Welcome Back to the Galaxy!
This is the last Green Star! Unfortunately, I had a hard time with it. This Green Star is special: it is the only one out of 120 that takes place in a Prankster Comet mission. (None of them take place in hidden Star missions.) This Star is very close to the Power Star, between 2 of the ledges. This took me a long time to get, partly due to the fact that it took me a while to figure out where to jump from to get the Star. Also complicating matters are the Cosmic Clones. I died 98 times, from being knocked off the level, by Clones, spikes, bad jumps, and spiders. Sometimes, I made it up to the Power Star and tried to fall on the Star from up there, but I missed every time I tried. On Take 99, I got the Star by lining Luigi up with the Star while wall-jumping up the ledges and just wall-jumped and spun. Beware of Clones coming after you, because they will knock you off if they touch you. If I had known this earlier, it probably wouldn't have taken me so many tries. This is a Star of all Types.
Green Star Get #120!
Star Get #240, Galaxy Complete!, 9545 Star Bits, 23 Lives
The Green Star Challenge is complete! That was an interesting trip and twist. It's time to finish the last two Stars! After getting Green Star #120, the faceship can now advance to the final Galaxy! The final challenge awaits! Let's finish this!
Showing posts with label Flip-Out Galaxy. Show all posts
Showing posts with label Flip-Out Galaxy. Show all posts
Thursday, December 16, 2010
Sunday, November 28, 2010
Flip-Out Galaxy - Green Star 1
Welcome Back to the Galaxy!
This Star is much easier to get than Green Star 2. I saw the Star off the edge of the planet you land on. I wall-jumped between the red and blue ledges and land on top of them. (One of them should be covered, so you can walk on it once you're done jumping.) I walked to the 1-up up there and fell off the planet and missed the Star.
Take 2- I got the 1-up and fell and got the Star. This is a Type 2, Type 3 Star.
Green Star Get #86!
Star Get #206, 6362 Star Bits, 4 Lives
This Star is much easier to get than Green Star 2. I saw the Star off the edge of the planet you land on. I wall-jumped between the red and blue ledges and land on top of them. (One of them should be covered, so you can walk on it once you're done jumping.) I walked to the 1-up up there and fell off the planet and missed the Star.
Take 2- I got the 1-up and fell and got the Star. This is a Type 2, Type 3 Star.
Green Star Get #86!
Star Get #206, 6362 Star Bits, 4 Lives
Labels:
Flip-Out Galaxy,
Green Star,
Super Mario Galaxy 2
Friday, October 29, 2010
Flip-Out Galaxy - Cosmic Clone Wall Jumpers
Welcome Back to the Galaxy!
Cosmic Clones? As if I didn't have enough problems with this galaxy. We land back in the galaxy to find nothing out of the ordinary. We warp through the green pipe, and as soon as we leap out, the Clones appear. They follow us, copying our every move. I reach the midgate, but fall off soon after.
Take 2- I fell off because I didn't jump high enough.
Take 3- I was knocked off by the spikes.
Take 4- I fell off.
Take 5- See Take 4.
Take 6- I took my headphones off, but died from the clones.
Take 7- I reached the next midgate, but died from spikes.
Take 8- I got a 1-up and died from the Clones.
Take 9- I fell off.
Take 10- I got a 1-up and died from the spikes.
Take 11- I got a 100 Star Bit 1-up, a 1-up, and died from spikes.
Take 12- I was knocked off by spikes.
Take 13- I died from spikes.
Take 14- See Take 9.
Take 15- I got a 100 Star Bit 1-up and died from the spikes. Timing is even more important here.
Take 16- Cosmic Rosalina appears again. I am seriously tempted, but I don't use her help. I was knocked off by spikes.
Take 17- I fell off trying to long jump.
Take 18- See Take 12.
Take 19- I got a 100 Star Bit 1-up and fell off from a bad long jump.
Take 20- I got a 1-up and died from Clones.
Take 21- I fell off near the Star. Curses!
Take 22- See Take 13.
Take 23- I died from Clones.
Take 24- I died from a bad jump.
Take 25- I was knocked off by the wall due to a bad shake.
Take 26- See Take 15.
Take 27- See Take 23.
Take 28- I got a 1-up and died from spikes.
Take 29- See Take 24.
Take 30- I almost made it to the Star, but fell off.
Take 31- I died from spikes. I had one life left, so I got 22 lives from Sky Station.
