This level is very similar to Honeycomb Starway, except it's daytime. It's an automatically scrolling level. Grab a Boomerang Flower and throw it at the Biddybuds. Up ahead, the path curves around to the left. Towards the right, you'll find the first Green Star floating around in open space. Use a boomerang to get it. There's a Fire Piranha in the area as well. Up ahead are fire bars and giant Piranha Plants. The second Green Star is over a clear pipe. The entrance is farther ahead, to the right and you'll return back after collecting the Green Star. Grab the Double Cherry and use the Boomerang Flower to kill more Biddybuds. You don't need to kill all of them. The honeycomb tiles will start appearing. The third Green Star is over a lava honeycomb tile. Use a boomerang to get it. Towards the end, there will be a clear pipe. Go through it and stop steering. It will loop you around until the tiles at the other end appear. There are three giant Piranha Plants at the end. Kill them for the warp box to the flagpole. The tiles will appear from the back as in Honeycomb Starway, but they will appear much faster than before. You'll have to move quickly to get in a good position to reach the top of the flagpole, or use a Cat Suit.
There are no stamps in World Flower.
Showing posts with label Boomerang Flower. Show all posts
Showing posts with label Boomerang Flower. Show all posts
Wednesday, April 16, 2014
Thursday, April 3, 2014
Super Mario 3D World: Mushroom-4 -- Trouble in Shadow-Play Alley
You have 100 seconds to clear this level. Time management is key here. There's a random item block outside the door. Go through the door and you'll deal with shadows. If you get a Super Bell, you will not be able to climb up the back wall. You'll find a cardboard mechanical Bowser shadow. Above it is the first Green Star. Go to the right and scale the platforms, using the cannonballs to help you. Up and to the right is a Boomerang Flower. Grab it and use it to get the first Green Star. Go further to the right and you'll see a Bob-omb and a tall stack of Goombas. The second Green Star is near by. Drop down, then go up to the far right wall. There's an invisible block that lets you reach a nearby platform with the third Green Star. To exit the level, you must defeat all of the Goombas in the stack. This is easily accomplished with the Bob-ombs or the Boomerang Flower. Once all of them are gone, the warp box to the flagpole will appear. Once outside, hit the invisible triple item block over the brick blocks, then go through the left door to reach the flagpole more easily.
There are no stamps in World Mushroom.
There are no stamps in World Mushroom.
Labels:
Bob-omb,
Boomerang Flower,
Cannon,
Green Star,
Super Mario 3D World
Wednesday, March 26, 2014
Super Mario 3D World: Star-6 -- Honeycomb Starway
If Star-2 didn't remind you enough of Super Mario Galaxy, Star-6 will. The music is a remix of Gusty Garden Galaxy and you're walking on honeycomb tiles so it looks like you're climbing them. It's an automatically scrolling level with a top-down perspective, so it's difficult to tell when you're jumping. Grab a Boomerang Flower from the item block and clear out the Biddybuds in your way. Up ahead is the first Green Star in a gap. Hit the red ! Block with your boomerang to make a pathway appear so you can get it. Alternatively, throw a boomerang at the Green Star. Up ahead are spinning spike bars and tiles with lava or ice. Avoid the lava tiles and grab the Double Cherry.
Past that is an open area with many Biddybuds. Grab the Boomerang Flower from the item block and use it to kill all of the Biddybuds quickly and efficiently. Jump when the boomerang returns to continue the combo. Kill all the Biddybuds in the area for the second Green Star. Wait a little while and more tiles will appear. Wait for tiles to appear so your path is less treacherous and so you don't have to jump over lava tiles. Dodge the fireballs of the Fire Piranhas and kill them or let them hit each other. Farther ahead, many lava and ice tiles will assemble. To the left, over the lava, is the third Green Star near some Fire Piranhas and bees. It may appear yellow over the lava. The path will become narrower up ahead. There will be many bees over the path. On the right side is the stamp. Use a boomerang to get it. At the end is a warp box near an 8-bit Luigi tile. The warp box will take you to the flagpole. Tiles will come in from the back. You'll want to quickly get on top of the tiles so you can reach the top of the flagpole more easily.
The stamp is of an Octoomba.
Past that is an open area with many Biddybuds. Grab the Boomerang Flower from the item block and use it to kill all of the Biddybuds quickly and efficiently. Jump when the boomerang returns to continue the combo. Kill all the Biddybuds in the area for the second Green Star. Wait a little while and more tiles will appear. Wait for tiles to appear so your path is less treacherous and so you don't have to jump over lava tiles. Dodge the fireballs of the Fire Piranhas and kill them or let them hit each other. Farther ahead, many lava and ice tiles will assemble. To the left, over the lava, is the third Green Star near some Fire Piranhas and bees. It may appear yellow over the lava. The path will become narrower up ahead. There will be many bees over the path. On the right side is the stamp. Use a boomerang to get it. At the end is a warp box near an 8-bit Luigi tile. The warp box will take you to the flagpole. Tiles will come in from the back. You'll want to quickly get on top of the tiles so you can reach the top of the flagpole more easily.
