The bros have just entered the Airway, which changes with the temperature of the air. Surfaces may be slippery with ice and the water in some pipes frozen. The first enemies you encounter are Air Cheeps. They'll roll into the bros. When they roll into the bros, repeatedly hit them with the hammer until they are defeated. Go east and have Bowser step away from Midbus. There's a switch on the left wall, which you can't hit while frozen. This makes a bone drop down. Freeze the area and push the bone to the right. Thaw and hit the switch on the right wall. Use the bone that drops down to reach another switch. This will make the pipe to the right accessible. It will take you to a lower part of that area. This leads to another pipe to another area. There's a fire going when the area's thawed. There's a switch on the other side, but first, hit the ! Block above it. This will extinguish the fire. The switch will allow you to go west. East of the room with the fire is a Save Block, but you can't go past it. Go west on the lower path.
Go to the left, past the fire, and go up above it. Hit the ! Block to make water drop into the bone bucket. Freeze the water and hit the bucket from below to knock your ice cube onto the floor. Slide it to the right to reach a switch. This opens small gaps in the floor over the fire. Make another ice cube, push it over the gaps and melt it. Hit the switch to open the path to the left. Hit the Save Block and go through the pipe. The Dark Star is ahead. It eats a piece of Bowser's DNA. Starlow suggests trying to attack it. Make an ice cube and slide it into the Dark Star. Instead of hurting it, the Dark Star grows large arms and punches the ice cube, as well as some walls ahead. It may help to make the floor icy to make the jump.
To the east are a set of blocks riding on tracks. The bros can grab on them when they're thawed and fall off when the blocks freeze. Here you'll find gaseous enemies called Stonks. Go up and to the west. This area has three pipes. The yellow pipes on the sides lead to the top pipe next to the green on. Time your drop to the pipe in the middle of the room from the moving block. The pipe is marked by the coins. In the next area, send Mini Mario out to hit the switch below. It makes a platform appear. There's a switch higher up on the right wall. The third switch is on the left, accessible by the moving block. This makes a platform to the pipe appear. There's a blue pipe to the left and a green pipe to the right. The blue pipe takes you back to the second Save Block. The green pipe leads you to the Dark Star again. It eats another piece of DNA. Hit the switch to knock it into a block, which it destroys by breathing fire. It's starting to act more and more like Bowser. Save and go through the top green pipe.
The yellow pipe leads to the second Save Block. Go to the right and an Emoglobin will approach. He says the flat Emoglobin is a Liftoglobin, which moves when it's cold. Freeze the air and use the stylus to move it. Touch the Liftglobin to make it stop. Both bros are needed to make it move. If you go too far away, it will return to where you found him. You'll find Airnapses here, which act like Napses. Above you, the floor and ceiling are electrified. Hit the ! Block to open a path. Take the Liftoglobin to the pipe in the top right corner.
Across the gap is the Totemglobin. (There's a Liftoglobin below if you fall.) They have a test to allow you to pass through to the pipe behind them. Eight blocks appear in the room and they must be hit in numerical order within the time limit of 50 seconds. Remember the path you have to take to go as fast as possible. I had 15 seconds to spare. The pipe leads to an area with many enemies. A new enemy is an Air Cannon. It fires Bullet Bills that become invisible. Knock them away with a hammer. The Liftoglobin is to the right. Ahead, the path is electrified. Take the path to the left to open the blocked path and go through the green pipe. Go up, over, and down to exit to the west (the pipe is a cannon to a block with Star Candy).
Ahead, the Dark Star briefly suffocates the bros, then takes more DNA. This piece allows it to body slam. Use the pipe as a cannon to reach the ! Block to open a path. Go west. The red pipe leads to the second Save Block. Go west through the green pipe. Freeze the area and go past the green pipe spewing water. Hit the two invisible blocks next to the platform on the right. Drop down into the mucus pool to reach that platform. This will give you access to extra items in the room with the fourth Save Block. Heal and save.
Ahead, the room flashes and changes colors. The Dark Star is ahead and the bros will have to deal with it. It's now or never. Starlow gives them the chance to go back and prepared themselves. Hit the ! Block ahead when you're ready. The Dark Star is sending out sparks everywhere. It splits into four and dissolves. The four pieces reform to form a Dark Star that greatly resembles Bowser, without legs. It tries to inahles the bros and Starlow. It gets Luigi and spits him out. It reforms as the Dark Star again and engages the bros in battle.
At first, the Dark Star is invincible. Do some basic hammer and jump attacks to fill your meter. It will create Dark Satellmites. Attack these when you get the chance. They'll fire beams above and at the bros. When they've been deactivated, the Dark Star will give them a bomb to attack the bros. Just have one bro hit the Dark Satellmite back into the Dark Star to weaken it and you can do damage (after two of them hit it). It will fall to the ground and fire a laser at the bro that initiates an attack. A good attack to deal with the Dark Satellmites without wasting energy on the Dark Star is Snack Baskets. One of the Dark Star's attacks is to split into five or seven and attack the bros. Just before it reaches the bros, each piece will become invisible. If there's another piece behind it, hitting it will knock the piece behind it out of the way. It will also shine a light on the bros to make their shadows appear. They'll circle the Dark Star while it shoots lightning at them. Have the respective bro jump when they're targeted. After a while, it will fire a beam at the bros like how Bowser breathes fire. Starlow will circle the bros to take them to safety. Don't hang up there forever, because it will knock you out of the sky. When it's defeated (for me, after three Falling Stars), it will start spinning and the bros will start running away. Press both (A) and (B) repeatedly. It will then explode. You get 9999 experience points for this battle.
The Dark Star explodes into four pieces and dissolves into Bowser's body. Bowser spits out some clouds and they form the Dark Star's version of Bowser before his very eyes. It tells him that it copied his body and power. Bowser doesn't like the idea of someone copying his style. Dark Star Bowser says the power he copied isn't dark enough. It's power has been drained and it's not complete. It's looking for the dark power it needs and selects Peach, probably because she's an easy target, not because she's harboring dark power. It inhales Peach, but obviously, she doesn't have the dark power it requires. Bowser lays claim to Peach. "I HAVE POWER! Where is the Dark Star?!" Fawful is nearby, saying, "Fawful has more suction for the rest of the dark power!" The Dark Star recognizes the voice, saying Fawful drained it of its power. It breaks the electrical barrier and leaves. Bowser is upset that the Dark Star copied his moves in kidnapping Peach. He says there's only room for one Bower, and I agree. He follows it to see it clear a path ahead.
Showing posts with label Midbus. Show all posts
Showing posts with label Midbus. Show all posts
Monday, July 1, 2013
Sunday, June 30, 2013
Mario and Luigi: Bowser's Inside Story -- Part 19: Ice Cold Darkness
Bowser's made it the second floor of Peach's Castle. Roll to push the device back to launch Bowser. Push it all the way back to launch Bowser into the sky. Some giant Fire Piranhas are growing up there and hit Bowser with fireballs. He lands on the balcony, in flames. "I HAVE CHORTLES!" Fawfulcopters appear and say, "Are you liking them? The giant Piranha Plants Fawful has raised? They are enjoying the barbecue of whatever goes near their mouths! Do they give you the angry face? Then just fly up and hit them with spikiness! Oh, but I have sadness! Tears of laughing for poor Bowser, who does not fly! I HAVE CHORTLES!" On the inside, the Chest Station is reacting. Jump into the cannon in the center and it will send the bros to what resembles a sling-shot. Tugging it makes Bowser jump. Pull all the way back to make Bowser jump really high. Tug in various directions to make Bowser go the way you want him to. Don't hit the Chomps or let the Piranha Plants eat you on your way up. Try to stay towards the center. At the top are the giant Piranha Plants. Hit them repeatedly while dodging their fireballs. As they take damage, they become paler. Once they are defeated, Bowser drops back down to the castle, no longer on fire.
Go west and slam into the cracked for to drop down. You'll land in the servant's quarters. Use the treadmill to open the path to the east. Go south three times, heal, and save. Go south and then north on the left side of the room. Fawful, Midbus, Peach, and the Dark Star are this room. "I HAVE CHORTLES! AND I HAVE EXCITEMENT! At last, the Dark Star awakes like a naughty napping baby!" Midbus brings Bowser to Fawful's attention. "Fawful hates your timing! A nuisance barge barging in a the critical time for us!" Bowser just wants Peach and the Dark Star and he'll call it even. Midbus says he'll deal with Bowser. "I have uneasiness... Bowser keeps appearing like an ugly rabbit from the hat of a magician who stinks! So Fawful will fight to help Midbus have victory! But Midbus has pride... So Fawful leaves him to you! MIDBUS! POWER UP!" Fawful pulls out a ray gun and shoots Midbus with it, powering him up with ice powers.
As always, Special Attacks work best. Midbus will make Snawfuls, Fawfulized snowmen, that Bowser can inhale. Let the bros deal with them using Fire Flowers. Any that remain will heal Midbus. The Snawfuls will melt down and create vapor clouds. When six of them appear, Bowser will exhale the vapor, which will freeze and land in Midbus's crown, preventing him from using certain attacks. He'll climb up to the ceiling and throw snowballs at Bowser, many of which will miss. Just duck when you need to. He'll also slam Bowser from the ceiling. He'll roll in on a giant snowball with a Bob-omb in it. Punch the Bob-omb to blow up the snowball. When you do enough damage, he'll hide the Bob-omb in the snow, so try to keep track of where it is. Sometimes, he'll punch Bowser. A few rounds of Broggy Bonker should be enough to deal with him.
Once he is defeated, he says that no one will beat Fawful. He freezes in place, spewing icy vapor from his nose. The glass encasing Peach shatters and the Dark Star wakes up and breaks free. "It it it it it it it... IT WAKES! It has awakeness at last! Fawful has waited so long! I HAVE SUCTION!" He breaks out his headgear, saying, "With this, I am taking the Dark Star's Power!" Lightning strikes all around and the exit is blocked. "I... have... DARKNESS! So very darkness! The dark power builds like a skyscraper of evil! With the dark power in me, the world.... The world... IS FOR FAWFUL!" The dark power transforms Fawful, but Bowser punches him away, saying the world is his. He wants to take the Dark Star, and the world with it. The Dark Star circles Bowser, with mouth agape, then splits apart and enters his body. Bowser tells Starlow the Dark Star tasted funky. His chest starts burning, so he inhales some of Midbus's vapors for relief. This makes the Airway react. The freezing air freezes the water in the pipes. Starlow says freezing and thawing the water will make it possible to reach new areas. She also tries to convince Luigi that he's not cold. Heal and hit the Save Block. The enemies are tougher here, making this a good place to train.
