It's time for the last level! You can only access this level when you have five stars on your file. To get those stars, you need to beat every level with both Mario and Luigi, get all Star Coins, and get a golden flag on each level (get a 1-up at the flagpole). If you're not sure which levels you need to replay, have Mario or Luigi stand in front of that level's icon and check the lower right corner of the top screen, which has symbols to tell you who has completed the level and if you've gotten a gold flag.
I recommend having two Statue Leaves here. No Star Coins, midpoints, or power-ups here. We find ourselves in space with the Toads. Hammer Bros and a Boomerang Bro are here as well. Shooting stars rain down. We hop across the blocks to an orange Mystery Box. Pink Toad is in the next area, as well as Goombas. This is a platforming challenge from used blocks. The challenge continues on the walls. We bounce off of two Paragoombas and find a block snake. We hop up more used item blocks and continue. Toad is standing on one of the blocks. Double bounce from him to reach the pipe. Nooooo! Not Boom Boom and Pom Pom again! We defeat them and go through another green pipe. Next are green arrow platforms on tracks with Fuzzies. Be sure to land on the arrow of the direction you want to go in: there's nothing stopping you from rolling off the track. Bob-ombs with tails drop in. Next are fire bars. At the end is another Mystery Box, which takes you to more fire bars and donut lifts. The Mystery Box takes you to a maze area where giant Cosmic Mario appears. Flames make the walls, but you can go under some. It's a short area. The next area has green bridges that spell "THANK YOU!!" while you ride on a yellow platform. The last exclamation point has a Mystery Box that takes you to a flagpole with a lot of Toads and fireworks. We get a 1-up at the flagpole. Victory! We're done!
Showing posts with label Super Mario 3D Land. Show all posts
Showing posts with label Super Mario 3D Land. Show all posts
Wednesday, February 1, 2012
Friday, January 27, 2012
Super Mario 3D Land: S8- Bowser's Castle
We need 290 Star Coins to unlock this level. We have 30 seconds to start. We'll get clocks from Hammer Bros. We hit the P-Switch for a bridge. At the end of the path is a Mystery Box in between two lava pillars. Jump carefully. Next is a green arrow platform we take while avoiding Blaargs. Over the long item block is the first Star Coin. We hit a P-Switch to make a platform rise up to the level of three Hammer Bros. We find the second Star Coin here. At the end of the purple path are appearing platforms to a Mystery Box that takes you to stones rolling in the lava. Dry Bowser appears. We reach Dry Bowser, who makes shockwaves when he lands. These shockwaves will also take out the Hammer Bros it reaches. The third Star Coin is in a corner before the switch. We reach the switch and Dry Bowser falls in. Past the gate, we warp to the flagpole, where we get a 1-up.
We see a picture floating down from the sky. The Tanooki Toads look at it and freak out. Bowser's got Peach in a cage again. Let's remedy the situation!
For some reason, we find ourselves at regular World 8's Bowser Castle. We still have all of the Star Coins, but the level is incomplete.
We see a picture floating down from the sky. The Tanooki Toads look at it and freak out. Bowser's got Peach in a cage again. Let's remedy the situation!
For some reason, we find ourselves at regular World 8's Bowser Castle. We still have all of the Star Coins, but the level is incomplete.
Super Mario 3D Land: S8-5 (Airship)
We need 270 Star Coins to unlock this level. It's an Airship. Cosmic Mario's here, too. We cross some quickly spinning gears and find the first Star Coin surrounded by brick blocks. The second Star Coin is on a bridge of brick blocks. We bounce on a springy mushroom to reach a higher gear. There's more past the Airship where you think the level should end. Hop up to the higher Airship and you'll find more gears. The third Star Coin is to the left. I recommend using a Tanooki Suit here. Soon after that is the flagpole. Cosmic Mario will follow you until you reach the flagpole.
Labels:
Airship,
Cosmic Mario,
S8-5,
Special World 8,
Super Mario 3D Land
Super Mario 3D Land: S8-4
We need 260 Star Coins to unlock this level. We have 30 seconds to start. The item block gives us a Boomerang Flower. We take a cylindrical grate down the lava. The first Star Coin is on the right end of the nut and bolt. We warp using the orange Mystery Box. We get a Boomerang Flower from Red Coins. We take another cylindrical grate and get the second Star Coin using a boomerang. On the rotating cylinder, we need to use a boomerang at the end to reach the third Star Coin on the right. We warp inside the cylinder to a clock and the flagpole and get a 1-up.
