N64
We climb into the cannon and aim for the stone pillar next to the left wall. I overshot the pillar, then undershot it. Mario clung to the stone pillar on the third try, by aiming with about 2 inches of the stone pillar on screen. Mario then pole jumped off the pillar onto a ledge with an item block. We hit the block to get a Star.
Star Get #22, 2 Coins, 9 Lives
Nintendo DS
Now that we have Mario and the red item blocks unlocked, this will be an incredibly easy mission. There is a red item block on the beach where we land. We hit it to make a Power Flower appear. We touch it and Mario puffs out and starts floating, and a remix of the Wing Cap music plays. We get a message: "With the Power Flower, Mario can float like a balloon. In Standard Mode, press (B) repeatedly to make Mario float up, and crouch to land. Change his direction with the (Control Pad). Try it out!
All we have to do is float to the ledge with the Star instead of aiming with the cannon. At first, we just overshot it because we were too high in the air. The second time, we just undershot it. Timing and speed are important. We undershot it again, but on the fourth try, we landed, but took damage from falling. The Star is on the ledge, so we jump to get it.
Star Get #22, 0 Coins, 4 Lives
The next Star is Red Coins on the Ship Afloat.
Monday, February 28, 2011
Whomp's Fortress - Switch Star of the Fortress
This mission is unique to the Nintendo DS.
We need Mario for this mission. (Actually, we can use anyone except Yoshi, but we don't have anyone else yet.) I walked along the base of the fortress to the right and around the corner. (This area doesn't exist in the N64 version.) I took a hit from a Goomba and kept going, jumping across the gaps, and dodging Piranha Plants and Bullet Bills. Near the Blue Coin switch, we find an empty glass sphere, like the one we got a Star in from collecting 5 Silver Stars. Near where we landed, on the grass past the pushing walls is the area added on for the DS. There is a brick under one of the sliding platforms. Yoshi can't break this block, so Mario will have to do it. Punching or ground pounding it will reveal a star-shaped switch. Stepping on it makes a Star appear in the Star Sphere. A timer starts ticking down and we have to break the Star Sphere to get the Star before time runs out. If we miss, we can always hit the switch again to make it reappear. I then ran off the fortress.
Take 2- We reach the Star Sphere with plenty of time to spare.
Star Get #21, 2 Coins, 8 Lives
The next Star is Blast to the Stone Pillar.
We need Mario for this mission. (Actually, we can use anyone except Yoshi, but we don't have anyone else yet.) I walked along the base of the fortress to the right and around the corner. (This area doesn't exist in the N64 version.) I took a hit from a Goomba and kept going, jumping across the gaps, and dodging Piranha Plants and Bullet Bills. Near the Blue Coin switch, we find an empty glass sphere, like the one we got a Star in from collecting 5 Silver Stars. Near where we landed, on the grass past the pushing walls is the area added on for the DS. There is a brick under one of the sliding platforms. Yoshi can't break this block, so Mario will have to do it. Punching or ground pounding it will reveal a star-shaped switch. Stepping on it makes a Star appear in the Star Sphere. A timer starts ticking down and we have to break the Star Sphere to get the Star before time runs out. If we miss, we can always hit the switch again to make it reappear. I then ran off the fortress.
Take 2- We reach the Star Sphere with plenty of time to spare.
Star Get #21, 2 Coins, 8 Lives
The next Star is Blast to the Stone Pillar.
Labels:
Super Mario 64 DS,
Switch Star,
Whomp's Fortress
Sunday, February 27, 2011
? Switch - 8 Red Coins
This is a mission unique to the Nintendo DS.
Now that we've saved Mario, it's time to use him to get more Power Stars. Some of them will require Mario to be powered up, so let's unlock the first power-up. We stand in the light and look over his shoulder into the light. We find ourselves wearing the Wing Cap in what looks to be the Wing Cap Course, but the message we get tells a different story: "Welcome to the ? Switches of Rainbow Tower! Step on the ?Switch at the top, inside the rainbow ring. When you trigger the switch, all of the ? Blocks you find will become solid. You'll have to hit them to see what's inside!" So, there's no instruction on how to use the Wing Cap. Oh, well. The Red Coins are in the same place and Mario is easier to control here. I get all 8 Red Coins without difficulty. The Star appears on the center tower. If you miss any of them, the Bob-omb Buddy says "Hello! Please take a look at the map below. Memorized it? If you are lost, please talk to me again." When you talk to him after getting them all, he says "Awesome! You've collected all 8 red coins... You don't look it, but you sure are a quick learner. There's nothing left for me to help you with. But I'm always up for a pleasant chat. We get the Star before hitting the switch, forgetting that it will take us out of the course.