Go west and slam into the cracked for to drop down. You'll land in the servant's quarters. Use the treadmill to open the path to the east. Go south three times, heal, and save. Go south and then north on the left side of the room. Fawful, Midbus, Peach, and the Dark Star are this room. "I HAVE CHORTLES! AND I HAVE EXCITEMENT! At last, the Dark Star awakes like a naughty napping baby!" Midbus brings Bowser to Fawful's attention. "Fawful hates your timing! A nuisance barge barging in a the critical time for us!" Bowser just wants Peach and the Dark Star and he'll call it even. Midbus says he'll deal with Bowser. "I have uneasiness... Bowser keeps appearing like an ugly rabbit from the hat of a magician who stinks! So Fawful will fight to help Midbus have victory! But Midbus has pride... So Fawful leaves him to you! MIDBUS! POWER UP!" Fawful pulls out a ray gun and shoots Midbus with it, powering him up with ice powers.
As always, Special Attacks work best. Midbus will make Snawfuls, Fawfulized snowmen, that Bowser can inhale. Let the bros deal with them using Fire Flowers. Any that remain will heal Midbus. The Snawfuls will melt down and create vapor clouds. When six of them appear, Bowser will exhale the vapor, which will freeze and land in Midbus's crown, preventing him from using certain attacks. He'll climb up to the ceiling and throw snowballs at Bowser, many of which will miss. Just duck when you need to. He'll also slam Bowser from the ceiling. He'll roll in on a giant snowball with a Bob-omb in it. Punch the Bob-omb to blow up the snowball. When you do enough damage, he'll hide the Bob-omb in the snow, so try to keep track of where it is. Sometimes, he'll punch Bowser. A few rounds of Broggy Bonker should be enough to deal with him.
Once he is defeated, he says that no one will beat Fawful. He freezes in place, spewing icy vapor from his nose. The glass encasing Peach shatters and the Dark Star wakes up and breaks free. "It it it it it it it... IT WAKES! It has awakeness at last! Fawful has waited so long! I HAVE SUCTION!" He breaks out his headgear, saying, "With this, I am taking the Dark Star's Power!" Lightning strikes all around and the exit is blocked. "I... have... DARKNESS! So very darkness! The dark power builds like a skyscraper of evil! With the dark power in me, the world.... The world... IS FOR FAWFUL!" The dark power transforms Fawful, but Bowser punches him away, saying the world is his. He wants to take the Dark Star, and the world with it. The Dark Star circles Bowser, with mouth agape, then splits apart and enters his body. Bowser tells Starlow the Dark Star tasted funky. His chest starts burning, so he inhales some of Midbus's vapors for relief. This makes the Airway react. The freezing air freezes the water in the pipes. Starlow says freezing and thawing the water will make it possible to reach new areas. She also tries to convince Luigi that he's not cold. Heal and hit the Save Block. The enemies are tougher here, making this a good place to train.
Saturday, June 29, 2013
Mario and Luigi: Bowser's Inside Story -- Part 17: Extra Star Power
Mario and Luigi have all three Star Cures and have landed in Toad Town. If you want to go shopping at the Star Rank shop, level the bros up to level 25. Shopping there is quite an experience. The bros' HP and SP are fully restored. They are also offered complimentary foot massages and whisker shaving, the latter of which is refused. Some particularly good (and expensive) items are the Gumption Socks, which revive the wearer after one turn, and the Tight Belt, which reduces the SP costs of all Special Attacks by 50%. When you're ready, go to the clinic.
Dr. Toadley's gotten things under control since we've last seen him. He takes the three Star Cures and combines them into the Miracle (Toadley) Cure. He sends it out to cure the Blorbs. The bros get it back so they can break the blockade. Dr. Toadley doesn't know if it will defeat the Dark Star, however. Talk to the intern to get the Attack Pieces for the Special Attack Mighty Meteors. It's like Smash Eggs. The bros will volley a meteor back and forth with their hammers, but first they have to move back to line up with the meteor, then hold back the hammer. If the meteor is volleyed enough times, or all enemies are defeated, it will explode, possibly releasing an item.
Now that the blorbs are cured, you can explore more houses in Toad Town's residential area. When you're done, go north to the bridge to the castle. The Miracle Cure blasts through all of the barriers. There's an ominous feeling at the gate of the castle. Past the gate, the bros see the three blue Paratroopas fly east. There are new enemies to deal with, like Mechawfuls and Metal Mawful Moles. Follow the Paratroopas east and you'll find an Attack Piece. You can't reach it just yet, but you can walk on the railings. Use that to go into the turrets and reach new areas without dealing with enemies. Walk on the east railing to reach a shell, which you can use for the Attack Pieces. You get seven from that one block. The Paratroopas fly in, saying the bros look well. The Attack Pieces belonged to them and two of them want them back. The other one wants coins in compensation, thirty to be exact. What they don't realize is that 30 coins is chump change, making them think the bros are high rollers. They ask for 300 coins. Pay them and they are amazed. They'll tell the bros where the last 3 Attack Pieces are. They mark the map, but the pieces are in invisible blocks.
The first one is to the far west. The Attack Piece is over the hedge, south of the part of the wall with the picture of a mushroom. Go north, then east to the castle's front door, lined with Fawfulized Peach statues. It's locked, so Mario suggests going through the rear entrance in the garden. Go back west, then north on the left side. Use the air vent to reach the northern-most pillar for the second Attack Piece. Go south, then go into the tower on the east side, then exit. Go east, up the side of the wall and send Mini Mario into part of the castle. The third Attack Piece is on the wall, on the third tile to the right from the gap. The Attack Pieces give you the Special Attack Falling Star. A large star flies through the sky, changing colors. Starlow turns into a cursor you can control and the bros will throw as many smaller stars at the flying star that's flying around. The smaller stars will clusters and trail the large star. The large star will land on the enemy, with the clusters and individual stars following. Go back west, then north twice and go into the turret. Heal and save.
To the north is a trash pit. There's running water, so have Mario drink some and have Luigi use his hammer to extinguish the fire. This creates a tornado for Spin Jumping. To the east is more trash. Midbus appears, saying the Mario bros are famous. Peach's Castle now belongs to Fawful and they are not going any further. Starlow wants to challenge him, but he says the Dark Star will awaken soon. He makes a robot out of the trash in the pit. He orders the robot to fight, but it shuts down. It then starts dancing. Midbus breaks the controller and the robot goes berserk.
It's time to fight Junker. Use Special Attacks, as always. He'll make Junker Cans appear, which will attack the bros. Junker will put a cover over a bro's eyes, so he'll wander aimlessly. Junker will throw Thwomps at the bro, so jump to stop the bro from walking under the Thwomp when it's about to fall. Junker will pick up a Junker Can and shake it to release enemies. Jump for all enemies except the Cheep-Cheep, which will jump over you. He'll also vacuum up Luigi and throw him into a Junker Can. Destroy the Junker Can to free Luigi. The Junker Cans contain enemies that break free when you defeat them, so be ready to defend yourself. A few good rounds of Falling Star will finish him off fairly quickly (three in my case, so he didn't have much time to attack).
After you defeat Junker, he is still going berserk. He runs through the trash, clearing it out. He then brings in a safe and drops it, revealing Bowser. Mario says they should return to Bowser's body soon, as he might be able to storm the castle better than they can. Junker runs to the south and crashes somewhere. Go south and you'll see a Save Block, a pipe into Bowser, and a trashed Junker. Exit to the west to hit a ! Block that opens a grate, making it easier to return here. Return to Bowser.
Dr. Toadley's gotten things under control since we've last seen him. He takes the three Star Cures and combines them into the Miracle (Toadley) Cure. He sends it out to cure the Blorbs. The bros get it back so they can break the blockade. Dr. Toadley doesn't know if it will defeat the Dark Star, however. Talk to the intern to get the Attack Pieces for the Special Attack Mighty Meteors. It's like Smash Eggs. The bros will volley a meteor back and forth with their hammers, but first they have to move back to line up with the meteor, then hold back the hammer. If the meteor is volleyed enough times, or all enemies are defeated, it will explode, possibly releasing an item.
Now that the blorbs are cured, you can explore more houses in Toad Town's residential area. When you're done, go north to the bridge to the castle. The Miracle Cure blasts through all of the barriers. There's an ominous feeling at the gate of the castle. Past the gate, the bros see the three blue Paratroopas fly east. There are new enemies to deal with, like Mechawfuls and Metal Mawful Moles. Follow the Paratroopas east and you'll find an Attack Piece. You can't reach it just yet, but you can walk on the railings. Use that to go into the turrets and reach new areas without dealing with enemies. Walk on the east railing to reach a shell, which you can use for the Attack Pieces. You get seven from that one block. The Paratroopas fly in, saying the bros look well. The Attack Pieces belonged to them and two of them want them back. The other one wants coins in compensation, thirty to be exact. What they don't realize is that 30 coins is chump change, making them think the bros are high rollers. They ask for 300 coins. Pay them and they are amazed. They'll tell the bros where the last 3 Attack Pieces are. They mark the map, but the pieces are in invisible blocks.
The first one is to the far west. The Attack Piece is over the hedge, south of the part of the wall with the picture of a mushroom. Go north, then east to the castle's front door, lined with Fawfulized Peach statues. It's locked, so Mario suggests going through the rear entrance in the garden. Go back west, then north on the left side. Use the air vent to reach the northern-most pillar for the second Attack Piece. Go south, then go into the tower on the east side, then exit. Go east, up the side of the wall and send Mini Mario into part of the castle. The third Attack Piece is on the wall, on the third tile to the right from the gap. The Attack Pieces give you the Special Attack Falling Star. A large star flies through the sky, changing colors. Starlow turns into a cursor you can control and the bros will throw as many smaller stars at the flying star that's flying around. The smaller stars will clusters and trail the large star. The large star will land on the enemy, with the clusters and individual stars following. Go back west, then north twice and go into the turret. Heal and save.
To the north is a trash pit. There's running water, so have Mario drink some and have Luigi use his hammer to extinguish the fire. This creates a tornado for Spin Jumping. To the east is more trash. Midbus appears, saying the Mario bros are famous. Peach's Castle now belongs to Fawful and they are not going any further. Starlow wants to challenge him, but he says the Dark Star will awaken soon. He makes a robot out of the trash in the pit. He orders the robot to fight, but it shuts down. It then starts dancing. Midbus breaks the controller and the robot goes berserk.
