Sunday, June 16, 2013

Mario and Luigi: Bowser's Inside Story -- Part 3: Unleash Your Inner Pyro

Bowser is still on Plack Beach, after defeating the Sea Pipe Statue. Suddenly, some brown trees spring up, blocking Bowser's path to the south. The Sea Pipe Statue starts spewing water from its pipes. Bowser starts drinking it and a new area opens up, called the Pump Works. It's filled with water, so the bros will have to swim around. The water makes things like bony walls float up, opening access to new areas. Swim up and Bowser moves away, instantly draining the area. Starlow convinces Bowser to keep drinking. Move him away from the water when you want to drain the area. The next area has a Save Block and three pipes. Go down the middle pipe to reach a special block. Hit it and five blocks stack up. Memorize the order of the blocks and have the correct bro hit them. This will give you one of the Pump Work's Attack Pieces. You'll want the water drained for battles. Bloopers shrivel up without water, but can take moisture from Bowser's body if you let them live long enough. In the next area, change the water level so you can reach switches. Go to the right and grab some Attack Pieces. You'll find Protobatters in this area. They increase in size every time they're hit. The pipe that appears takes you to an area that looks like DNA is arched over the doorway. Go to the right until you see something sparkle with electricity. Hit the ! Block above to go right.

Go as far to the right as you can and hit the switch. This makes an explosive ball appear. Push it towards the Chombone, the bony bug-like thing in the ceiling. It will break the floor below it. Drop down and go to the right. You'll find Toadsworth trapped near a switch. He doesn't know where Peach is. The bros will help Toadsworth out and Luigi notices a small gap. Mario tells Luigi he should use his hammer to make him Mini Mario. To the left, through the gap, is a switch that frees Toadsworth. He tells the bros he saw a huge flat bug by a door. He goes to Toad Square. Hit the switch where he was and drop down. There's another switch to the right. It's easy to reach with water. This will allow you to go to the left. Get the Attack Piece in the lower left corner and go left. There's a switch to the left that makes another explosive ball appear. There are Chombones to deal with, so move an explosive ball in front of each. This will allow you to reach an Attack Piece and a switch that opens the path to the left. The last Attack Piece is there. The new Special Attack is Fire Flowers. Hit the switch on the left to make an explosive ball appear and open a gap in the floor. Push it to the left into the next area. Drain the water so it falls into a cannon. Have Mini Mario hit the switch below to fire the cannon. Go back right, raise the water level, and push it to the left, so the Chombone can get it.

Drop down the gap and grab the Stingler, the thing that's sparkling with electricity. Go back to the right to the special door. Place the Stingler in the door to unlock six new areas: the Nerve Cluster, Flame Pipe, Airway, Chest Station, Nose Deck, and Pipe Yard. Go to the Flame Pipe. Climb up the platforms and have Mini Mario hit the switch on the left. This allows you to go right. At the top, the huge, flat bug Toadsworth mentioned is there, between two pipes. Starlow says it's from Dimble Woods. She notices it's much larger than usually. Some flames briefly lift the bug up. He's blocking Bowser's flame pipe, preventing him from breathing fire. The bug eats Starlow.

The bug is called Scutlet and the bros must defeat it. Fire Flowers work well. It will try to eat the bros, so stomp on its tongue when it approaches. It will also throw Starlow at the bros, then eat her again. After it takes enough damage, it will fly up and drift down to attack the bros. Defeat it with Special Attacks. They'll get a lot of experience, so they may level up. Once they hit level 6, the bros will rank up from Mushroom Rank to Shell Rank. The bros can equip two pieces of equipment at Shell Rank, and shop at better shops. Scutlet explodes and frees Starlow. The pipe is clear, so flames shoot forth, burning the brown trees. The gap in the pipe closes up. Starlow explains the problem. Bowser is pleased, enough to make her an honorary minion, but she politely declines. Bowser asks her name and she calls herself "Chippy". Odds are, you're going to forget her real name by the end of the game. In an explanation, she uses the term "we" and Bowser asks who else is in his body. She tries to come up with an explanation, but he doesn't really care. He can unleash his inner pyro again with (Y).

Burn the trees and go back south. Burn the tree to the left of the raft to allow you to move through Plack Beach better. You can burn green trees, so try it out. When you return to the statue, go east. Broque Monsieur is here, with a problem. He lost his pet block, Broggy. Broggy is a block dog, who isn't particularly obedient. He knocks Broque Monsieur to the ground. He asks Bowser to teach Broggy some manners. Punches won't work, however. The battle starts. Broque Monsieur says Broggy likes to jump on people, so Bowser should use his shell defense with (Y). This will allow him to duck attacks, protecting himself with his shell. He also explains that Broggy doesn't like fire. Bowser can breathe fire in battle. As with punching, build up power to the last second, then hold (X), when Bowser's face gets red. Hold (X) longer to do damage longer. The fire makes Broggy turn around, so you can punch him. Defeat Broggy and he runs away. Go to the northeast to a Save Block.

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