Take 32- I made it back to the 2nd midgate after starting over. I died from a spider.
Take 33- I fell off.
Take 34- I finally made it to the Star, this time, unharmed! This requires steady nerves and patience. The timing used in Wicked Wall Jumps should be used here. Another thing to note is the Clones can and will knock you off when wall jumping up to the Star. When wall jumping, there is a slight drop in height, where a Clone can come in above you, run into you, preventing you from jumping or saving yourself. This Star requires lots of care.
Star Get #120, Galaxy Complete!, 3576 Star Bits, 21 Lives
Interlude
We once again land on the base. Chee? Lubba says we brought back another green one. He reminds us that these guys are really rare and that he's speechless. Nice work! The green Luma has something to tell us. Green Lumas can't be that rare: we found 4 in Galaxy. The green Luma tells us even with every Power Star, we must defeat the monster, or never see the Cosmic Jewels. Okay, so we have to beat Bowser again before we get these jewels the Lumas have been talking about.
Cosmic Clones? As if I didn't have enough problems with this galaxy. We land back in the galaxy to find nothing out of the ordinary. We warp through the green pipe, and as soon as we leap out, the Clones appear. They follow us, copying our every move. I reach the midgate, but fall off soon after.
Take 2- I fell off because I didn't jump high enough.
Take 3- I was knocked off by the spikes.
Take 4- I fell off.
Take 5- See Take 4.
Take 6- I took my headphones off, but died from the clones.
Take 7- I reached the next midgate, but died from spikes.
Take 8- I got a 1-up and died from the Clones.
Take 9- I fell off.
Take 10- I got a 1-up and died from the spikes.
Take 11- I got a 100 Star Bit 1-up, a 1-up, and died from spikes.
Take 12- I was knocked off by spikes.
Take 13- I died from spikes.
Take 14- See Take 9.
Take 15- I got a 100 Star Bit 1-up and died from the spikes. Timing is even more important here.
Take 16- Cosmic Rosalina appears again. I am seriously tempted, but I don't use her help. I was knocked off by spikes.
Take 17- I fell off trying to long jump.
Take 18- See Take 12.
Take 19- I got a 100 Star Bit 1-up and fell off from a bad long jump.
Take 20- I got a 1-up and died from Clones.
Take 21- I fell off near the Star. Curses!
Take 22- See Take 13.
Take 23- I died from Clones.
Take 24- I died from a bad jump.
Take 25- I was knocked off by the wall due to a bad shake.
Take 26- See Take 15.
Take 27- See Take 23.
Take 28- I got a 1-up and died from spikes.
Take 29- See Take 24.
Take 30- I almost made it to the Star, but fell off.
Take 31- I died from spikes. I had one life left, so I got 22 lives from Sky Station.
Take 32- I made it back to the 2nd midgate after starting over. I died from a spider.
Take 33- I fell off.
Take 34- I finally made it to the Star, this time, unharmed! This requires steady nerves and patience. The timing used in Wicked Wall Jumps should be used here. Another thing to note is the Clones can and will knock you off when wall jumping up to the Star. When wall jumping, there is a slight drop in height, where a Clone can come in above you, run into you, preventing you from jumping or saving yourself. This Star requires lots of care.
Star Get #120, Galaxy Complete!, 3576 Star Bits, 21 Lives
Interlude
We once again land on the base. Chee? Lubba says we brought back another green one. He reminds us that these guys are really rare and that he's speechless. Nice work! The green Luma has something to tell us. Green Lumas can't be that rare: we found 4 in Galaxy. The green Luma tells us even with every Power Star, we must defeat the monster, or never see the Cosmic Jewels. Okay, so we have to beat Bowser again before we get these jewels the Lumas have been talking about.
Labels:
Cosmic Clones,
Flip-Out Galaxy,
Super Mario Galaxy 2
Saturday, October 9, 2010
Flip-Out Galaxy - Wicked Wall Jumps
Welcome Back to the Galaxy!
This is one of my least favorite galaxies. It is a reference to Flip-Swap, and it may make you flip out with rage. It has the Flip-Swap music. The galaxy is made of stone walls. There are 2 Star Bunnies at the beginning. The blue Star Bunny says spin to make ledges pop out and go back in. There are red and blue ledges that alternate from coming out and going into the walls, similar to the hinged platforms in Flip-Swap. I got a 1-up on a ledge. We shake to make the platforms move so we can walk to the other side of the planet, where a green pipe warps us to the next planet.