It's time to fight Junker. Use Special Attacks, as always. He'll make Junker Cans appear, which will attack the bros. Junker will put a cover over a bro's eyes, so he'll wander aimlessly. Junker will throw Thwomps at the bro, so jump to stop the bro from walking under the Thwomp when it's about to fall. Junker will pick up a Junker Can and shake it to release enemies. Jump for all enemies except the Cheep-Cheep, which will jump over you. He'll also vacuum up Luigi and throw him into a Junker Can. Destroy the Junker Can to free Luigi. The Junker Cans contain enemies that break free when you defeat them, so be ready to defend yourself. A few good rounds of Falling Star will finish him off fairly quickly (three in my case, so he didn't have much time to attack).
After you defeat Junker, he is still going berserk. He runs through the trash, clearing it out. He then brings in a safe and drops it, revealing Bowser. Mario says they should return to Bowser's body soon, as he might be able to storm the castle better than they can. Junker runs to the south and crashes somewhere. Go south and you'll see a Save Block, a pipe into Bowser, and a trashed Junker. Exit to the west to hit a ! Block that opens a grate, making it easier to return here. Return to Bowser.
Friday, June 21, 2013
Mario and Luigi: Bowser's Inside Story -- Part 9: Am I not Turtle-y Enough for the Turtle Club?
The bros are finally free! They're back to normal size and enjoying wandering around outside. Go west. The yellow pipe leads to Toad Town, but you can't go into town. Go up the stairs to the left. Go to the far left, then drop down, then go east. There's an item block with a Thrift Charm, a piece of gear that decreases the SP cost of a random Special Attack by 40%. Go back up and spin directly above the air vent. This leads to an air current, which will take you to a pipe in the clouds. The pipe takes you higher in the clouds. Use the air vents to reach higher clouds. Go through the pipe at the top.
Floating high above the clouds is a large block that looks like a square blue Koopa shell. Hit it and lots of smaller blocks fly off over the kingdom. Three blue Paratroopas with personal space issues fly up and are upset about what the bros just did. There were a lot of shells stuffed in that block until the bros knocked them out. The Paratroopas won't ask the bros to retrieve them. One of them is impressed with Mario's mustache. He asks if the bros have ever worn a shell. They're heavy and dense. The Paratroopas say the bros have to play a game. Two Paratroopas bring in a shell block and hitting it gives Mario a shell to wear. Mario will have to hit the flying Paratroopas to win, but the shell's too heavy. After a quick discussion, Luigi hits Mario with his hammer, sending him away from the clouds and back. The closest Paratroopa dares Mario to hit him as he floats vertically. Do that, then hit two of them (you don't have to hit them in one go) and the Paratroopas acknowledge them. The bros should use the shell when they see a shell block. Two Paratroopas bring in a block with 10 Attack Pieces. The new Special Attack is Yoo Who Cannon, where the bros multiply and hide in eight cannons. Memorize which bro is in which cannon (or just one bro in which cannon), then hit the bro's button when the cannon fires at the enemy. The Paratroopas tell Mario that jumping will get rid of the shell.
Return to the Toad Town Caves. Ahead is a new enemy called Nooz. They look like chickens with either a Mario or Luigi mustache. To the west is where Bowser came in and you can see him to the north. The alarm sounds again and he'll get zapped. They'll need a different route to go to wherever the pipe ahead leads. Return to the room with the yellow pipes, then go north. Fawflants are here. If there are two of them, they'll attack the bros at the same time. You may have to have the bros jump separately to counter. Go north and you'll see a shell block and a Toad. He says to move the bridges, hit the lever, but he doesn't have anything to hit it with. Grab a shell and hit Mario at the lever. Hit the levers to cross the bridges and hit three ! Blocks. One of the ! Blocks is to the west, so go get it second. Hit the block with a shell. Go to the northeast and hit the switch to move the bridge into place. Move the three bridges to the south into place so you can reach the third ! Block. This opens the door. Heal and save.
There are two Toads guarding the path ahead. Something really important is kept there and not even the Mario Bros are allowed to pass. Starlow thinks it's odd that a couple of Toads are down here. They reveal themselves to be a pair of Fawflants. Defeat them and the room rumbles. "I HAVE CHORTLES!" Up ahead, the security system guarding the Dark Star is blasted and destroyed. Fawful picks up the Dark Star. "I HAVE CHORTLES! The beauty hurts my teeth! Such power of darkness!My spine has the tingle!" He blasts the bros off the bridge. "Time for the crying! Too badness for you! For the Dark Star is snuggled with Fawful! Are you wanting to see it? Fawful's new Dark Star? You look! Such badness! Such pitch-black power!" He starts singing, "Fawful sings a song of bad! Mushroom Kingdom is so sad! All of it is for Fawful! And the...rhyme with...that." He continues, "It is Fawful day! Joys! Be trembling before me! All who resist will be beat like naughty little eggs! I HAVE CHORTLES!"
A Toad at the base of the pedestal apologizes and tells the bros to get the Dark Star back quickly. He also said the Fawful said he would take control of Peach's Castle next. The door to the left leads to Toad Town. To the west are some items, as well as pipes you can't reach. Return and go north. Go north again. You'll need to Spin Jump to reach all the items. Go east and take the pipe above ground.
The pipe takes them into Toad Town. A Toad wonders where the bros have been all this time. Entry to Peach's Castle is prohibited, but they should try. The paths into other parts of Toad Town are blocked off due to some renovations. Only thing they can do now is go north towards the castle. Several Dark Star barriers appear on the bridge to the castle.
Inside the castle, Peach is held in suspended animation, connected to the Dark Star. "Such excitement, like a pie made of wow! The Dark Star's dark power is building!" Midbus says that once the Dark Star awakens, the world will be theirs. "I HAVE ANGST! Do not tell Fawful that. That gives Fawful stress! We are just at the starting. The power of the Dark Star is still sleepy like a dull baby. It is taking time for the Dark Star to draw out the power of Princess Peach!" An alarm goes off. "Bad noise!" The bros set off the alarm trying to breach the castle. "I have many chortles at such stupidity! We are snug as bugs snuggling in a comfy rug. The Dark Star's blockade laughs at intruders!"
Starlow says the Dark Star's power is starting to awaken and they should return to Toad Town to strategize. "I HAVE CHORTLES!" A Fawfulcopter appears, saying, "Again the tears are flowing! But not on the face of Fawful! Fawful is on the cozy couch, sipping tea that laughs at you! And he is watching the seal on the Dark Star as it breaks... When it does, all the kingdom will be dark as darkness! But until then...maybe Fawful will have some shopping." Fawful's got the right idea, for now...
Floating high above the clouds is a large block that looks like a square blue Koopa shell. Hit it and lots of smaller blocks fly off over the kingdom. Three blue Paratroopas with personal space issues fly up and are upset about what the bros just did. There were a lot of shells stuffed in that block until the bros knocked them out. The Paratroopas won't ask the bros to retrieve them. One of them is impressed with Mario's mustache. He asks if the bros have ever worn a shell. They're heavy and dense. The Paratroopas say the bros have to play a game. Two Paratroopas bring in a shell block and hitting it gives Mario a shell to wear. Mario will have to hit the flying Paratroopas to win, but the shell's too heavy. After a quick discussion, Luigi hits Mario with his hammer, sending him away from the clouds and back. The closest Paratroopa dares Mario to hit him as he floats vertically. Do that, then hit two of them (you don't have to hit them in one go) and the Paratroopas acknowledge them. The bros should use the shell when they see a shell block. Two Paratroopas bring in a block with 10 Attack Pieces. The new Special Attack is Yoo Who Cannon, where the bros multiply and hide in eight cannons. Memorize which bro is in which cannon (or just one bro in which cannon), then hit the bro's button when the cannon fires at the enemy. The Paratroopas tell Mario that jumping will get rid of the shell.
Return to the Toad Town Caves. Ahead is a new enemy called Nooz. They look like chickens with either a Mario or Luigi mustache. To the west is where Bowser came in and you can see him to the north. The alarm sounds again and he'll get zapped. They'll need a different route to go to wherever the pipe ahead leads. Return to the room with the yellow pipes, then go north. Fawflants are here. If there are two of them, they'll attack the bros at the same time. You may have to have the bros jump separately to counter. Go north and you'll see a shell block and a Toad. He says to move the bridges, hit the lever, but he doesn't have anything to hit it with. Grab a shell and hit Mario at the lever. Hit the levers to cross the bridges and hit three ! Blocks. One of the ! Blocks is to the west, so go get it second. Hit the block with a shell. Go to the northeast and hit the switch to move the bridge into place. Move the three bridges to the south into place so you can reach the third ! Block. This opens the door. Heal and save.
There are two Toads guarding the path ahead. Something really important is kept there and not even the Mario Bros are allowed to pass. Starlow thinks it's odd that a couple of Toads are down here. They reveal themselves to be a pair of Fawflants. Defeat them and the room rumbles. "I HAVE CHORTLES!" Up ahead, the security system guarding the Dark Star is blasted and destroyed. Fawful picks up the Dark Star. "I HAVE CHORTLES! The beauty hurts my teeth! Such power of darkness!My spine has the tingle!" He blasts the bros off the bridge. "Time for the crying! Too badness for you! For the Dark Star is snuggled with Fawful! Are you wanting to see it? Fawful's new Dark Star? You look! Such badness! Such pitch-black power!" He starts singing, "Fawful sings a song of bad! Mushroom Kingdom is so sad! All of it is for Fawful! And the...rhyme with...that." He continues, "It is Fawful day! Joys! Be trembling before me! All who resist will be beat like naughty little eggs! I HAVE CHORTLES!"
A Toad at the base of the pedestal apologizes and tells the bros to get the Dark Star back quickly. He also said the Fawful said he would take control of Peach's Castle next. The door to the left leads to Toad Town. To the west are some items, as well as pipes you can't reach. Return and go north. Go north again. You'll need to Spin Jump to reach all the items. Go east and take the pipe above ground.
The pipe takes them into Toad Town. A Toad wonders where the bros have been all this time. Entry to Peach's Castle is prohibited, but they should try. The paths into other parts of Toad Town are blocked off due to some renovations. Only thing they can do now is go north towards the castle. Several Dark Star barriers appear on the bridge to the castle.