The stamp is of an Octoomba.
Labels:
Boomerang Flower,
Double Cherry,
Green Star,
Stamp,
Super Mario 3D World
Saturday, March 22, 2014
Super Mario 3D World: Star-3 -- Rolling Ride Run
You'll want to be Rosalina for this level. There are large cylinders in this level that roll along across large gaps. You have to propel them by standing on the edge of the direction you want to go. It's log rolling. Cross the first gap, go past the Goomba, and you'll see another cylinder. On the back wall are some brick blocks. In the second set of brick blocks, you'll find a Boomerang Flower. Roll the front cylinder to the right and you'll pass an alcove with a Mystery Box. Run around the inside of the cylinder to rotate it so you can reach the first Green Star. Transfer cylinders and roll pass the Conkdors. Kill them with the boomerang to make your life easier. The warp box is to the right.
The warp box takes you to the midpoint. Up ahead are Conkdors on cylinders. Spinning the cylinder will not make them fall off. On the wide cylinder to the right, move towards the screen to find a narrower cylinder with the second Green Star. Farther ahead is a large cylinder. Use the boomerang to clear out the pink wall enemies so you can walk around the obstacles. Roll the cylinder to the right so you can walk around the corner, then walk towards the screen. There's an invisible block with a Double Cherry. Roll the cylinder to the right a little more, then walk towards the screen to solid ground. You'll find some clocks as well as a button with a Grand Star symbol. Have Rosalina stand on it for the stamp. Follow the maze while rolling the log until you reach a two-person platform. This will take you to the third Green Star and a clock. Alternatively, you can reach it with a Super Bell if you have one. To the right is a roller to the flag.
The stamp is of small Rosalina spinning.
The warp box takes you to the midpoint. Up ahead are Conkdors on cylinders. Spinning the cylinder will not make them fall off. On the wide cylinder to the right, move towards the screen to find a narrower cylinder with the second Green Star. Farther ahead is a large cylinder. Use the boomerang to clear out the pink wall enemies so you can walk around the obstacles. Roll the cylinder to the right so you can walk around the corner, then walk towards the screen. There's an invisible block with a Double Cherry. Roll the cylinder to the right a little more, then walk towards the screen to solid ground. You'll find some clocks as well as a button with a Grand Star symbol. Have Rosalina stand on it for the stamp. Follow the maze while rolling the log until you reach a two-person platform. This will take you to the third Green Star and a clock. Alternatively, you can reach it with a Super Bell if you have one. To the right is a roller to the flag.
The stamp is of small Rosalina spinning.
Friday, March 14, 2014
Super Mario 3D World: Bowser-4 -- Footlight Lane
The calm music of Puffprod Peaks is back. There's a large gap between platforms, with Thwomps floating over the gaps. When they land, the path is revealed. It will also appear if you approach the edge of a platform, if it is nearby. More of the path becomes visible with impact, so pound the ground to see where you are going. Some paths have gaps in them, so do not rush ahead until you know where the path leads. Also in area are Para Dry Bones. Get a Boomerang Flower from one of the item blocks. On the third platform is an invisible triple item block with a Starman. Use it to get rid of the Para Dry Bones. The first Green Star is floating near the Para Dry Bones. It's floating over a part of the path, so you can jump to it or use a boomerang. The path to the left leads to the midpoint.
Up ahead are spike bars spinning in circles. The path goes around the circles' outer edges, but the first two circles have hollow centers. The third circle has a filled center and a Green Ring. Grab the Green Coins by following the outer spike bars for the second Green Star. Past the second Green Star, you'll find Bullet Bills. If they explode near the path, more of it will be revealed. Some of the Bullet Bills are Cat Bullet Bills, which follow you. After the first set of Bullet Bills is a platform with a glowing spot. Pound it, and you'll see part of the path appear to your right. Follow it to the stamp. Farther ahead and to the left is a Mystery Box. There is a Thwomp over an invisible path. Stand on it and it will take you to the level of the third Green Star. Carefully follow the path ahead to the warp pipe. There is a path forming stairs to the flag.
The stamp is of a Bullet Bill.
There is a nearby Sprixie House. The stamp here is of the red Sprixie Princess.
Up ahead are spike bars spinning in circles. The path goes around the circles' outer edges, but the first two circles have hollow centers. The third circle has a filled center and a Green Ring. Grab the Green Coins by following the outer spike bars for the second Green Star. Past the second Green Star, you'll find Bullet Bills. If they explode near the path, more of it will be revealed. Some of the Bullet Bills are Cat Bullet Bills, which follow you. After the first set of Bullet Bills is a platform with a glowing spot. Pound it, and you'll see part of the path appear to your right. Follow it to the stamp. Farther ahead and to the left is a Mystery Box. There is a Thwomp over an invisible path. Stand on it and it will take you to the level of the third Green Star. Carefully follow the path ahead to the warp pipe. There is a path forming stairs to the flag.
