The bros have dealt with an onslaught of minions, including the Koopalings. There's nothing standing between them and the Bowsers. Step on the platform with the green Bowser emblem to make it move. Lightning crackles. When the bros arrive, Paper Bowser says they'll have to do this themselves. Bowser finds their stubbornness annoying, but it gave them time to come up with a plan. He pulls out the book. Paper Bowser says they're going to beat them, then trap them in the book, throw the book in the garbage, and light the garbage on fire. Bowser says the Mushroom Kingdom will be his as he tosses the book behind him. Paper Bowser looks at it, saying the kingdom will be theirs. Bowser sticks to his original statement. They'll have to settle that debate after dealing with the Marios, that yellow thing, and that green guy. Starlow questions their confidence going up against two Marios and a green guy, Luigi. Bowser says they're two Bowsers.
The Bowsers will breathe fire at the bros. Jump to dodge. Paper Bowser can fold himself into his shell and Bowser can hide in his shell. They won't take damage like this. They'll also hold a stack of spike balls and toss them at the bros. Counter with the hammer. Some of the spike balls will miss entirely, but there's one that will appear a little later than the rest. After a while, the Bowsers say the warm-up is over.
Paper Bowser sparkles and absorbs all of the paper minions. Bowser joins them and what results is Bowser in sparkly Paper Bowser armor. This is Shiny RoboBowser. He'll attack the bros with his fists repeatedly, then breathe fire at Paper Mario. Jump to dodge. He'll also fire blasts of energy and fire. Counter with the hammer. He can also grow wheels and chase the bros. Jump over the ground based enemies and fire. If you can dodge the Chain Chomp, the attack will end and he'll take damage. Don't use Trio Attacks while he has a helmet or he'll use his version of a Trio Attack. Press the bros' button to dodge his flames. He'll try to fake you out, so be careful. As he takes damage, armor falls off. He can also summon shiny paper minions. Destroy them or they'll heal him. After enough armor falls off, he'll try to jump on a bro. Have all bros counter with the hammer. As with all other boss fights, just leave the fighting to Paper Mario if you're having difficulty keeping all three bros alive. After a while, he'll reform his armor and heal himself, which means some of his attacks will last longer. He'll turn his arms' armor into wings and chase the bros. Use the Airplane Dodge. When he gets angry, he'll use his version of a Trio Attack. Keep hitting Bowser when he's not wearing his helmet to defeat him. His paper armor falls apart and he explodes. Paper Bowser lands on the platform, but Bowser falls off towards Mount Brrr.
Paper Bowser says this isn't over. He crawls toward the book, to protect it. Paper Mario picks it up and opens it, which absorbs Paper Bowser. He resists, saying he doesn't want to go back. The Mushroom Kingdom was going to be his. The bros team up to close the book as Paper Bowser proclaims that they'll pay for this. The book hops, so the bros try to hold it down. It eventually stops.
Back at Peach's Castle, the princesses call to Mario, leaving Luigi out. They're happy the bros are safe. They kiss their respective Mario on the cheek, then both kiss Luigi on the cheek. They thank the bros for everything they've done. Peach can't imagine dealing with two Bowsers all the time. She especially thanks Paper Mario, because the bros couldn't have done it without him, which is very true. Toadette walks in, telling everyone to follow here, because something is ready. She and the Toads have been working on something. It's a victory parade.
Fireworks go off in the sky as the credits roll. Mario and Paper Mario are on a new Papercraft Mario. Luigi and Starlow are on Papercraft Luigi. Toadette rides in on Papercraft Yoshi, while the Lakitus take notes. The princesses are on Papercraft Peach, while some Lakitus toss confetti. The parade heads to the Doop Doop Dunes, where there's a Papercraft Goomba. Papercraft Mario defeats it and uses the book to absorb the Paper Goombas. Nabbit runs by and Papercraft Megacrinkle Goomba appears. It takes more effort, but the papercrafts defeat it. Next, they go to Twinsy Tropics, where Lakitus stream colorful clouds and a Toad with a bag cheers them on. The papercrafts defeat a Papercraft Spike and absorb the Paper Shy Guys, while Yoshi chases Nabbit, who has a melon. The parade continues to Gloomy Woods, where a Papercraft Boo is defeated. Paper Shy Guys get absorbed. Fly Guys want to challenge the bros, but Flutter chases them off. Papercraft King Boo is also defeated. The parade moves to Mount Brrr, where Nabbit, chased by many Yoshis, trips and drops the melon. The Yoshis rejoice. Papercraft Bowser Jr. appears, then leaves, then Papercraft Kamek appears. For some reason, the parade goes into Bowser's Castle. Bullies and Broozers try to attack, but the papercrafts easily defeat them. Papercraft Bowser Jr. appears and is easily defeated. Airships carry Papercraft Bowser in the background, then challenges the bros. It takes a few hits, but soon falls. The parade concludes at Peach's Castle. The Papercrafts are tossed in the air as a celebration.
Inside the castle, the Paper Toads jump into the book. Starlow says all Paper Toads and minions are in the book. The princesses are sad they have to part. Paper Peach needs to return before Paper Bowser inevitably starts causing trouble. Starlow thinks she and Paper Mario can handle it. Luigi opens the book for Paper Peach. Peach says the adventure was crazy, but fun and wants to hang out again. She hugs her, saying "Thank you". The Toads say she should visit again. Paper Peach thanks everyone, saying she'll miss the bros. She jumps in the book and Starlow says it's Paper Mario's turn. He shakes Mario's hand, but the book shakes. A Paper Toad wonders what Bowser has done. Peach says duty calls. Paper Mario jumps in the book and it closes. Peach says she'll miss them. Starlow can't believe they're gone. The castle starts shaking and a Toad calls for assistance. Peach sends the bros off. A Toad says it's Bowser again.
We're shown our records page.
Rate of Excellent Actions- 70% (Great)
Dodge Success Rate- 54% (Good)
Expert Challenges Finished- 38% (OK)
Battle Cards Collected- 20% (OK)
Paper Toads Rescued- 100% (Excellent)
Block Recovery Rate- 87% (Excellent)
Item Patches Drilled- 56% (Good)
Beans Recovered- 56% (Good)
By completing the game, you unlock the music player. The game saves.
This concludes Mario and Luigi: Paper Jam. I had a great time playing the game and I hope you enjoyed reading about it. The game introduced some new ways to deal with the challenges the bros would normally solve with Bros. Moves. The game was much more challenging than previous games, as you have to dodge and counter with three bros instead of two. I found that during boss battles, just letting Paper Mario do all the work, then reviving the bros at the end worked best, but made battles drag on. Paper Mario has the potential to do more solo damage than the bros, and can more easily dodge, and with multiple copies, counter enemy attacks. What the game never answered is what happened to Paper Luigi... Well, I'm back on hiatus until the next new game.
Showing posts with label Paper Toad. Show all posts
Showing posts with label Paper Toad. Show all posts
Wednesday, March 2, 2016
Thursday, February 11, 2016
Mario and Luigi: Paper Jam -- Part 20: The Evasive Staircase
Go into the cave. There are Shy Guys here. They can throw Paper Shy Guys at you. Use the dirt wall to climb higher, then break the stone brick block. This lead to an exit to the clouds. Ahead are Lakitu researching the summit to see where the cardboard platforms come from. Go east and you'll find a stumped Toad. Solve the puzzle of moving the blocks on the dirt wall, but you have two blocks on a single puzzle. Move the pink target as follows: up, left, down, right, down, left. For the blue crescent, up. left, up left, down, left, down. He'll give you a Blunt Hammer DX. Return to the west. Walk to the left and use Trio Glide through the ring to reach the cave.
Inside, the bros find a complex maze they'll have to navigate using Trio Drill and Trio Glide. Exit to the east. Trio Glide from the wooden platform to reach a higher wooden platform with items and coins. Go east. Luigi spots something. There's a strange gate in front of a large door in the side of the mountain. Use Trio Hammer on the large red button to make the red parts of the gate disappear. Walk to the south, then go east.
You'll find a panicking Lakitu here. He witnessed Toads being abducted. Agree to help him and he'll take you there. The bros must rescue the Toads while standing on a cloud. They will fail if three Toads are abducted. The Toads' colors could be a hint. To rescue them, jump when the minions fly overhead. Avoid jumping into bombs. Your reward is the Bold Heart accessory. Climb up the wooden platform and Trio Glide to the west. Use Trio Hammer to flip the spikes. Go west. Hit the blue button to remove the gate from the door. There's an elevator inside. Approach the door and hit the ! Block to make a path to the west.
Go through the door and get on the elevator. They reach a command center in the clouds. Starlow marvels that this evil lair has been on the summit the entire time. It’s the location of the cannons firing paper minions and cardboard platforms. The minions notice the bros are here, since there’s no way they have access cards. They sound off a Code Red and a Code Green. Big Bob-omb drops in, telling minions to relax. Starlow doesn’t feel she can relax in this situation. Big Bob-omb initiates the self-destruct sequence. The minions panic. No one can know about this mission, so Big Bob-omb will blow everyone up. The minions flee, while Starlow wants Big Bob-omb to relax and talk about this. Big Bob-omb repeats her earlier sentiments about relaxing.
The battle starts. The bros have 4 minutes to defeat Big Bob-omb. A boss battle on such a short time limit will be tricky. He’ll toss Bob-ombs at the bros. Jump on them to send them back. He can also pick up a bro and throw them. Counter with the hammer. Another attack is to roll a giant bomb. Counter with the hammer repeatedly to stun him. This will add a minute to the timer. Do not use jump attacks as his crown is pointy. Drill Shell also does good damage while taking a small amount of time to execute. After a while, he’ll get angry. If you run out of time, Big Bob-omb will explode. Hold (X) to Emergency Block. Even with that, the bros may not survive, even if you use a Battle Card. After a while, he’ll say he can’t lose to the bros because he’s a king and has a mustache. He then realizes they do as well. With that, he is defeated.
Two Lakitu appear with a big Paper Toad delivery. They drop off several Paper Toads. They know the drill, which is to help the bros reach Neo Bowser Castle. Toadette figured out a way for them to help and they’re helpful for the bros rescuing them. They’re going to form an ambitious set of stairs. It spirals higher and higher. At the base, they ask if they’ve reached the castle, but as with every game of Telephone, the message is soon changed. Somehow, the message comes back crystal clear that they’ve made it. A Toad says Toadette miscalculated and that there are more Paper Toads than necessary. It’s probably because we saved them all. The extras want to help, so they’ll form a new Bros. Attack: Toad Trail.
Inside, the bros find a complex maze they'll have to navigate using Trio Drill and Trio Glide. Exit to the east. Trio Glide from the wooden platform to reach a higher wooden platform with items and coins. Go east. Luigi spots something. There's a strange gate in front of a large door in the side of the mountain. Use Trio Hammer on the large red button to make the red parts of the gate disappear. Walk to the south, then go east.
