Showing posts with label 5-3. Show all posts
Showing posts with label 5-3. Show all posts

Thursday, November 22, 2012

Paper Mario: Sticker Star -- 5-3 Long Fall Falls

We continue floating on the raft when a giant fish appears in the water. It will approach and leap, so steer away from it or it will break off a log from the raft. We go down a waterfall but the fish flies away. The next section of river is foggy. The river forks. The straight path leads to a dock to the comet piece. Jump over the fence to find a door drawn on the side of a rock and an item block with a Big Shiny Infinijump. The Secret Door leads to the Luxurious Bed. This opens the path to 5-1.

The path to the left leads to a winding river that leads right back to the waterfall. Paperize when you see ruins to find a scrap peeling off. Replace it and steer towards it. It leads to the comet piece. Go to the right out of the ruins into a room with a Megaflash Infinijump. This opens the path to 5-4.

Friday, October 5, 2012

New Super Mario Bros. 2: 5-3

This is a great level to get a ton of coins in. Take the green pipe cannon up and activate the Gold Ring, then send the Koopa shell down the slope to get some coins. The shell will rebound. Jump from the pipe to the next ledge with a Gold Ring. Send the shell down the slope and follow after it for lots of coins as it takes out enemies. Follow it to the midpoint, where it will rebound. You will see three green pipes. They are all pipe cannons. The left and right ones will take you along some coin trails. The right one will lead to the first Star Coin, two pipe cannons, and Red Coins. Take the left pipe cannon from there to get some of the Red Coins. Do not go up the right pipe just yet. Go back and take the center pipe cannon up. Jump up to make invisible blocks appear, then jump on them to make an invisible block with a Mini Mushroom appear. Go right and hop up the mini pipes, avoiding the spikes below. When you reach a normal-sized pipe, use it as a cannon to reach the second Star Coin and an extra Gold Ring. Follow the shell down to another Gold Ring (you would've reached this ring taking the right pipe cannon near the Red Coin Ring). Slide down after the shell. At the bottom, you'll see five pipes with Parakoopas flying around. The pipe in the middle will send you directly to the third Star Coin. The pipe to the right will take you directly to the flag for a free 1-up.

Coin Total: 27,547

Thursday, August 9, 2012

New Super Mario Bros.: 5-3

It's time for another ice slide! Stay sliding until you stall to take out enemies for a 1-up. Jump to the right from where the ice plateaus to get the first Star Coin. When you land, you'll find some blocks. The highest item block contains a vine so you can reach the next ice slide. Underneath the area with the vine, break the blocks for the second Star Coin. The low road is more difficult with Snailicorns. The high road has lots of sliding. You can wall jump up the ice or drop down the gap to reach the third Star Coin. Slide down the ice and jump before you reach the end to reach the flagpole.

Saturday, December 31, 2011

Super Mario 3D Land: 5-3

We need 40 Star Coins to unlock this level. The Super Mario 3 music plays. We hop on a yellow platform and transfer before it reaches a large cube of spiked blocks. We transfer to a blue swing and hop off on another level. We get a Boomerang Flower and hop on another yellow platform, with another moving in parallel. When the platforms reach the red stairs, we hop off before they go under. We reach the midpoint after avoiding enemies that behave like Bramballs. We cross some dropping platforms to a blue swing. We hop over a block while swinging for the first Star Coin. We hop to another swing and immediately transfer to a yellow platform. I fell off after jumping into a spike block.
Take 2- We get the first Star Coin and fell.
Take 3- We get the first Star Coin and a Fire Flower. We climb up the pole to reach the block to Coin Heaven. We get a Starman and run. As always, there's a Star Coin at the end: the second one. We go down the dropping platforms to parallel yellow platforms, that change heights. On the left is the third Star Coin. We miss the platform when we try to hop on.
Take 4- We fell.
Take 5- See Take 2.
Take 6- The gold block appears. We get the first two Star Coins. We get the third Star Coin and fall.
Take 7- We get all three Star Coins and make it to the end of the yellow platforms' line. We take a swing to the flagpole.

Friday, January 7, 2011

New Super Mario Bros. Wii 5-3 QSC

I got the first Star Coin by jumping off a Bramball. You can get the second Star Coin by sending the Koopa shell into the brick wall and sliding under it. Be careful of the shell rebound. To get the third Star Coin, fall with the donut lifts, then wall-jump back up. You may want to take out the Bramball first.
111 down, 96 to go

Friday, March 26, 2010

New Super Mario Bros. Wii: 5-3 -- Another Multiplayer Disaster!

This was a difficult level, made more difficult with another player. We tried 5-2, but I did not want to continue after seeing the cave. The level's primary enemy is called a Bramball- an orange ball with a face, two spiky vine legs, and suction cup feet. It moves by flipping itself end over end, like a Slinky. The only way to defeat them is to hit the orange ball part from above. Hitting it from below produces a coin, and send it walking back in the opposite direction. There is also purple water. We reach a pipe with 18 coins. We use the item block to get 1-ups, Starmen, or Super Shrooms, when we hit it. We skip the 1st Star Coin and reach the logs. You have to keep jumping or run quickly on the logs because they will rotating and send you into purple water. There are Bramballs on rock blocks over some logs, but running quickly allows you to go under the blocks as the log turns, so you can completely avoid them. We reach the midgate. One Bramball sits over a pipe. Defeating him allows you to enter the pipe, which behaves like a cannon. Time it correctly and you can defeat a Bramball above you, releasing a lot of coins. We figure out how to get to the 2nd Star Coin, but ultimately ignore it. We find a rock wall that blocks our progress on a log. There are 2 invisible blocks next to it, so the Bramball has somewhere to walk and you can progress. In this area, we kept dying, so much that at the end of it, I had 13 continues total and Yellow Toad had around 5. Yellow Toad had to leave, so I continued on my own. At the cannon pipe, there is a pipe we did not notice next to the Bramball that releases a lot of coins. It leads to a secret area, but most importantly, it drops you off past the rock wall. Holding the control pad too far to the right, however, can lead you to fall in the water. After that area, there is a fast Bramball, and another one blocking the exit pipe. I then ran to reach the goal.

I think I might be better off completely the really difficult level on my own. You can't just walk past the other players if they're in front of you and multiplayer requires a large amount of communication, cooperation, and coordination.