Inside the castle, Peach is held in suspended animation, connected to the Dark Star. "Such excitement, like a pie made of wow! The Dark Star's dark power is building!" Midbus says that once the Dark Star awakens, the world will be theirs. "I HAVE ANGST! Do not tell Fawful that. That gives Fawful stress! We are just at the starting. The power of the Dark Star is still sleepy like a dull baby. It is taking time for the Dark Star to draw out the power of Princess Peach!" An alarm goes off. "Bad noise!" The bros set off the alarm trying to breach the castle. "I have many chortles at such stupidity! We are snug as bugs snuggling in a comfy rug. The Dark Star's blockade laughs at intruders!"
Starlow says the Dark Star's power is starting to awaken and they should return to Toad Town to strategize. "I HAVE CHORTLES!" A Fawfulcopter appears, saying, "Again the tears are flowing! But not on the face of Fawful! Fawful is on the cozy couch, sipping tea that laughs at you! And he is watching the seal on the Dark Star as it breaks... When it does, all the kingdom will be dark as darkness! But until then...maybe Fawful will have some shopping." Fawful's got the right idea, for now...
Thursday, June 20, 2013
Mario and Luigi: Bowser's Inside Story -- Part 7: Everybody Wants to Rule the World
Inside the Flab Zone, Bowser's extra fat makes platforms closer together to form steps so they can be climbed. To the left is a Retry Clock and to the right is a Save Block. Up ahead are Attack Pieces. The floor ahead is springy. New enemies called Tenderlings are here. Watch how high they bounce to determine if you need to jump to dodge their attack. Flaming enemies called Calorites also appear.
In the next area, the bros hear a scream. Peach is being attack by something. She's relieved to see the bros. She was looking for the exit when she was attacked. The enemy swarms her, picks her up, and carries her off. The bros follow them and Luigi falls into the mucus pool. Someone laughs and pulls Luigi out. This entity is Princess Lipid, referring to themselves in the plural. They ask if Mario dropped Luigi into the mucus pool or the treasure of e'erlasting wonder, which they hold. They present the options with no time to answer and assume Mario wants the treasure. Mario disagrees, saying his brother is better than the treasure. Princess Lipid tosses him back and give the bros the treasure, saying honesty begets fortune. The treasure is a pair of badges. Starlow says that badges will give them special effects in battle. A Tenderling appears from the treasure chest as well. Starlow fully heals the bros and Princess Lipid appear. The badges are equipped and they fill the meter to almost full. The meter fills up with each successful attack. Excellent attacks fill the meter more. When it fills up, touch it before selecting a command block. The badge they have equipped restores both bros' HP. Using the badge drains the meter completely. There are different types of badges out there. You can change the badge in the middle of battle with the command block. Swap the badges with [L] and [R] until you get the combination you want. The badge Luigi equips determines what level of attacks (OK, Good, Great, Excellent) will fill the meter and Mario's determines the effects.
Keep going to the right. The path will split. Go into the red pipe first. Across the springy floor is an item block. You'll need to volley it between the bros by hitting it 15 times. When you complete the challenge, it will give you four Attack Pieces. Go east, then take the lower red pipe near the blue Emoglobin. There's a Save Block and an item block to volley. It also gives you four Attack Pieces. Go south via the green pipe and hit the bulge coming out of the floor. It releases a tornado. Starlow thinks the bros can use it by jumping in the middle of it. It's Spin Jump time. Cross the gaps and mucus pools to the left to reach the last Attack Piece. The bros can use the Jump Helmet attack. Mario jumps from a trampoline that Luigi wears as a helmet. Mario jumps and Luigi moves forward so Mario can land and jump again until they reach the enemy. Mario will then jump on the enemy. This Special Attack is a little tricky and prone to failure. Go south via the green pipe, then go west, hitting invisible blocks to the right of the tornado. Use the tornado to cross the gap. Go south through the red pipe.
Send Mini Mario under the gap and spring up. There's a switch on the right wall. Jump from the springy floor to make invisible blocks appear so you can hit the switch. This uncovers a super springy floor. Take the red pipe south. Spin jump to the pipes and take the green pipe south. This will take you to a room with a couple of item blocks and a Save Block. Heal and save, then go east.
The bros find the enemy with Peach up ahead. Starlow doesn't think jumping or hammers will free the princess. A Spin Jump removes them and the princess collapses. The enemy returns, opens its eyes, and gets into an attack formation. Starlow wants the bros to battle while she protects the princess. Luigi wants to trade places with Starlow. She is not amused and knocks Luigi into the enemy.
This enemy is Alpha Kretin. Each of its six pieces is colored red or green. Only the bro of the same color may damage the sphere. When each sphere is hit, it and the surrounding spheres change color. Try to be strategic in the ones you attack so each bro can attack. When it takes enough damage, it turns blue. Alpha Kretin will fire energy balls at the bros. Watch the light travel through it to know the order and frequency of attacks. Use hammers to stop the attacks. When all of the spheres turn blue, the formation will fall apart and only a Beta Kretin will be left. It will create copies of itself so there are six in total. They'll surround the bros and send electricity to each other. Jump if a bro is in the path of the electricity. Before you can attack, the real one will flash, then shuffle around with the others. Keep an eye on it so you can attack it. After a few attacks, it will become Alpha Kretin again, in a triangle formation. Keep attacking it as before. Odds are, you'll level up after defeating it. When the bros reach level 12, they'll rank up to Flower Rank, where they can equip three pieces of gear.
Alpha Kretin explodes once you defeat it. Peach is thankful. She wants to find a way to escape. Luigi doesn't think there might be a way out. Starlow notices there's a room up ahead, so she'll strategize with Peach while the bros check it out. Peach follows them into the new area, saying it would be best to just explore it. It's a dead end. Starlow suggests waiting until Bowser's body experiences a change.
Outside, Bowser is throwing himself a pity party. Suddenly, he feels ticklish. "I HAVE CHORTLES!" Under the floor, in the basement, Fawful is firing a ray gun at Bowser. "First, your beating of Midbus! And then, the chubbening with the special dishes of tastiness! All in my master planning! Oh, I have such chortles! There was a slight changing to my perfect plan! Yes, Fawful said "plan." A plan of Bowser inhaling Peach, sending the Mushroom Kingdom into the hands of Fawful! But now for the changing. I am needing the princess!" Bowser asks if he inhaled her. "Fawful tells you yes. But now I am needing her right this instant! Come out for the playing! Come to Fawful!"
Starlow wonders what Fawful would want with Peach. Peach says Fawful may be looking for the Dark Star. Peach explains that a star sleeping below the Mushroom Kingdom was dug up that hid a great evil. If an evil entity found the Dark Star, the world would plunge into darkness and the evil entity would rule the world. The Star Sprites sacrificed much to seal the Dark Star under Toad Town. Fawful needs Peach because she's the only one who can break the seal. Luigi freaks out. The ray gun's effect intensifies and a loud noise is heard in the room next door. The bros check it out. A light flashes from the ceiling. Peach and Starlow followed because they were worried. Big mistake. The light takes the form of a hand and points over each one of them, until it reaches Peach and grabs her. All three of them freak out.
Outside, the ball of light drops Peach on Fawful. "Such ruh-rounded chubbening on your buh-body, Bowser! Buh-but Fawful gave you the Puh-Princess Peach diet! Huh-heavy..." Bowser wants him to put her back. "And nuh-now! All preparations have cuh-completion! At the long last, we buh-begin the fuh-furious Age of Fawful! Buh-Bowser! You are needing to huh-hit the gym!" Midbus brings in a treadmill. Fawful slowly carries Peach off, saying, "Huh-heavy... Muh-Midbus! Help! Midbus! Come!" Midbus leaves without him. "MIDBUS!"
Bowser finally falls through the floor and lands on the treadmill. His legs start running by themselves, increasing in speed. He feels and smells the burn, as his legs are literally on fire. He burns off the accumulated fat and hops off the treadmill, still on fire. He reads the sign that tells him he is in the Bob-omb Storage Depot, but not before he lights a fuse. The blast sends him out of the castle, back to Cavi Cape, and he falls into the hole near the Chakroad. There is a Save Block and shop monitor.
Wednesday, June 19, 2013
Mario and Luigi: Bowser's Inside Story -- Part 6: SHOWTIME!
The cave is Bowser Path. There's a TV monitor that Broque Monsieur set up so you can shop without having to return to Dimble Wood. Go north, then punch while moving across the gaps to the right. You'll encounter enemies called Chain Chawfuls, Chomps controlled by Fawful. Watch the way the head moves to determine whether to punch or duck. One of them has a Blitty. Vacuum out the head and it the Chomp will run away. You'll have to punch while moving to get past some of the rollers on the floor. Soon, you'll find some Shy Guys in a cage. Free them to get a new Special Attack, Shy Guy Squad. The Shy Guys will set up part of a sling shot, so use the stylus to push Bowser back to the left. This slings Bowser into the enemy.
Keep going east and the scenery will change. Bowser's Castle is ahead. Fawfulcopters may appear over other enemies here. Inhale them and let the bros deal with them. To the east, the ground starts to rumble. In the castle, Goombas tell Midbus that Bowser's getting closer. Midbus activates his second plan and the castle flies off again. Go east, south, then west. The castle is flying over its foundation. Midbus taunts Bowser, using some of his minions' names, so they think he's calling them. He decides to use Fawful's ultimate weapon, the Super Ultra Wonder Ultimate Ruthless Great Iron Ball. Bowser catches it and the Arm Center starts reacting. The bros stimulate the arm muscle as before and Bowser tosses the iron ball back at the castle. It lands back on its foundation. Bowser's proud of himself for repelling Midbus's attack, but upset that he damaged his castle. Return to the castle, heal, and save.
Approach the castle. There are Fawful posters on the outside. Burn them off, which reveals a small doorway. Bowser can't go through it, so we'll deal with it later. The doors are wide open, so go inside. Some Goombas greet Bowser inside, speaking creepily. They call him a guest and welcome him to Fawful Theater. Starlow informs Bowser that the Goombas have been brainwashed. Check out things in the lobby. Fawful has taken over and holds stress-release shows here. He's also taken Peach's Castle. After a while, the doors to the theater will open. Go inside the theater when you're ready. There are a couple of items beyond the Save Block. Go into the theater. All seats in the theater are taken. You can talk to some members of the audience that are moving. Approach the Goomba ushers. They say Fawful has arranged VIP treatment for Bowser. A special throne-like chair appears. Bowser takes his seat and the show starts.