Star Get #17, 27 Coins, 4 Lives
We go back into the course, as the light is still shining. We pound the ground to land on the tower, taking fall damage. We step on the switch, stars fly out, and we hear a chime. We get the message: "You stepped on the ? Switch. The ? Blocks have become solid. Hit them to see what comes out. Do you want to save? Yes/No
The clear block near the switch is now a solid red item block so we can get another Feather out of it if we would like to fly some more. We walk off the tower to fall back into the castle, where the light is gone. Let's continue the adventure!
The next Star is Mario Wings to the Sky.
Now that we've saved Mario, it's time to use him to get more Power Stars. Some of them will require Mario to be powered up, so let's unlock the first power-up. We stand in the light and look over his shoulder into the light. We find ourselves wearing the Wing Cap in what looks to be the Wing Cap Course, but the message we get tells a different story: "Welcome to the ? Switches of Rainbow Tower! Step on the ?Switch at the top, inside the rainbow ring. When you trigger the switch, all of the ? Blocks you find will become solid. You'll have to hit them to see what's inside!" So, there's no instruction on how to use the Wing Cap. Oh, well. The Red Coins are in the same place and Mario is easier to control here. I get all 8 Red Coins without difficulty. The Star appears on the center tower. If you miss any of them, the Bob-omb Buddy says "Hello! Please take a look at the map below. Memorized it? If you are lost, please talk to me again." When you talk to him after getting them all, he says "Awesome! You've collected all 8 red coins... You don't look it, but you sure are a quick learner. There's nothing left for me to help you with. But I'm always up for a pleasant chat. We get the Star before hitting the switch, forgetting that it will take us out of the course.
Star Get #17, 27 Coins, 4 Lives
We go back into the course, as the light is still shining. We pound the ground to land on the tower, taking fall damage. We step on the switch, stars fly out, and we hear a chime. We get the message: "You stepped on the ? Switch. The ? Blocks have become solid. Hit them to see what comes out. Do you want to save? Yes/No
The clear block near the switch is now a solid red item block so we can get another Feather out of it if we would like to fly some more. We walk off the tower to fall back into the castle, where the light is gone. Let's continue the adventure!
The next Star is Mario Wings to the Sky.
Labels:
? Switch,
Red Coins,
Super Mario 64 DS,
Wing Cap
Tuesday, February 22, 2011
Goomboss Battle - The Key to Mario
This mission is exclusive to the Nintendo DS.
After checking out Sunshine Isles, we decide to see what's on the other side of the door marked with an 8. We see a pink couch, a window to a balcony, and a picture of Mario! It jiggles, so we can go in it. Mario is still trapped somewhere, so we should be able to find him in here somewhere! We go in. The music from Hazy Maze Cave plays, which is a remix of the Underground theme. The world is set in a leafless forest. We slide down a tree trunk onto checkered tile. There is a purple haze below us. It's purple, so it's poisonous. We will take damage if we fall into it. Ahead are Goombas and three tree trunks bobbing in and out of the haze. We pass a Piranha Plant and climb onto a vine pole while dodging Lakitu. We climbed to the top of the pole and got a 1-up. There is a bridge leading us to the top of one of the tallest tree trunks in this world. We cross it, taking out the Goombas as we go. We kill a Piranha Plant and come to the center of the trunk, which has a hole in it. We can't see what's down it, but here goes!
We land on another tree trunk in front of a huge Goomba wearing a crown and red and white striped pants. He says "Bwa ha ha! I'm no ordinary Goomba... I am Goomboss, the great Goomba, the grand poo-bah Goomba. That Mario always stomps on us. But now the tables have turned! I locked him up in a room. I bet he's crying like a baby. I have no business with you, so scram! There's no way a prehistoric wimp like you could beat my stupendous stomps!" Well, we now know what happened to Mario. That must be the voice we heard calling for help! Fiend! We shall now do battle!
