleverly disguised as a brick block and a Mushroom in an item block. Take the yellow platform up to Stair 53 and flip to find a door leading to the tree of Black Apples. Give it to Peach and she wakes up, calling it gross. She asks what they gave her to eat. Luigi is happy that it worked. Peach is excited that Luigi is safe. Bowser says her concerned husband is here. Peach ignores that and asks where they are, as she can't remember. Tippi explains that Dimentio's attack sent her to The Overthere. Luvbi asks if she's awake. Luvbi says she's taking these travelers to the Overthere. Peach is pleased to make Luvbi's acquaintance, but Luvbi isn't so pleased, telling the princess of silly peaches to not dawdle. Luvbi leaves to climb ahead. Peach wonders if she said something rude. Tippi says not to worry about it. Peach apologizes for causing the other heroes trouble, but she's happy to see them. Now that Peach has rejoined the party, platforming will be easier.

Back on Stair 52 is a door. Go through it and bars appear on the door. Skellobits are in the area. They're creatures from The Underwhere who carry spears. Defeat them all to go back through the door. On Stair 53 is a Jump-Over Cloud. On Stair 54, climb up the blocks, then float to the other side. On Stair 55, you'll find one of many Jump-Over Clouds in the area that lead to Stair 6.

On Stair 61, you'll find a Flip Cursya, which will flip the directions on the D-Pad. Leave it alone or use Piccolo to remove the curse. To the left, a yellow platform will appear between two brick blocks. Transfer to another yellow platform and you'll see arches in the sky. Stand on them and flip for item blocks. On Stair 62 is a brick block that's actually a coin block. On Stair 63 is a Jump-Over Cloud. There are coins on Stair 65 and a Slow Cursya on Stair 68. The chest near it has a Long-Last Shake. Take the yellow platform to a series of narrow pillars. Use Peach to cross them. There's chest with a Thunder Rage on Stair 69.

On Stair 71, flip near the item blocks to find more item blocks. One has a Super Shroom. There's also a Jump-Over Cloud. There's another on Stair 72. Near Stair 73 are some pillars. Near Stair 74 is a yellow platform that leads to a chest with a Life Shroom. Go up and you'll find a pavilion and a cloud. The switch next to him makes a pipe appear. Talk to the cloud and you'll find his name is Cyrrus. He wants to be a big cloud. He heard about a guy getting bigger by eating a mushroom and wants to eat something that will make him bigger, as well. You can feed him any of the apples you have and they'll do the same things as they did to Peach. The pipe nearby will take you back to Stair 43 so you can get a Red Apple, which he needs. He grows and calls himself Super Cyrrus. He's super bouncy, to the point that he launches the heroes of the planet. They come back down and land on Stair 80. Flip under the roof of the pavilion to find some coins. Super Jump onto the pavilion to reach a chest with a gold bar. Go through the door and you'll find a sign that says, "Here Endeth Overthere Stair. The Overthere is Over There". Float across the gap to the star.

Sunday, September 7, 2014

Super Paper Mario -- Chapter 7-2: The Sealed Doors Three

"I sought a prince, but nay! What I found were ancient men of hairy cheek." "'Twas a horror, yea, and one that left my breath stricken in my throat." Luvbi kept up this refrain as she traveled with our heroes. She seemed less than happy. Still, she DID have a lot of energy... "Hasten thy chubby legs! Times waits not for those who slack!" Luigi, on the other hand, was elated that he and his brother were finally reunited. But Peach and Bowser were still nowhere to be found... Were they safe? ... So thought our heroes as they made their way slowly to Underwhere Road.

Luvbi announces that they have reached Underwhere Road, the way out of The Underwhere. Tippi asks if they keep going upward, they'll eventually reach The Overthere. Luvbi says that is obvious. Her heart weeps to return to The Overthere without meeting her true love. She then asks Tippi if she believes in soul mates. Tippi stammers, but doesn't really answer. Luvbi marks her as "undecided" or "unrequited". Tippi stammers some more, but Luvbi says she was only tweaking Luvbi's chain. Luvbi decides to go on ahead, challenging them to catch her if they can. Tippi calls her an entirely unstable walking mood swing.

Go through the door and you'll enter a dark area. Move carefully as you'll be doing some vertical platforming. Luvbi will always be just ahead of you, so follow her. In the darkness, you may encounter Underhands, so be careful. There are a couple of flipping platforms in the area, as well as some Dark Boos, who can flip. About halfway up, drop down to the right to find a chest with a Dark Boo card. On the way, you'll find item blocks with some Mushrooms. At the top is a door that's sealed shut. Use Tippi's power on it and it starts talking. It notes that travelers have come. He informs the heroes that Queen Jaydes demands that he guard the door, as there are many monsters prowling about. He is Dorguy the First and, as a routine check, will ask some questions to determine if they are trustworthy. If all questions are answered correctly, he'll let them through. These are story problems, but you can largely ignore the story.
1. Who is the most powerful person in The Underwhere? Queen Jaydes
2. What is my name? Dorguy the First
3. How many times did I just say the word "apple"? 6 times
After answering the questions correctly, he lets them through.

