Showing posts with label Microgoomba. Show all posts
Showing posts with label Microgoomba. Show all posts

Friday, April 25, 2014

Super Mario 3D World: Crown-Mystery House -- Mystery House Marathon

The last Mystery House is a long one. You have to collect 30 Green Stars and have ten seconds to make each one appear and collect it. Once you collect the Green Star, the timer stops, so you can take a break if you need to. If you fail to collect one, you'll have to start over. If you find this to be a bit difficult, having more players can make things a little easier.

1. Kill three Koopas to get the first Green Star.
2. Run and jump on the pendulums, then jump for the Green Star. Avoid the spike bar on the last pendulum. If you fall off the last pendulum, you may be able to hop back on and get the Green Star.
3. There are two Brolders and three P-Switches. If you are playing solo, throw the Brolders onto the P-Switches and stand on the last one. If you are playing with others, have them stand on the switches.
4. There's a triple item block on the back wall. It contains a Fire Flower. Light all four torches to make the Green Star appear. You'll have to jump to light the torch in the back left corner.
5. You'll be in a spinning room with Peepas. Throw fireballs to make the Peepas temporarily transparent. Get the Green Star when it's close, on the left side.
6. You're in a room full of crates. The Green Star is in the set of crates in the back right corner. The crate it is in is the lower left corner.
7. There are six Microgoombas and a Goomba in the room. Defeat them all.
8. Throw a baseball down the slope at the Green Star (or hit one down with a fireball, or slide down). Avoid having the baseball hit a Biddybud or it will miss the Green Star.
9. There are four spring enemies, one of which turns into a spring. This one is on the far right. Turn it into a spring, then quickly ground pound it to reach the high platform with the Green Star.
10. There are two Thwomps and a footlight path so you won't fall. Stand on the Thwomp, then wait for it to rise so you can run to the Green Star.
11. This one can be a little tricky. Jump to land in a Kuribo's Ice Skate and start sliding down. Follow the coin trail and avoid the Walleyes. Repeatedly hit (Y) for a speed boost. Try to line up with the Green Star at the end so you slide into the warp box.
12. Grab a Super Bell from the back wall, climb up over the right wall, hit the P-Switch, climb back up the wall and jump over the left wall to get the Green Star. You can split the work with two or more people.
13. Climb up the tower, avoiding the moving brick blocks. The Green Star is at the very top. Before you warp, you may want to hit the glowing spot nearby for another Super Bell.
14. There are Beat Blocks moving at double time forming stairs up to a wall. Try to reach the top Beat Block, then climb up the wall. The glowing spot here also has a Super Bell.
15. Climb up the wall, which will fall away after you clear a chunk of it. Run quickly and grab the Green Star on the rock.
16. There are Fuzzies circling a wheel on the back wall. The Green Star is surrounded on three sides, forming a "U". You can run up the wheel, or spin jump to the Green Star, which is easier.
17. Use the boost pads to chase the bunny. Catch it for the Green Star, then grab the Green Star.
18. Grab a baseball, run and jump from the springboard, then throw the baseball at the P-Switch. The baseball may grab the Green Star for you.
19. You're in a spinning cylinder with Piranha Plants. Run to make the cylinder spin so you can reach the Green Star. Alternatively, if you have the Cat Suit, run up the wall and jump for it.
20. Push two Bullies into the lava. It's a little easier with a Cat Suit.
21. There are giant item blocks that form bridges when you ground pound them. Jump from the top bridge to get the Green Star. Alternatively, with the Cat Suit, run up the wall.
22. There are boost pads at the start of a narrow path. Line yourself up with the center, run and jump across the platforms to get the Green Star. Alternatively, you can run around on the platforms. Avoid the Cat Bullet Bills.
23. There are sleeping Piranha Creepers forming stairs to the Green Star. You have to hit the one at the top to reach it. Bounce on all of the Piranha Creepers or climb the wall with a Cat Suit and bounce on some of them.
24. There are baseballs, two Thwomps, and a bomb. Use the bomb to clear out the lower gray bricks, then use the Game Pad to clear the ! Switches. You can also throw baseballs at the ! Switches.
25. Grab a Potted Piranha Plant and have it eat the Fuzzies. Then stomp both Potted Piranha Plants for the Green Star.
26. Run over the cylinder with the Piranha Plants. The Green Star is on the right side, the side closest to the screen.
27. There's a large spotlight over some gray bricks. Wall jump up between the bricks, then jump for the Green Star. Cat Bullet Bills will appear if you enter the spotlight.
28. There are two Spikes throwing spike bars onto donut lifts. Run, dodge, and weave to make it to solid ground with the Green Star.
29. Boom Boom is here. Hit him once to make the Green Star appear.
30. There are stacks of coins on the path ahead. Coins will rain down. Run to the edge of the path, grab the stamp on the way, and jump off the cloud to reach the Green Star where the Sprixies are gathered. You're done!