You'll find a panicking Lakitu here. He witnessed Toads being abducted. Agree to help him and he'll take you there. The bros must rescue the Toads while standing on a cloud. They will fail if three Toads are abducted. The Toads' colors could be a hint. To rescue them, jump when the minions fly overhead. Avoid jumping into bombs. Your reward is the Bold Heart accessory. Climb up the wooden platform and Trio Glide to the west. Use Trio Hammer to flip the spikes. Go west. Hit the blue button to remove the gate from the door. There's an elevator inside. Approach the door and hit the ! Block to make a path to the west.
Go through the door and get on the elevator. They reach a command center in the clouds. Starlow marvels that this evil lair has been on the summit the entire time. It’s the location of the cannons firing paper minions and cardboard platforms. The minions notice the bros are here, since there’s no way they have access cards. They sound off a Code Red and a Code Green. Big Bob-omb drops in, telling minions to relax. Starlow doesn’t feel she can relax in this situation. Big Bob-omb initiates the self-destruct sequence. The minions panic. No one can know about this mission, so Big Bob-omb will blow everyone up. The minions flee, while Starlow wants Big Bob-omb to relax and talk about this. Big Bob-omb repeats her earlier sentiments about relaxing.
The battle starts. The bros have 4 minutes to defeat Big Bob-omb. A boss battle on such a short time limit will be tricky. He’ll toss Bob-ombs at the bros. Jump on them to send them back. He can also pick up a bro and throw them. Counter with the hammer. Another attack is to roll a giant bomb. Counter with the hammer repeatedly to stun him. This will add a minute to the timer. Do not use jump attacks as his crown is pointy. Drill Shell also does good damage while taking a small amount of time to execute. After a while, he’ll get angry. If you run out of time, Big Bob-omb will explode. Hold (X) to Emergency Block. Even with that, the bros may not survive, even if you use a Battle Card. After a while, he’ll say he can’t lose to the bros because he’s a king and has a mustache. He then realizes they do as well. With that, he is defeated.
Two Lakitu appear with a big Paper Toad delivery. They drop off several Paper Toads. They know the drill, which is to help the bros reach Neo Bowser Castle. Toadette figured out a way for them to help and they’re helpful for the bros rescuing them. They’re going to form an ambitious set of stairs. It spirals higher and higher. At the base, they ask if they’ve reached the castle, but as with every game of Telephone, the message is soon changed. Somehow, the message comes back crystal clear that they’ve made it. A Toad says Toadette miscalculated and that there are more Paper Toads than necessary. It’s probably because we saved them all. The extras want to help, so they’ll form a new Bros. Attack: Toad Trail.
Head up the Paper Toad staircase
with the Paper Toads cheering the bros on. A giant cannonball drops nearby. The
staircase moves to dodge the onslaught and tells the bros to keep going. You’ll
have to stop for some more evasive maneuvers.
At the castle door, Iggy’s
surprised the bros made it. He leaves to spread the word.
Monday, February 8, 2016
Mario and Luigi: Paper Jam -- Part 17: Ignoring Toadette for her Ultimate Plan
Neo Bowser Castle has left Peach's Castle in ruins. Peach says the destruction is terrible. They can't let Bowser get away with this, but he could attack again at any time. Starlow says they'd need to go to his castle to stop him, which isn't going to be easy because it's flying. Toadette walks into the throne room, saying she has an idea. She's working on an experiment, but will need a few dozen more Paper Toads. The number they need will bring them to 230 Paper Toads. She's got an awesome idea, but we don't know what it is yet. She gets support from the Marios. Luigi pouts because he wasn't mentioned, but Toadette says when she asked for Mario, his input was implied. That's not much better. Toadette mentions going to Mount Brrr first. She also gives Paper Mario a new Trio Attack: Trio Shuriken.
The bros need to head to Mount Brrr, but a Toad says some paper platforms are blocking the way to Gloomy Woods. There isn't a pipe they can use. But, you can get started rescuing Paper Toads from the Lakitu Info Center in Sunbeam Plains. First quest is Paper Toad Sand Scramble. Chase down a stack of 20 speedy Paper Toads. After you catch a few of them, they'll split up and hide. If they're moving along a wall, use Trio Grab from a bridge to the south.
Fly Guy Flyby involves chasing down Fly Guys holding Paper Toads in under 13 minutes. One is to the right of where you start. Climb up the rock and use Trio Hammer on the moving box. The Fly Guy will fly to the north. Use the Trio Hammer to flip over spikes to the south. Use Trio Grab to chase the Fly Guy, then Trio Glide to catch it while it's flying in place. The one to the south of there is hiding in a tree stump. Send in Paper Mario to hit the Music Note Block. Chase it over to some more tree stumps, then Trio Glide to it.
Paper Toad Freeze-Out involves finding 12 Paper Toads before they freeze. They're hiding in stores, behind trees, in the snow, by the pipe, in the Lakitu Info Center, in the Toad House, and behind shops. You may find Fuzzies behind the shops.
Finally, there's Paper Toad Patrol, where you have to save the Paper Toads all over Mount Brrr. Some are hiding in snowmen. Use the Trio Hammer. Use Trio Glide to save Paper Toads from flying enemies. To hit the ! Block, hit the cannonballs with the hammer. Rescue Paper Toads in bubbles with Trio Glide. After saving the Paper Toads, a delivery Toad has a message for Toadette. She says they'll need a stack of Paper Toads to reach Neo Bowser Castle. She says to head for Mount Brrr, but still save any Paper Toads. We're going to keep saving Paper Toads.
Toadette says to head for Mount Brrr, but there are more Paper Toads to rescue. Paper Toad Trail Trials involves collecting Paper Toads while dodging the Sandmaarghs. Paper Toad Shuffle involves finding more Paper Toads. To catch the speedy yellow one, chase it onto the cardboard rock and flip it using Trio Hammer. Use Trio Hammer on the nearby tree to get another one.
Bubble Trouble involves saving 36 Paper Toads in bubbles. To save the ones high above, go right to find an orange spring platform. Once all of these Paper Toads are saved, you'll get a new Trio Attack: Trio Meteor. Also, we've saved every Paper Toad.
The bros need to head to Mount Brrr, but a Toad says some paper platforms are blocking the way to Gloomy Woods. There isn't a pipe they can use. But, you can get started rescuing Paper Toads from the Lakitu Info Center in Sunbeam Plains. First quest is Paper Toad Sand Scramble. Chase down a stack of 20 speedy Paper Toads. After you catch a few of them, they'll split up and hide. If they're moving along a wall, use Trio Grab from a bridge to the south.
Fly Guy Flyby involves chasing down Fly Guys holding Paper Toads in under 13 minutes. One is to the right of where you start. Climb up the rock and use Trio Hammer on the moving box. The Fly Guy will fly to the north. Use the Trio Hammer to flip over spikes to the south. Use Trio Grab to chase the Fly Guy, then Trio Glide to catch it while it's flying in place. The one to the south of there is hiding in a tree stump. Send in Paper Mario to hit the Music Note Block. Chase it over to some more tree stumps, then Trio Glide to it.
Paper Toad Freeze-Out involves finding 12 Paper Toads before they freeze. They're hiding in stores, behind trees, in the snow, by the pipe, in the Lakitu Info Center, in the Toad House, and behind shops. You may find Fuzzies behind the shops.
Finally, there's Paper Toad Patrol, where you have to save the Paper Toads all over Mount Brrr. Some are hiding in snowmen. Use the Trio Hammer. Use Trio Glide to save Paper Toads from flying enemies. To hit the ! Block, hit the cannonballs with the hammer. Rescue Paper Toads in bubbles with Trio Glide. After saving the Paper Toads, a delivery Toad has a message for Toadette. She says they'll need a stack of Paper Toads to reach Neo Bowser Castle. She says to head for Mount Brrr, but still save any Paper Toads. We're going to keep saving Paper Toads.
Toadette says to head for Mount Brrr, but there are more Paper Toads to rescue. Paper Toad Trail Trials involves collecting Paper Toads while dodging the Sandmaarghs. Paper Toad Shuffle involves finding more Paper Toads. To catch the speedy yellow one, chase it onto the cardboard rock and flip it using Trio Hammer. Use Trio Hammer on the nearby tree to get another one.
Bubble Trouble involves saving 36 Paper Toads in bubbles. To save the ones high above, go right to find an orange spring platform. Once all of these Paper Toads are saved, you'll get a new Trio Attack: Trio Meteor. Also, we've saved every Paper Toad.
Wednesday, February 3, 2016
Mario and Luigi: Paper Jam -- Part 12: Papercraft Ice Capades
After you check out the shops, go to the Lakitu Info Center. Toadette meets the bros here. She'll be working on the next papercraft here while the bros rescue more Paper Toads. The first mission is Paper Toad Tailgate. A Sandmaargh will follow the bros. Jump after the icon blinks three times. Deliver the Paper Toads to the Lakitu. Just touch them to get them to join the group. Return to Lakitu when you have all 10. Paper Toad Flurry involves catching the Paper Toads before they hit the ground. Blue Toads fall faster than ones. Touch them to catch them. Jumping makes it easier. There are 40 Paper Toads, so stay alert. Paper Toad Peel-Off involves Drill Dashing into Paper Toads stuck to the wall. One is hiding behind a stone brick block to the far right. This must be some papercraft if Toadette needs this many Paper Toads. When all of the Paper Toads are saved, a delivery from Peach's Castle arrives. It's a new Trio Attack, Trio Whirligig. Toadette says she'll start working on the papercraft while the bros save the princesses and deal with the Bowser Jrs. A Lakitu goes on a delivery, so he stops blocking the other exit. A Paper Toad in the village wonders if there are two Luigis, since there are two Marios. We still haven't heard about Paper Luigi. Go through the east exit in the Lakitu Info Center. It will lead to a pipe.
The pipe leads to the part of the mountain with the puzzle. Go east. Cross to the right side of the area, then climb up the dirt wall. Keep climbing and you'll find a Lakitu. He says you can't cross the bridge ahead slowly. You'll need to jump at the end. Go east. There are some bean spots here. At the top of the stairs, someone tells Bowser Jr. to come along. The Kameks are telling the Bowser Jrs. to return to the villa. The Bowser Jrs. don't want to go back as they're playing with their papercraft and the Kameks told them to play here. Paper Kamek says the bros will be here any moment. Paper Bowser Jr. isn't scared of the bros, especially with their papercraft. The bros walk up and the Kameks notice. Paper Bowser Jr. wants to crush the bros with the papercraft, so some Koopas appear. Toadette appears with the newest papercraft: Papercraft Peach. It comes with its own parasol, so it can float gently to the ground. When you dash, the parasol opens up to deflect projectiles. It can fly farther with the parasol when tossed. Press (A) just before landing to deal extra damage.