The door leads to a room with two locked doors and a Save Block. The ground is shaking. When you have a decent amount of health, talk to the D-Men guarding one of the doors. They say they're busy. Tippi explains that they must reach The Overthere, but don't know the way. The D-Men say the left door will lead them to The Overthere, but they can't open it for them as they've trapped a raging beast, who escaped its prison, behind the door they're guarding. They've locked both doors down for security. Someone must subdue the beast, and if the heroes do it, they'll unlock the door. Agree and the D-Men say they were only joking, but ask if the bros are nuts when they realize they've agreed. They agree to let them through the door, saying they'll mail the hero's mustache to their next of kin. The predict that the hero's game is about to end and unlock the door.

Go through the door and you'll hear a familiar roar. The torches light up, revealing Bowser wondering where he is, why jerks in shades keep jumping him, and why it's so dark. He complains that Peach isn't here and he's hungry. He wonders what he did to deserve this. He notices that the bros are in the room and asks where everyone else is, including Peach. Tippi explains they don't know and they're looking for her. Bowser definitely doesn't like the fact that Peach isn't here and thinks the bros want to break them up. Tippi denies it, but Bowser decides to stomp the truth out of them. Bowser has 80 HP, 8 attack, and 2 defense. He'll charge at the bros or breathe fire. Don't stomp him without Carrie due to the spikes. Keep attacking and you'll eventually win. Bowser asks why he always loses and what's wrong with him. He says he always gets back up every time, as many times as it takes to send the bros to The Underwhere. Luigi says they're already there. Bowser asks if he looks like a guy who's game is over. Tippi explains that Dimentio's attack sent them here and that she and Merlon didn't know about any of them. Bowser finally realizes that Peach is really lost somewhere and asks why they didn't say so. They could've been searching for her this entire time. He rejoins the party.

The heroes leave the room and the D-Men note that their games aren't over, so they think the heroes ran away from the fight. They're shocked to learn that the beast has been defeated. They thank them, calling the heroes "prime go-getters". They give the heroes the Door Key and the other D-Men leave to take care of other things. The remaining D-Man says to have someone light the torches with fire, but the torches will go out eventually.

Unlock the door and have Bowser out, using Carrie's power to move faster. Use his fire breath to light the torches. The Underhands disappear in the light. This area contains a lot of vertical platforming in a narrow space, so if you fall, you may lose a lot of progress. There are Dry Bones and Dark Boos here to help you to that end. Be sure to light every torch in the vertical area, as they are few and far between. About halfway up, drop down to the right to find a pipe. You'll find many coins in the room, but they'll quickly disappear. Return to the dark room and you'll find a door at the top. Use Tippi's power on it to get Dorguy the Second to talk to you. He'll display colorful shapes on a screen and ask questions about what appears, but he won't tell you if you got a question correct.
1. How many red objects were there? 3
2. How many triangles were there? 2
3. What color were the moving objects? Blue
4. Off the top of your head, what number question is this? 4
5. What shape was the most plentiful? Triangles
Once you answer all the questions, he'll say the heroes have very young brain ages, so they must be good people.

Go through the door to find a locked door and a pink door. The pink door leads to the room of the three women. They each have a favor to ask. The only one you need to do is the pink one's, Hagra's. She'll ask you to get a book she lent a D-Man and she'll warp you to his location. Talk to him to get the Diet Book back. You'll still have to climb your way back up to return it to her. She'll give you the Door Key as a reward. The blue one, Hagnes, will ask you to listen to her story of how she romantically pursued Grambi, but lost to another. The green one, Hagitha, will sent you to a D-Man to check a TV recording. Tell him the correct show and climb back up. She rewards you with information on how to deal with an Underwhere beast called the Underchomp. If it's favorite music is played, it will fall asleep.

Unlock the door and you'll find some rocks and a set of ascending stairs. Light the torches so you can see, then use Mario to climb the stairs, so he can flip to avoid the Spiny Tromps rolling down. Super Jump to reach the door at the top. Dorguy the Third is here and he asks if he can get a little Underchomp. He can and it appears, a set of three Chomps, each a primary color. If the heroes are worthy, they should be able to beat it. Things turn into an Earthbound-style battle. Use Piccolo to put each Underchomp to sleep for a few turns, then attack with Bowser for the most damage. When they wake up, use Piccolo again. You'll get 6,000 points for winning. Dorguy the Third allows them through to reach the star.