The stamp is of a Starman.

Thanks to Ashwin, Derek, John, and Tony for helping me complete this level.

Sunday, April 13, 2014

Super Mario 3D World: Flower-7 -- Pipeline Boom Lagoon

Grab the Cannon Box and cross the water with the Madpoles to reach the pipe. Hit the item blocks to form bridges so you can reach the crates above for a Mushroom. Nearby is a Goomba sand sculpture that contains Microgoombas. Drop down into the water and you'll find Rammerheads and Bloopers. There are some gray bricks to the far right. Break them with the Cannon Box for the first Green Star. Swim up for the warp box to the midpoint.

There are spike blocks in the water here. Swim up between the spike blocks to find more spike blocks and Bloopers, near the second Green Star. Swim down, following the arrow, then break the gray bricks for a Green Ring. The Green Coins will give you the third Green Star. Use cannonballs to make collecting the coins easier. Swim up, to the left of the green pipe, for a clear pipe that takes you to a green pipe and two Moneybags. The green pipe will take you to the flagpole and a Bowser sand sculpture, which contains coins.

There are no stamps in World Flower.

Thursday, March 27, 2014

Super Mario 3D World: Star-7 -- Gargantuan Grotto

Many of the enemies are larger here in this jungle. There are stacks of Goombas, one of which has a 1-up. Nearby are giant Galoombas. The item block on the back wall has a Mega Mushroom. Move quickly to the right. You'll see some gray bricks on the back wall and in the ground. Destroy the gray bricks on the back wall to get the stamp. Destroy the bricks on the ground to drop down. If your Mega Mushroom runs out, there are holes so you can drop down. At the bottom is an invisible block with a Tanooki Suit. To the right are Microgoombas and pink wall enemies. Clear them out and wall jump up behind them for the first Green Star. Farther to the right is the midpoint.

Drop into the water, where there are Bloopers and spike blocks above a vortex. Swim near the back wall near the bottom to avoid the spikes. Swim up and out of the water over the gray bricks. Grab the Mega Mushroom in the item block and go quickly to the right. Pound the bouncy pads to jump through gray bricks ahead. At the top is the second Green Star. As long as you break at least one gray brick, you can swim up to get it later. To the right is a pipe. Swim above it to find another pipe. You'll find a P-Switch and a Mega Mushroom. There are three rounds of coins to collect for the third Green Star. Go back through the pipe, then go through the pipe below to the flagpole. There is a Goomba stack near the flag.

The stamp is of a Mega Mushroom.

Thursday, March 13, 2014

Super Mario 3D World: Bowser-Train -- The Bowser Express

Bowser's got a train in his world. It's an automatically scrolling level. The first Green Star is on the back of the caboose. To reach it, hit the invisible block over the triple item block on the side of the train so you can board. Be quick about it. Ahead is a stack of Goombas with a Fire Flower in the middle. Pound them to get it. Also on board the train are Conkdor. Use fireballs to get rid of them, or run past them quickly when you have room. There's a pendulum made of a spike bar on the next car. Jump over it when it's low, then go into the next car filled with water. There are Madpoles in the car, so drop down to where they can't get you and hit the POW Block. Up ahead are two spike bar pendulums and a Green Ring. Collect the Green Coins to get the second Green Star, then get onto the roof of the next car by bouncing on the ants. You'll find the stamp here. Alternatively, you can go through the door, where there are Goombas and Microgoombas. The next car is the engine with a Hammer Bro and Fire Bro. The Fire Bro guards the third Green Star in the engine room.

The pipe takes you to Pom Pom. She'll make many copies of herself: first 6, then 8, then 9. Stomp the one with the pink ninja star three times to defeat her. A warp box to the flag will appear.

The stamp is of a Conkdor.