The stamp is of a Bullet Bill.
There is a nearby Sprixie House. The stamp here is of the red Sprixie Princess.
Wednesday, March 12, 2014
Super Mario 3D World: Bowser-3 -- Cookie Cogworks
This level is made of sweet treats and there are spinning gears here made of cookies. You'll want Peach for this level. Running on the gears are spiky mice. They will periodically jump, so jump over them after they land. Drop down after the first couple of gears. Down here, you'll find a giant Piranha Plant and a Boomerang Flower in an item block. To the right, jump up the gears, then jump on the large gears. Jump up and to the left and use the boomerang to get the first Green Star. Go to the right for a clear pipe to the midpoint.
On the back wall are more gears. Some parts of the cogs have Piranha Plants on them, so time your jumps. At the top are two giant Piranha Plants in front of a pipe. At the top rows of spiky ants. A Boomerang Flower follows them. The stamp is below. You can clear out the ants with the boomerang, then drop down to get it. Alternatively, you can wall jump around the back wall in the corner to find the clear pipe that goes between here and the stamp. Up ahead are more mice running on gears and more ants. Below these ants is a Mystery Box. It will take you to a spinning cylinder. Run so you don't fall off, but stay on the right side. The second Green Star will appear on the right side. Once out of the Mystery Box, go past the mice on the descending gears and you find a pipe that leads to the flagpole.
Go past the flagpole and you'll see an island in the distance. Get a running start and jump, then float down to the island. There are coins, a clock, and a bunny. Catch the bunny, who jumps on the central cog, for the third Green Star. The pipe will take you back to the flagpole.
The stamp is of Boomerang Toad.
On the back wall are more gears. Some parts of the cogs have Piranha Plants on them, so time your jumps. At the top are two giant Piranha Plants in front of a pipe. At the top rows of spiky ants. A Boomerang Flower follows them. The stamp is below. You can clear out the ants with the boomerang, then drop down to get it. Alternatively, you can wall jump around the back wall in the corner to find the clear pipe that goes between here and the stamp. Up ahead are more mice running on gears and more ants. Below these ants is a Mystery Box. It will take you to a spinning cylinder. Run so you don't fall off, but stay on the right side. The second Green Star will appear on the right side. Once out of the Mystery Box, go past the mice on the descending gears and you find a pipe that leads to the flagpole.
Go past the flagpole and you'll see an island in the distance. Get a running start and jump, then float down to the island. There are coins, a clock, and a bunny. Catch the bunny, who jumps on the central cog, for the third Green Star. The pipe will take you back to the flagpole.
The stamp is of Boomerang Toad.
Labels:
Boomerang Flower,
Bunnies,
Green Star,
Mystery Box,
Stamp,
Super Mario 3D World
Sunday, March 9, 2014
Super Mario 3D World: Castle-Castle -- Bowser's Lavalake Keep
It's time to finally take on Bowser! You'll need 130 Green Stars to unlock the level. To get all of the items, I recommend bringing in a Cat Suit. There are Boomerang Bros and Podoboos here. Stomp the Boomerang Bro near the first Green Star for a Boomerang Flower. You'll need to switch between the two to get the Green Stars and stamp. The first Green Star is low over the lava between two walls. Slide down, then wall jump or climb to safety. To the right is a soccer bomb blaster and some gray bricks. Behind the blaster is a grate with the second Green Star on top. Climb using the Cat Suit to get it. Go back down and use a soccer bomb to destroy the gray bricks. Wall jump up or climb in the area where the gray bricks were for the stamp. Step on the P-Switch at the bottom to lower the grate so you can walk on it. Up ahead are square spike bars and Fire Bros. It's easy to get rid of them with the boomerang. Up ahead are more soccer bomb blasters and the midpoint.
There's a long, narrow pathway ahead where many Podoboos will appear. Run quickly to avoid being burned. The third Green Star is over the lava. Use the boomerang to get it. If you need an extra powerup, there's a Boomerang Flower past the second set of Podoboos, in an invisible block over a metal plate. Keep the Cat Suit if you can. Up ahead are the square spike bars and Hammer Bros. Defeat the Hammer Bros. to make a path appear to the warp box.
The warp box leads to some stairs. At the top of the stairs, Bowser appears in his car again. It's the same battle as before, with spikes and lava pillars. At points, the road will split so there is no middle part of the road. Bowser also breathes fire more often. Switch to the Cat Suit to make the soccer bombs do more damage to Bowser's car. Once he is defeated, the bridge falls and Bowser falls into the lava. A fanfare plays and the warp box to the flagpole appears.