The battle music starts. Three Goombas appear behind Goomboss as he marches around in a circle around the center of the tree, which has the purple haze. We do not want to fall in there. We run ahead of him to reach the Goombas behind him. We take a hit from a Goomba and spit another at him. He turns around, grows bigger, turns redder, and his eyes get more crazy rings. More Goombas appear behind him and he moves faster. We eat another Goomba and hit him with an egg. He grows bigger, redder, has more crazy rings around his eyes and more Goombas appear behind him. He also moves even faster. We hit him with another egg. His eyes shake violently as he stands still. He says "Beaten by a pip-squeak like you... How did that happen? Is it just the Goombas' fate to lose? I have Mario locked up in a room, you know. This key will open the door to his room! I still can't believe you beat me." He swells once again and explodes into a bunch of Goombas that disappear and a key. The key is a gold key with white swirled into it. It wears Mario's cap and has the letter M on its handle. Yoshi takes the key and poses with it.
1 Coin, 5 Lives
We go to the red door and Yoshi unlocks the door and goes inside. We hear a drumroll, then a fanfare remix of the Mario theme as Mario flips out the door, takes off his cap and poses. We get a message: "You've rescued Mario! Now he can smash Bowser in style. Red caps are everywhere. Grab one to turn into Mario. Thwart Bowser's sinister plans with super moves!"
The next Star is ? Switch.
After checking out Sunshine Isles, we decide to see what's on the other side of the door marked with an 8. We see a pink couch, a window to a balcony, and a picture of Mario! It jiggles, so we can go in it. Mario is still trapped somewhere, so we should be able to find him in here somewhere! We go in. The music from Hazy Maze Cave plays, which is a remix of the Underground theme. The world is set in a leafless forest. We slide down a tree trunk onto checkered tile. There is a purple haze below us. It's purple, so it's poisonous. We will take damage if we fall into it. Ahead are Goombas and three tree trunks bobbing in and out of the haze. We pass a Piranha Plant and climb onto a vine pole while dodging Lakitu. We climbed to the top of the pole and got a 1-up. There is a bridge leading us to the top of one of the tallest tree trunks in this world. We cross it, taking out the Goombas as we go. We kill a Piranha Plant and come to the center of the trunk, which has a hole in it. We can't see what's down it, but here goes!
We land on another tree trunk in front of a huge Goomba wearing a crown and red and white striped pants. He says "Bwa ha ha! I'm no ordinary Goomba... I am Goomboss, the great Goomba, the grand poo-bah Goomba. That Mario always stomps on us. But now the tables have turned! I locked him up in a room. I bet he's crying like a baby. I have no business with you, so scram! There's no way a prehistoric wimp like you could beat my stupendous stomps!" Well, we now know what happened to Mario. That must be the voice we heard calling for help! Fiend! We shall now do battle!
The battle music starts. Three Goombas appear behind Goomboss as he marches around in a circle around the center of the tree, which has the purple haze. We do not want to fall in there. We run ahead of him to reach the Goombas behind him. We take a hit from a Goomba and spit another at him. He turns around, grows bigger, turns redder, and his eyes get more crazy rings. More Goombas appear behind him and he moves faster. We eat another Goomba and hit him with an egg. He grows bigger, redder, has more crazy rings around his eyes and more Goombas appear behind him. He also moves even faster. We hit him with another egg. His eyes shake violently as he stands still. He says "Beaten by a pip-squeak like you... How did that happen? Is it just the Goombas' fate to lose? I have Mario locked up in a room, you know. This key will open the door to his room! I still can't believe you beat me." He swells once again and explodes into a bunch of Goombas that disappear and a key. The key is a gold key with white swirled into it. It wears Mario's cap and has the letter M on its handle. Yoshi takes the key and poses with it.
1 Coin, 5 Lives
We go to the red door and Yoshi unlocks the door and goes inside. We hear a drumroll, then a fanfare remix of the Mario theme as Mario flips out the door, takes off his cap and poses. We get a message: "You've rescued Mario! Now he can smash Bowser in style. Red caps are everywhere. Grab one to turn into Mario. Thwart Bowser's sinister plans with super moves!"
The next Star is ? Switch.
Sunshine Isles - Five Silver Stars
This is a mission exclusive to the Nintendo DS. After getting 15 Stars, it's about time to explore the door on the top right. When we enter the room, we see five double doors, one bordered in green with an L, a red one with an M, a regular set of doors, a yellow one with a W, and a white one. They each have a rug of the same color. There are also two stain glass windows of Princess Peach. If we approach the bordered doors, we get a message as well as hear Bowser's laugh. For the door with the M: "It's locked... Someone is calling for help on the other side." For the door with the L: "It's locked... Someone is shrieking on the other side." For the door with the W: "It's locked... Someone is growling on the other side." For the door with the white border: "It's locked... Everything is quiet on the other side." Since we can't open any of these doors, we go through the normal double doors. Inside is a colorful room with toys, a piano, a table with drawings, a large set of drawers, a painting, a door marked 8, and Toad. Toad says "Oh, no! Oh, no! I lost the keys to Princess Toadstool's secret drawer! She's going to chew me out big-time! Will you find the keys for me, Yoshi? This is just between you and me, but you can open the drawer when you have a key. The drawer leads to the Rec Room, where Princess Toadstool used to play games as a child. When you've found a key, you can go inside and play more minigames. Just select Rec Roo from the Title Screen to play." This is how we unlock and play minigames. We need to find the keys to unlock the drawers. The keys are being held by bunnies, who will now appear throughout the castle and the grounds. If we catch them, they will give us their key.