There are Papercraft Mechakoopas here, as well as Papercraft Spikes. The battleground has spikes and large patches of ice, so be careful. The Papercraft Mechakoopas will just charge at you, but the Papercraft Spikes will toss spike balls at you. Deflect them by dashing. If the spike balls miss, they'll end up on the battlefield. Dash into them to hit other enemies. Clear out the enemies to make Papercraft Bowser Jr. appear. It's larger than Papercraft Peach and quite fast. It can easily cross over the spikes and will attack with red shells. Dash over the spikes to cross them without taking damage. Dash into Papercraft Bowser Jr. when it has its back turned and numbers appear to knock it off its pedestal. After Papercraft Bowser Jr. takes a lot of damage, it will fill in the spike pits with snow. Use spike balls to hit the papercraft more easily. It will start shooting multiple green shells. Do more damage and the Bowser Jrs. will complain their papercraft is getting scratched up. They'll drop bombs. Dash into them to send them back to Papercraft Bowser Jr. Keep attacking and keep healed to win. You may want to clear out the other enemies before dealing with Papercraft Bowser Jr., but it can generate more.
The Bowser Jrs. are upset that their papercraft was destroyed. They blame the Kameks for making it so flimsy. Kamek tried to warn them, but Bowser Jr. finds the advice less than helpful. All four leave for the castle. Walk to the east and you'll find a red disk with Bowser's emblem on it. The bros grab it. Starlow thinks it's familiar, so it might belong to in the Twinsy Tropic Dungeon. Peach screams nearby. Go east. The Bowser Jrs. are leaving and the Kameks are carrying the princesses on their brooms. The bros rush to save them, but Mario and Luigi fall off the cliff. Paper Mario jumps after them and makes a parachute for Mario. Luigi doesn't have anything, until Mario catches up with him. Starlow and Mario are impressed with Paper Mario, while Luigi's face down in the snow. Mario wants to try, but can't. Starlow doesn't know where the princesses are, but Mario thinks the red disk from before might be important. Suggest that they saw it in the Twinsy Tropics, in the dungeon, on a suspicious wall. Starlow thinks it may be the key to getting into Bowser's Castle.
The pipe leads to the part of the mountain with the puzzle. Go east. Cross to the right side of the area, then climb up the dirt wall. Keep climbing and you'll find a Lakitu. He says you can't cross the bridge ahead slowly. You'll need to jump at the end. Go east. There are some bean spots here. At the top of the stairs, someone tells Bowser Jr. to come along. The Kameks are telling the Bowser Jrs. to return to the villa. The Bowser Jrs. don't want to go back as they're playing with their papercraft and the Kameks told them to play here. Paper Kamek says the bros will be here any moment. Paper Bowser Jr. isn't scared of the bros, especially with their papercraft. The bros walk up and the Kameks notice. Paper Bowser Jr. wants to crush the bros with the papercraft, so some Koopas appear. Toadette appears with the newest papercraft: Papercraft Peach. It comes with its own parasol, so it can float gently to the ground. When you dash, the parasol opens up to deflect projectiles. It can fly farther with the parasol when tossed. Press (A) just before landing to deal extra damage.
There are Papercraft Mechakoopas here, as well as Papercraft Spikes. The battleground has spikes and large patches of ice, so be careful. The Papercraft Mechakoopas will just charge at you, but the Papercraft Spikes will toss spike balls at you. Deflect them by dashing. If the spike balls miss, they'll end up on the battlefield. Dash into them to hit other enemies. Clear out the enemies to make Papercraft Bowser Jr. appear. It's larger than Papercraft Peach and quite fast. It can easily cross over the spikes and will attack with red shells. Dash over the spikes to cross them without taking damage. Dash into Papercraft Bowser Jr. when it has its back turned and numbers appear to knock it off its pedestal. After Papercraft Bowser Jr. takes a lot of damage, it will fill in the spike pits with snow. Use spike balls to hit the papercraft more easily. It will start shooting multiple green shells. Do more damage and the Bowser Jrs. will complain their papercraft is getting scratched up. They'll drop bombs. Dash into them to send them back to Papercraft Bowser Jr. Keep attacking and keep healed to win. You may want to clear out the other enemies before dealing with Papercraft Bowser Jr., but it can generate more.
The Bowser Jrs. are upset that their papercraft was destroyed. They blame the Kameks for making it so flimsy. Kamek tried to warn them, but Bowser Jr. finds the advice less than helpful. All four leave for the castle. Walk to the east and you'll find a red disk with Bowser's emblem on it. The bros grab it. Starlow thinks it's familiar, so it might belong to in the Twinsy Tropic Dungeon. Peach screams nearby. Go east. The Bowser Jrs. are leaving and the Kameks are carrying the princesses on their brooms. The bros rush to save them, but Mario and Luigi fall off the cliff. Paper Mario jumps after them and makes a parachute for Mario. Luigi doesn't have anything, until Mario catches up with him. Starlow and Mario are impressed with Paper Mario, while Luigi's face down in the snow. Mario wants to try, but can't. Starlow doesn't know where the princesses are, but Mario thinks the red disk from before might be important. Suggest that they saw it in the Twinsy Tropics, in the dungeon, on a suspicious wall. Starlow thinks it may be the key to getting into Bowser's Castle.
Saturday, January 30, 2016
Mario and Luigi: Paper Jam -- Part 8: Troubled Toads in Paradise
The bros exit the dungeon through the pipe to the Twinsy Tropics, a tropical paradise where there are many Koopas. One Toad doesn't know where they are and wants to return to Peach's Castle. The Toads agree to scope out the area in the meanwhile as thanks for saving them. There's a Toad Village to the west, but many Toads are too scared to venture out there, due to the Koopas. Go east and you'll find a dead end with a Grab Pole. Use the Trio Grab to grab the pole across the gap to reach a new area. Walk to the south and you'll see a rock formation with a gap. Send Paper Mario through for an item block with an accessory for him. There's a donut-shaped area to the east with coins and Supersyrup Jars. Walk around for more item blocks with coins. Return to previous area.
Battle the Koopas and head west. Send Paper Mario through the gap for another accessory, this time for Mario and Luigi. Nearby is a Toad with a quiz. He's pondering the other side of the ocean, so he'll quiz you later. Go north to the Toad Village. There are more Koopas here. Walk to the west to the dock and you'll find a sad Paper Toad who wants to fold up into a boat and sail home. He notices the bros and is startled, as that soliloquy was private. Mario expresses interest in crossing the sea and the Paper Toads says he could make a boat. He needs more Toads and there's a Lakitu Info Center to the east. In the red Toad House, talk to the pensive Toad and he'll say some Toads didn't make it out of the dungeon. Offer to save them and you'll be warped there.
The Toads are freaking out. They must be corralled into the safe zone within the time limit of three minutes. There are blocks you can hit to add time. Clear out the ores and build bridges to herd the Toads. It can be a little tricky, but you'll need to clear out most of the ore, as Toads are hiding behind it. Back in the village, there are three shops. The green shop sells Battle Cards. Go east and you'll find Cheep-Cheeps and Urchins to battle. The Urchins won't attack, but if you do, they'll explode. Guard with (X). At the Lakitu Info Center, which is brand new, there are a couple of missions.
The first one is Tropical Paper Toad Hunt. Some are held by enemies, some must be chased, and others are trapped in bubbles. Approach the bubbles to make them lift in the air, then activated the orange spring platform to pop them. If they don't lift into the air, use Trio Grab. Sometimes, just being in Trio Grab's tower formation is enough. Others are hiding past the gaps in rocks. Flip over rocks with Trio Hammer to find more. For the ones in bubbles on the east side, dash when the bubble is close to the ground. Fly Guy Patrol involves rescuing the Paper Toads without being spotted by Fly Guys. You can be spotted twice without failing, but you'll be placed back at the start. Just follow the path. Once you save them all, there are enough to make a boat.
I decided to go east first, but you can't go very far. Meet the Paper Toads at the dock. They've built an impressive ship and are thrilled to get off the island. They won't be riding in the boat; the Lakitu will take them to Peach's Castle. Before they set sail, Luigi invites on the Toads from the dungeon. Paper Mario becomes the sail and they get underway. Unfortunately, one Toad is left behind. They dock in Sunbeam Plains. The Toads notice the changes and say to check out Peach's Castle.
Use the Trio Grab to cross the water. There are Monty Moles here. They throw rocks while getting closer to the bros. Keep going west and you'll find a Lakitu Info Center. The Lakitu the bros met outside Peach's Castle is here. He says the pipe in the Info Center is open. It leads to an arcade. You can redo boss and papercraft battles, or put your Bros./Trio Attack skills to the test for points to use in the gear shops. Go west when you're ready. A Toad will appear when you cross the river. Something's happened at Peach's Castle. The bros should go see for themselves.
Battle the Koopas and head west. Send Paper Mario through the gap for another accessory, this time for Mario and Luigi. Nearby is a Toad with a quiz. He's pondering the other side of the ocean, so he'll quiz you later. Go north to the Toad Village. There are more Koopas here. Walk to the west to the dock and you'll find a sad Paper Toad who wants to fold up into a boat and sail home. He notices the bros and is startled, as that soliloquy was private. Mario expresses interest in crossing the sea and the Paper Toads says he could make a boat. He needs more Toads and there's a Lakitu Info Center to the east. In the red Toad House, talk to the pensive Toad and he'll say some Toads didn't make it out of the dungeon. Offer to save them and you'll be warped there.
The Toads are freaking out. They must be corralled into the safe zone within the time limit of three minutes. There are blocks you can hit to add time. Clear out the ores and build bridges to herd the Toads. It can be a little tricky, but you'll need to clear out most of the ore, as Toads are hiding behind it. Back in the village, there are three shops. The green shop sells Battle Cards. Go east and you'll find Cheep-Cheeps and Urchins to battle. The Urchins won't attack, but if you do, they'll explode. Guard with (X). At the Lakitu Info Center, which is brand new, there are a couple of missions.
The first one is Tropical Paper Toad Hunt. Some are held by enemies, some must be chased, and others are trapped in bubbles. Approach the bubbles to make them lift in the air, then activated the orange spring platform to pop them. If they don't lift into the air, use Trio Grab. Sometimes, just being in Trio Grab's tower formation is enough. Others are hiding past the gaps in rocks. Flip over rocks with Trio Hammer to find more. For the ones in bubbles on the east side, dash when the bubble is close to the ground. Fly Guy Patrol involves rescuing the Paper Toads without being spotted by Fly Guys. You can be spotted twice without failing, but you'll be placed back at the start. Just follow the path. Once you save them all, there are enough to make a boat.
I decided to go east first, but you can't go very far. Meet the Paper Toads at the dock. They've built an impressive ship and are thrilled to get off the island. They won't be riding in the boat; the Lakitu will take them to Peach's Castle. Before they set sail, Luigi invites on the Toads from the dungeon. Paper Mario becomes the sail and they get underway. Unfortunately, one Toad is left behind. They dock in Sunbeam Plains. The Toads notice the changes and say to check out Peach's Castle.
Use the Trio Grab to cross the water. There are Monty Moles here. They throw rocks while getting closer to the bros. Keep going west and you'll find a Lakitu Info Center. The Lakitu the bros met outside Peach's Castle is here. He says the pipe in the Info Center is open. It leads to an arcade. You can redo boss and papercraft battles, or put your Bros./Trio Attack skills to the test for points to use in the gear shops. Go west when you're ready. A Toad will appear when you cross the river. Something's happened at Peach's Castle. The bros should go see for themselves.