"I HAVE FAWFUL!" Fawful appears onstage. "Excited crowd! You feel it? Fawful is also feeling it! I am needing to feel it even more though! MORE! MOOORE! Oh, I am feeling the power! It high-fives Fawful's face! And now I will use that power to call our most special guest, who you will be cheering! Today's special guest... The famous Koopa King... BOWSER!" Bowser's seat moves on a track and catapults him onstage. "I HAVE CHORTLES! It is an entrance of amazement! Like only a special guest does! Now a Midbus battle will unfold like an angry dip of many layers on the chips of wildest hopes! I HAVE CHORTLES! COME! MIDBUS!" Midbus appears, ready to battle. A cage drops down over them. "It is the time! The Heavyweight Cage War of All Destruction! Midbus!
Crush this spiky snack, and we will have more chortles!"
Midbus will spin a ball and chain around. Duck when he gets close, then duck when he throws it at you. Use Special Attacks. Bowser will get coins from the audience and possibly food. The same will happen for Midbus and he'll heal himself with the food. Vacuum up the food to heal Bowser and keep Midbus from healing himself. Midbus will jump around, then land on Bowser or in front of him. Punch if he lands in front and duck if he lands directly on him. When Midbus approaches with his arms up, punch repeatedly. If you time it well, you might counter with some damage.
Once the battle is over, the cage lifts and Goombas drag Midbus off stage. "And the winning is for... BOWSERRRR!" The crowd cheers and Bowser enjoys it. He thinks they remember him. "Such a fight of fury!" Bowser wants his castle back and is ready to challenge Fawful. "Oh, Fawful is leaving! But first! You had the victory! Now the celebrate! Yes, at the magic feast of honor! COME! BOOS!" The Boos arrive. "His belly cries out for the magic feast of honor!" The Boos escort Bowser away, even though he's a little suspicious.
The Boos lead Bowser to a room with a large feast prepared. The dishes are rich, fattening, and unhealthy and Bowser likes it. Lead him to the table and have him eat. Once he eats the first row, he gets full and tries to leave. The Boos insist that he eat more and offer to feed it to him. After a little while, Bowser starts looking chubbier. The Boos feed him faster despite his protests and he gains even more weight. The Boos agree with that and laugh at him. Bowser can't move and falls through the floor and gets stuck. He wants Chippy to help him lose the weight. She suggests a diet. Bowser's stuck, so she should help him. She'll help him when she feels like it. But until Bowser gets free, nothing gets done. On the inside, a new area called the Flab Zone appears and starts reacting.
Keep going east and the scenery will change. Bowser's Castle is ahead. Fawfulcopters may appear over other enemies here. Inhale them and let the bros deal with them. To the east, the ground starts to rumble. In the castle, Goombas tell Midbus that Bowser's getting closer. Midbus activates his second plan and the castle flies off again. Go east, south, then west. The castle is flying over its foundation. Midbus taunts Bowser, using some of his minions' names, so they think he's calling them. He decides to use Fawful's ultimate weapon, the Super Ultra Wonder Ultimate Ruthless Great Iron Ball. Bowser catches it and the Arm Center starts reacting. The bros stimulate the arm muscle as before and Bowser tosses the iron ball back at the castle. It lands back on its foundation. Bowser's proud of himself for repelling Midbus's attack, but upset that he damaged his castle. Return to the castle, heal, and save.
Approach the castle. There are Fawful posters on the outside. Burn them off, which reveals a small doorway. Bowser can't go through it, so we'll deal with it later. The doors are wide open, so go inside. Some Goombas greet Bowser inside, speaking creepily. They call him a guest and welcome him to Fawful Theater. Starlow informs Bowser that the Goombas have been brainwashed. Check out things in the lobby. Fawful has taken over and holds stress-release shows here. He's also taken Peach's Castle. After a while, the doors to the theater will open. Go inside the theater when you're ready. There are a couple of items beyond the Save Block. Go into the theater. All seats in the theater are taken. You can talk to some members of the audience that are moving. Approach the Goomba ushers. They say Fawful has arranged VIP treatment for Bowser. A special throne-like chair appears. Bowser takes his seat and the show starts.
"I HAVE FAWFUL!" Fawful appears onstage. "Excited crowd! You feel it? Fawful is also feeling it! I am needing to feel it even more though! MORE! MOOORE! Oh, I am feeling the power! It high-fives Fawful's face! And now I will use that power to call our most special guest, who you will be cheering! Today's special guest... The famous Koopa King... BOWSER!" Bowser's seat moves on a track and catapults him onstage. "I HAVE CHORTLES! It is an entrance of amazement! Like only a special guest does! Now a Midbus battle will unfold like an angry dip of many layers on the chips of wildest hopes! I HAVE CHORTLES! COME! MIDBUS!" Midbus appears, ready to battle. A cage drops down over them. "It is the time! The Heavyweight Cage War of All Destruction! Midbus!
Crush this spiky snack, and we will have more chortles!"
Midbus will spin a ball and chain around. Duck when he gets close, then duck when he throws it at you. Use Special Attacks. Bowser will get coins from the audience and possibly food. The same will happen for Midbus and he'll heal himself with the food. Vacuum up the food to heal Bowser and keep Midbus from healing himself. Midbus will jump around, then land on Bowser or in front of him. Punch if he lands in front and duck if he lands directly on him. When Midbus approaches with his arms up, punch repeatedly. If you time it well, you might counter with some damage.
Once the battle is over, the cage lifts and Goombas drag Midbus off stage. "And the winning is for... BOWSERRRR!" The crowd cheers and Bowser enjoys it. He thinks they remember him. "Such a fight of fury!" Bowser wants his castle back and is ready to challenge Fawful. "Oh, Fawful is leaving! But first! You had the victory! Now the celebrate! Yes, at the magic feast of honor! COME! BOOS!" The Boos arrive. "His belly cries out for the magic feast of honor!" The Boos escort Bowser away, even though he's a little suspicious.
The Boos lead Bowser to a room with a large feast prepared. The dishes are rich, fattening, and unhealthy and Bowser likes it. Lead him to the table and have him eat. Once he eats the first row, he gets full and tries to leave. The Boos insist that he eat more and offer to feed it to him. After a little while, Bowser starts looking chubbier. The Boos feed him faster despite his protests and he gains even more weight. The Boos agree with that and laugh at him. Bowser can't move and falls through the floor and gets stuck. He wants Chippy to help him lose the weight. She suggests a diet. Bowser's stuck, so she should help him. She'll help him when she feels like it. But until Bowser gets free, nothing gets done. On the inside, a new area called the Flab Zone appears and starts reacting.
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Tuesday, June 18, 2013
Mario and Luigi: Bowser's Inside Story -- Part 5: Supersized!
When Bowser tries to leave the Wiggler Family Farm, he gets a stomachache. It's too painful to leave alone, so the bros travel to the Nerve Cluster, which is reacting. A caterpillar appears, breaking through some tissue. It eats some enemies with spears and starts battling the bros. It's called Durmite and will charge the bros, so counter with a hammer. Durmite will also shoot out some webbing the bros must jump over. After a while, Durmite will summon the enemy with a spear called Biffidus, and send a straw into Bowser's body to restore health. Destroy the straw. Durmite can eat a Biffidus and spit the spear out at a bro. Bring plenty of syrup and use Special Attacks. When Durmite is defeated, she shrinks down and runs away. Follow her and a spear will fall down. In the next area, the Biffidi will drop down and drill through the floor.
The path to the left is blocked. Toadbert appears, relieved to see the bros. The Biffidi attacked him as well. He says it's their job to attack anything foreign in Bowser's body. He, unfortunately, hasn't seen Peach. Luigi hits the switch on the wall, which opens the path, and stimulates Bowser's arm. Toadbert thinks that if Bowser punches while moving, the power of his punch increases. Bowser is able to break the nearby stones while moving. Chippy is Bowser's new minion for this. Toadbert's going to check out other areas of Bowser's body.
Have Bowser go to the left. When he reaches level 10, he'll rank up from Bronze Boss to Silver Boss, allowing him to equip two pieces of gear. Punching while moving will destroy stone pillars. Keep going west until Bowser finds his troops again. They're talking about him behind his back, but stop when Bowser announces his presence by tossing them the Banzai Bill. Bowser lights the fuse and the cannon fires.
At Bowser's Castle, some Goombas inform Midbus that a Banzai Bill is headed their way. Since it will likely hit the castle, Midbus orders them to do the something special that they have prepared. The castle rises up over its foundation, powered by rockets, so the Banzai Bill travels underneath it. Midbus orders the Goombas to the forest and the castle flies there. The castle casts a shadow over Bowser, then drops down on him.
A new area opens up inside Bowser. Bowser is not responsive, so the bros check out the new area, Rump Command. Save your globin, then approach the purple Evoglobins, evolved Emoglobins that are transcendent spiritual forms with arms and legs. They ask the bros to save Bowser's life by boarding the boats of revival and fording the adrenaline channel. In the channel, adrenaline, appearing as a ball of light, will appear. The adrenaline is color-coded as to who may hit it. It's like Space Invaders. Hitting the adrenaline with the wrong bro will send it towards the bros. You can still hit it. Don't let the adrenaline hit you or you'll lose one of your three hearts. If the adrenaline is blue, it will take multiple shots from both bros, so move around and quickly fire to hit it. Press and hold both buttons. The bros must fill up the meter to revive Bowser. You don't have to hit every single bit of adrenaline that comes your way, but you have to hit enough adrenaline to fill the meter. Once the meter fills up, it sends a spark of energy to Bowser. Now you'll have to deal with blue adrenaline releasing red and green adrenaline at you. Shoot at it until it shoots up to Bowser and his energy spikes. Bowser will start moving.
The castle slowly rises up. A giant Bowser picks up the castle and tosses it away. He towers over the forest and Broque Monsieur notices. Hold your DS vertically so that the Touch Screen is on the left. Bowser will do battle against his own castle. Midbus sends a recon unit of Shy Guys out to see what's going on. Use the stylus to slide to the right quickly to punch. To breathe fire, wait until the flame icon appears, then blow into the microphone. Execute the punch defense the same way as a punch. Bowser can spit fireballs by touching the stylus to aim. The fireballs get smaller as you go, so aim well. After the tutorial, the castle will attack. Drop its health meter to zero by punching and breathing fire. Breathe fire to deal with the Spinies the castle periodically sends out. When the meter drops to zero, Midbus appears, saying, "You have grown giant. As has your cheating!" He will only fight a normal-sized Bowser. The castle flies off.