The red Sprixie Princess is trapped at the flagpole with the other six flying around her. Break the jar and all of them dance. Bowser reappears, grabs them, and stuffs them into one large jar. He leaves, the jar smashes, and a beam of light appears from below. Outside the castle is a sparkling clear pipe.
The stamp is of Boomerang Mario.
There's a long, narrow pathway ahead where many Podoboos will appear. Run quickly to avoid being burned. The third Green Star is over the lava. Use the boomerang to get it. If you need an extra powerup, there's a Boomerang Flower past the second set of Podoboos, in an invisible block over a metal plate. Keep the Cat Suit if you can. Up ahead are the square spike bars and Hammer Bros. Defeat the Hammer Bros. to make a path appear to the warp box.
The warp box leads to some stairs. At the top of the stairs, Bowser appears in his car again. It's the same battle as before, with spikes and lava pillars. At points, the road will split so there is no middle part of the road. Bowser also breathes fire more often. Switch to the Cat Suit to make the soccer bombs do more damage to Bowser's car. Once he is defeated, the bridge falls and Bowser falls into the lava. A fanfare plays and the warp box to the flagpole appears.
The red Sprixie Princess is trapped at the flagpole with the other six flying around her. Break the jar and all of them dance. Bowser reappears, grabs them, and stuffs them into one large jar. He leaves, the jar smashes, and a beam of light appears from below. Outside the castle is a sparkling clear pipe.
The stamp is of Boomerang Mario.
Labels:
Boomerang Bro,
Boomerang Flower,
Bowser,
Castle,
Fire Bro,
Green Star,
Hammer Bro,
P-Switch,
Sprixie Princess,
Stamp,
Super Bell
Saturday, March 8, 2014
Super Mario 3D World: Castle-7 -- Simmering Lava Lake
The lava level rises and falls here. The only platforms that are safe at all times are the green ones and the platforms higher than them. Grab the Boomerang Flower, which makes dealing with the Para Dry Bones easier. Some lava balls that trail lava will appear on some of the platforms, so don't let them corner you. The first Green Star is over the lava near where the lava balls appear. Use a boomerang to get it. Go forward, where there's a dip in the path and you'll come across a Green Ring. The Green Coins will get you the second Green Star. There's a clear pipe at the end of the path that will take you past some Blaargs to the midpoint.
There are lava pillars in you path in this area. You'll find the stamp under a grate. Use a boomerang to get it when the lava is low, or, if you're gutsy, run for it. Go ahead and to the right to an island in the lava for the third Green Star. A path will appear when the lava level lowers. Go back to the main path and run past the Magmaws arcing over the path to flag. A lava pillar will appear through the grate in front of the flagpole.
The stamp is of a Boomerang Flower.
There are lava pillars in you path in this area. You'll find the stamp under a grate. Use a boomerang to get it when the lava is low, or, if you're gutsy, run for it. Go ahead and to the right to an island in the lava for the third Green Star. A path will appear when the lava level lowers. Go back to the main path and run past the Magmaws arcing over the path to flag. A lava pillar will appear through the grate in front of the flagpole.
The stamp is of a Boomerang Flower.
Labels:
Blaarg,
Boomerang Flower,
Green Coins,
Green Star,
Lava,
Stamp
Friday, February 21, 2014
Super Mario 3D World: 6-3 -- Hands-On Hall
You'll need 100 Green Stars to unlock this level. This level takes place inside and outside a Japanese-style house with music to match. You'll start in an empty hallway. Touch what looks like the back wall using the Game Pad to make the doors slide open, revealing a pipe. Go through the pipe to a room with Goombas. Get a Boomerang Flower from the item block. You can now throw boomerangs, which give you a range attack with the potential for combos. Touch the door to the right and go behind the wall. Go all the way to the right and you'll find an invisible block with an item in it. Go back left and open the door. Carefully go up the ramp, as there is a Spike throwing spike bars down the ramp. Go left and open the doors to reveal two P-Switches. Take out the Galoomba before it hits you. The left P-Switch lowers the stairs to the left. The right P-Switch makes two Goombas appear. Kill them for Goomba Caps. When wearing the Goomba Cap, enemies will not notice you. If you run into an enemy, you'll lose the Goomba Cap.
Go up the stairs and ring the gong (by touching it on the Game Pad) for lots of coins. Ahead are more sliding doors. The first Green Star is behind these doors, but you have to wait for the wall to move first. Just ahead is a clock and an invisible Moneybag. To the right is the warp box behind some doors with many Goombas to the midpoint, which is outside. This is part of the building's roof. There are Thwomps, Spikes, Goombas, and Key Coins here. The second Green Star is nearby, in the gap to the right. Jump the gap or use a boomerang to get it. On the other side of the gap are Propeller Blocks. When wearing them, press (A) to jump, then hold (A) to fly. You can only wear one item at a time, so if you want the Propeller Block, lose the Goomba Cap by taking damage. The five Key Coins are all over here, but not hard to find. Check the top levels of the roof if you're missing any. The warp box is on the top level.
