Friday, April 25, 2014
Super Mario 3D World: Crown-Mystery House -- Mystery House Marathon
1. Kill three Koopas to get the first Green Star.
2. Run and jump on the pendulums, then jump for the Green Star. Avoid the spike bar on the last pendulum. If you fall off the last pendulum, you may be able to hop back on and get the Green Star.
3. There are two Brolders and three P-Switches. If you are playing solo, throw the Brolders onto the P-Switches and stand on the last one. If you are playing with others, have them stand on the switches.
4. There's a triple item block on the back wall. It contains a Fire Flower. Light all four torches to make the Green Star appear. You'll have to jump to light the torch in the back left corner.
5. You'll be in a spinning room with Peepas. Throw fireballs to make the Peepas temporarily transparent. Get the Green Star when it's close, on the left side.
6. You're in a room full of crates. The Green Star is in the set of crates in the back right corner. The crate it is in is the lower left corner.
7. There are six Microgoombas and a Goomba in the room. Defeat them all.
8. Throw a baseball down the slope at the Green Star (or hit one down with a fireball, or slide down). Avoid having the baseball hit a Biddybud or it will miss the Green Star.
9. There are four spring enemies, one of which turns into a spring. This one is on the far right. Turn it into a spring, then quickly ground pound it to reach the high platform with the Green Star.
10. There are two Thwomps and a footlight path so you won't fall. Stand on the Thwomp, then wait for it to rise so you can run to the Green Star.
11. This one can be a little tricky. Jump to land in a Kuribo's Ice Skate and start sliding down. Follow the coin trail and avoid the Walleyes. Repeatedly hit (Y) for a speed boost. Try to line up with the Green Star at the end so you slide into the warp box.
12. Grab a Super Bell from the back wall, climb up over the right wall, hit the P-Switch, climb back up the wall and jump over the left wall to get the Green Star. You can split the work with two or more people.
13. Climb up the tower, avoiding the moving brick blocks. The Green Star is at the very top. Before you warp, you may want to hit the glowing spot nearby for another Super Bell.
14. There are Beat Blocks moving at double time forming stairs up to a wall. Try to reach the top Beat Block, then climb up the wall. The glowing spot here also has a Super Bell.
15. Climb up the wall, which will fall away after you clear a chunk of it. Run quickly and grab the Green Star on the rock.
16. There are Fuzzies circling a wheel on the back wall. The Green Star is surrounded on three sides, forming a "U". You can run up the wheel, or spin jump to the Green Star, which is easier.
17. Use the boost pads to chase the bunny. Catch it for the Green Star, then grab the Green Star.
18. Grab a baseball, run and jump from the springboard, then throw the baseball at the P-Switch. The baseball may grab the Green Star for you.
19. You're in a spinning cylinder with Piranha Plants. Run to make the cylinder spin so you can reach the Green Star. Alternatively, if you have the Cat Suit, run up the wall and jump for it.
20. Push two Bullies into the lava. It's a little easier with a Cat Suit.
21. There are giant item blocks that form bridges when you ground pound them. Jump from the top bridge to get the Green Star. Alternatively, with the Cat Suit, run up the wall.
22. There are boost pads at the start of a narrow path. Line yourself up with the center, run and jump across the platforms to get the Green Star. Alternatively, you can run around on the platforms. Avoid the Cat Bullet Bills.
23. There are sleeping Piranha Creepers forming stairs to the Green Star. You have to hit the one at the top to reach it. Bounce on all of the Piranha Creepers or climb the wall with a Cat Suit and bounce on some of them.
24. There are baseballs, two Thwomps, and a bomb. Use the bomb to clear out the lower gray bricks, then use the Game Pad to clear the ! Switches. You can also throw baseballs at the ! Switches.
25. Grab a Potted Piranha Plant and have it eat the Fuzzies. Then stomp both Potted Piranha Plants for the Green Star.
26. Run over the cylinder with the Piranha Plants. The Green Star is on the right side, the side closest to the screen.
27. There's a large spotlight over some gray bricks. Wall jump up between the bricks, then jump for the Green Star. Cat Bullet Bills will appear if you enter the spotlight.
28. There are two Spikes throwing spike bars onto donut lifts. Run, dodge, and weave to make it to solid ground with the Green Star.
29. Boom Boom is here. Hit him once to make the Green Star appear.
30. There are stacks of coins on the path ahead. Coins will rain down. Run to the edge of the path, grab the stamp on the way, and jump off the cloud to reach the Green Star where the Sprixies are gathered. You're done!
The stamp is of a Starman.
Thanks to Ashwin, Derek, John, and Tony for helping me complete this level.