After the battle, Bowser returns to normal size and falls to the ground. He wants to do that again, but Starlow says it only works in dire situations. Bowser's confident in his ability to defeat anyone at his normal size and heads for the castle. Go north to Bumpty Plains. You'll find Flifits, flower Snifits. They take critical damage from fire and wilt when Bowser inhales their petals. A butterfly Snifit can water them to restore their petals. One of them has a Blitty. Periodically, you'll come across Lakitu Kings. Inhale them and they'll throw coins and Spinies at the bros. Defeat them before they leave. To the west is a brick block with a Chakroad. To the south is a raft that will allow you to pick up a piece of gear called a Safety Ring. Bowser can punch while moving to cross some gaps. There's a cave to the northeast you can reach this way.
The path to the left is blocked. Toadbert appears, relieved to see the bros. The Biffidi attacked him as well. He says it's their job to attack anything foreign in Bowser's body. He, unfortunately, hasn't seen Peach. Luigi hits the switch on the wall, which opens the path, and stimulates Bowser's arm. Toadbert thinks that if Bowser punches while moving, the power of his punch increases. Bowser is able to break the nearby stones while moving. Chippy is Bowser's new minion for this. Toadbert's going to check out other areas of Bowser's body.
Have Bowser go to the left. When he reaches level 10, he'll rank up from Bronze Boss to Silver Boss, allowing him to equip two pieces of gear. Punching while moving will destroy stone pillars. Keep going west until Bowser finds his troops again. They're talking about him behind his back, but stop when Bowser announces his presence by tossing them the Banzai Bill. Bowser lights the fuse and the cannon fires.
At Bowser's Castle, some Goombas inform Midbus that a Banzai Bill is headed their way. Since it will likely hit the castle, Midbus orders them to do the something special that they have prepared. The castle rises up over its foundation, powered by rockets, so the Banzai Bill travels underneath it. Midbus orders the Goombas to the forest and the castle flies there. The castle casts a shadow over Bowser, then drops down on him.
A new area opens up inside Bowser. Bowser is not responsive, so the bros check out the new area, Rump Command. Save your globin, then approach the purple Evoglobins, evolved Emoglobins that are transcendent spiritual forms with arms and legs. They ask the bros to save Bowser's life by boarding the boats of revival and fording the adrenaline channel. In the channel, adrenaline, appearing as a ball of light, will appear. The adrenaline is color-coded as to who may hit it. It's like Space Invaders. Hitting the adrenaline with the wrong bro will send it towards the bros. You can still hit it. Don't let the adrenaline hit you or you'll lose one of your three hearts. If the adrenaline is blue, it will take multiple shots from both bros, so move around and quickly fire to hit it. Press and hold both buttons. The bros must fill up the meter to revive Bowser. You don't have to hit every single bit of adrenaline that comes your way, but you have to hit enough adrenaline to fill the meter. Once the meter fills up, it sends a spark of energy to Bowser. Now you'll have to deal with blue adrenaline releasing red and green adrenaline at you. Shoot at it until it shoots up to Bowser and his energy spikes. Bowser will start moving.
The castle slowly rises up. A giant Bowser picks up the castle and tosses it away. He towers over the forest and Broque Monsieur notices. Hold your DS vertically so that the Touch Screen is on the left. Bowser will do battle against his own castle. Midbus sends a recon unit of Shy Guys out to see what's going on. Use the stylus to slide to the right quickly to punch. To breathe fire, wait until the flame icon appears, then blow into the microphone. Execute the punch defense the same way as a punch. Bowser can spit fireballs by touching the stylus to aim. The fireballs get smaller as you go, so aim well. After the tutorial, the castle will attack. Drop its health meter to zero by punching and breathing fire. Breathe fire to deal with the Spinies the castle periodically sends out. When the meter drops to zero, Midbus appears, saying, "You have grown giant. As has your cheating!" He will only fight a normal-sized Bowser. The castle flies off.
After the battle, Bowser returns to normal size and falls to the ground. He wants to do that again, but Starlow says it only works in dire situations. Bowser's confident in his ability to defeat anyone at his normal size and heads for the castle. Go north to Bumpty Plains. You'll find Flifits, flower Snifits. They take critical damage from fire and wilt when Bowser inhales their petals. A butterfly Snifit can water them to restore their petals. One of them has a Blitty. Periodically, you'll come across Lakitu Kings. Inhale them and they'll throw coins and Spinies at the bros. Defeat them before they leave. To the west is a brick block with a Chakroad. To the south is a raft that will allow you to pick up a piece of gear called a Safety Ring. Bowser can punch while moving to cross some gaps. There's a cave to the northeast you can reach this way.
Saturday, June 15, 2013
Mario and Luigi: Bowser's Inside Story -- Part 1: Do I not Globin?
Mario falls into Bowser's body and lands with a thud. Bowser's body shakes, bringing Mario to his feet. He has no idea where he is or where Luigi is. Go right and jump over the juices, which act as quicksand. On the other side is a yellow cube. Hit it and it talks. It's called an Emoglobin and knows secrets of Bowser. There are other globins in Bowser that will talk to you and provide information. They speak a little strangely, using the word "globin" to replace other words and add "-ish" to other words. This one won't tell you anything, but will let you save your globin. It says it will disappear soon, which means if you come back later, it will be gone.
Ahead, you'll find Starlow, trapped by something that looks like a jellyfish. A wandering Emoglobin appears, telling Mario how to use pipes. Some will send him into the air like a cannon and others will take him to different areas. Take his advice with the first pipe on the ground that you can reach. This will make Mario hit a ! Block that makes another pipe appear. That pipe does the same thing. The middle pipe will help Mario free Starlow. An enemy drops in and starts a battle. It's a Goombule, a Goomba-like creature found in Bowser's body. Starlow provides information on counterattacks, HP, items, and running from battles. When Mario gains experience, it is represented by a flag on a flagpole, so you know roughly when you'll level up. After the battle, Mario asks what happened and Starlow explained that they're in Bowser's body. She's not sure what happened to the others. The only thing they can do is continue on and look for the others.
Go right, then left through a pipe, battling Goombules along the way. There's an orange Emoglobin that fully heals Mario. To the right, Mario finds Luigi trapped like Starlow was. Starlow says to jump and grab Luigi's legs to free him. It works and Luigi is overjoyed to see Mario. Two Goombules appear and Starlow informs the bros about getting first strikes in battle and how to battle as a team. She also tells the bros how to tell which of them will be attacked next. After the battle, a pipe will appear. Luigi says he hasn't seen Peach, so she might be hard to find. Starlow gives the bros access to the Star Menu, which functions like a suitcase. Now that the bros have been reunited, continue exploring. Ahead is an elevator where Mario and Luigi must alternate hitting blocks to make the elevator rise.
Past the elevator are a bunch of crates that Bowser inhaled. Go to the right and hit the colorful block. It gives the bros a puzzle piece that's called an Attack Piece. There are nine left in the area, so hit other colorful blocks. Starlow explains that they are fragments that form Special Attacks. If a Special Attack's 10 Attack Pieces are collected, the bros can use the Special Attack. Up ahead are eight more of the blocks. Go up then left. The last block is there. Starlow explains that Special Attacks are powerful moves that can be used to dominate battles. They're like a combination of Bros. Attacks and Bros. Items and consume SP. The Special Attack of this area, the Trash Pit, is the Green Shell. From the Star Menu, you can watch demos of the Special Attacks and practice them, so you can be ready to unleash them in battle. A couple of Elite Goombules, wearing helmets drop in so you can give the Special Attack a try. Jumping won't work. After the battle, the bros can go left, which leads them to the area with the crates again. Hit the ! Block, which makes the floor disappear. The bros land on a crate below with hammers. Starlow explains how to use them. This allows you to break the crates and continue on.
In the next area, you'll drop down and hit a switch, which gets a ball rolling. It's an egg, so hit it to crack it open. It reveals enemies called Spike Blops, which are spiked on their heads. Starlow explains how to use hammers in battle. If you hold the hammer back longer, it will gain power, unless the hammer head falls off. Defeating the Spike Blops makes a pipe appear. Ahead are more Spike Blops. You can use the hammer for first strikes that do damage. At the end, you'll see a map of Bowser's body. This marks the end of the Trash Pit (and any other area of Bowser). The circles on the map are areas where the bros can go. Right now, you can access the Funny Bone, Toad Square, or the Challenge Node.
In Toad Square, the bros find the Toads that got inhaled. They're scavenging what they could find in Bowser and opening shops, staying together to survive. There are items, gear, information, and healing for sale. Get what you need and then leave.
In the Challenge Node, there are special types of Emoglobin that run challenges. The Gauntlet lets you defeat old bosses. It's not open yet. The other challenge is the Cholesteroad, where you see if you can continue a Special Attack for a certain amount of time. It's also not open yet.
The only other place to go is the Funny Bone. Starlow sees something interesting and goes on ahead. She tells the bros to check it out. There's a bulb sticking out of the wall that Starlow says is connected to Bowser's major nerve. Hit it and Bowser jolts to life. Starlow decides to try talking to him and he responds. He doesn't know what's going on, beyond being defeated by Mario and being chucked into a forest. He also mentions the weird mushroom Fawful gave him. He's none to thrilled that someone's hanging around in his body. Starlow decides to keep the fact that he inhaled the bros and the most members of the meeting a secret. He recognizes Starlow's voice, so she changes the subject and asks him where he is. He looks around and finds himself in a cave. Starlow tells the bros to let Bowser check things out for a while.
You can now control Bowser again. Exit the area to the southeast, through a shipwreck. Starlow explains that to switch between Bowser and the bros, hit (A) or (B) for the bros and (X) or (Y) for Bowser before moving. The screen that's lit up show's who you're controlling. Punch some boulders, then go north, where you'll find some rolling cannonballs. Stand on the metal plate and punch a cannonball into the switch on the wall to open the gate to the north. There's something flammable, but Bowser can't breathe fire right now for some reason. Bowser blames Starlow, but she says she didn't do anything. Punch some boulders to move forward.