The warp box takes you back inside. Ringing the first gong makes Goombas appear, but the second one makes coins appear. Ahead, you'll run into a few sets of Spikes. Kill the first three you find. Walk towards the front wall, where the spike bars were going and you'll wind up outside. If you still have the Propeller Block, fly up onto the roof and you'll find the stamp on a cloud. It's well hidden. Carefully drop down and go back inside. There are more Spikes inside. To the right, you'll find a warp box and a gong. Ring the gong to make a Mystery Box appear. This takes you almost outside, where a Spike is waiting in a cage on the side of the building above where the Thwomps were. Kill the Spike for the third Green Star. Go through the warp box, which takes you to the roof and the flagpole. There are golden Cheep-Cheep statues. Hit the triple item blocks under the Spike to defeat it, allowing you to reach the flag more easily.
The stamp is of a Moneybag.
Go up the stairs and ring the gong (by touching it on the Game Pad) for lots of coins. Ahead are more sliding doors. The first Green Star is behind these doors, but you have to wait for the wall to move first. Just ahead is a clock and an invisible Moneybag. To the right is the warp box behind some doors with many Goombas to the midpoint, which is outside. This is part of the building's roof. There are Thwomps, Spikes, Goombas, and Key Coins here. The second Green Star is nearby, in the gap to the right. Jump the gap or use a boomerang to get it. On the other side of the gap are Propeller Blocks. When wearing them, press (A) to jump, then hold (A) to fly. You can only wear one item at a time, so if you want the Propeller Block, lose the Goomba Cap by taking damage. The five Key Coins are all over here, but not hard to find. Check the top levels of the roof if you're missing any. The warp box is on the top level.
The warp box takes you back inside. Ringing the first gong makes Goombas appear, but the second one makes coins appear. Ahead, you'll run into a few sets of Spikes. Kill the first three you find. Walk towards the front wall, where the spike bars were going and you'll wind up outside. If you still have the Propeller Block, fly up onto the roof and you'll find the stamp on a cloud. It's well hidden. Carefully drop down and go back inside. There are more Spikes inside. To the right, you'll find a warp box and a gong. Ring the gong to make a Mystery Box appear. This takes you almost outside, where a Spike is waiting in a cage on the side of the building above where the Thwomps were. Kill the Spike for the third Green Star. Go through the warp box, which takes you to the roof and the flagpole. There are golden Cheep-Cheep statues. Hit the triple item blocks under the Spike to defeat it, allowing you to reach the flag more easily.
The stamp is of a Moneybag.
Sunday, February 9, 2014
Super Mario 3D World: 5-1 -- Sunshine Seaside
It's time for a walk on a long stretch of beach. There are Biddybuds and Koopas here, as well as orange disks with a key symbol. These are Key Coins. Collect five of them to unlock a warp box to move on. Walk to the right and you'll see sand sculptures. Stand on the right Goomba sand sculpture and ground pound it for the first Green Star. There are clear pipes along the beach. Go up one of them to reach a cloud for a Key Coin. There's another under a sand hill near three Koopas. Go out into the water and you'll find a hole. There's a pipe down there that leads to a room with Koopas on a tile floor. Clear the tiles for the second Green Star. The pipe will take you near the locked warp box. You'll find a Key Coin in a nearby tree and a 1-up in a clear pipe. Ahead is a Red Coin Ring, which will give you a Boomerang Flower. Use the boomerang on the nearby Chargin' Chucks, who are guarding the last Key Coin. Alternatively, ground pound the right Goomba sand sculpture for a Goomba Mask, which will make all enemies ignore you. There's a Gold Shell in the Bowser sculpture, which creates coins. Go all the way to the right and you'll find a hole in the wall. Inside, Biddybuds are chasing Captain Toad. Defeat them all for the third Green Star.
Go through the warp box to the midpoint. There's a Moneybag in the area. Take the pipe underground, where Plessie is. There's a narrow waterway here and you must cross narrow passages and moving bridges. On the right side are some high planks with the stamp. Jump at the top of the slope to reach them. At the end is the pipe that leads to the flagpole, where there are Biddybuds and a Koopa.
The stamp is of a Koopa kicked out of its shell.
Go through the warp box to the midpoint. There's a Moneybag in the area. Take the pipe underground, where Plessie is. There's a narrow waterway here and you must cross narrow passages and moving bridges. On the right side are some high planks with the stamp. Jump at the top of the slope to reach them. At the end is the pipe that leads to the flagpole, where there are Biddybuds and a Koopa.
The stamp is of a Koopa kicked out of its shell.