I make my way to the midgate and take a hit from a green spiked bird and fell off the planet.
Take 2- I walked directly off the level because I was pushing the joystick while writing notes for Take 1. (This isn't the first time this has happened. I have to stop this!)
Take 3- After the midgate, the path becomes more treacherous. We have to time our jumps and spins, and use backflips and long jumps to progress. We have to negotiate spikes, but I fell off near the wall.
Take 4- I made it past the green birds and the spikes to the next midgate. The next area has ledges that allow for wall jumps over the spikes below. I got a 1-up, but died from the spikes. I wasn't entirely sure what I needed to do here to get across.
Take 5- I died from the spikes.
Take 6- I got the 1-up and noticed the Comet Medal above the first blue ledge. I died from the spikes.
Take 7- I got a 1-up, took a hit from a spider, and died from the spikes.
Take 8- I got a 1-up and died from spikes.
Take 9- I got a 1-up and was knocked off by a ledge I jumped in front of while spinning.
Take 10- I got a 1-up, a 100 Star Bit 1-up, and died from the spikes.
Take 11- I got a 1-up and was knocked off by the spikes.
Take 12- I decided to ignore the Comet Medal for now. I got a 1-up and fell off.
Take 13- Once again, Super Guide (Cosmic Rosalina) appeared. I got a 1-up, and took one hit from spikes. I also figured out how to cross the spikes with minimal damage. At the end of the spikes, we have to wall jump up the alternating blue and red ledges, so have to time our shakes well. We made it up the top of the wall and find the Star in crystal. We crack it open and get the Star.
Star Get #111, 1959 Star Bits, 1676 Coins, 4 lives
I got the Comet Medal by reaching the end of the spikes, wall-jumping up to a stone ledge, and long-jumping to the ledges. and long-jumping back. When I got to the second midgate, Cosmic Rosalina was waiting for me. It took me 29 more tries to get it.
This is one of my least favorite galaxies. It is a reference to Flip-Swap, and it may make you flip out with rage. It has the Flip-Swap music. The galaxy is made of stone walls. There are 2 Star Bunnies at the beginning. The blue Star Bunny says spin to make ledges pop out and go back in. There are red and blue ledges that alternate from coming out and going into the walls, similar to the hinged platforms in Flip-Swap. I got a 1-up on a ledge. We shake to make the platforms move so we can walk to the other side of the planet, where a green pipe warps us to the next planet.
I make my way to the midgate and take a hit from a green spiked bird and fell off the planet.
Take 2- I walked directly off the level because I was pushing the joystick while writing notes for Take 1. (This isn't the first time this has happened. I have to stop this!)
Take 3- After the midgate, the path becomes more treacherous. We have to time our jumps and spins, and use backflips and long jumps to progress. We have to negotiate spikes, but I fell off near the wall.
Take 4- I made it past the green birds and the spikes to the next midgate. The next area has ledges that allow for wall jumps over the spikes below. I got a 1-up, but died from the spikes. I wasn't entirely sure what I needed to do here to get across.
Take 5- I died from the spikes.
Take 6- I got the 1-up and noticed the Comet Medal above the first blue ledge. I died from the spikes.
Take 7- I got a 1-up, took a hit from a spider, and died from the spikes.
Take 8- I got a 1-up and died from spikes.
Take 9- I got a 1-up and was knocked off by a ledge I jumped in front of while spinning.
Take 10- I got a 1-up, a 100 Star Bit 1-up, and died from the spikes.
Take 11- I got a 1-up and was knocked off by the spikes.
Take 12- I decided to ignore the Comet Medal for now. I got a 1-up and fell off.
Take 13- Once again, Super Guide (Cosmic Rosalina) appeared. I got a 1-up, and took one hit from spikes. I also figured out how to cross the spikes with minimal damage. At the end of the spikes, we have to wall jump up the alternating blue and red ledges, so have to time our shakes well. We made it up the top of the wall and find the Star in crystal. We crack it open and get the Star.
Star Get #111, 1959 Star Bits, 1676 Coins, 4 lives
I got the Comet Medal by reaching the end of the spikes, wall-jumping up to a stone ledge, and long-jumping to the ledges. and long-jumping back. When I got to the second midgate, Cosmic Rosalina was waiting for me. It took me 29 more tries to get it.
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