Ahead is a Save Block Bowser can punch. Ride the stone platform across the gap, punching stones sticking out of the wall. The exit to the right leads outside. Fawful appears, saying, "What is your surprise face? Was there forgetting about me?" Bowser recognizes him as the one who gave him the mushroom and he replies, "You are the one who is correct! Wasn't it full of delicious?! Such a special treat called a Vacuum Shroom! I, Fawful, invented it to make you inhale everything you see! And I, Fawful, am betting that you are remembering nothing. You inhaled like a hungry syrup pig at the free pancake buffet. And then you had the napping. And then I put you in the cave!" Bowser asks what's Fawful's beef with him and he replies, "Beef? I am lacking in beef. Fawful is beefless. But I am having a goal! MUSHROOM KINGDOM... WILL BE MINE! All of Mushroom Kingdom spread for Fawful like power brunch! First, the appetizer of making Toads round with blorbs! Then, the side order of using Vacuum-Shroomed Bowser! Fawful is gorging on his plan of win! And still he has hunger!" Bowser says he's nuts. "No hunger for nuts. Just to conquer Mushroom Kingdom... First, the emptying of the castle of Peach! AND THEN! Andthenandthenandthenandthenandthen…
The castle of Bowser for me! I will be powering it up into the castle of Fawful!"
At Bowser's Castle, Fawful's flying saucers attack, sending his minions flying. Bowser thinks his castle will be fine. "Hmm... We will be seeing... Anyway, I thought you would be sleeping long, like a lazy bear. And I am thinking you should be sleeping more! COME! MIDBUS!" Fawful flies off, a Midbus, a boar with spikes on his spine, appears. He says, "You. No longer needed. Here, you taste defeat." Bowser says Midbus will taste his fist. "Taste your fist? Ha ha. I think not. I HAVE NO TASTE!" Bowser gets upset about what Midbus is saying not making sense. "Sense is for the weak! You listen. Peach, gone. Lord Fawful, new ruler. Now, no need of you. Lord Fawful says sleep. NOW YOU SLEEP!" Bowser's really angry now and needs to punch something. SHOWTIME!
Fawful flies into the battle, saying, "I HAVE BATTLE! Midbus! He is having a big punch!" Midbus will attack, so counter with a punch with (X). "Midbus! Have readiness! The longer he is holding back his punch, the bigger the hurting to your face! If you are snacking on a punch held to the very last second... I have the brain pain just with the thinking of it!" Bowser can attack by punching. When you try, Fawful interrupts with "BADNESS! If you are holding back your punch to the last second before pressing (X), that is BADNESS! The worst kind of bad badness! Do not have naughtiness and press (X) at that timing! Built-up power punching is very full of naughty badness, yes... But building up too much power and failing, that is full of yum... Punches built up to the last second are full of the risk. Midbus, now is the time for striking!" When you punch at full power, Midbus flies back. Midbus attempts to attack again and Fawful says, "NAUGHTY! That is danger! Do not press (X)! That punch is like a danger sandwich... Not tasty, Bowser... You are the handful. But my Midbus eats danger sandwiches like they were fun hoagies! Midbus! Action time! Destroy him and we go to home!" After Fawful finishes his tutorial, he flies off. All Bowser can do is punch in this battle. Midbus lands an aerial attack and Bowser's not feeling well due to the Vacuum Shroom. The battle ends.
Midbus says, "Muh muh muh. You are weak. Most weak. It does not end here. Work on your skills." He leaves. Bowser wants to go to his castle, but Starlow says to go to Peach's Castle. She lets Bowser go to his castle so he can stop Fawful. She tells the bros that Bowser's in bad shape and may experience some changes in his body.
Ahead, you'll find Starlow, trapped by something that looks like a jellyfish. A wandering Emoglobin appears, telling Mario how to use pipes. Some will send him into the air like a cannon and others will take him to different areas. Take his advice with the first pipe on the ground that you can reach. This will make Mario hit a ! Block that makes another pipe appear. That pipe does the same thing. The middle pipe will help Mario free Starlow. An enemy drops in and starts a battle. It's a Goombule, a Goomba-like creature found in Bowser's body. Starlow provides information on counterattacks, HP, items, and running from battles. When Mario gains experience, it is represented by a flag on a flagpole, so you know roughly when you'll level up. After the battle, Mario asks what happened and Starlow explained that they're in Bowser's body. She's not sure what happened to the others. The only thing they can do is continue on and look for the others.
Go right, then left through a pipe, battling Goombules along the way. There's an orange Emoglobin that fully heals Mario. To the right, Mario finds Luigi trapped like Starlow was. Starlow says to jump and grab Luigi's legs to free him. It works and Luigi is overjoyed to see Mario. Two Goombules appear and Starlow informs the bros about getting first strikes in battle and how to battle as a team. She also tells the bros how to tell which of them will be attacked next. After the battle, a pipe will appear. Luigi says he hasn't seen Peach, so she might be hard to find. Starlow gives the bros access to the Star Menu, which functions like a suitcase. Now that the bros have been reunited, continue exploring. Ahead is an elevator where Mario and Luigi must alternate hitting blocks to make the elevator rise.
Past the elevator are a bunch of crates that Bowser inhaled. Go to the right and hit the colorful block. It gives the bros a puzzle piece that's called an Attack Piece. There are nine left in the area, so hit other colorful blocks. Starlow explains that they are fragments that form Special Attacks. If a Special Attack's 10 Attack Pieces are collected, the bros can use the Special Attack. Up ahead are eight more of the blocks. Go up then left. The last block is there. Starlow explains that Special Attacks are powerful moves that can be used to dominate battles. They're like a combination of Bros. Attacks and Bros. Items and consume SP. The Special Attack of this area, the Trash Pit, is the Green Shell. From the Star Menu, you can watch demos of the Special Attacks and practice them, so you can be ready to unleash them in battle. A couple of Elite Goombules, wearing helmets drop in so you can give the Special Attack a try. Jumping won't work. After the battle, the bros can go left, which leads them to the area with the crates again. Hit the ! Block, which makes the floor disappear. The bros land on a crate below with hammers. Starlow explains how to use them. This allows you to break the crates and continue on.
In the next area, you'll drop down and hit a switch, which gets a ball rolling. It's an egg, so hit it to crack it open. It reveals enemies called Spike Blops, which are spiked on their heads. Starlow explains how to use hammers in battle. If you hold the hammer back longer, it will gain power, unless the hammer head falls off. Defeating the Spike Blops makes a pipe appear. Ahead are more Spike Blops. You can use the hammer for first strikes that do damage. At the end, you'll see a map of Bowser's body. This marks the end of the Trash Pit (and any other area of Bowser). The circles on the map are areas where the bros can go. Right now, you can access the Funny Bone, Toad Square, or the Challenge Node.
In Toad Square, the bros find the Toads that got inhaled. They're scavenging what they could find in Bowser and opening shops, staying together to survive. There are items, gear, information, and healing for sale. Get what you need and then leave.
In the Challenge Node, there are special types of Emoglobin that run challenges. The Gauntlet lets you defeat old bosses. It's not open yet. The other challenge is the Cholesteroad, where you see if you can continue a Special Attack for a certain amount of time. It's also not open yet.
The only other place to go is the Funny Bone. Starlow sees something interesting and goes on ahead. She tells the bros to check it out. There's a bulb sticking out of the wall that Starlow says is connected to Bowser's major nerve. Hit it and Bowser jolts to life. Starlow decides to try talking to him and he responds. He doesn't know what's going on, beyond being defeated by Mario and being chucked into a forest. He also mentions the weird mushroom Fawful gave him. He's none to thrilled that someone's hanging around in his body. Starlow decides to keep the fact that he inhaled the bros and the most members of the meeting a secret. He recognizes Starlow's voice, so she changes the subject and asks him where he is. He looks around and finds himself in a cave. Starlow tells the bros to let Bowser check things out for a while.
You can now control Bowser again. Exit the area to the southeast, through a shipwreck. Starlow explains that to switch between Bowser and the bros, hit (A) or (B) for the bros and (X) or (Y) for Bowser before moving. The screen that's lit up show's who you're controlling. Punch some boulders, then go north, where you'll find some rolling cannonballs. Stand on the metal plate and punch a cannonball into the switch on the wall to open the gate to the north. There's something flammable, but Bowser can't breathe fire right now for some reason. Bowser blames Starlow, but she says she didn't do anything. Punch some boulders to move forward.
Ahead is a Save Block Bowser can punch. Ride the stone platform across the gap, punching stones sticking out of the wall. The exit to the right leads outside. Fawful appears, saying, "What is your surprise face? Was there forgetting about me?" Bowser recognizes him as the one who gave him the mushroom and he replies, "You are the one who is correct! Wasn't it full of delicious?! Such a special treat called a Vacuum Shroom! I, Fawful, invented it to make you inhale everything you see! And I, Fawful, am betting that you are remembering nothing. You inhaled like a hungry syrup pig at the free pancake buffet. And then you had the napping. And then I put you in the cave!" Bowser asks what's Fawful's beef with him and he replies, "Beef? I am lacking in beef. Fawful is beefless. But I am having a goal! MUSHROOM KINGDOM... WILL BE MINE! All of Mushroom Kingdom spread for Fawful like power brunch! First, the appetizer of making Toads round with blorbs! Then, the side order of using Vacuum-Shroomed Bowser! Fawful is gorging on his plan of win! And still he has hunger!" Bowser says he's nuts. "No hunger for nuts. Just to conquer Mushroom Kingdom... First, the emptying of the castle of Peach! AND THEN! Andthenandthenandthenandthenandthen…
At Bowser's Castle, Fawful's flying saucers attack, sending his minions flying. Bowser thinks his castle will be fine. "Hmm... We will be seeing... Anyway, I thought you would be sleeping long, like a lazy bear. And I am thinking you should be sleeping more! COME! MIDBUS!" Fawful flies off, a Midbus, a boar with spikes on his spine, appears. He says, "You. No longer needed. Here, you taste defeat." Bowser says Midbus will taste his fist. "Taste your fist? Ha ha. I think not. I HAVE NO TASTE!" Bowser gets upset about what Midbus is saying not making sense. "Sense is for the weak! You listen. Peach, gone. Lord Fawful, new ruler. Now, no need of you. Lord Fawful says sleep. NOW YOU SLEEP!" Bowser's really angry now and needs to punch something. SHOWTIME!