Thursday, February 6, 2014

Super Mario 3D World: 4-Mystery House -- Mystery House Mad Dash

There are ten Green Stars in this Mystery House. Instead of beating a series of enemies, you'll have to run to reach the Green Stars before time runs out. You have ten seconds for each stage.

The first stage involves running and jumping on the springboards to reach the Green Star. Stage 2 has wavy hills and ants with spiked caps. Stage 3 has you running away from a Banzai Bill with crates in your way. Stage 4 has Spikes throwing spike bars at you. Stage 5 has a narrow path with coins. You can jump across the gaps, and after you get the Green Star, get some coins from the brick block.

Stage 6 has boost pads and Thwomps. Stage 7 has pendulums you must jump to. If you fall, you can get back on the pendulum without backtracking. Stage 8 has several Goombas and Microgoombas. Ignore them and blow them away and keep going. Stage 9 has Cat Banzai Bills and a narrow path. Stage 10 has Spikes throwing spike bars on donut lifts, which makes them disappear. Keep switching sets of donut lifts to make it across. They will reappear after a short while.

Monday, January 27, 2014

Super Mario 3D World: 3-4 -- Pretty Plaza Panic

You have 100 seconds to complete the level and you need Peach to get one of the items. Go back from the start, towards the screen. Hop over the fence to find the first Green Star on a cloud. Go forward and you'll find Microgoombas. There are spinning platforms with Piranha Plants, so be careful when jumping. You'll come across a fountain with coins. Nearby is a bunny with the second Green Star. He'll run around the fountain, so try running on the edge of the fountain, but not in the fountain. This make take a while.

Ahead are more spinning platforms with Piranha Plants. Go to the left to find a switch with Peach's symbol on it. Have Peach stand on it to make the stamp appear. Go forward and you'll see a cloud cannon on top of a short pillar. This will take you to the clouds. Get a Starman from the item block and run to the third Star Coin. You'll land near the flagpole.

The stamp is of small Peach.

Friday, January 17, 2014

Super Mario 3D World: 2-2 -- Puffprod Peaks

The music is very calm in Puffprod Peaks. Touch the glowing platforms using the Game Pad's touch screen to make them move. This can make controlling a character with the Game Pad a little difficult. There are lots of Piranha Plants in the area. Climb up the first glowing platform and you'll find an invisible Moneybags to the left. Raise the two platforms under the item blocks, then drop down the one on the right. This will take you to the stamp. Return and touch the platforms in the wall to form stairs. Touch the tallest platform when you're on the left side of the stairs so you can wall jump you for the first Green Star. Drop down and climb the stairs to reach the midpoint. There's a warp block ahead. Stand on the fan and blow into the microphone to raise the platform to the warp block.

There are more fan platforms ahead, as well as Microgoombas. Take all of the fan platforms to reach a cloud cannon. This will take you to an area where you'll race with a Starman for clocks and the second Green Star. Keep going past the Piranha Plants. Under the second to last area with fan platforms and touch platforms is the third Green Star. Kill the Piranha Plants, then blow into the microphone to make a fan platform appear. Stand on it and it will take you to the Green Star. Blow into the microphone, then touch the middle touch platform, then go to the flagpole.

The stamp is of a Goomba.

Friday, January 10, 2014

Super Mario 3D World: 1-2 -- Koopa Troopa Cave

There's a Koopa near the pipe that goes into the cave. Go through the pipe and you'll see purple brick blocks. There are many Koopas and Goombas here. There are some areas where you can send a shell ricocheting all over to hit blocks and enemies. Be sure not to get hit. Ahead are clouds that infinitely move up and down. The first Green Star is here. Take the clear pipe near the clock to reach the midpoint.

You'll see a Mystery Box nearby. It leads to a room where you have 10 seconds to kill 2 Koopas and collect the second Green Star. Leave the nearby crate intact, as it contains Microgoombas. Keep going and you'll see a long, triple item block. Hit it, then stand on it. Jump to find an invisible triple item block above it, and one more above that. These form stairs to a pipe which leads to the stamp. Drop down and you'll find the third Green Star with a stack of Goombas. Either attack them from below or ground pound them to get it. The pipe nearby leads to the flagpole.

The stamp is a Coin stamp.

Wednesday, January 8, 2014

Super Princess Peach: Wavy Beach -- 5-8

In the first area, you'll find a walking cannon and a Paragoomba with Microgoombas. Drop down at the edge to the far right, then go left past the spike ball and chains to find the pipe.