Super Mario 3D Land: S8-3 (Castle)
We need 250 Star Coins to unlock this level. It's a castle. We have 30 seconds to start and Cosmic Mario's here. We get the first Star Coin over a square platform that disappears into the lava. The second Star Coin is near the second set of Thwomps. Wall jump off it to get it. Towards the end is an obstacle course with pillars. Before you jump across the gap with Podoboos, let Cosmic Mario break the pillar in the upper left corner for the third Star Coin. We run in a circle along the pillars so Cosmic Mario will destroy them so we can proceed. He disappears once we reach the clock. We get a 1-up at the flagpole.
Labels:
Castle,
Cosmic Mario,
Mystery Box,
S8-3,
Special World 8,
Super Mario 3D Land
Super Mario 3D Land: S8-2
We need 240 Star Coins to unlock this level. This level has rotating green platforms that move much faster. We have to cross them and deal with Rocky Wrenches. We get the first Star Coin over the third rotating green platform from the Rocky Wrench that throws coins. We need a Tanooki Suit to get the second Star Coin (but, in general, it's a good idea to have one in this level). After the first Star Coin are some Rocky Wrenches and green platforms. We go to the left to find a Rocky Wrench in a pipe. This takes us to a large plaform with a brick block, which hides a gear. We need to spin the gear with our tail to move the platform up to the second Star Coin. We jump down to six Rocky Wrenches, some of which throw coins. Past them is a long platform that moves in an arc. We go the the far edge and let it rotate to the top. Don't jump at the first place you see: there's a Poison Mushroom there. The third Star Coin is down to the right of the last arcing platform. Jump down to get it. The Mystery Box will take you to an area with cutouts. The left Mystery Box will put you in a better position to get a 1-up at the flagpole. The right one will take you directly to the flagpole.
Super Mario 3D Land: S8-1
We're finally in Special World 8! This looks nothing like World 8: new music, different background, and we have to unlock all of the levels and complete them before moving onto the next. Here goes! We need 230 Star Coins to unlock S8-1. We have 30 seconds to start. Cosmic Mario follows us. We have to jump over spike blocks on a bridge and dodge Spinies. There are Poison Mushrooms in the left and right item blocks. We get the first Star Coin over a swinging spike. The second Star Coin is over the cracked stone. Don't worry about falling off: there's a warp pipe at the bottom. The third Star Coin is near the green pipe at the end. We wall-jumped to get it. The pipe takes us to the flagpole, with a 100 second clock nearby.
Labels:
Cosmic Mario,
Poison Mushroom,
S8-1,
Special World 8,
Spiny,
Super Mario 3D Land
Super Mario 3D Land: S7- Castle
We need 220 Star Coins to unlock this level. We have 30 seconds to start. And Cosmic Mario's following us. Great. He's still a giant. The first Star Coin is over a pillar, so we jump from the long item block to get it. We ride a wooden square up. In the first alcove of a stone wall is the second Star Coin. We now have an obstacle course. You can try jumping over the pillars or wall-jump off them and let Cosmic Mario destroy them. We wall-jump off a pillar for the third Star Coin. We won't have to deal with Bowser in this level, thankfully. At the end of the bridge is a 100 second clock and Cosmic Mario disappears. Inside is a orange Mystery Box that warps us to the flagpole.
Labels:
Castle,
Cosmic Mario,
Lava,
Mystery Box,
Special World 7,
Super Mario 3D Land
Super Mario 3D Land: S7-5 (Airship)
Oddly enough, this level's an Airship. It's an automatic sidescroller. We go over rotating gears. The left and right item blocks has a Poison Mushroom and the middle one has a Fire Flower. The first Star Coin is over a flying item block. The second is over a far red gear (away from the screen). Soon after we reach the end Airship with lots of clocks. We go to the Airship above for the third Star Coin over a gear. We take the orange Mystery Box to the flagpole.