Wednesday, January 27, 2016
Mario and Luigi: Paper Jam -- Part 5: Double Pokey Tower Power
The bros have to get past the Pokeys in Doop Doop Dunes Grotto. There are Paper Spinies wandering around down here. Walk to the south and you'll find some Pokey-shaped plants. Use the Trio Hammer to get rid of them. The trick for the taller ones is to knock away segments with Mario, then quickly unleash the Trio Hammer. Nearby, you'll find a pipe out of the grotto. Hit the switch to raise a platform so you can come back to the grotto. You'll also find Sandmaarghs, creatures that will dive into the sand, then surface to attack. Exit to the southwest.
Walk southwest to find more of the plants. Hit the one farther south into the north one to clear a path. Walk up that path to hit a switch, which raises a rock to the south. Walk across the rock to find another plant, with one on a moving platform to the north. Clear off the north plant and cross the gap on the yellow platform. Follow the path around to a high rock near another pipe. Step on the yellow platform. It will take you to a large yellow platform with a plant. Hit the plant into the plants on the nearby rocks. The timing can be a little tricky. One platform has an item block with a Steady Hammer. The other has a ! Block that will make a spring appear so you can reach the other yellow platform with a plant. Hit the two plants you pass to clear the way to the pipe. Hit the switch before you go through the pipe to raise the platform.
The pipe leads to an oasis in the dunes. A Paper Toad appears, asking the bros to help. Bowser's minions kidnapped his friends. All seven must be rescued within the time limit of 20 minutes. One is to the north. There are stone brick blocks near a Fly Guy with a Paper Toad. Destroy two block in the left and middle columns to reach it and engage it in battle. The time limit continues during battle. If you need to reset the blocks, hit the ! Block. Fly Guys will pass around a bomb. Defeat the one with the bomb to make it drop the bomb to hurt its allies. Approach the Paper Toad to save it. Walk south and you'll find another Fly Guy with a Paper Toad. Use the spring to reach it. After the battle, walk east. Walk to the right to the spring. Spring to the stone block, then spring again to a plant. Hit it at the Fly Guys. When you hit the Fly Guy with the Paper Toad, it will attack you. Walk to the left and you'll find Sandmaarghs and springs. Use the spring when the Fly Guy flies toward the bros to attack it. There are two Paper Toads in this situation. Go north and walk to the left. Dash into the orange spring platform to reach the top of the sand flow. Go down it to find a couple of Fly Guys. I finished with just under seven minutes to spare.
Afterwards, the bros will return to the Oasis, where there's a Lakitu Info Hut. Starlow asks the Paper Toads if they can build the bros something to make them jump really high. Lakitu says they need eight more Paper Toads to finish the project. Walk to the north to find a pipe. This will allow you to warp around the Mushroom Kingdom. Right now, you can go to Sunbeam Plains. To the left is a pensive Blue Toad that has a quiz.
1. During battles in Doop Doop Dunes, which of the following does Sandmaargh do? Attacks by gobbling you up.
2. What's the max number of times you can kick the shell in the 3D Red Shell Bros. Attack? Seven
3. Which of these is a surprised Starlow? The right silhouette
4. How many fingers does Bowser have on each hand? Three. Thumb doesn't count!
5. Which of the following is Princess Peach not wearing? A necklace
The bros win 3 Defense Beans for winning.
Go into the Lakitu Info Hut to save some Paper Toads. The first challenge is The Stone Prison. You must smash the stone blocks without squishing the Paper Toad encased in crystal. All the Paper Toads need to do is reach the ground. Stones will hang in the air if they're hooked over something. You'll save three Paper Toads this way. Safe by a Sandslide is next. Save all of the Paper Toads on the sand flow. Avoid the bombs and smash brick blocks with your hammer or Trio Hammer. Everything flows towards you, including coins. It's trickier than it looks. The five here are the last you need to get the thing to make you jump high. Soon after, you get a paper trampoline delivery. You also get Trio Kite, a new Trio Attack. Return through the pipe to the grotto.
Go east and go near the Heart Block. Mario will place the paper trampoline. Step on it and the bros will be launched above the clouds. Starlow is impressed. You'll land back in the grotto, near the Pokeys. Hit the Pokey segments with your hammer to knock them down to size. It's time to battle them. Paper Tower Power Pokey will roll itself into a wheel. Repeatedly hit it away with the hammer. Big Pokey will lie on its side and roll around repeatedly. Jump to dodge. The Fire Flower does critical damage to both. Paper Tower Power Pokey will hit Big Pokey's segments into the bros. Use the hammer to counter. The Pokeys will chase the bros. Use the Airplane Dodge. If both attack at the same time, use Airplane Dodge on the bro attacked by Big Pokey and have the other bro just jump. Starlow says the Pokeys will regenerate segments if one has more than the other, so the bros should attack them equally. If Big Pokey has 4 or fewer segments, it won't hit Paper Mario when it rolls around. Attacks like Trio Raquet and Fire Flower work best. Once they lose all other segments, you can jump on them. They'll be dazed for a few turns. If you defeat only one, the other one will get angry. Keep yourself healed and keep attacking to win.
After you defeat the Pokeys, heal and jump on the paper trampoline again. Press (A) near the bridge to grab it. On the back wall, send Paper Mario into the gap a few times for some items. Go east and you'll find Bowser's Castle isn't far away. Approach the east exit and a Papercraft Kamek will appear. The two Kameks argue over the aesthetics. Paper Toads inform the bros that they made a new papercraft.
Walk southwest to find more of the plants. Hit the one farther south into the north one to clear a path. Walk up that path to hit a switch, which raises a rock to the south. Walk across the rock to find another plant, with one on a moving platform to the north. Clear off the north plant and cross the gap on the yellow platform. Follow the path around to a high rock near another pipe. Step on the yellow platform. It will take you to a large yellow platform with a plant. Hit the plant into the plants on the nearby rocks. The timing can be a little tricky. One platform has an item block with a Steady Hammer. The other has a ! Block that will make a spring appear so you can reach the other yellow platform with a plant. Hit the two plants you pass to clear the way to the pipe. Hit the switch before you go through the pipe to raise the platform.
The pipe leads to an oasis in the dunes. A Paper Toad appears, asking the bros to help. Bowser's minions kidnapped his friends. All seven must be rescued within the time limit of 20 minutes. One is to the north. There are stone brick blocks near a Fly Guy with a Paper Toad. Destroy two block in the left and middle columns to reach it and engage it in battle. The time limit continues during battle. If you need to reset the blocks, hit the ! Block. Fly Guys will pass around a bomb. Defeat the one with the bomb to make it drop the bomb to hurt its allies. Approach the Paper Toad to save it. Walk south and you'll find another Fly Guy with a Paper Toad. Use the spring to reach it. After the battle, walk east. Walk to the right to the spring. Spring to the stone block, then spring again to a plant. Hit it at the Fly Guys. When you hit the Fly Guy with the Paper Toad, it will attack you. Walk to the left and you'll find Sandmaarghs and springs. Use the spring when the Fly Guy flies toward the bros to attack it. There are two Paper Toads in this situation. Go north and walk to the left. Dash into the orange spring platform to reach the top of the sand flow. Go down it to find a couple of Fly Guys. I finished with just under seven minutes to spare.
Afterwards, the bros will return to the Oasis, where there's a Lakitu Info Hut. Starlow asks the Paper Toads if they can build the bros something to make them jump really high. Lakitu says they need eight more Paper Toads to finish the project. Walk to the north to find a pipe. This will allow you to warp around the Mushroom Kingdom. Right now, you can go to Sunbeam Plains. To the left is a pensive Blue Toad that has a quiz.
1. During battles in Doop Doop Dunes, which of the following does Sandmaargh do? Attacks by gobbling you up.
2. What's the max number of times you can kick the shell in the 3D Red Shell Bros. Attack? Seven
3. Which of these is a surprised Starlow? The right silhouette
4. How many fingers does Bowser have on each hand? Three. Thumb doesn't count!
5. Which of the following is Princess Peach not wearing? A necklace
The bros win 3 Defense Beans for winning.
Go into the Lakitu Info Hut to save some Paper Toads. The first challenge is The Stone Prison. You must smash the stone blocks without squishing the Paper Toad encased in crystal. All the Paper Toads need to do is reach the ground. Stones will hang in the air if they're hooked over something. You'll save three Paper Toads this way. Safe by a Sandslide is next. Save all of the Paper Toads on the sand flow. Avoid the bombs and smash brick blocks with your hammer or Trio Hammer. Everything flows towards you, including coins. It's trickier than it looks. The five here are the last you need to get the thing to make you jump high. Soon after, you get a paper trampoline delivery. You also get Trio Kite, a new Trio Attack. Return through the pipe to the grotto.
Go east and go near the Heart Block. Mario will place the paper trampoline. Step on it and the bros will be launched above the clouds. Starlow is impressed. You'll land back in the grotto, near the Pokeys. Hit the Pokey segments with your hammer to knock them down to size. It's time to battle them. Paper Tower Power Pokey will roll itself into a wheel. Repeatedly hit it away with the hammer. Big Pokey will lie on its side and roll around repeatedly. Jump to dodge. The Fire Flower does critical damage to both. Paper Tower Power Pokey will hit Big Pokey's segments into the bros. Use the hammer to counter. The Pokeys will chase the bros. Use the Airplane Dodge. If both attack at the same time, use Airplane Dodge on the bro attacked by Big Pokey and have the other bro just jump. Starlow says the Pokeys will regenerate segments if one has more than the other, so the bros should attack them equally. If Big Pokey has 4 or fewer segments, it won't hit Paper Mario when it rolls around. Attacks like Trio Raquet and Fire Flower work best. Once they lose all other segments, you can jump on them. They'll be dazed for a few turns. If you defeat only one, the other one will get angry. Keep yourself healed and keep attacking to win.
After you defeat the Pokeys, heal and jump on the paper trampoline again. Press (A) near the bridge to grab it. On the back wall, send Paper Mario into the gap a few times for some items. Go east and you'll find Bowser's Castle isn't far away. Approach the east exit and a Papercraft Kamek will appear. The two Kameks argue over the aesthetics. Paper Toads inform the bros that they made a new papercraft.
Monday, January 25, 2016
Mario and Luigi: Paper Jam -- Part 3: On the Shoulders of Dancing Toads
I backtracked a little to the orange spring platform near Peach's Castle. The item block on the island has some Cozy Wear. Go north of where you battled Petey Piranha. You'll find some Paper Toads to the right, who are thankful to see the bros. They're startled when a Paper Magikoopa appears. He orders some Goombas to bring in a giant papercraft Goomba. He says the cardboard in this world is of very high quality. The Goombas drop the papercraft, blocking the path to the desert. They say it's too heavy. The Paper Magikoopa says the cardboard is of higher quality than the minions in this world. He approaches the bros and the Paper Toads flee to the north. He says they won't be going that way anytime soon, so they shouldn't bother trying. He leaves and Toadette appears, saying the papercraft is something she's been dreaming about. She knows she can build something to destroy the papercraft Goomba. She's going to need more Paper Toads and a bunch just fled.