Use the Paragoombas to cross the gap. Deal with the Rexes and Piranha Plant. There's a Pokey in the quicksand. Drop down into the quicksand for coins. The pipe is just past the second pit of quicksand.

Fly up at the coin arrow and hit the three ! Switches. One is to the left, behind some blocks. Another is to the right, high above a Hammer Bro. The third is farther right. Use Chargebrella to hit it. Drop back down and go right. High over the water is a puzzle piece. To the right is the goal.

Super Princess Peach: Gleam Glacier -- 6-5

There are lots of spikes in the first area, some below the cracked blocks under some large blocks. The spring leads to blocks with lots of coins. Do not try to fly near the spring. Drop down near the ladder to reach the pipe.

The pipe leads to a Subrella course. There are Blurps, Urchins, and lots of spikes. The pipe at the end leads to dry land, but with slippery slopes. Pound the purple blocks to find a pipe below. Use the giant springs, then pound through the blocks. Burn the icicles above to find a puzzle piece. Take the pipe to the right. It takes you back to the previous area. Use the springs to reach the pipe on the right.

That pipe takes you to an automatically scrolling area. Past the Hammer Bro are falling icicles and cracked blocks. Cross the spikes and you'll find a door.

In this area, drop down and burn some icicles to find a Toad. Drop down on the right side and go through the pipe.

Drop down and freeze the floor. Hit both pink blocks to reach a Toad past a Hammer Bro. Above the Toad is a Paragoomba dropping Microgoombas. Slide to the pipe.

The pipe takes you to the previous area, but in a place you couldn't reach before. Melt the icicles, then go through the door.

After you go through the door, two giant seals will appear nearby. Use fire to beat them. Use the giant spring to reach a yellow ball of fluff. Use the cyclone on the fluff to reach a Toad. Run and duck. Drop down and go past another seal to find the goal.

Super Princess Peach: Fury Volcano -- 4-3

In the first area, jump across the pool of lava, then use the spring to reach and kill the Paragoomba with Microgoombas. Cross more lava pools until you reach the pipe at the end. Fly above it for a puzzle piece. Backtrack to the left, then run and duck to reach a pipe.

Hit the ! Switch and break through the stone blocks. Cross the lava for a Toad. Return using the same pipe, then go through the pipe at the end of the first area. This will take you to an area with a large pool of lava with platforms over it. Dodge the Podoboos and break the stone blocks, then use the ball to hit the ! Switch above. Go through the first pipe.

This pipe leads to an automatically scrolling area. Cross the lava to the pipe on the other side. This leads to a smoky area. Hit the ! Switch, then use the cyclone to clear the air. There's a Toad above the pipe to the next area.

Go over the rocks on top and you'll find a Toad. Beware the spinning flaming rocks that fly around. Pound the weight below to reach the pipe below. This leads to an area with a blue bag, more spinning flaming rocks, and the goal.

Super Princess Peach: Hoo's Wood -- 2-1

In the first area, you’ll find tall trees with mushrooms you can use as platforms. Before you climb up, hit both of the ! Blocks. Hitting them will make a couple of platforms appear so you can easily reach the pipe. Dodge the Koopas and the Paratroopas as you climb. At the top, go through the pipe on the far left first.

This pipe takes you to an area with Gloomy Nippers and a Paratroopa. Fly up to find some coins and the first Toad. Return using the same pipe, then take the pipe on the right.

The pipe will take you to some water. Go left of the pipe for some coins. To the right, try to stay out of the water so you can reach the platforms that allow you to cross. Dodge the Paratroopas and Angry Paratroopas. Take the pipe over the box with the Toad. Go to the right, crossing the gaps, to reach another pipe. This will take you to that Toad. Go up the pipe over the moving green platform to find coins and a musical score. Go all the way to the right to find a pipe. This pipe leads to the second Toad. Use Perry to destroy the green and white blocks. Beware the Paragoomba dropping Microgoombas.

Go all the way to the right to find a pipe. This pipe leads to the second Toad. Use Perry to destroy the green and white blocks. Beware the Paragoomba dropping Microgoombas.
The pipe at the top takes you to an area with Bullet Bills. At the end is the goal.