Thursday, January 26, 2012
Super Mario 3D Land: S7- Mystery Box
We have to defeat a Boomerang Bro and a Hammer Bro. They give us a Boomerang Flower. We kill both of them and get a Star Coin and all but one coin.
Super Mario 3D Land: S7-3
It's the clock level again. There are Tanooki Bob-ombs that periodically drop out of the sky. From the second gear before the swing, we hop to the left and find a red ! block. The blocks lead to the first Star Coin. We hop across the gears to a blue swing. The blue swing takes us to a pole and a ferris wheel. The second Star Coin is through the hole in the wall at the top of the ferris wheel. We go through the hole on the right with the Fuzzies to an orange Mystery Box that warps us to the midpoint. We drop down to a platform below with item blocks. The second block to the right has a Poison Mushroom and the one on the right has a Starman. Next are rotating clock hands and Rocky Wrenches. The third Star Coin is over one of the clock hands. We get a Statue Leaf from Red Coins and float down to the flagpole.
Tuesday, January 24, 2012
Super Mario 3D Land: S7-2 -- Step to the Beep Part 4
Great. Another one of these levels, and Cosmic Mario shows up. Thankfully, the platforms don't immediately disappear when another one appears. The first Star Coin is over a long item block. We go through a door and get a Statue Leaf from Red Coins. Outside are firebars. The second Star Coin is past the firebars in the corner. Wall-jump to get it. The third Star Coin is nearby over a swinging spike. The brick block past it has a Starman, so we get a break from Cosmic Mario.
Labels:
Cosmic Mario,
S7-2,
Special World 7,
Super Mario 3D Land
Super Mario 3D Land: S7-1
This is a snow level and we have 30 seconds to start. We land on a Boomerang Bro for a 10-second clock. We cross some tightropes and find the first Star Coin behind the first tree on the left. To the right are more Boomerang Bros, some tightropes, and an orange Mystery Box. Over the next tightrope is an item block with a Starman so we can take out Boomerang Bros quickly. At the end is another Mystery Box. Next, we spring up some tightropes and find the second Star Coin at the top of the tree on the right. Near the Mystery Box, towards the screen is a springy mushroom with the third Star Coin. We warp to the flagpole.
Labels:
Boomerang Flower,
Mystery Box,
S7-1,
Special World 7,
Starman,
Super Mario 3D Land
Super Mario 3D Land: S6- Airship
We need 200 Star Coins to unlock this level. It's an automatic sidescroller with the red and blue flipping platforms. The first Star Coin is on the second Airship, to the right of the green pipe. The green pipe leads to a room with Boom Boom, but you don't need to battle him. We roll through the bricks in the wall to continue. At the back is the second Star Coin over the red part of a flipping platform. There are more flipping platforms after that, with the third Star Coin over it. At the end of that is the flagpole.
Labels:
Airship,
Boom Boom,
Special World 6,
Super Mario 3D Land
Monday, January 23, 2012
Super Mario 3D Land: S6-5
This level's a Ghost House. Once we reach the edge of the floor, it breaks away and moves around, but much faster this time. Boos and red spiky plants are in the way. The floor docks and we get a Fire Flower. Lighting the torch makes a Super Shroom and two Poison Mushrooms appear. Next is a green arrow platform on a track in a foggy area. We drop down twice and find the first Star Coin at the end of the track. At the other end of the track is the midpoint. We find the second Star Coin on the spinning platform nearby, but beware the spike blocks. We hit the block in the center for a Starman and three giant Boos. I fell trying to jump off the platform.
Take 2- We get the second Starman and make the jump to a piece of floor that moves. The floor will pass Boos, giant Boos, and ghosts, then drop. We reach the door and get a 1-up at the flagpole.
Take 3- I fell.
Take 4- I made it to the door. On the wall to the right of the door are invisible blocks that form stairs to an alcove with the third Star Coin. I backflipped up the whole way. I got a 1-up at the flagpole, as well as streamers.
Take 2- We get the second Starman and make the jump to a piece of floor that moves. The floor will pass Boos, giant Boos, and ghosts, then drop. We reach the door and get a 1-up at the flagpole.
Take 3- I fell.
Take 4- I made it to the door. On the wall to the right of the door are invisible blocks that form stairs to an alcove with the third Star Coin. I backflipped up the whole way. I got a 1-up at the flagpole, as well as streamers.