Saturday, September 6, 2014

Super Paper Mario -- Chapter 7-1: Subterranean Vacation

Dimentio's savage attack had separated Mario from his friends. He had reunited with Luigi, yes, but Peach and Bowser were still missing. Just where were those two? And what new dangers lay ahead? It was time to venture through the door opened by the seventh Pure Heart. Once again, Mario saw a nightmarish landscape beyond imagination...

Mario and Luigi find themselves back in The Underwhere. Tippi wonders what sort of world this dark place is. Luigi mentions that they just came from here. Tippi wonders why the Pure Heart led them here. If you talk to the first Shayde, it'll think it's funny that the heroes say this is their second time here. Go through the door, go over the pipes with Luigi, then cross the River Twygz with Carrie.

Queen Jaydes asks why they return. Tippi introduces herself and explains that they're here this time to find the Pure Heart. Queen Jaydes is shocked, then thinks they may be the heroes of the Light Prognosticus. Tippi asks if she has the Pure Heart. Queen Jaydes says the Pure Heart's location is of the utmost secrecy and she can't tell them. They must speak to Grambi, king of The Overthere. Luvbi appears, saying she's packed her things and is ready to return to The Overthere. She notices the bros have returned and asks if their games truly ended. Queen Jaydes asks the bros to take Luvbi back to The Overthere. Tippi asks why they'd need to and Queen Jaydes explains that a monster was once held underneath here and a recent earthquake freed it, so it wanders freely. She can't send her daughter alone with such a beast on the loose. If they agree to take Luvbi, she'll open the way to The Overthere and alert Grambi of their arrival and their request for the Pure Heart. She and her D-Men are too busy trying to contain the damage. A door appears and Queen Jaydes instructs them to keep heading upward and make sure Luvbi arrives safely into the care of Grambi.

Luvbi suggests that they not look at her while they climb or they may succumb to her cuteness. Tippi says the bros are not that superficial. Luvbi notes Tippi's sharp tongue and thinks she may be jealous. She asks if Tippi pines for the hairy twins and if she prefers the red one or the green one. Tippi is confused and stammers. Luvbi says Tippi is blushing and flustered, so she may have a crush on one of the bros that burns as hot as 1,000 suns. Go through the door to reach the star.

Friday, September 5, 2014

Super Paper Mario -- The Underwhere

Mario wakes up in a dark world. Someone says hi and asks if it's his first time in The Underwhere. It's a joke, as people don't arrive here twice. Mario asks what this place is and the Shayde says it's where people go when their game is over. It's also called World -1. The Shayde asks how Mario's game ended, but Mario says his game's not over. The Shayde says he's in denial and that he'll hear the truth from Queen Jaydes, the scariest person in The Underwhere, who rules over the Shaydes. None of the Pixls are with you, nor Bowser or Peach, but you still have your items. Walk to the right to find a fountain. Stand in it to fully restore your health. To the right is a Save Block and a door.

Go through the door and someone hums to themselves. It's an angel-like being, speaking in an older version of English, wondering if she'll meet her most special someone today. She believes it will be a prince of fair countenance who is pining to meet her. She commands him to fly to her. She looks at Mario and scowls, asking why he's staring at her. He didn't hear her pine for an old, mustached fatty and tells him to be gone. In the area are tall pipes and spikes. Flip to get around them, but you'll have to keep switching between the front path and the back path. At the end is a tall pipe. Flip to find a flip block so you can reach the Super Shroom Shake on top of the pipe. Go through the door.

There's a wide river and a boat. You can pay money to cross the river, the River Twygz, or just swim across. Avoid the hands in the water, which are called Underhands. They can't be defeated and will hurt you. Go through the door on the other side of the river to reach a palace. One of the Shaydes says that Mario should talk to Queen Jaydes, who knows all the bad things everyone's done in life. If a person was good, they get to go to The Overthere. If not, they'll suffer in The Underwhere. Talk to Queen Jaydes, the mistress of The Underwhere. She's the ruler of those with ended games and weighs the sins from one's time among the living. If they're light enough, one gets to experience the bliss of The Overthere. She senses a strange energy and asks if Mario brought anything strange into The Underwhere. Mario hands her the Pure Heart and she is shocked. It is badly damaged. She wonders who Mario is to have it and asks what happened. She then gets a call from Grambi, saying that Luvbi is missing. She and her D-Men are already shorthanded, so she asks Mario's help to find Luvbi, a Nimbi who vanished. Agree to help and she'll take the Pure Heart, promising to return it when he returns with Luvbi. She gives Mario a Door Key, saying a strange fellow dressed in green fell into the River Twygz, who definitely is not Luvbi. She says to check there first anyone and says the key opens the door to the underground waterways.