Tuesday, March 19, 2013

New Super Mario Bros. U: Peach's Castle-2 -- Magma-River Cruise

This level involves riding a raft in the lava. The raft has a number on it, and it drops by one for each enemy that is on the raft. Once the number drops to zero, the raft stops. There's a poisonous fog rolling in, which encourages you to keep the raft moving and clear of enemies. To help with the enemies, you can get an Ice Flower, which can help clear the raft like a shell. There are Monty Moles that will pop out of the scenery and drop down on the raft. The first Star Coin is high over the lava. Stand on the double brick blocks with the Koopa on the left wall, then jump up for an invisible block. Stand on the block and the double brick blocks will move into place so that you can reach the first Star Coin. Next are some Microgoombas, which will affect the raft, and some Blaargs. If you can hit the high, lone brick block, you'll get a 1-up. The second Star Coin is nearby, in some bricks. You can easily reach it by hitting the P-Switch. You can reach the second Star Coin from the raft, or from above. The third Star Coin is under the red pipe at the end. Wait for the raft to float under it to get it or use a shell. Once through the pipe, jump over the lava to reach the flagpole. This opens the path to Peach's Castle-3.

Tuesday, October 9, 2012

New Super Mario Bros. 2: 6-2

Drop down the gap with the coins to slide to the Bone Boat. It looks like the Bone Coaster from New Super Mario Bros. Wii, but is larger, slower, and floats on the lava, periodically raising its segments. Jump up to the brick blocks to get the spring instead of hitting the ? Switch, which will drop the Goombas on the boat. Use the spring to get the first Star Coin just past the Microgoombas. At the end of the ride, pick up the spring and use it to jump into the gap in the ceiling. This leads to a red pipe. Activate the Gold Ring and hit the three POW blocks when the Piranhas appear for lots of coins from the pipes above. The red pipe to the left leads to the midpoint and another Bone Boat. This time, coins will periodically arc out of the lava, as well as fireballs. As Super Mario, break the brick blocks surrounding the second Star Coin to get it. Soon after, Bob-ombs will drop in with parachutes. The lava will start to rise when the boat stops on the right side. You can get off and get some 1-ups and coins. Be sure to rejoin the boat. As it rises, on the left side you'll see the third Star Coin surrounded by stone. Use the Bob-ombs to break the stone so you can get it. The lava will stop rising when you reach the pipe to the flagpole.

Coin Total: 46,192
I completed this level after beating the final boss.

Saturday, September 29, 2012

New Super Mario Bros. 2: 4-1

World 4 is a winter world, so some platforms may be icy. This level is filled with snow, Micro Goombas, and rocks. The rocks are damaging, so go over them. Where there is a rope overhead, the first Star Coin is below with four rocks. Either be quick, or wait until you get a certain item to destroy the rocks. To the right, a rock will drop down and roll to the right. Get on the platforms above and quickly go to the right. You'll see two brick blocks in the rock's path. Take a Koopa shell or use a Raccoon Tail to hit the block to the right. It has a Gold Flower, which can destroy the rocks. Go back left. On the middle platform, there is an invisible block. Hit it and jump on it to reach a higher platform that you couldn't see before. There's a P-Switch that makes Silver Coins over this platform. Hop on the platforms to the right to reach the second Star Coin. Carefully drop down to the midpoint. Rocks will be rolling down nearby, so be careful. To avoid some of them, one of which is giant, go through the blue pipe. It will take you to an icy room with on rock and a random coin block. Go through the top pipe to the left. Wait until the rocks go by and hop up the mountain. At the top, get a running start and jump to the left for coins and the third Star Coin. There's a Gold Ring at the top of the mountain, so activate it and get some coins. The brick block on the mountain has a 1-up. Beware that if you send the Koopa shell down the mountain, it will rebound. There's also a rock at the base of the mountain. Just past it is the flag.

Coin Total: 22,212

Saturday, September 15, 2012

New Super Mario Bros.: 7-5

The main enemies you'll have to deal with here are Bob-ombs and Bullet Bills. The first Star Coin is overhead, blocked by bricks. Break some bricks as Super Mario or hit the Bob-omb to break some bricks, then bounce off of a Bullet Bill to reach it. If you're Mini Mario, use a Bob-omb to break a stone block over a mini pipe. Take it down to a room with Micro Goombas. The second Star Coin is blocked by a pipe. The item block contains a Mega Mushroom, so get it and use it to push back the pipe and get the Star Coin. You can't leave until the power wears off, so take out the Micro Goombas, then pound the ground to make Goombas appear from the ceiling. Take the pipe back up and you'll reach the midpoint near a few Bill Blasters and item blocks. Go past some more Bill Blasters and blocks and you'll find the third Star Coin between two Bill Blasters. At the end is a Banzai Blaster in front of the regular goal. This takes you to 7-6. Just in front of the Banzai Blaster is a pipe covered with stones. You'll need two Bob-ombs to break through them. Place them where the stones form corners. The pipe will take you to an underground area with coins, then you'll go up another pipe to thre red goal to 7-A.