Labels:
Boos,
Fire Flower,
Ghost House,
Poison Mushroom,
S6-5,
Special World 6,
Starman,
Super Mario 3D Land
Super Mario 3D Land: S6-4
As if rotating blocks weren't enough, Cosmic Mario appears. He ran into me.
Take 2- I got the first Star Coin by jumping toward it and the second by running into it, but Cosmic Mario caught up and made me fall.
Take 3- I got the first two Star Coins, doubling back for the second. Near the second Star Coin is an invisible block with a Starman over the green ledge, so we get a break from Cosmic Mario. The third Star Coin is over a blue rotating block. We reach the flagpole.
Take 2- I got the first Star Coin by jumping toward it and the second by running into it, but Cosmic Mario caught up and made me fall.
Take 3- I got the first two Star Coins, doubling back for the second. Near the second Star Coin is an invisible block with a Starman over the green ledge, so we get a break from Cosmic Mario. The third Star Coin is over a blue rotating block. We reach the flagpole.
Labels:
Cosmic Mario,
S6-4,
Special World 6,
Starman,
Super Mario 3D Land
Super Mario 3D Land: S6-3
This level has more of the green bridges that appear from switches. We use them to pass a Chomp. There are three item blocks over a switch. The left one has a Poison Mushroom and the middle one has a Starman. We cross some purple water and find the midpoint overhead through a gap in the back wall. Activating a bridge that goes outside leads us to the first Star Coin. The next switch takes us to some 1-ups, but I fell in the purple water.
Take 2- I fell in the purple water after getting the first Star Coin.
Take 3- I got the first Star Coin and fell.
Take 4- I got the first Star Coin and died from a bee.
Take 5- See Take 4.
Take 6- See Take 2.
Take 7- See Take 4.
Take 8- See Take 2.
Take 9- I got the first two Star Coins. I got the second Star Coin by standing on the switch below it, then jumping when a side panel appeared so I would land on a panel below the Star Coin. I did this twice- there are two panels directly below the Star Coin. I went through the green pipe and found the third Star Coin on the other side of the wall by rolling through the brick blocks. I died from the bee guarding it.
Take 10- See Take 4.
Take 11- I got the first two Star Coins and died from a Paragoomba.
Take 13- I got all three Star Coins. I backflipped for the third.
Take 2- I fell in the purple water after getting the first Star Coin.
Take 3- I got the first Star Coin and fell.
Take 4- I got the first Star Coin and died from a bee.
Take 5- See Take 4.
Take 6- See Take 2.
Take 7- See Take 4.
Take 8- See Take 2.
Take 9- I got the first two Star Coins. I got the second Star Coin by standing on the switch below it, then jumping when a side panel appeared so I would land on a panel below the Star Coin. I did this twice- there are two panels directly below the Star Coin. I went through the green pipe and found the third Star Coin on the other side of the wall by rolling through the brick blocks. I died from the bee guarding it.
Take 10- See Take 4.
Take 11- I got the first two Star Coins and died from a Paragoomba.
Take 13- I got all three Star Coins. I backflipped for the third.
Labels:
Chomp,
Poison Mushroom,
Purple Water,
S6-3,
Special World 6,
Super Mario 3D Land
Saturday, January 21, 2012
Super Mario 3D Land: S6-2
We have 30 seconds to start and land on a Goomba for 10 seconds. There are bubbles everywhere. We find the first Star Coin over several donut lifts with three Goombas. When the path forks, we go straight and wall jump for the second Star Coin. I ran out of time before I could reach the third Star Coin and a Goomba.
Take 2- I fell.
Take 3- See Take 2.
Take 4- See Take 2.
Take 5- See Take 2.
Take 6- I got the first Star Coin and got a Statue Leaf from Red Coins, then fell.
Take 7- See Take 6.
Take 8- See Take 2.
Take 9- See Take 2.
Take 10- See Take 2.
Take 11- See Take 2.
Take 12- I got all three Star Coins and warped using a orange Mystery Box to donut lifts in front of the flagpole, finishing with two seconds to spare.
Take 2- I fell.
Take 3- See Take 2.
Take 4- See Take 2.
Take 5- See Take 2.