Drop down into the River Twygz and avoid the Underhands. Flip at the bottom to find a hole that leads to a locked door. Unlock it. Swim up and over the ledge and push a block down to the right. Drop down and throw the switch to drain the water. Go up and right to find some brick blocks. Break them, then throw the switch again to fill the area with water. Swim up and to the right. Flip to find a path out of the area. Flip to reach a block and push it down to the left. Drop down and throw the switch to drain the water. Hit the brick block for a ladder. Flip to find a path out of the area. Go through the pipe and flip for some coins. Go through the door to the right and drop down. Flip and go back to find a hidden chest with a Dry Bones card. Climb up the fountains to the right to find someone groaning. Mr. L's music starts playing. It's a man in a green cap, wondering how he ended up in this lousy place. He remembers being grabbed by Count Bleck's underlings. He wants someone to help him. Mario greets him and Luigi freaks out. He remembers his brother and missed him a lot. He asks why Mario's here, saying he doesn't know where he is. Mario explains and Luigi can't believe he's in the land of ended games. He thinks Count Bleck's baddies did him in like they did in Mario. He takes it well, saying everyone runs out of extra lives. He wonders what to do and Mario explains he's looking for Luvbi. Luigi agrees, saying he has lots of free time now that his game is over. He joins the party. Hold Down on the Control Pad, then release to do a Super Jump to reach high ledges and attack enemies. Luigi wants to jump for joy. Flip to find a Long-Last Shroom Shake in the corner, then Super Jump to reach the door.

Use the Super Jump to quickly go through the waterways, then head to the left after getting out of the River Twygz. Super Jump over the pipes until you reach the door, then Super Jump on the pipes to the left of the door, without going through it. There are Ice Piranhas here, as well as a Poison Cherbil. In the high item block, you'll find a Happy Flower. Just to the right is a tall pipe with an Ice Piranha. It leads to the background. Go through the other pipe in the background to reach a pipe in the background below. Go through the other pipe in the area and it takes you to a room with a Gigabyte, a flying skull that will only take 1 HP of damage per hit. It has 6 HP and will give you many coins when you defeat it. Defeating it will also make a chest with the Peach (3) card appear. Return to the foreground and go through the door. You'll hear the angel-like creature humming again. Flip to get past the pipes with the Ice Piranhas and talk to her. She tells her sweet prince to hasten to her. She sees the Mario bros, and calls them aging men of mustache. She asks what they want and they explain they came to find her. She refuses to consort with such hairy faces and wants only princes to approach her. She asks if they claim to be her prince, and if so, they should know her name. Tell her her name is Luvbi and she taunts them, but is shocked when they know her name. The thought of them being her prince can't be abided and she won't date a man so old and unpleasant to the eye. She decides to return to her mother.

Return to Queen Jaydes and Luvbi says the foul, hairy creatures return at last. She calls them liars as they weren't princes, but found her at the request of her mother. Queen Jaydes tells Luvbi to mind her manners and says she sent them because she wandered off without permission. She tells her to apologize and Luvbi says she is sorry that the Mario Bros are so hairy. Queen Jaydes says Luvbi had them worried. She gives back the purple Pure Heart, fully restored, as a sign of gratitude. She has power over life and death, so she restored the Pure Heart. She says the fact that the Pure Heart survived means fate is on their side. She also explains that Mario's and Luigi's games are not truly over and they were sent to The Underwhere alive. She can allow them to return. She chants her name, then Game Over several times, then Continue.

The bros end up on Flipside Tower. Tippi says Mario is alive and Merlon was sure Mario's game had ended, but is marveled that he is truly alive. Luigi says his bro bounces back and that he bounces, too. Back in Merlon's house, Luigi introduces himself as his bro's bro. Tippi asks if they've met before, but Luigi doesn't remember. Tippi thinks he may be the fourth hero. The Light Prognosticus says the seventh Pure Heart will draw together two men and its brilliance will shine on the way to the last hero. Tippi says she never stopped believing Mario would return and asks about Peach and Bowser, thinking they could come back as well. She says to find the next Heart Pillar.

Go to the B1 Flopside Outskirts. Use the Super Jump to jump onto the tall wall, then flip. Drop down to the back to find a chest with a Piccolo card. On the other side of the wall on the front side is the Heart Pillar. Place the Pure Hear to make the purple door appear. Tippi says they must act quickly to stop Blumiere. She then wonders who Blumiere is.