Go north and the Paper Toads realize they reached a dead end. They're freaking out and want to go home. The bros have to herd the Paper Toads through a gap in the ground to a fenced in area, without letting them reach the exit. If one escapes, you fail. You can retry without penalty. Short dashes into them are effective to push them back, but some may escape when you turn corners. Running in circles in front of them and not through them will push them in the direction you want. When some are close to the gap, repeatedly press the displayed button to push them through. When all 20 are rounded up, Toadette appears and thanks the bros. She needs a few more, however. Lakitu appears, having overheard her. A couple more Lakitu appear to transport the Paper Toads. He says to visit the Lakitu Information Hut, the last hut on the right in this area, to get more info on the Paper Toad situation. Everyone else leaves.
In the fenced area where the Paper Toads were rounded up, there are a couple of item blocks, one with a nut. In the left hut, there's a Toad who thinks he's a know-it-all. He wants to match wits with the bros. They must answer 3 of 5 questions correctly. Win and you get three Heart Beans.
1. Who is this? Nabbit
2. How did Paper Mario first appear in this world? Fluttered down from the sky
3. Who did you battle first? Paper Goomba
4. Which one is Toad? (Pick the correct silhouette)
5. What happens when an enemy runs into you from behind? I fall down
The Toad says there are 4 other Toads like him with quizzes.
Go into the Lakitu Info Center. Lakitu says the Paper Toads made it safely to the castle. Starlow wants more info on Paper Toad locations and makes the mistake of mentioning compensation. Lakitu says it'll cost 5000 coins. Starlow says they can't afford that, so Lakitu offers them a special deal of 10 coins. Talk to the attendant and they'll warp you to the location of the Paper Toads.
The first quest is Paper Toad Hide-and-Seek. The Paper Toads are hiding all over the village. One is hiding on the item store's sign. Two are hiding behind a rock near the Lakitu info center and run off when you find them. Slide into them to catch them. One is on the item shop floor. There's one on the plant in the gear shop, and behind the shelf. Talk to the owner a few times to get him to notice the Paper Toad. One's in the know-it-all's house. Slide to catch him. One's hiding on the fence. The last two are in the fenced in area.
The second quest is Paper Toad Pursuit. The Paper Toads form three stacks for safety. They'll run off, so dash and slide. Catch one stack and the other two will split up. Push them together to form stacks to slow them down. Follow the trail of flowers to make them stack up. After the mission, Lakitu says the Paper Toads are hard at work on the papercraft. Go south to meet Toadette. Approach the papercraft Goomba and you'll find Toadette hasn't arrived yet. More Goombas appear and pick up the papercraft with ease. The bros run off a short distance, but someone has what they need. Toads carry a papercraft Mario. The bros jump on the hat. It's time to battle. The goal is to reduce the HP of other papercrafts to zero. Papercraft Mario's HP meter will go down if it takes damage. Move with the Circle Pad. Press [R] to turn 180 degrees, if you have to change directions in a hurry. Press [L] to make the camera face the same direction as Papercraft Mario.
At the start of the battle, listen to the rhythm and press (Y) in time to charge up the Toads. Use (B) to dash into the smaller papercrafts. Press (A) to have the Toads toss Papercraft Mario onto other papercrafts. If the papercrafts are clustered, you can combo the hits. Dash into brick blocks for coins. The item blocks have papercraft Mushrooms to restore papercraft health. Recharge the Toads if necessary. Defeat all of the papercrafts and Papercraft Megacrinkle Goomba appears. There's a smaller papercraft with it. Dash into them to knock them off their pedestals, then throw Papercraft Mario onto them. After a decent amount of damage, the Paper Goomba controlling Megacrinkle Goomba will get angry and will dodge your dashes more easily. Dodge its dash attack and wait for it to get dizzy to launch an attack. You'll get an Iron-Ball Hammer, DEF Mush Jams, and some items for winning. The Paper Goomba says he'll get the bros next time and leaves for the desert.
Go north and the Paper Toads realize they reached a dead end. They're freaking out and want to go home. The bros have to herd the Paper Toads through a gap in the ground to a fenced in area, without letting them reach the exit. If one escapes, you fail. You can retry without penalty. Short dashes into them are effective to push them back, but some may escape when you turn corners. Running in circles in front of them and not through them will push them in the direction you want. When some are close to the gap, repeatedly press the displayed button to push them through. When all 20 are rounded up, Toadette appears and thanks the bros. She needs a few more, however. Lakitu appears, having overheard her. A couple more Lakitu appear to transport the Paper Toads. He says to visit the Lakitu Information Hut, the last hut on the right in this area, to get more info on the Paper Toad situation. Everyone else leaves.
In the fenced area where the Paper Toads were rounded up, there are a couple of item blocks, one with a nut. In the left hut, there's a Toad who thinks he's a know-it-all. He wants to match wits with the bros. They must answer 3 of 5 questions correctly. Win and you get three Heart Beans.
1. Who is this? Nabbit
2. How did Paper Mario first appear in this world? Fluttered down from the sky
3. Who did you battle first? Paper Goomba
4. Which one is Toad? (Pick the correct silhouette)
5. What happens when an enemy runs into you from behind? I fall down
The Toad says there are 4 other Toads like him with quizzes.
Go into the Lakitu Info Center. Lakitu says the Paper Toads made it safely to the castle. Starlow wants more info on Paper Toad locations and makes the mistake of mentioning compensation. Lakitu says it'll cost 5000 coins. Starlow says they can't afford that, so Lakitu offers them a special deal of 10 coins. Talk to the attendant and they'll warp you to the location of the Paper Toads.
The first quest is Paper Toad Hide-and-Seek. The Paper Toads are hiding all over the village. One is hiding on the item store's sign. Two are hiding behind a rock near the Lakitu info center and run off when you find them. Slide into them to catch them. One is on the item shop floor. There's one on the plant in the gear shop, and behind the shelf. Talk to the owner a few times to get him to notice the Paper Toad. One's in the know-it-all's house. Slide to catch him. One's hiding on the fence. The last two are in the fenced in area.
The second quest is Paper Toad Pursuit. The Paper Toads form three stacks for safety. They'll run off, so dash and slide. Catch one stack and the other two will split up. Push them together to form stacks to slow them down. Follow the trail of flowers to make them stack up. After the mission, Lakitu says the Paper Toads are hard at work on the papercraft. Go south to meet Toadette. Approach the papercraft Goomba and you'll find Toadette hasn't arrived yet. More Goombas appear and pick up the papercraft with ease. The bros run off a short distance, but someone has what they need. Toads carry a papercraft Mario. The bros jump on the hat. It's time to battle. The goal is to reduce the HP of other papercrafts to zero. Papercraft Mario's HP meter will go down if it takes damage. Move with the Circle Pad. Press [R] to turn 180 degrees, if you have to change directions in a hurry. Press [L] to make the camera face the same direction as Papercraft Mario.
At the start of the battle, listen to the rhythm and press (Y) in time to charge up the Toads. Use (B) to dash into the smaller papercrafts. Press (A) to have the Toads toss Papercraft Mario onto other papercrafts. If the papercrafts are clustered, you can combo the hits. Dash into brick blocks for coins. The item blocks have papercraft Mushrooms to restore papercraft health. Recharge the Toads if necessary. Defeat all of the papercrafts and Papercraft Megacrinkle Goomba appears. There's a smaller papercraft with it. Dash into them to knock them off their pedestals, then throw Papercraft Mario onto them. After a decent amount of damage, the Paper Goomba controlling Megacrinkle Goomba will get angry and will dodge your dashes more easily. Dodge its dash attack and wait for it to get dizzy to launch an attack. You'll get an Iron-Ball Hammer, DEF Mush Jams, and some items for winning. The Paper Goomba says he'll get the bros next time and leaves for the desert.
Sunday, January 24, 2016
Mario and Luigi: Paper Jam -- Part 2: It's that Time Again!
Now that Paper Mario has joined the bros, they can reach new places. Near the tri-color block is a narrow crack. Press (Y) near it and Paper Mario will turn sideways to slip through the crack. Jump up the nearby hill and you'll find a Goomba carrying off a Paper Toad. Apparently, the Paper Toads are about to do some real work for a change. The bros approach and the Goomba leaves. Battle the level 3 Paper Paratroopas.
Take the southwest exit and you'll find some Biddybuds that will stack. There are coins, a Refreshing Herb, and a 1-up Mushroom in the item blocks. Return and take the northwest exit. There are more Paper Toads being carried off by Goombas. Battle them and defeat the Goombas in battle to free them. (Regardless of what enemies appear during the battle, defeating the Goombas will release the Paper Toads.) There are eight that need rescuing here. Walk to the left and Paper Mario will show off that he can flip sideways to pass throw narrow spaces. Talk to the Paper Toad to get him to come along.
Go west. At the top of the hill is a Paper Toad bouncing on Music Note Blocks. Time your jump to hit a block to knock him off. He went crazy because there aren't many 3D blocks where he's from. There's another Goomba with a Paper Toad on the hill. Walk to the south and you'll find a blue Paper Toad who's super fast. Walk near the water to find a fence made of Paper Toads. Talk to them and explain the speedy Paper Toad to get the Dash Socks. To use them, start moving and press and hold (X) to jump. Release (X) when you land to begin dashing. Run through the flowers for coins. To slide to catch someone, dash, then press (A), (B), or (Y) when the exclamation point appears. You'll use it to get the other two Paper Toads, and the speedy blue Paper Toad. Lakitu appears, saying he took the Paper Toads to Peach's Castle.
Head as far east as you can go. You can get the first strike on enemies by dashing. When you reach where you first met Paper Mario, someone has a delivery for the bros. It's a Toad with an item and letter. A Paper Toad wants to thank the bros for saving his friends. The item is something the bros can use in battle. The more Paper Toads the bros save, the more battle items the Paper Toads will make. Someone says they have orders to hunt down and destroy the bros. It's a small army of Goombas. In battle, Paper Mario has the Trio Attack command now. This allows Paper Mario to use Trio Attacks, which also consume BP. The item is a giant cardboard hammer all three bros swing at enemies to turn them into paper. The first one is Trio Racquet, where the bros play racquet ball, using enemies as targets. All three bros must be able to move to use a Trio Attack.
While you're in the area, dash to the orange spring platform to be launched across the water. Go east and you'll find that parts of the environment are made of paper. Paper Mario says this is what his world looks like. Luigi doesn't think that they came from the book, pointing to some cardboard with Bowser's face on it. Dash into the spring to launch through the cardboard. Go east and a Toad says they need the bros' help. Bowser is invading Peach's Castle. Well, it was bound to happen sooner or later... Of course, there are two of them.