Friday, April 11, 2014
Super Mario 3D World: Flower-5 -- Sprawling Savanna Rabbit Run
There are no stamps in World Flower.
Wednesday, March 12, 2014
Super Mario 3D World: Bowser-3 -- Cookie Cogworks
On the back wall are more gears. Some parts of the cogs have Piranha Plants on them, so time your jumps. At the top are two giant Piranha Plants in front of a pipe. At the top rows of spiky ants. A Boomerang Flower follows them. The stamp is below. You can clear out the ants with the boomerang, then drop down to get it. Alternatively, you can wall jump around the back wall in the corner to find the clear pipe that goes between here and the stamp. Up ahead are more mice running on gears and more ants. Below these ants is a Mystery Box. It will take you to a spinning cylinder. Run so you don't fall off, but stay on the right side. The second Green Star will appear on the right side. Once out of the Mystery Box, go past the mice on the descending gears and you find a pipe that leads to the flagpole.
Go past the flagpole and you'll see an island in the distance. Get a running start and jump, then float down to the island. There are coins, a clock, and a bunny. Catch the bunny, who jumps on the central cog, for the third Green Star. The pipe will take you back to the flagpole.
The stamp is of Boomerang Toad.
Thursday, February 13, 2014
Super Mario 3D World: 5-4 -- Sprawling Savanna
The midpoint is a sprawling area with many things to check out. Most of the things are coins and clocks. The glowing hills contain coins, as well as the giant bunny. Go ahead where the shrubs are and you'll see some bunnies. One will have the green glow of the Green Star. Chase it down for the second Green Star. To the right is an endless stream of ants walking into a hole. Follow them into the hole to find a giant ant walking on the ceiling with the stamp. Go to the back wall and up the pipe cannon. You'll find a ring of Fuzzies with a Starman. Grab the Starman and hit all of the Fuzzies ahead of you for 1-ups. At the top are two rotating platforms with ants and a green ring for the third Green Star. The flagpole is next to the second rotating platform.
The stamp is of Cat Peach.
Wednesday, January 29, 2014
Super Mario 3D World: 3-6 -- Mount Must Dash
The warp box takes you to the top of a slide. You can slide into the Biddybuds to defeat them. At the bottom of the slide is the midpoint. Run up the hill and you'll see gaps with bouncy pads in them. Drop down into the second gap to reach the Mystery Box. You'll end up in a room with boost pads and a bunny. Use the boost pads to chase down the bunny for the second Green Star. Just be sure you don't end up on a boost pad in a corner. Jump to get out of it. When back on the main track, keep going and boost to a springboard. This will take you to some orange bouncy pads with the stamp. Slide down the slide and you'll find Piranha Plants at the bottom with the warp box. Ignore the warp box for now and climb up the wall behind it as a cat for the third Green Star.
The warp box takes you to another part of track. Run up the track, then slide to the flagpole.
The stamp is of a bunny.
Monday, January 27, 2014
Super Mario 3D World: 3-4 -- Pretty Plaza Panic
Ahead are more spinning platforms with Piranha Plants. Go to the left to find a switch with Peach's symbol on it. Have Peach stand on it to make the stamp appear. Go forward and you'll see a cloud cannon on top of a short pillar. This will take you to the clouds. Get a Starman from the item block and run to the third Star Coin. You'll land near the flagpole.
The stamp is of small Peach.
Thursday, January 23, 2014
Super Mario 3D World: 3-1 Snowball Park
Slide down the slope to a large patch of ice with more Goombas in Kuribo's Ice Skate. There's a Red Coin Ring, with the Red Coins appearing in a circle around the ice-free zone in the center. Past the ice is a rabbit with the second Green Star. He can be a little tricky to catch, especially when he crosses the ice. Try using a shortcut to cut him off. It make take a while to catch him, so watch your time. Past the rabbit is a patch of ice with Snow Pokeys. On the narrow strip of ice is the stamp. On dry land, climb the tree near the wall, jump, and use the Propeller Block to reach a high alcove with the third Green Star. The pipe to the right will take you to the flag.
The stamp is of a Para-Biddybud.
Friday, August 5, 2011
Bunnies of the Castle Part 3
Now that we can explore the entire castle, we can now find almost all of the bunnies.
Yoshi
- lThere is a bunny in the drained moat, near the door to the pillars.