Fawful flies into the battle, saying, "I HAVE BATTLE! Midbus! He is having a big punch!" Midbus will attack, so counter with a punch with (X). "Midbus! Have readiness! The longer he is holding back his punch, the bigger the hurting to your face! If you are snacking on a punch held to the very last second... I have the brain pain just with the thinking of it!" Bowser can attack by punching. When you try, Fawful interrupts with "BADNESS! If you are holding back your punch to the last second before pressing (X), that is BADNESS! The worst kind of bad badness! Do not have naughtiness and press (X) at that timing! Built-up power punching is very full of naughty badness, yes... But building up too much power and failing, that is full of yum... Punches built up to the last second are full of the risk. Midbus, now is the time for striking!" When you punch at full power, Midbus flies back. Midbus attempts to attack again and Fawful says, "NAUGHTY! That is danger! Do not press (X)! That punch is like a danger sandwich... Not tasty, Bowser... You are the handful. But my Midbus eats danger sandwiches like they were fun hoagies! Midbus! Action time! Destroy him and we go to home!" After Fawful finishes his tutorial, he flies off. All Bowser can do is punch in this battle. Midbus lands an aerial attack and Bowser's not feeling well due to the Vacuum Shroom. The battle ends.
Midbus says, "Muh muh muh. You are weak. Most weak. It does not end here. Work on your skills." He leaves. Bowser wants to go to his castle, but Starlow says to go to Peach's Castle. She lets Bowser go to his castle so he can stop Fawful. She tells the bros that Bowser's in bad shape and may experience some changes in his body.
Friday, June 14, 2013
Mario and Luigi: Bowser's Inside Story -- Save the Princess. Save the Kingdom. Team up with Bowser.
Toad Town, to the south of Peach's Castle, is as peaceful as ever. One young Toad walks home, after leaving school early. His mother chides him. Dinner is ready, so she tells him to tell his father. He does and freaks out. The house starts shaking. In rolls a giant, round Green Toad. A headline tells us it's the Blorbs. It's sweeping the Mushroom Kingdom. Toads balloon to blimp size and roll away. No one knows the cause nor cure. Peach calls an emergency meeting at her castle.
With a projecting screen showing an image of the Blorbed Toads, Peach begins the meeting. Toadsworth says this has never happened before. The Toads don't know what to do, so one suggests they panic. Peach says they contacted the Star Sprites for help, but they haven't responded yet. A representative of the Star Sprites enters, with a "Hello Yello!" Her name is Starlow. The Star Sprites don't know what to do either. A cause would be a good place to start, but they don't know that either. Dr. Toadley's intern says they tried to reduce the swelling, but can't reverse it. When everyone is on the verge of giving up, Peach tries to calm them down. Toadbert mentions that there is someone they can count on: the bros.
The castle doors open and Mario jumps in, followed by Luigi, who's still getting dressed. A Toad tells them to go to the conference room in the back. Go into the gardens and grab some coins. To the north is the throne room, with a Save Block. To the northeast is the conference hall. The meeting continues with Toadbert mentioning that a mushroom sold by a local merchant may be the cause. All the Blorbed Toads say they bought Blorb Mushrooms. Well, there's your problem. Luigi falls asleep during the meeting. Toadsworth says that Blorb Mushrooms aren't from around the Mushroom Kingdom. A Toad reports that the merchant wore a cape and isn't from the kingdom. Starlow wants to find him. Toadsworth says the bros should find him and stomp him as if he were Bowser.
"Did someone just page the king of awesome?" Bowser appears, upset that Peach didn't invite him to the meeting. He lives in the Mushroom Kingdom, too, so he thinks he has a right to be at the meeting. Starlow disagrees and tells him to leave. Bowser is angered and breathes fire. Mario gets Peach out of the way and the fire burns the podium and projection screen. Bowser's not pleased to see Mario. He was going to act nice and try to help, but that went away when he saw Mario. His new objective is to beat Mario and kidnap Peach.
It's battle time! Toadsworth gives instruction on attacking and dodging. Mario can do a solo double jump. Bowser breathes fire for his attacks. Luigi sleeps through the whole thing. After he takes enough damage, Bowser is defeated. That was not his "A" game. Starlow says that her star power and Peach's wish power weakened him. Peach uses a new magical power to levitate Bowser and throw him out of the castle. She thanks Mario for saving her. Why she didn't use this power sooner is a good question. Mario doesn't mind, as it gets him a kiss on the cheek.
Out in the forest, Kamek wakes up Bowser. He wants to return and kidnap Peach, but he doesn't know where he is. You can now control Bowser, so head south. Kamek says Bowser can break boulders by punching with (X) and burn stuff with his fire breath with (Y). If breathes fire for too long, he'll get tired. Go east and a figure in a cape will scurry off. Approach the pipes and someone says, "A WINNER IS YOU!" Bowser approaches the voice, which belongs to the caped figure. Bowser asks what he won, and the figure replies "JACKPOTTING!" The figure says, "The customer has luck! And with luckiness comes a tasty Lucky Shroom!" Bowser wants to know what's going on because he didn't buy anything. "Do not have worries for details! No, do not have the worries! Have the wonderful Lucky Shroom of tastiness instead! Scoff this down and your luck will power up to super luck! Luck enough to beat Mario!" Bowser asks if this is true. "I say to you YES! With every attack, lucky hits will shower in a happy waterfall! You will have such fury! Your strongest enemies will fold like napkins who are crying!" Kamek tries to be the voice of reason and tells him not to eat the Lucky Shroom. Bowser, however, isn't as skeptical and asks for the Lucky Shroom. "Oh, yes, of course! ENJOY THE EATING!"
Bowser eats the Lucky Shroom, but it doesn't agree with him. Kamek asks what that mushroom was and the cape figure reveals himself to be- you guessed it- Fawful. "Such easiness! So easy it gives me the gleeful chortles. I have such strategy! And now for the leaving. You are having a date with Peach's Castle!" Fawful flies off and Bowser inhales everything around him, including pipes.
Back at the castle, the meeting is still going on, thanks to Peach. Toadsworth suggests relocating when Bowser appears. Bowser inhales everyone, last of which Luigi, who wakes up due to the disturbance. Bowser laughs, then collapses. Fawful appears, saying "I HAVE VICTORY! Easy as bread sandwiches! And now for the proceeding with the plan I have planned! Midbus! Come! Fawful calls you!" Midbus, whoever he is, replies, "Of course... Lord Fawful..."
With a projecting screen showing an image of the Blorbed Toads, Peach begins the meeting. Toadsworth says this has never happened before. The Toads don't know what to do, so one suggests they panic. Peach says they contacted the Star Sprites for help, but they haven't responded yet. A representative of the Star Sprites enters, with a "Hello Yello!" Her name is Starlow. The Star Sprites don't know what to do either. A cause would be a good place to start, but they don't know that either. Dr. Toadley's intern says they tried to reduce the swelling, but can't reverse it. When everyone is on the verge of giving up, Peach tries to calm them down. Toadbert mentions that there is someone they can count on: the bros.
The castle doors open and Mario jumps in, followed by Luigi, who's still getting dressed. A Toad tells them to go to the conference room in the back. Go into the gardens and grab some coins. To the north is the throne room, with a Save Block. To the northeast is the conference hall. The meeting continues with Toadbert mentioning that a mushroom sold by a local merchant may be the cause. All the Blorbed Toads say they bought Blorb Mushrooms. Well, there's your problem. Luigi falls asleep during the meeting. Toadsworth says that Blorb Mushrooms aren't from around the Mushroom Kingdom. A Toad reports that the merchant wore a cape and isn't from the kingdom. Starlow wants to find him. Toadsworth says the bros should find him and stomp him as if he were Bowser.
"Did someone just page the king of awesome?" Bowser appears, upset that Peach didn't invite him to the meeting. He lives in the Mushroom Kingdom, too, so he thinks he has a right to be at the meeting. Starlow disagrees and tells him to leave. Bowser is angered and breathes fire. Mario gets Peach out of the way and the fire burns the podium and projection screen. Bowser's not pleased to see Mario. He was going to act nice and try to help, but that went away when he saw Mario. His new objective is to beat Mario and kidnap Peach.
It's battle time! Toadsworth gives instruction on attacking and dodging. Mario can do a solo double jump. Bowser breathes fire for his attacks. Luigi sleeps through the whole thing. After he takes enough damage, Bowser is defeated. That was not his "A" game. Starlow says that her star power and Peach's wish power weakened him. Peach uses a new magical power to levitate Bowser and throw him out of the castle. She thanks Mario for saving her. Why she didn't use this power sooner is a good question. Mario doesn't mind, as it gets him a kiss on the cheek.
Out in the forest, Kamek wakes up Bowser. He wants to return and kidnap Peach, but he doesn't know where he is. You can now control Bowser, so head south. Kamek says Bowser can break boulders by punching with (X) and burn stuff with his fire breath with (Y). If breathes fire for too long, he'll get tired. Go east and a figure in a cape will scurry off. Approach the pipes and someone says, "A WINNER IS YOU!" Bowser approaches the voice, which belongs to the caped figure. Bowser asks what he won, and the figure replies "JACKPOTTING!" The figure says, "The customer has luck! And with luckiness comes a tasty Lucky Shroom!" Bowser wants to know what's going on because he didn't buy anything. "Do not have worries for details! No, do not have the worries! Have the wonderful Lucky Shroom of tastiness instead! Scoff this down and your luck will power up to super luck! Luck enough to beat Mario!" Bowser asks if this is true. "I say to you YES! With every attack, lucky hits will shower in a happy waterfall! You will have such fury! Your strongest enemies will fold like napkins who are crying!" Kamek tries to be the voice of reason and tells him not to eat the Lucky Shroom. Bowser, however, isn't as skeptical and asks for the Lucky Shroom. "Oh, yes, of course! ENJOY THE EATING!"
Bowser eats the Lucky Shroom, but it doesn't agree with him. Kamek asks what that mushroom was and the cape figure reveals himself to be- you guessed it- Fawful. "Such easiness! So easy it gives me the gleeful chortles. I have such strategy! And now for the leaving. You are having a date with Peach's Castle!" Fawful flies off and Bowser inhales everything around him, including pipes.
Back at the castle, the meeting is still going on, thanks to Peach. Toadsworth suggests relocating when Bowser appears. Bowser inhales everyone, last of which Luigi, who wakes up due to the disturbance. Bowser laughs, then collapses. Fawful appears, saying "I HAVE VICTORY! Easy as bread sandwiches! And now for the proceeding with the plan I have planned! Midbus! Come! Fawful calls you!" Midbus, whoever he is, replies, "Of course... Lord Fawful..."
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