Meanwhile, in Peach's Castle, Peach hopes the bros are all right. Paper Peach thinks they should have run into Paper Mario at this point. Bowser laughs. Peach guesses it's that point in the story. Paper Bowser flies in on his clown copter. He wants both princesses, but how he's going to transport Peach is anyone's guess. Bowser flies in on his clown copter. The Toads panic, as per protocol and run off. Bowser asks Paper Bowser if he's trying to steal his thunder. They're still not getting along all that well. In the background, there are suddenly two paper princesses. One asks Mario to save her. Paper Bowser notes she sounds different. Bowser says it's kidnapping time. They both say nothing gets in the way of that and breath fire on the paper princesses. They chase the princesses into the throne room. The Bowsers surround them. The princesses try to leave the throne room, but Peach trips and falls. She calls for Mario
Starlow says they should return to the castle immediately. She thinks there may be time but Bowser disagrees. Both of them have their respective princess in their respective clown copter. Bowser introduces Paper Bowser to them. They found common ground in taking Mario down. They also found teaming up make kidnapping the princesses easier. They then squabble about kidnapping technique. Paper Bowser says their headed for his castle and that the bros will try to follow them, as per usual. Bowser gives them something to keep them busy.
It's Petey Piranha. He can pick up a bro and chomp on them, keeping them from battle for a while. Trio Attacks work on bosses. He'll jump to unleash a shockwave on the bros. Time your jumps to dodge. The Fire Flower attack does critical damage, so use it often. After a few attacks, Petey Piranha will get mad and chase the bros. Paper Mario will turn into an airplane. Move the airplane over the bro being attacked and have them jump to hold on. Hold the button until they land on the ground. Press (Y) as Paper Mario lands on Petey Piranha. If one of his attempts to grab a bro fails, he'll fall backwards. He'll take more damage this way.
Once defeated, a ? Card appears. A Toad can't believe one was found here. They can be used with Amiibo to create character cards. If you don't have Amiibo, you can sell the cards.
Take the southwest exit and you'll find some Biddybuds that will stack. There are coins, a Refreshing Herb, and a 1-up Mushroom in the item blocks. Return and take the northwest exit. There are more Paper Toads being carried off by Goombas. Battle them and defeat the Goombas in battle to free them. (Regardless of what enemies appear during the battle, defeating the Goombas will release the Paper Toads.) There are eight that need rescuing here. Walk to the left and Paper Mario will show off that he can flip sideways to pass throw narrow spaces. Talk to the Paper Toad to get him to come along.
Go west. At the top of the hill is a Paper Toad bouncing on Music Note Blocks. Time your jump to hit a block to knock him off. He went crazy because there aren't many 3D blocks where he's from. There's another Goomba with a Paper Toad on the hill. Walk to the south and you'll find a blue Paper Toad who's super fast. Walk near the water to find a fence made of Paper Toads. Talk to them and explain the speedy Paper Toad to get the Dash Socks. To use them, start moving and press and hold (X) to jump. Release (X) when you land to begin dashing. Run through the flowers for coins. To slide to catch someone, dash, then press (A), (B), or (Y) when the exclamation point appears. You'll use it to get the other two Paper Toads, and the speedy blue Paper Toad. Lakitu appears, saying he took the Paper Toads to Peach's Castle.
Head as far east as you can go. You can get the first strike on enemies by dashing. When you reach where you first met Paper Mario, someone has a delivery for the bros. It's a Toad with an item and letter. A Paper Toad wants to thank the bros for saving his friends. The item is something the bros can use in battle. The more Paper Toads the bros save, the more battle items the Paper Toads will make. Someone says they have orders to hunt down and destroy the bros. It's a small army of Goombas. In battle, Paper Mario has the Trio Attack command now. This allows Paper Mario to use Trio Attacks, which also consume BP. The item is a giant cardboard hammer all three bros swing at enemies to turn them into paper. The first one is Trio Racquet, where the bros play racquet ball, using enemies as targets. All three bros must be able to move to use a Trio Attack.
While you're in the area, dash to the orange spring platform to be launched across the water. Go east and you'll find that parts of the environment are made of paper. Paper Mario says this is what his world looks like. Luigi doesn't think that they came from the book, pointing to some cardboard with Bowser's face on it. Dash into the spring to launch through the cardboard. Go east and a Toad says they need the bros' help. Bowser is invading Peach's Castle. Well, it was bound to happen sooner or later... Of course, there are two of them.
Meanwhile, in Peach's Castle, Peach hopes the bros are all right. Paper Peach thinks they should have run into Paper Mario at this point. Bowser laughs. Peach guesses it's that point in the story. Paper Bowser flies in on his clown copter. He wants both princesses, but how he's going to transport Peach is anyone's guess. Bowser flies in on his clown copter. The Toads panic, as per protocol and run off. Bowser asks Paper Bowser if he's trying to steal his thunder. They're still not getting along all that well. In the background, there are suddenly two paper princesses. One asks Mario to save her. Paper Bowser notes she sounds different. Bowser says it's kidnapping time. They both say nothing gets in the way of that and breath fire on the paper princesses. They chase the princesses into the throne room. The Bowsers surround them. The princesses try to leave the throne room, but Peach trips and falls. She calls for Mario
Starlow says they should return to the castle immediately. She thinks there may be time but Bowser disagrees. Both of them have their respective princess in their respective clown copter. Bowser introduces Paper Bowser to them. They found common ground in taking Mario down. They also found teaming up make kidnapping the princesses easier. They then squabble about kidnapping technique. Paper Bowser says their headed for his castle and that the bros will try to follow them, as per usual. Bowser gives them something to keep them busy.
It's Petey Piranha. He can pick up a bro and chomp on them, keeping them from battle for a while. Trio Attacks work on bosses. He'll jump to unleash a shockwave on the bros. Time your jumps to dodge. The Fire Flower attack does critical damage, so use it often. After a few attacks, Petey Piranha will get mad and chase the bros. Paper Mario will turn into an airplane. Move the airplane over the bro being attacked and have them jump to hold on. Hold the button until they land on the ground. Press (Y) as Paper Mario lands on Petey Piranha. If one of his attempts to grab a bro fails, he'll fall backwards. He'll take more damage this way.
Once defeated, a ? Card appears. A Toad can't believe one was found here. They can be used with Amiibo to create character cards. If you don't have Amiibo, you can sell the cards.
Saturday, January 23, 2016
Mario and Luigi: Paper Jam -- Part 1: Slippery Toads
Now that the Paper Toads in the castle have been found, it's time to go outside and try to find more of them. After you exit the throne room, go to the room to the west. A Toad yells for someone to stop. It's Nabbit. He runs off, dropping a few items on the way. The Toads say he stole a bunch of Bros. Attacks. Without them, they predict doom. Luigi says they'll take the two that were left behind. They are 3D Red Shell and Fire Flower. The Toads ask the bros to get the Bros. Attacks back from Nabbit. The blocks in the room contain coins. The back door leads to the workshop where the Paper Toads are resting. Check out the door and you'll hear them say if there were more of them, they could build something.
Back in the lobby, there's a Toad carrying a sack. He's got a Mushroom delivery route, but he's short one regular Mushroom. Mario offers one up. In return, he gives the bros a 1-up Mushroom. East of the lobby are some shops. The gear's not that great at this point. Towards the southern part of the lobby is Toadette with a Mario doll. She tosses it up in the air. She says it's very versatile. She says she'll make a life-size papercraft doll for the bros later. Someone tells the bros to wait. Some Paper Toads appear and give the bros the Copy Block. They made it out of the stuff in the workshop. They'll going to make more things while the bros go on their adventure. Toadette decides to help them out. One of the Toads by the exit says the arrow will guide the bros if they don't know where to go next.
Outside, cross the moat and you'll see a Lakitu and a rainbow-colored block that restores all HP and BP. The Lakitu was charged by the princess to take notes on the bros, look out for them, and offer assistance. He also reminds the bros to save often. Exit to the east to Sunbeam Plains. Someone notices Mario. Two Paper Goombas appear and notice Mario looks different. Mario, Luigi, and Starlow take an interest in the Paper Goomba and end up crumpling him. He restores himself, but still has a large crease. They're ready to battle.
It's time for the first battle and the battle music is a remix of that from Superstar Saga. Starlow directs the bros' attention to the Battle Guide. These Paper Goombas are level 2. If you execute an attack properly, you may crumple paper enemies. The battle should be pretty simple. Once the battle is over, the Paper Goombas threaten to come back with reinforcements. Starlow reminds them that if Bowser and Paper Bowser team up, things won't be so easy.
Meanwhile, in Bowser's Castle, a magikoopa tells Bowser the plan is going along. Bowser wants things done faster. He wants to get rid of Mario, so he has his minions hunt them down. The magikoopa would like it if Bowser used some manners. A voice behind the magikoopa asks where he is. The magikoopa thinks Bowser has taken up ventriloquism. He looks behind him and sees Paper Bowser. Paper Bowser walks up to Bowser and they both ask who the other is. Bowser wants Paper Bowser out, calling him a flimsy knockoff. Paper Bowser calls Bowser the knockoff. Bowser threatens physical violence, instead of using his flame breath, which would likely be more effective. They get in each other's faces and start fighting. A Goomba appears and they stop fighting, but Paper Bowser is crumpled. He apologizes for interrupting and they get back to fighting. The Goomba explains that Paper Toads and paper minions are raining all over the Mushroom Kingdom. The magikoopa says he's heard of a book that contains a parallel world. He thought it was merely a legend, but now knows it's real. A familiar voice calls someone a copycat. Bowser Jr. has met his paper counterpart. Bowser Jr. checks him out, saying it's like looking in a funhouse mirror. He says it's been boring lately. Paper Bowser Jr. introduces himself and Bowser Jr. wants to get the party started. The whole situation is making the magikoopa's head hurt. Bowser uses his fire breath and the fighting continues. The magikoopa calls for help and gets dragged into the fight.
Back outside, Starlow's getting a shivery feeling. She suggests they rescue the Paper Toads. On the nearby ledge is a tri-colored block. It has only coins this time. The path to the north is blocked by a gate. Hit the red and green blocks to the right on the hill to make it drop. There's an island to the southeast, but no way to reach it and a spring platform nearby is out of commission. Go north and you'll find more Goombas, who say this Mario looks like the real one. Sounds like Paper Mario may be nearby. The other Goomba called the flatter Mario real, even though it's weird he floated down from the sky. Either way, it's battle time! Starlow mentions a little circle may appear around the bros' feet when enemies attack. If the circles are dashes, either bro could be attacked. You can turn the Assist feature on and off to let you know which bro will be attacked. These Goombas are level 2. An Expert Challenge appears. This one is "Just Getting Started". The points you get from clearing challenges can be exchanged for gear in the gear shop. Battle all the enemies and the bros should level up. It looks like you must gain five levels to rank up. This time around, you can't select a stat to give bonus points to. Go north.