If we touch the painting it jiggles, which means there is a world inside it. It's a painting of islands with palm trees. Let's go in!
When we land, we hear the music from Delfino Plaza from Super Mario Sunshine. The world has six islands. If we check the map, we see Silver Stars, one of which is moving. Let's go get them! There is one on the island that is two islands to the left of where we start. Moving clockwise, there is another one on the next island with a Goomba. Lakitu appeared and I took a hit from the Goomba. Yoshi ate Lakitu and turned him into an egg. He drops Spinies, so beware. Throwing an egg at a Spiny makes lots of coins. The Silver Star is at the top of the palm tree. Nearby in the center island is a little cave where another Silver Star is hiding on the ground. We come across a condor called Klepto carrying a Silver Star. We chase Klepto around, and jump for him to knock the Star out of his talons. We then chase the Star around and get it. The last Silver Star is at the top of the center island. The Star appears in the Star sphere where we started. There is a coin on one of the other islands and an item block with a Koopa shell on the other. We break the Star Sphere and get the Star. It's another Secret Star!
Star Get #16, 26 Coins, 4 Lives
The next mission is Goomboss Battle.
If we touch the painting it jiggles, which means there is a world inside it. It's a painting of islands with palm trees. Let's go in!
When we land, we hear the music from Delfino Plaza from Super Mario Sunshine. The world has six islands. If we check the map, we see Silver Stars, one of which is moving. Let's go get them! There is one on the island that is two islands to the left of where we start. Moving clockwise, there is another one on the next island with a Goomba. Lakitu appeared and I took a hit from the Goomba. Yoshi ate Lakitu and turned him into an egg. He drops Spinies, so beware. Throwing an egg at a Spiny makes lots of coins. The Silver Star is at the top of the palm tree. Nearby in the center island is a little cave where another Silver Star is hiding on the ground. We come across a condor called Klepto carrying a Silver Star. We chase Klepto around, and jump for him to knock the Star out of his talons. We then chase the Star around and get it. The last Silver Star is at the top of the center island. The Star appears in the Star sphere where we started. There is a coin on one of the other islands and an item block with a Koopa shell on the other. We break the Star Sphere and get the Star. It's another Secret Star!
Star Get #16, 26 Coins, 4 Lives
The next mission is Goomboss Battle.
Labels:
Secret Star,
Silver Stars,
Sunshine Isles,
Super Mario 64 DS
Jolly Roger Bay - Red Coins on the Ship Afloat
N64
It's time to get some more Red Coins and a 100 Coin Star. There are just enough coins to get 100, so collect every one you can. Four of the Red Coins are in clams at the bottom of the bay, one of which is in deep water. Two are near the Bob-omb buddy and one is near the drop-off. There are a few coin rings in the water. There is also a Blue Coin Switch in the cave to add to your coin total. Another Red Coin is on the stone pillar near the Bob-omb Buddy. The last three coins are on the ship, one near the bow and two at the stern. As the boat rocks in the water, the coins may be out of reach. There is also a sliding crate on board with the skull and crossbones, which means it is poisonous. We didn't touch it, but it does cause damage. After getting the 6th Red Coin, the 100 Coin Star appeared.
Star Get #20, 100 Coins, 7 Lives
After getting the last two Red Coins, the Star appeared at the stern of the ship, because there is no blue Star to mark where it will appear.
Star Get #21, 104 Coins, 9 Lives
Nintendo DS
We're also going to get 100 Coins here. We get the Blue Coins from the Blue Coin Switch using the shell in the bricks and take a hit from a Goomba. The Red Coins are in the same location as the N64. Getting 100 Coins is much easier due to the Blue Coin Switch on the beach. I struggled to find enough in the N64 version, but here, I don't even have to go into the cave.
Star Get #23, 100 Coins, 4 Lives
I get the Red Coins on the Ship last. There is no blue Star to mark where the Power Star will show up, so it appears at the stern of the ship.