Labels:
Boomerang Flower,
Gold Shell,
Green Star,
Key Coin,
Moneybag,
Plessie,
Red Coins,
Stamp,
Super Mario 3D World
Friday, January 27, 2012
Super Mario 3D Land: S8-4
We need 260 Star Coins to unlock this level. We have 30 seconds to start. The item block gives us a Boomerang Flower. We take a cylindrical grate down the lava. The first Star Coin is on the right end of the nut and bolt. We warp using the orange Mystery Box. We get a Boomerang Flower from Red Coins. We take another cylindrical grate and get the second Star Coin using a boomerang. On the rotating cylinder, we need to use a boomerang at the end to reach the third Star Coin on the right. We warp inside the cylinder to a clock and the flagpole and get a 1-up.
Thursday, January 26, 2012
Super Mario 3D Land: S7- Mystery Box
We have to defeat a Boomerang Bro and a Hammer Bro. They give us a Boomerang Flower. We kill both of them and get a Star Coin and all but one coin.
Tuesday, January 24, 2012
Super Mario 3D Land: S7-1
This is a snow level and we have 30 seconds to start. We land on a Boomerang Bro for a 10-second clock. We cross some tightropes and find the first Star Coin behind the first tree on the left. To the right are more Boomerang Bros, some tightropes, and an orange Mystery Box. Over the next tightrope is an item block with a Starman so we can take out Boomerang Bros quickly. At the end is another Mystery Box. Next, we spring up some tightropes and find the second Star Coin at the top of the tree on the right. Near the Mystery Box, towards the screen is a springy mushroom with the third Star Coin. We warp to the flagpole.
Labels:
Boomerang Flower,
Mystery Box,
S7-1,
Special World 7,
Starman,
Super Mario 3D Land
Saturday, January 21, 2012
Super Mario 3D Land: S4- Airship
We need 160 Star Coins to unlock this level and have 217. We launch from the cannon. We walk across the Airship to the green pipe, which takes us to a room with two Boomerang Bros and a Hammer Bro. We defeat them all for a Boomerang Flower. We go through the green pipe that appears and take out another Hammer Bro. There's a red ! block which makes blocks to the first Star Coin. Jump for it. We get the second Star Coin in the same way and fall.
Take 2- We get the first two Star Coins, using a boomerang for the second. I got the third Star Coin and fell.
Take 3- I died from a Boomerang Bro.
Take 4- I died from a spike snake.
Take 5- We get all three Star Coins and reach the midpoint. We go through a green pipe and Boom Boom appears. The floor is a spiked floor, but the spikes appear less frequently. I got in two hits and died.
Take 6- I got in one hit and died from spikes.
Take 7- I got in one hit and died.
Take 8- We defeat Boom Boom and the spikes disappear. We go through a green pipe and approach a clock, when Pom Pom appears. Great. I got in one hit and fell.
Take 9- See Take 8.
Take 10- I got in three hits to Boom Boom and fell on spikes.
Take 11- I died from spikes.
Take 12- I died from Pom Pom.
Take 13- See Take 5.
Take 14- See Take 8.
Take 15- See Take 11.
Take 16- See Take 8.
Take 17- See Take 5.
Take 18- I got in two hits to Pom Pom.
Take 19- See Take 8.
Take 20- I died from spikes.
Take 21- I got in one hit to Pom Pom.
Take 22- Two hits to Pom Pom.
Take 23- I fell.
Take 24- I died.
Take 25- I finally defeated Pom Pom. A green pipe to the flagpole appears.
Take 2- We get the first two Star Coins, using a boomerang for the second. I got the third Star Coin and fell.
Take 3- I died from a Boomerang Bro.
Take 4- I died from a spike snake.
Take 5- We get all three Star Coins and reach the midpoint. We go through a green pipe and Boom Boom appears. The floor is a spiked floor, but the spikes appear less frequently. I got in two hits and died.
Take 6- I got in one hit and died from spikes.
Take 7- I got in one hit and died.
Take 8- We defeat Boom Boom and the spikes disappear. We go through a green pipe and approach a clock, when Pom Pom appears. Great. I got in one hit and fell.
Take 9- See Take 8.
Take 10- I got in three hits to Boom Boom and fell on spikes.
Take 11- I died from spikes.
Take 12- I died from Pom Pom.
Take 13- See Take 5.
Take 14- See Take 8.
Take 15- See Take 11.
Take 16- See Take 8.
Take 17- See Take 5.
Take 18- I got in two hits to Pom Pom.
Take 19- See Take 8.
Take 20- I died from spikes.
Take 21- I got in one hit to Pom Pom.
Take 22- Two hits to Pom Pom.
Take 23- I fell.
Take 24- I died.
Take 25- I finally defeated Pom Pom. A green pipe to the flagpole appears.