To the left is a Paper Toad, who says his friends were abducted by weird-looking versions of Bowser's minions. His surroundings are more vivid than normal, so he thinks he's dreaming. Starlow greets him and he freaks out, then runs away incredibly quickly. Starlow suggests they catch him. He runs off when they approach and they lose sight of him. They decide to move forward and they may find him again. Go up the hills and you'll find the east exit. There's a purple block that challenges the bros to volley the block back and forth for coins. There's a heal block near the exit. Go east.
A green Paper Toad asks if anyone can hear him. Starlow wants to talk to him, but he's freaked out by a Goomba. He slips through a narrow gap in some rocks and runs off. The Goomba gives up, Luigi tries to squeeze through, but gets stuck. Exit to the east and you'll find numerous Paper Goombas, including the one the bros creased earlier. It took him a while to iron out the creases in his face. He and his friends activate Super Goomba Super Wheel. One notices they said "super" twice. The battle starts and they form a wheel. They chase the bros. Press (A) and (B) repeatedly to run out of the way. They escape, but the wheel comes back and runs them over, defeated them. The Paper Goombas bet the bros didn't think they could do something that cool. Starlow tells them to get back up. The Paper Goombas says their weakest teammate is a million times stronger than the bros. They think they should report back to Paper Bowser. As they're about to leave, Paper Mario floats in and grabs them. They can't see where they're going, so they run around to shake him off. Starlow freaks out. The Paper Goombas threaten to flatten Paper Mario flatter than he already is. They try to stomp him, but he punches them away. They're surprised it's actually Paper Mario. They prepare the ultra special stomper-roller thingy, muttering under their breath that they should have agreed upon a name ahead of time. They form the wheel again and target Paper Mario. Starlow halts the attack and explains that the bros need his help. Paper Mario demonstrates that by holding (Y), he can jump very high. Use it to dodge or counter the wheel. Starlow hands over the Copy Block. Hit the block with (Y) to make multiple copies of him, six to be exact. The Paper Goombas are upset because stacking was their idea. Paper Mario can make copies anytime he pleases, but it will cost a turn. On the bright side, the copies will take damage for Paper Mario, but aren't as strong as him. If he takes damage, he'll lose at least one copy. Not sure how Starlow knew all this, but it sounds like an awesome ability. When Paper Mario uses a Jump attack, each copy will do an attack, so press (Y) for each one. When using the hammer, all copies must have their hammer raised high for an Excellent attack.
After the battle ends, the Paper Goomba says it's just his luck that there are two Marios. They haven't seen the last of him, however. He runs off and Luigi gives Paper Mario a hug that crumples him a little. He flattens himself out and looks at Luigi, but Starlow corrects him. This is not Paper Luigi, who still hasn't made an appearance. Starlow draws Paper Mario's attention to Mario and they copy each other's moves. Starlow thinks to call him Paper Mario. She explains that there are two Bowsers in this world. Paper Mario agrees to help in his silent way. The team is now a trio. Paper Mario jumps with (Y). Now that he's joined the team, we can track down that Paper Toad that slipped between the rocks.
Back in the lobby, there's a Toad carrying a sack. He's got a Mushroom delivery route, but he's short one regular Mushroom. Mario offers one up. In return, he gives the bros a 1-up Mushroom. East of the lobby are some shops. The gear's not that great at this point. Towards the southern part of the lobby is Toadette with a Mario doll. She tosses it up in the air. She says it's very versatile. She says she'll make a life-size papercraft doll for the bros later. Someone tells the bros to wait. Some Paper Toads appear and give the bros the Copy Block. They made it out of the stuff in the workshop. They'll going to make more things while the bros go on their adventure. Toadette decides to help them out. One of the Toads by the exit says the arrow will guide the bros if they don't know where to go next.
Outside, cross the moat and you'll see a Lakitu and a rainbow-colored block that restores all HP and BP. The Lakitu was charged by the princess to take notes on the bros, look out for them, and offer assistance. He also reminds the bros to save often. Exit to the east to Sunbeam Plains. Someone notices Mario. Two Paper Goombas appear and notice Mario looks different. Mario, Luigi, and Starlow take an interest in the Paper Goomba and end up crumpling him. He restores himself, but still has a large crease. They're ready to battle.
It's time for the first battle and the battle music is a remix of that from Superstar Saga. Starlow directs the bros' attention to the Battle Guide. These Paper Goombas are level 2. If you execute an attack properly, you may crumple paper enemies. The battle should be pretty simple. Once the battle is over, the Paper Goombas threaten to come back with reinforcements. Starlow reminds them that if Bowser and Paper Bowser team up, things won't be so easy.
Meanwhile, in Bowser's Castle, a magikoopa tells Bowser the plan is going along. Bowser wants things done faster. He wants to get rid of Mario, so he has his minions hunt them down. The magikoopa would like it if Bowser used some manners. A voice behind the magikoopa asks where he is. The magikoopa thinks Bowser has taken up ventriloquism. He looks behind him and sees Paper Bowser. Paper Bowser walks up to Bowser and they both ask who the other is. Bowser wants Paper Bowser out, calling him a flimsy knockoff. Paper Bowser calls Bowser the knockoff. Bowser threatens physical violence, instead of using his flame breath, which would likely be more effective. They get in each other's faces and start fighting. A Goomba appears and they stop fighting, but Paper Bowser is crumpled. He apologizes for interrupting and they get back to fighting. The Goomba explains that Paper Toads and paper minions are raining all over the Mushroom Kingdom. The magikoopa says he's heard of a book that contains a parallel world. He thought it was merely a legend, but now knows it's real. A familiar voice calls someone a copycat. Bowser Jr. has met his paper counterpart. Bowser Jr. checks him out, saying it's like looking in a funhouse mirror. He says it's been boring lately. Paper Bowser Jr. introduces himself and Bowser Jr. wants to get the party started. The whole situation is making the magikoopa's head hurt. Bowser uses his fire breath and the fighting continues. The magikoopa calls for help and gets dragged into the fight.
Back outside, Starlow's getting a shivery feeling. She suggests they rescue the Paper Toads. On the nearby ledge is a tri-colored block. It has only coins this time. The path to the north is blocked by a gate. Hit the red and green blocks to the right on the hill to make it drop. There's an island to the southeast, but no way to reach it and a spring platform nearby is out of commission. Go north and you'll find more Goombas, who say this Mario looks like the real one. Sounds like Paper Mario may be nearby. The other Goomba called the flatter Mario real, even though it's weird he floated down from the sky. Either way, it's battle time! Starlow mentions a little circle may appear around the bros' feet when enemies attack. If the circles are dashes, either bro could be attacked. You can turn the Assist feature on and off to let you know which bro will be attacked. These Goombas are level 2. An Expert Challenge appears. This one is "Just Getting Started". The points you get from clearing challenges can be exchanged for gear in the gear shop. Battle all the enemies and the bros should level up. It looks like you must gain five levels to rank up. This time around, you can't select a stat to give bonus points to. Go north.
To the left is a Paper Toad, who says his friends were abducted by weird-looking versions of Bowser's minions. His surroundings are more vivid than normal, so he thinks he's dreaming. Starlow greets him and he freaks out, then runs away incredibly quickly. Starlow suggests they catch him. He runs off when they approach and they lose sight of him. They decide to move forward and they may find him again. Go up the hills and you'll find the east exit. There's a purple block that challenges the bros to volley the block back and forth for coins. There's a heal block near the exit. Go east.
A green Paper Toad asks if anyone can hear him. Starlow wants to talk to him, but he's freaked out by a Goomba. He slips through a narrow gap in some rocks and runs off. The Goomba gives up, Luigi tries to squeeze through, but gets stuck. Exit to the east and you'll find numerous Paper Goombas, including the one the bros creased earlier. It took him a while to iron out the creases in his face. He and his friends activate Super Goomba Super Wheel. One notices they said "super" twice. The battle starts and they form a wheel. They chase the bros. Press (A) and (B) repeatedly to run out of the way. They escape, but the wheel comes back and runs them over, defeated them. The Paper Goombas bet the bros didn't think they could do something that cool. Starlow tells them to get back up. The Paper Goombas says their weakest teammate is a million times stronger than the bros. They think they should report back to Paper Bowser. As they're about to leave, Paper Mario floats in and grabs them. They can't see where they're going, so they run around to shake him off. Starlow freaks out. The Paper Goombas threaten to flatten Paper Mario flatter than he already is. They try to stomp him, but he punches them away. They're surprised it's actually Paper Mario. They prepare the ultra special stomper-roller thingy, muttering under their breath that they should have agreed upon a name ahead of time. They form the wheel again and target Paper Mario. Starlow halts the attack and explains that the bros need his help. Paper Mario demonstrates that by holding (Y), he can jump very high. Use it to dodge or counter the wheel. Starlow hands over the Copy Block. Hit the block with (Y) to make multiple copies of him, six to be exact. The Paper Goombas are upset because stacking was their idea. Paper Mario can make copies anytime he pleases, but it will cost a turn. On the bright side, the copies will take damage for Paper Mario, but aren't as strong as him. If he takes damage, he'll lose at least one copy. Not sure how Starlow knew all this, but it sounds like an awesome ability. When Paper Mario uses a Jump attack, each copy will do an attack, so press (Y) for each one. When using the hammer, all copies must have their hammer raised high for an Excellent attack.
After the battle ends, the Paper Goomba says it's just his luck that there are two Marios. They haven't seen the last of him, however. He runs off and Luigi gives Paper Mario a hug that crumples him a little. He flattens himself out and looks at Luigi, but Starlow corrects him. This is not Paper Luigi, who still hasn't made an appearance. Starlow draws Paper Mario's attention to Mario and they copy each other's moves. Starlow thinks to call him Paper Mario. She explains that there are two Bowsers in this world. Paper Mario agrees to help in his silent way. The team is now a trio. Paper Mario jumps with (Y). Now that he's joined the team, we can track down that Paper Toad that slipped between the rocks.
Labels:
Bowser,
Bowser Jr.,
Lakitu,
Paper Bowser,
Paper Bowser Jr.,
Paper Toad,
Sunbeam Plains,
Toadette
Friday, January 22, 2016
Mario and Luigi: Paper Jam -- Save the Princesses. Save the Kingdoms. With Paper Power.
Our story starts in the Mushroom Kingdom, at Peach's Castle. A Toad enters a dark room filled with books and other things in storage. He says he feels a draft. A tall, shaking shadow appears in the doorway. Toad thinks the draft is coming from this room. The shadow belongs to Luigi, who enters the room. He's afraid of something, possibly the room. Toad agrees that the room is a little creepy. Toad opens the curtains to let in some light. Toad notices a hole in the wall above the bookcase, but his legs are too short for him to reach it. Luigi volunteers to check it out.
Hop up the box and drawers and a Scaredy Rat exits the hole. Toad asks if Luigi's scared of a little mouse, then tells him to finish checking out the hole in the wall. On the bookcase, Luigi cowers in fear. Luigi challenges whatever else may be in the wall. Toad asks him to check if that's where the draft is coming from. Luigi sticks his head partway into the wall and says, "Wow". Toad calls for help. The Scaredy Rat is chasing him around. Toad climbs up onto the bookcase and almost knocks Luigi over, while the Scaredy Rat follows him. Toad tells Luigi the Scaredy Rat is right behind him and Luigi jumps to the ceiling. When he lands, he kicks up enough dust to make him sneeze, sending him flying into the bookcase behind him. This knocks a book with a mushroom on the cover off the shelf. It hits Luigi on the head and opens up. It starts glowing.