Friday, January 21, 2011

New Super Mario Bros. Wii 7-5 QSC

In the area past the midgate with 3 Foos standing on parts of rock, a Paragoomba with Microgoombas, and a red Koopa, I got the 3rd Star Coin. I just walked through the rock wall where the first Foo was and found the Star Coin there.

Friday, April 30, 2010

New Super Mario Bros. Wii: 7-5 -- High Chance of Fog

This level brings back the annoying Micro Goombas, which make jumping difficult. Also appearing are fog-making clouds called Foos. I got the first Star Coin and killed some Foos by stomping. I reached the midgate. I used a Helishroom to get the 2nd Star Coin, but lose the Helishroom to a Paragoomba. I lost the Super Shroom to a Koopa and reached the goal.

After the Game Over:
Take 1- I got a Fire Flower and killed some Foos and got the 1st Star Coin. I reached the midgate. I used a P-switch to get the 2nd Star Coin. I lost the Fire Flower to a Koopa, the Super Shroom to a Paragoomba, but got a 1-up at the goal.

Sunday, March 28, 2010

New Super Mario Bros. Wii: 5-4 -- Purple Water Rafting

This level seems normal enough. I got a Super Shroom from an invisible block. After going through a pipe, I land on a raft. I get an Ice Flower and kill off some Koopas with a frozen Koopa. I miss the 1st Star Coin. I hear a ding and the raft stops. The circles on the raft are red and have the number 5 in them. Five or more enemies will stop the raft, (the number will not go higher than 5), allowing you to get a lot of coins or 1-ups depending on how you defeat them. I got a Fire Flower and killed off most of the enemies, but lost it to a Goomba. I get an Ice Flower and kill of the Micro Goombas. They appear on their own, but behave the same way as in Super Mario World 3, which means they hover around you, impeding your ability to jump. Spinning will get rid of them. I lose my Fire Flower to a Bob-omb and my Super Shroom to a Piranha Plant. All of the enemies are falling from the sky. I die from a Bob-omb.



Take 2- I get a Super Shroom and an Ice Flower. I got the 1st Star Coin from stepping on a frozen Koopa. I lose both of my items to a Goomba and a Koopa. The raft stopped several times because it is easy to let the enemy count get out of control. Thankfully, every item block has a power-up. I cleared the raft with Koopa shells. I got a Super Shroom and lost it to a Micro Goomba. I die from using a Pow Block, which activated and detonated a nearby Bob-omb.



Before Take 3, I played some games to get some items. I got a Penguin Suit, a Starman, and a Mini Shroom, 3 Super Shrooms, and 5 1-ups. I then returned to 1-1 where I got the 2nd Star Coin there. (Now that I have all of that level's Star Coins, I got some more applause.)

Take 3- I used a Super Shroom and get a Fire Flower and the 1st Star Coin. I lose the Fire Flower to a Koopa, get an Ice Flower, and lose it to a Piranha Plant. I get a 100-coin 1-up and die from a Bob-omb. This level is difficult because it is easy to lose control of the enemies on the raft, and the water is purple, but fortunately every item block on the raft part of the level is a power-up. I also like the music in this world.

Take 4- Use Super Shroom, get Ice Flower. Got and lost both a Fire Flower and an Ice Flower to a Goomba and a Koopa. I got another Ice Flower and lost it to a Piranha Plant. I kill that Piranha Plant as well as a giant one with a frozen Koopa. I die from a Bob-omb.

Take 5- Use Super Shroom and get Ice Flower. I got the 1st Coin and a Fire Flower, which I lost to a Bob-omb. I missed the 2nd Star Coin. There are lots of enemies falling down from the sky near the pipe. I lost the Ice Flower, which I left sitting on the raft until I needed it, but lost it and my Super Shroom to a giant Piranha Plant. I get to the pipe and reach the goal.