Take 6- I got the first Star Coin and got a Statue Leaf from Red Coins, then fell.
Take 7- See Take 6.
Take 8- See Take 2.
Take 9- See Take 2.
Take 10- See Take 2.
Take 11- See Take 2.
Take 12- I got all three Star Coins and warped using a orange Mystery Box to donut lifts in front of the flagpole, finishing with two seconds to spare.
Labels:
Red Coins,
S6-2,
Special World 6,
Statue Leaf,
Super Mario 3D Land
Super Mario 3D Land: S6-1
It's the pyramid level, but it's nighttime now. There are five item blocks nearby: three are Propeller Blocks and two are Poison Mushrooms. We go around back and use the Propeller Block to reach a door. We go in and drop down to a lower door and go outside. We drop down some more to a musical note block and spring to a yellow platform. It raises us up partway to the first Star Coin. You need the Propeller Block to reach it. We go back inside through the same door. We bounce back up and get the second Star Coin by wall-jumping, then using the Propeller Block. We propel up to another door to the outside. We climb the stairs moving out of the wall to another door. We pass spikes on both sides and reach the door. It takes us to the flagpole. We propel from a walking Thwomp to the third Star Coin high above nearby. We get two 1-ups at the flagpole.
Super Mario 3D Land: S5- Castle
We need 180 Star Coins to unlock this level, but have 235. We have 30 seconds to start and get a 10 second clock from a Goomba. I died from a Goomba.
Take 2- We make it farther in and fall in the lava.
Take 3- We get the first Star Coin over the grates floating the lava. We find the second Star Coin over the sinking blue-gray platform over the lava. We land on more platforms flowing with the lava and Dry Bowser appears. We die from flames.
Take 4- I died from a Goomba.
Take 5- I fell in the lava after getting the first Star Coin.
Take 6- I got the first two Star Coins and fell in the lava.
Take 7- See Take 5.
Take 8- See Take 6.
Take 9- We get all three Star Coins. The last Star Coin is over some brick blocks in the path of Dry Bowser's flames. I died from Dry Bowser.
Take 10- I got all three Star Coins and died from a Goomba.
Take 11- First Star Coin, died Goomba.
Take 12- See Take 6.
Take 13- See Take 1.
Take 14- See Take 1.
Take 15- We get all three Star Coins and died from flames.
Take 16- See Take 6.
Take 17- See Take 9.
Take 18- See Take 6.
Take 19- I fell in the lava.
Take 20- See Take 10.
Take 21- See Take 9.
Take 22- See Take 11.
Take 23- I got all three Star Coins and reached the switch with a 100 second clock. The bridge falls away and Dry Bowser falls in the lava, surfacing three times before sinking, leaving a small skull cloud. We warp up to the flagpole using an orange Mystery Box and get a 1-up.
Take 2- We make it farther in and fall in the lava.
Take 3- We get the first Star Coin over the grates floating the lava. We find the second Star Coin over the sinking blue-gray platform over the lava. We land on more platforms flowing with the lava and Dry Bowser appears. We die from flames.
Take 4- I died from a Goomba.
Take 5- I fell in the lava after getting the first Star Coin.
Take 6- I got the first two Star Coins and fell in the lava.
Take 7- See Take 5.
Take 8- See Take 6.
Take 9- We get all three Star Coins. The last Star Coin is over some brick blocks in the path of Dry Bowser's flames. I died from Dry Bowser.
Take 10- I got all three Star Coins and died from a Goomba.
Take 11- First Star Coin, died Goomba.
Take 12- See Take 6.
Take 13- See Take 1.
Take 14- See Take 1.
Take 15- We get all three Star Coins and died from flames.
Take 16- See Take 6.
Take 17- See Take 9.
Take 18- See Take 6.
Take 19- I fell in the lava.
Take 20- See Take 10.
Take 21- See Take 9.
Take 22- See Take 11.
Take 23- I got all three Star Coins and reached the switch with a 100 second clock. The bridge falls away and Dry Bowser falls in the lava, surfacing three times before sinking, leaving a small skull cloud. We warp up to the flagpole using an orange Mystery Box and get a 1-up.
Labels:
Castle,
Dry Bowser,
Lava,
Special World 5,
Super Mario 3D Land
Subscribe to:
Posts (Atom)