Wednesday, January 8, 2014

Super Princess Peach: Shriek Mansion -- 3-3

There are spikes on the ceiling here. Fly up to the lowest ledge, then jump up. Go up the right side first for a puzzle piece. On the left side are Lil' Sparkies circling the platforms. Leave them alone. Hop up the narrow platforms to the door. Through the door, you'll find Happy Swoopers. The easiest way to beat them is with fire. Go up the ladder for a heart and a crystal. Drop back down, then run and duck past the walls. Cross the gap using the purple platforms and you'll see some Bob-ombs. Jump up to the upper right corner and hit the ! Switch. This will allow you to reach the Toad nearby. Fly up to get it. Drop down and go through the pipe.

The pipe will take you outside with the Fishing Lakitu. Go through the first door you see. There are two crystals to the left. Collect them if you need, then drop down. You should land or pass a lantern. Light it. There are two more below it, each a little more to the right. Below the third door is a door that opens when you light the lanterns. This door leads to a Toad. Go back and drop to the door below. It will take you to the top door. Go through the top door again to go outside.

The door at the end of the outside path leads to a room with a caged Big Boo. Hit the gray ! Switch to unlock the cage. The Big Boo will chase you when your back is turned. Navigate the platforms until you reach the light. The Big Boo will lay down in the light and leave you alone. You can't fly up due to the little blue circles floating around the light. If you see them, do not try flying. They will gather around you and make you fall out of the sky. Stand on Big Boo to reach the pipe.

The pipe takes you outside where Hotheads and Lil' Sparkies circle the platforms. Jump carefully. Go through the first door you see. You'll be slowly chased by a pack of Boos with black bands around their eyes. You can't beat them, so run away. Dodge the Dry Bones and Koopas and jump over the pipes. You'll reach the Toad in front of the door. The door takes you to the door you just went through. Keep going to the right.

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