Labels:
Airship,
Boom Boom,
Boomerang Bro,
Boomerang Flower,
Cannon,
Hammer Bro,
Pom Pom,
Super Mario 3D Land
Friday, January 20, 2012
Super Mario 3D Land: S4-3
We have to cross a bridge at first with spiky creatures. I fell.
Take 2- We cross the first bridge and find another. Bullet Bills buzz overhead. We get a Boomerang flower from Red Coins. We cross to a parallel bridge, where Banzai Bills fly overhead. We drop down and wall-jump for the second Star Coin. I reach the Fire Piranhas and Boomerang Bro and fall.
Take 3- I died from Bullet Bills.
Take 4- See Take 2.
Take 5- I fell.
Take 6- See Take 5.
Take 7- See Take 2.
Take 8- We get the second Star Coin. The third Star Coin is under the arch to the flagpole. I fell trying to get it.
Take 9- We get the last two Star Coins, using a boomerang for the third. We reached the flagpole.
Take 10- I found the first Star Coin behind the waterfall. I fell.
Take 11- I got the first Star Coin and reached the flagpole.
Take 2- We cross the first bridge and find another. Bullet Bills buzz overhead. We get a Boomerang flower from Red Coins. We cross to a parallel bridge, where Banzai Bills fly overhead. We drop down and wall-jump for the second Star Coin. I reach the Fire Piranhas and Boomerang Bro and fall.
Take 3- I died from Bullet Bills.
Take 4- See Take 2.
Take 5- I fell.
Take 6- See Take 5.
Take 7- See Take 2.
Take 8- We get the second Star Coin. The third Star Coin is under the arch to the flagpole. I fell trying to get it.
Take 9- We get the last two Star Coins, using a boomerang for the third. We reached the flagpole.
Take 10- I found the first Star Coin behind the waterfall. I fell.
Take 11- I got the first Star Coin and reached the flagpole.
Super Mario 3D Land: S4-1
We get a Boomerang Flower from a random item block and hop on the yellow platform. It rises up and Goombas drop down, some with tails. We take them out and the platform moves to the right. Stacked Goombas and a Koopa drop down. The item block has a Poison Mushroom in it. The platform will rise again and pieces of it will drop away, some with Fire Piranhas. I missed the first Star Coin at the top of the spikes on the right and fell.
Take 2- We get a Statue Leaf, but lose it. I fell trying to get the Star Coin.
Take 3- I got the first Star Coin, but fell on spikes.
Take 4- I got the first Star Coin and located the second over a spring mushroom, but fell.
Take 5- We get the first two Star Coins and the platform is now just the center 4 squares. We try to dodge the Magikoopas' magic. At the top is an orange Mystery Box that warps us to the flagpole. The third Star Coin is on top of the wall, but we're running low on time, so we just reach the flagpole.
Take 6- We get the third Star Coin by jumping onto the wall. We reache the flagpole.
Take 2- We get a Statue Leaf, but lose it. I fell trying to get the Star Coin.
Take 3- I got the first Star Coin, but fell on spikes.
Take 4- I got the first Star Coin and located the second over a spring mushroom, but fell.
Take 5- We get the first two Star Coins and the platform is now just the center 4 squares. We try to dodge the Magikoopas' magic. At the top is an orange Mystery Box that warps us to the flagpole. The third Star Coin is on top of the wall, but we're running low on time, so we just reach the flagpole.
Take 6- We get the third Star Coin by jumping onto the wall. We reache the flagpole.
Friday, January 13, 2012
Super Mario 3D Land: S3-4
This level has more rolling spikes. There are also Boomerang Bros. After the second Boomerang Bro is the first Star Coin over rolling spikes. We go up the stairs and through the door to the midpoint. We must cross a tilting bridge with large spike balls rolling around. Once we cross the bridge, we get the second Star Coin to the left, wall jumping in front of the arch. We get a Boomerang Flower from a Boomerang Bro and deal with rolling spikes that swing 360 degrees. The third Star Coin is over the second set of dropping platforms. We fell.
Take 2- We get the last two Star Coins and reach the stairs and door. There is nothing behind the stairs. We reach the flagpole.
Take 2- We get the last two Star Coins and reach the stairs and door. There is nothing behind the stairs. We reach the flagpole.
Super Mario 3D Land: S3- Mystery Box
We get a Boomerang Flower to kill a Boomerang Bro. I stomped on the Boomerang Bro and got the Star Coin and all other coins. That was easy.
Thursday, January 5, 2012
Super Mario 3D Land: 8- Bowser's Castle
We need 90 Star Coins to unlock this level. Thankfully, we have 140. It has a similar exterior to those in New Super Mario Bros. and New Super Mario Bros. Wii. We hear Bowser's laugh. We hit the P-Switch for a bridge across the lava and dodge Magikoopas. We cross the next bridge quickly, as a Blaaarg approaches. We hop from one pole to the next, avoiding lava pillars. We slide down the second pole for the first Star Coin, which is towards the screen. You don't have to jump to get it. I fell in the lava and died.