Star Get #24, 106 Coins, 6 Lives
The next Star is Behind Chomp's Gate.
It's time to get some more Red Coins and a 100 Coin Star. There are just enough coins to get 100, so collect every one you can. Four of the Red Coins are in clams at the bottom of the bay, one of which is in deep water. Two are near the Bob-omb buddy and one is near the drop-off. There are a few coin rings in the water. There is also a Blue Coin Switch in the cave to add to your coin total. Another Red Coin is on the stone pillar near the Bob-omb Buddy. The last three coins are on the ship, one near the bow and two at the stern. As the boat rocks in the water, the coins may be out of reach. There is also a sliding crate on board with the skull and crossbones, which means it is poisonous. We didn't touch it, but it does cause damage. After getting the 6th Red Coin, the 100 Coin Star appeared.
Star Get #20, 100 Coins, 7 Lives
After getting the last two Red Coins, the Star appeared at the stern of the ship, because there is no blue Star to mark where it will appear.
Star Get #21, 104 Coins, 9 Lives
Nintendo DS
We're also going to get 100 Coins here. We get the Blue Coins from the Blue Coin Switch using the shell in the bricks and take a hit from a Goomba. The Red Coins are in the same location as the N64. Getting 100 Coins is much easier due to the Blue Coin Switch on the beach. I struggled to find enough in the N64 version, but here, I don't even have to go into the cave.
Star Get #23, 100 Coins, 4 Lives
I get the Red Coins on the Ship last. There is no blue Star to mark where the Power Star will show up, so it appears at the stern of the ship.
Star Get #24, 106 Coins, 6 Lives
The next Star is Behind Chomp's Gate.
Labels:
100 Coins,
Jolly Roger Bay,
Red Coins,
Super Mario 64,
Super Mario 64 DS
Sunday, February 20, 2011
Jolly Roger Bay - Treasure of the Ocean Cave
N64
The entrance to the ocean cave is found in deep water, so we dive under the floating ship. Unagi is swimming around, but is easily avoided. Near Unagi's cave is the entrance to the ocean cave, near the back wall. Once we surface, the music gets a drumbeat added to it. There are falling rock pillars that can and will hurt you if you don't get out of the way in time. I got hit twice. In the back of the cave are four chests. We have to open in the correct order, which is back, left, right, center. The center has the Star.
Star Get #19, 10 Coins, 7 Lives
Nintendo DS
When I entered the castle, a beam of light was coming down from the ceiling, which means the Wing Cap Course is now open. I looked into the light, but Yoshi just tumbled down, collecting a couple of coins along the way. Yoshi cannot use the Wing Cap, so we're going to continue with Jolly Roger Bay. Unagi is swimming around and the cave is in the same place. A sign at the entrance to the cave says "Keep out! That means you! Arrgghh! Anyone entering this cave without permission will meet certain disaster. -- The Cap'n" Seems like there were pirates here. I dodged the falling pillars, but took a hit from a Goomba. At the back are the four chests, which are opened in the same order, with numbers appearing out of them. The Star flies out of the last chest into the middle of the four of them.
Star Get #15, 4 Coins, 4 Lives
The next Star is Sunshine Isles.
The entrance to the ocean cave is found in deep water, so we dive under the floating ship. Unagi is swimming around, but is easily avoided. Near Unagi's cave is the entrance to the ocean cave, near the back wall. Once we surface, the music gets a drumbeat added to it. There are falling rock pillars that can and will hurt you if you don't get out of the way in time. I got hit twice. In the back of the cave are four chests. We have to open in the correct order, which is back, left, right, center. The center has the Star.
Star Get #19, 10 Coins, 7 Lives
Nintendo DS
When I entered the castle, a beam of light was coming down from the ceiling, which means the Wing Cap Course is now open. I looked into the light, but Yoshi just tumbled down, collecting a couple of coins along the way. Yoshi cannot use the Wing Cap, so we're going to continue with Jolly Roger Bay. Unagi is swimming around and the cave is in the same place. A sign at the entrance to the cave says "Keep out! That means you! Arrgghh! Anyone entering this cave without permission will meet certain disaster. -- The Cap'n" Seems like there were pirates here. I dodged the falling pillars, but took a hit from a Goomba. At the back are the four chests, which are opened in the same order, with numbers appearing out of them. The Star flies out of the last chest into the middle of the four of them.
Star Get #15, 4 Coins, 4 Lives
The next Star is Sunshine Isles.
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