- A bunny is hiding outside the castle near the hedges.Yoshi's bunny in the drained moat says something different. "Aaaargh! Oh no, please don't eat me. It's a fact that Goombas taste much better. I'll give you something nice in return if you let me go. You'd take that, right?" After you spit him out, he says "Ayieeeeeeeeeee! I almost had a heart attack! Here, take the key and go. I'm just going to sit here until my heart stops racing." And "C'mon, help a bunny out. I promise not to pull any pranks... ...For now." If you catch him again, he says "I already gave you the key a little while ago. Get it straight! I'm not your food!" Then, "You liar! You promised not to eat me... Are you really that hungry?"
Mario
- A bunny is in the drained moat, near the front ramp and the Secret Under the Moat.
- There is a bunny on the stairs to the third floor.
- Another bunny is in the Snowman's Land room.
- There is a bunny on the grass, by the fence, near the waterfall.
Luigi
- One bunny hides in the hedges outside the castle.
- There is a bunny in water remaining in the drained tunnel to the pillars.
- There is one wandering on the second floor, just outside the door.
- The last one is on top of the castle roof, accessible only by the cannon that opens when you get all 150 Stars and beat Bowser.
Wario (brown bunnies)
- There is a bunny near the trees, by the castle. (On the side without the waterfall, towards the back).
- A bunny is in Whomp's Fortress's room.
- Another bunny is the back of the courtyard with the Boos.
- There is a bunny near the Toad in the basement, in the area with Lethal Lava Land.
- Another bunny is in the Tiny-Huge Island room.
- A bunny is immediately on the other side of the Star Door on the third floor (when coming from the second floor).
- Another bunny is in the window to Over the Rainbows.
When Wario catches a bunny, it says "How'd you catch up to me with those stubby legs?! Do I have to call you boss from now on? If you put me down, I'll give you this key. Here!"
If you catch him again, he says "Not bad, "boss." How do you run so fast with those stubby legs? Guess you can't judge a book by its cover, huh."
If he catches a shiny white bunny, it will say the same thing it said to Mario and Luigi.
Now we must catch the remaining shiny white bunnies. We're going to use Yoshi for this as six of his bunnies appear on the castle grounds, increasing our chances of finding one. Multiple white bunnies may appear on the castle grounds at the same time.
When we find the last of the white bunnies, it will be a little faster. He'll say "Waaaah! Wait, wait! I ain't no good for eatin'! It's true! I'm sure my younger brothers would taste better! It's true! If you're feelin' peckish, sink your molars into one o' them! Just lemme go! You will...right?" and "Yaaargh! You caught my brothers AND me?! That ain't right! That tongue of yours sure is something! You need to teach me that trick sometime! So, anyway, I guess I owe youthat key I've got. Here!" if you're Yoshi.
If you get the last bunny as Mario, Luigi, or Wario, it will say "Owowow! Watch it, buddy! I can't believe you caught my brothers AND me... I'm the fastest one in my family! You must be some big deal, huh? Fine, then. You can have this key I found... Here!"
You get a star key, like the ones the regular bunnies give you. You got the key to the empty room! Do you want to save your progress? Yes/ No
We can now open the door with the white border and mat in the room with the secret slide and the character doors. The door will be unlocked, your character will go in, some rustling will be heard, and your character will exit with a Star.
Star Get #146, 0 Coins, 4 Lives
Sunday, April 10, 2011
Bunnies of the Castle Part 2
After we collect 50 Power Stars, MIPS will reappear in the basement where we last found him. Once we catch him, he'll say "No, no, no! Not you again! I'm in a great hurry, can't you see? I've not time to squabble over Stars. Here, have it. I never meant to hide it from you... It's just that I'm in such a rush. That's it, that's all. Now, I must be off. Owww! Let me go!" The Star appears.
Star Get #51, 1 Life
This is the last we'll see of MIPS for the rest of the game.
Nintendo DS
After we collect 50 Power Stars, shiny white bunnies will appear. They will appear where one of the colorful bunnies should be. They will appear at random. To find them quickly, check out the three bunnies outside the castle as Yoshi. If one doesn't appear, just go into the castle and exit again until you see one. There are 8 bunnies like this. They will appear in place of a bunny you've already caught.
After a while, one finally appears. They are sparkly, just like a Star and have red eyes. When we catch him, he says "Aaargh! Don't eat me! I taste real bad! I bet my older brother tastes good! Eat him!" Once we spit him out, he says "Uuuugh... I thought I was a goner for sure! And I ain't even got nothin' to give ya! I can't believe you caught me! I'm the second fastest of my eight brothers, I tell ya! But don't even get any ideas about catching all of us, OK, bub? It's impossible!"
We get a message: "You caught a glowing rabbit! But you still have 7 more to catch! Would you like to save your progress? Yes / No" If we talk to him again, he'll say the same thing as if we caught a regular bunny.