Tons of paper characters fly out of the book. They blow the roof off of one of the castle turrets and fly all over the Mushroom Kingdom. Toads in the nearby village notice the paper characters floating down into their town. In a field, a Goomba notices there are more recruits than he bargained for, as Paper Goombas have mixed in with the regular ones. A Paper Toad asks where he is and a Toad notices he's flat. Another Paper Toad is concerned that the Toads are round. Some Paper Paratroopas show off for some Koopas, who are impressed and let them join up as Bowser's minions. Back in Peach's Castle, the onslaught of paper has stopped. One character gently floats to the ground. It's Paper Peach.
In Peach's throne room, Mario and Starlow are gathered. Some Toads can't believe something. Toad and Luigi enter the throne room, followed by Paper Peach. Peach, Mario, and Starlow freak out. Starlow asks Luigi what's going on, then says he doesn't, of course. Peach and Paper Peach look at each other, wondering if the other is her. Mario freaks out some more. Starlow's seeing double and Paper Peach may faint. Luigi jumps in and tries to explain. Toad tells Mario to see what the princesses have to say about the situation. There are two item blocks with a coin each. Talk to a princess and Peach says she can't believe there's another dimension and her. Paper Peach is equally shocked. Opening the book sent her and the others flying out of their world into this one. She thinks the way back home is through that book. Starlow promises they'll take good care of her. Paper Peach doesn't know who Starlow is. She's a representative of the star spirits and guide of Mario and Luigi. Starlow suggests some sightseeing while they try to figure out how to send them home. Peach agrees and is pleased to meet Paper Peach. Mario talks to Paper Peach and is love-struck. Peach wonders why he never speaks so formally to her. She thinks he's feeling shy. Luigi starts talking to Paper Peach and is equally love-struck.
A Toad runs in and starts talking to Paper Peach. He then wonders who she is. He reports about the new flat Toads that suddenly appeared. They're very scared. Peach instructs him to gather the Paper Toads so they can be welcomed properly. He'll try, if they can stop freaking out long enough to listen. Mario volunteers to talk them down. Luigi joins Mario. A Toad gives them a guide. This allows them to access the Menu. Both bros can now move around. One Toad wonders if they'll have to change the name to Peaches' Castle. He loves the stained glass window and would hate to change it.
Exit the throne room and you'll find a Toad telling the Paper Toads they don't need to hide. They're having a difficult time finding them. Both princesses appreciate the help. There are 8 Toads to find here. One is on top of an item block in a set of three. He doesn't want to be eaten and thinks the bros look like Mario. He can't believe Mario is the Mario from this world. Mario says they'll help them all get home. He folds up and goes into Mario's pocket. Up the stairs and to the left is a Paper Toad hiding behind Paper Peach. Tell her the Paper Toads may be closer than she thinks and it will come out of hiding. She thinks he found an interesting hiding spot. He thinks Mario and Luigi want to hurt him. Paper Peach calms him down and he says he was only pretending to hide and keeping an eye on her. Go downstairs and near the banister on the right is a sleeping Paper Toad. He thinks he's dreaming because the bros are rounder and Luigi looks capable. There's a shaking three-color block nearby. Hit it and will bounce from Mario to Luigi and back again when you hit it. The last three hits will reveal three Paper Toads. They want to run, but notice Mario and feel safe. Nearby under a mushroom pillar is another. He says there's nothing to see here, but Mario insists and he surrenders. He's excited to be rescued by celebrities. The last one is cleverly disguising himself as the reflection of a Toad to the left of the staircase. Interact with the Paper Toad to chase it out of hiding. He's freaking out and can't find his friends.
With the last Paper Toad found, everyone gathers in the throne room. The Paper Toads are ecstatic to find Paper Peach and crying because they're in this world and many other Toads are missing. On a field somewhere, seven Paper Toads land, wondering where they are. Someone sinister notices the skinny Toads. Some Goomba appear and want to round up the Paper Toads. The Goombas surround them, but a few escape. Back in the throne room, the Paper Toads wonder if their friends have been creased or crumpled or torn into millions of pieces. Paper Peach remembers something: Bowser and some of his minions came out of the book as well. She doesn't want to think about what could happen if the two Bowsers joined forces. She says the fate of the world rests on the bros' shoulders and asks them to find her lost paper subjects. Peach thinks this may be their greatest challenge yet: them vs. two Bowsers and their combined minion forces. Paper Peach says things may look brighter once they find Mario. Starlow mentions that Mario is right here, but Peach understands what Paper Peach means.
And that begins the fifth adventure into the Mario and Luigi series. I'm looking forward to playing it, as I've wondered if there would ever be a crossover of the Paper Mario and Mario and Luigi games. Surprisingly, there's no mention of Paper Luigi. Perhaps he didn't make it out of the book. Either way, we'll keep an eye out for him. I'm now off hiatus. I have not completed the last level of Captain Toad: Treasure Tracker yet and it looks like I won't be able to anytime soon (it's quite challenging). In the meanwhile, I hope you enjoy this game with me.
Hop up the box and drawers and a Scaredy Rat exits the hole. Toad asks if Luigi's scared of a little mouse, then tells him to finish checking out the hole in the wall. On the bookcase, Luigi cowers in fear. Luigi challenges whatever else may be in the wall. Toad asks him to check if that's where the draft is coming from. Luigi sticks his head partway into the wall and says, "Wow". Toad calls for help. The Scaredy Rat is chasing him around. Toad climbs up onto the bookcase and almost knocks Luigi over, while the Scaredy Rat follows him. Toad tells Luigi the Scaredy Rat is right behind him and Luigi jumps to the ceiling. When he lands, he kicks up enough dust to make him sneeze, sending him flying into the bookcase behind him. This knocks a book with a mushroom on the cover off the shelf. It hits Luigi on the head and opens up. It starts glowing.
Tons of paper characters fly out of the book. They blow the roof off of one of the castle turrets and fly all over the Mushroom Kingdom. Toads in the nearby village notice the paper characters floating down into their town. In a field, a Goomba notices there are more recruits than he bargained for, as Paper Goombas have mixed in with the regular ones. A Paper Toad asks where he is and a Toad notices he's flat. Another Paper Toad is concerned that the Toads are round. Some Paper Paratroopas show off for some Koopas, who are impressed and let them join up as Bowser's minions. Back in Peach's Castle, the onslaught of paper has stopped. One character gently floats to the ground. It's Paper Peach.
In Peach's throne room, Mario and Starlow are gathered. Some Toads can't believe something. Toad and Luigi enter the throne room, followed by Paper Peach. Peach, Mario, and Starlow freak out. Starlow asks Luigi what's going on, then says he doesn't, of course. Peach and Paper Peach look at each other, wondering if the other is her. Mario freaks out some more. Starlow's seeing double and Paper Peach may faint. Luigi jumps in and tries to explain. Toad tells Mario to see what the princesses have to say about the situation. There are two item blocks with a coin each. Talk to a princess and Peach says she can't believe there's another dimension and her. Paper Peach is equally shocked. Opening the book sent her and the others flying out of their world into this one. She thinks the way back home is through that book. Starlow promises they'll take good care of her. Paper Peach doesn't know who Starlow is. She's a representative of the star spirits and guide of Mario and Luigi. Starlow suggests some sightseeing while they try to figure out how to send them home. Peach agrees and is pleased to meet Paper Peach. Mario talks to Paper Peach and is love-struck. Peach wonders why he never speaks so formally to her. She thinks he's feeling shy. Luigi starts talking to Paper Peach and is equally love-struck.
A Toad runs in and starts talking to Paper Peach. He then wonders who she is. He reports about the new flat Toads that suddenly appeared. They're very scared. Peach instructs him to gather the Paper Toads so they can be welcomed properly. He'll try, if they can stop freaking out long enough to listen. Mario volunteers to talk them down. Luigi joins Mario. A Toad gives them a guide. This allows them to access the Menu. Both bros can now move around. One Toad wonders if they'll have to change the name to Peaches' Castle. He loves the stained glass window and would hate to change it.
Exit the throne room and you'll find a Toad telling the Paper Toads they don't need to hide. They're having a difficult time finding them. Both princesses appreciate the help. There are 8 Toads to find here. One is on top of an item block in a set of three. He doesn't want to be eaten and thinks the bros look like Mario. He can't believe Mario is the Mario from this world. Mario says they'll help them all get home. He folds up and goes into Mario's pocket. Up the stairs and to the left is a Paper Toad hiding behind Paper Peach. Tell her the Paper Toads may be closer than she thinks and it will come out of hiding. She thinks he found an interesting hiding spot. He thinks Mario and Luigi want to hurt him. Paper Peach calms him down and he says he was only pretending to hide and keeping an eye on her. Go downstairs and near the banister on the right is a sleeping Paper Toad. He thinks he's dreaming because the bros are rounder and Luigi looks capable. There's a shaking three-color block nearby. Hit it and will bounce from Mario to Luigi and back again when you hit it. The last three hits will reveal three Paper Toads. They want to run, but notice Mario and feel safe. Nearby under a mushroom pillar is another. He says there's nothing to see here, but Mario insists and he surrenders. He's excited to be rescued by celebrities. The last one is cleverly disguising himself as the reflection of a Toad to the left of the staircase. Interact with the Paper Toad to chase it out of hiding. He's freaking out and can't find his friends.
With the last Paper Toad found, everyone gathers in the throne room. The Paper Toads are ecstatic to find Paper Peach and crying because they're in this world and many other Toads are missing. On a field somewhere, seven Paper Toads land, wondering where they are. Someone sinister notices the skinny Toads. Some Goomba appear and want to round up the Paper Toads. The Goombas surround them, but a few escape. Back in the throne room, the Paper Toads wonder if their friends have been creased or crumpled or torn into millions of pieces. Paper Peach remembers something: Bowser and some of his minions came out of the book as well. She doesn't want to think about what could happen if the two Bowsers joined forces. She says the fate of the world rests on the bros' shoulders and asks them to find her lost paper subjects. Peach thinks this may be their greatest challenge yet: them vs. two Bowsers and their combined minion forces. Paper Peach says things may look brighter once they find Mario. Starlow mentions that Mario is right here, but Peach understands what Paper Peach means.
And that begins the fifth adventure into the Mario and Luigi series. I'm looking forward to playing it, as I've wondered if there would ever be a crossover of the Paper Mario and Mario and Luigi games. Surprisingly, there's no mention of Paper Luigi. Perhaps he didn't make it out of the book. Either way, we'll keep an eye out for him. I'm now off hiatus. I have not completed the last level of Captain Toad: Treasure Tracker yet and it looks like I won't be able to anytime soon (it's quite challenging). In the meanwhile, I hope you enjoy this game with me.
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