Take 2- I died from a fire bar beyond the second pole.
Take 3- I fell in the lava.
Take 4- See Take 3.
Take 5- See Take 3.
Take 6- The gold block appears. We pass the fire bar and take a tilting green platform on a track past lots of approaching Blaaargs. They'll keep going, so it's okay to stop. We reach the midpoint at the end. We hit a P-Switch to raise the stone we're standing on to the level of three Boomerang Bros. We take all of them out for a Boomerang Flower and use our boomerang to get the second Star Coin in the gap. We use the binoculars to see the castle at the end, as well as Peach. We approach the end of the purple path on the floor to make platforms appear to the orange Mystery Box. Bowser appears, with a normal tail, and roars. We have to cross the lava over the rotating stones. I got the third Star Coin with my boomerang and fell into the lava.
Take 7- We got the last two Star Coins and fell in the lava.
Take 8- See Take 7.
Take 9- I got the last two Star Coins and made it to Bowser. I made it to the wooden bridge, but fell in.
Take 10- I got the last two Star Coins and made it past Bowser to the switch. He fell into the lava, surfacing a few times before sinking. A little skull cloud appeared above the lava. The gate opened. We walk inside and find the cage Peach was in on the floor. At the end, we find stairs. The door at the top opens and we find Peach. Rather, we find a cutout of Peach. Bowser appears again, holding the real Peach. She yells, "Mario!" Bowser jumps off the castle and flies away with her. Mario shakes his head and says, "Oh, Mamma Mia!" There's an orange Mystery Box that takes us to the flagpole and a clock. We get a 1-up. Mario runs off. We then discover there's more to World 8 than we previously thought.
Take 2- I died from a fire bar beyond the second pole.
Take 3- I fell in the lava.
Take 4- See Take 3.
Take 5- See Take 3.
Take 6- The gold block appears. We pass the fire bar and take a tilting green platform on a track past lots of approaching Blaaargs. They'll keep going, so it's okay to stop. We reach the midpoint at the end. We hit a P-Switch to raise the stone we're standing on to the level of three Boomerang Bros. We take all of them out for a Boomerang Flower and use our boomerang to get the second Star Coin in the gap. We use the binoculars to see the castle at the end, as well as Peach. We approach the end of the purple path on the floor to make platforms appear to the orange Mystery Box. Bowser appears, with a normal tail, and roars. We have to cross the lava over the rotating stones. I got the third Star Coin with my boomerang and fell into the lava.
Take 7- We got the last two Star Coins and fell in the lava.
Take 8- See Take 7.
Take 9- I got the last two Star Coins and made it to Bowser. I made it to the wooden bridge, but fell in.
Take 10- I got the last two Star Coins and made it past Bowser to the switch. He fell into the lava, surfacing a few times before sinking. A little skull cloud appeared above the lava. The gate opened. We walk inside and find the cage Peach was in on the floor. At the end, we find stairs. The door at the top opens and we find Peach. Rather, we find a cutout of Peach. Bowser appears again, holding the real Peach. She yells, "Mario!" Bowser jumps off the castle and flies away with her. Mario shakes his head and says, "Oh, Mamma Mia!" There's an orange Mystery Box that takes us to the flagpole and a clock. We get a 1-up. Mario runs off. We then discover there's more to World 8 than we previously thought.
Super Mario 3D Land: 8-5
This level takes place on ledges attached to stone walls. There are more red and blue flipping platforms. On the blue side of the last platform is the first Star Coin. We drop down some fragile stone steps to more flipping platforms. Here, several Bullet Bills fire at us, some with Tanooki Tails which give Tanooki Leaves. We reach the pole at the end and climb up. We move to another area on a yellow platform, get a Boomerang Flower, and reach the midpoint. We use a Boomerang to get the second Star Coin over a Rocky Wrench. We fell after bad jump timing.
Take 2- I got the second Star Coin, but fell trying to collect Red Coins. I'll leave them alone.
Take 3- I got the second Star Coin and made it to the other side. We go into a purple Mystery Box and find the third Star Coin in there. We wall jump to get it. Next are more flipping platforms and Banzai Bills. At the end are more flipping platforms to the flagpole, with a Rocky Wrench at the end.
Take 2- I got the second Star Coin, but fell trying to collect Red Coins. I'll leave them alone.
Take 3- I got the second Star Coin and made it to the other side. We go into a purple Mystery Box and find the third Star Coin in there. We wall jump to get it. Next are more flipping platforms and Banzai Bills. At the end are more flipping platforms to the flagpole, with a Rocky Wrench at the end.
Labels:
8-5,
Banzai Bill,
Boomerang Flower,
Bullet Bill,
Super Mario 3D Land,
Tanooki Suit,
World 8
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