If we catch a bunny as Mario, he says "Owowowowowow! Not so rough, OK? I don't have anything! It's true! Awww... I just can't believe I got caught... I mean, I'm the second fastest of my eight brothers! And we're ALL fast! Don't even think you're going to be able to catch all of us, you hear?" So they think they're both the second fastest. This should be interesting.
As Luigi, the rabbit says the same thing as he says to Mario.
We'll check back later when we get Wario.
Sunday, March 27, 2011
Bunnies of the Castle - Part 1
N64
After we get the key from Bowser, we can go into the basement. We go through the door to the corridor where Boo is and go downstairs instead of into the courtyard. We then go through the wooden door at the bottom of the stairs. We find ourselves in a dark hallway with flames. We find Toad in a corner to the left, and he says "Wow! You've already recovered that many Stars! Way to go, Mario! I'll bet you'll have us out of here in no time! Be careful, through. Bowser and his band wrote the book on "bad." Take my advice: when you need to recover from injuries, collect coins. Yellow Coins refill one piece of the Power Meter, Red Coins refill 2 pieces, and Blue Coins refill five. To make Blue Coins appear, pound on Blue Coins Blocks. Also, if you fall from high places, you'll minimize damage if you Pound the Ground as you land." If we wander farther into the basement, we find a rabbit hopping around. We chase it for a while around the partially flooded hallway until we catch it the corner near Shifting Sand Land. It's name is MIPS and he says "Yeeoww! Unhand me, brute! I'm late, so late, I must make haste! This shiny thing? Mine! It's mine. Finders, keepers, losers... Late, late, late... Ouch! Take it then! A gift from Bowser, it was. Now let me be! I have a date! I cannot be late for tea!" A Star appears. Star Get #39, 5 Lives He sounds like he might have been the White Rabbit from Alice in Wonderland, but MIPS isn't white.
Nintendo DS
After we talked to Toad in the Rec Room, bunnies will start appearing around the castle. We won't be catching most of them, because I already have access to the keys and the minigames from my other files. I will provide the available locations and some of their dialogue. Each character has their own set of rabbits to catch, which are color-coded. Here are the ones we have access to at this point.
Yoshi (Yellow Rabbits)
- There are three rabbits in front the bridge over the moat to the castle door. They will run in three separate directions.
- Outside the castle, over the bridge to the left, there is a rabbit in a nearby flower patch.
- There is another rabbit in the basement in front of the Lethal Lava Land painting.
Because Yoshi picks things up with his tongue, he nearly eats the rabbits to catch them. They say "Noooo! Don't eat me! I'm really tought from all the running I do. Seriously. I'd taste horrible. Let me go and I'll give you this." Yoshi will spit out the rabbit, which will say "Aiyeeeee! I thought I was going to die! My entire life flashed before my eyes. Here, tkae the key and leave me alone!" We are given a key like the one we used to get into the castle. We get a message: "You retrieve a key to the drawer fo Princess Toadstool's Rec Room! Now you can play new mini-games. Do you want to save? Save and continue / Save and play mini-games / Continue, don't save
If we talk to the rabbit again, it says "Please let me go. I promise I won't play a prank on you... At least, I won't for a while. My buddies are pros at hiding. You'll have a hard time finding us by yourself. Let someone else look for a change." The rabbits will be there everytime you go outside, regardless of whether you caught them. If you catch one again, it says "What part of "I'm not your lunch" do you not understand? I already gave you the key! Put me down!" After Yoshi spits it out, it says "I'm not chow. How many times do I have to tell you that? I know I'm irresistibly cute, but try to restrain yourself!"Mario (Pink Rabbits)
When we catch one, it says "Ouch! Put me down! There's no need for violence, you big brute! I picked up the key, so it's mine. I don't see YOUR name on it. But I'll hand it over if you let me go. Here!" It will say the same thing about having someone else look if you talk to it again. If we catch it again, it says "Owww! Put me down, you horrible rabbit grabber! I already gave you back the key I sto--I mean, found!"
Luigi (Green Rabbits)
- There is a rabbit in the room with Mario's painting.
- There's one in the Bob-omb Battlefield room.
- There's another one in the courtyard in an alcove above the doorway.
When Luigi catches a rabbit, it says "I can't believe you caught me! Outrun by a human! This is the worst day of my life. Here, take the key." If you catch one again, it says "Oh, no. I can't believe I got caught again. And by such a nobody! This is really starting to damage my self-esteem." Luigi gets no respect from the NPCs in this game.
There are more rabbits to find. They will not appear on the Touch Screen map. As more areas become accessible, we will be able to catch more rabbits. We'll have to check back with different characters as we open up more areas.