It's time to finally take on Bowser. You'll need 170 Green Stars to unlock this level. At this point, we have 240. Bowser's tower looms in the distance, with seven rainbow lights at the top. You start near Bowser's wrecked car. You can stand in it, but you can't do much else. Take the gondola down to the roof of a building. Fireballs will rain down and form pools, making it more difficult to dodge the Fire Bros. Walk up the roof until you see a clear pipe. Go towards the screen and carefully drop down to the first Green Star. There's an invisible triple item block to the right so you can get back up. Take the clear pipe to another rooftop.
There are three Cat Goombas in the area. Grab a Super Bell from the item block nearby, then board the Ferris wheel with the Bullies. Push all of the Bullies off to make the second Green Star appear in the center of the Ferris wheel. Past that is Captain Toad, there to cheer you on. He doesn't have anything for you, so hop into the gondola. The gondola takes you to the base of the tower.
Run towards the tower, and Bowser appears. He has a Super Bell, but it's not for you. He puts it on his neck and turns into Meowser. Instead of challenging you there, he starts climbing the tower. You should do the same. The area starts to automatically scroll. Pick up a Super Bell from the item block and start jumping up the clouds. Be aware of where Meowser is, as he will climb up, drop down, and move around, making clouds temporarily disappear and destroy solid platforms. Along the way, take the clear pipes up higher and keep moving. There's a Green Ring which will give you the third Green Star. Eventually, you'll reach a flat area of the tower. Meowser will land and sit on a POW Block on the back wall. Run to it quickly, as he will breathe walls of fire at you. Hit the POW Block immediately. This will send him flying away. The back wall drops, revealing a clock and a pipe. There's an invisible triple item block if you need another power-up. Go through the pipe and you'll see Meowser climbing up the tower alongside you. He drops out of view and gets a Double Cherry, making two Meowsers run up the walls. The pipe takes you to the midpoint.
Even at the midpoint, the level is still scrolling. Go past the Cat Goombas and launch using the springboard. You'll have to start ascending this part of the tower, either by climbing or solely platforming. There are solid platforms and clouds here. Some clouds are invisible. Do not stand in front of cracked parts of the wall, as a Meowser will appear shortly and attack. Towards the top are trapezes that will get you to another flat area of the tower. Run up the stairs as quickly as you can, but be careful, as Meoswers will appear from the walls and the camera is still scrolling automatically, even when you go around a corner. At the very top, we see the source of the lights: Meowser has the jar with the Sprixie Princesses. He's standing atop a giant POW Block. Hit it four times, dodging the flames of the other Meowsers surrounding the tower. Meowser will fly off, releasing the Sprixie Princesses to a fanfare. A Bowser-shaped firework appears in the sky. The Sprixie Princesses are freed. A pipe appears.
The pipe takes you to a peaceful area in the sky. Over the bell tree is the stamp. The Sprixie Princesses are by the flag, saying "Hey!". Once you hit the flagpole, they'll dance in the order that you rescued them. Roll credits!
Mario, Luigi, Peach, and Toad will be in cat suits and go through a clear pipe, going past all of the characters they met, including Plessie, Boom Boom, and Pom Pom. The Observatory appears in the background. At the end of the credits, the pipe takes them to the Mushroom Kingdom. Fireworks appear over the castle. We get some messages. The best times for completing courses will be displayed and fast Ghost Mii Characters will come and visit courses. Total lives lost will be displayed on the file, along with a star.
The stamp is of Meowser. In World 1, the Sprixie Princesses are gathered around a rock.
Showing posts with label Castle. Show all posts
Showing posts with label Castle. Show all posts
Wednesday, March 19, 2014
Sunday, March 9, 2014
Super Mario 3D World: Castle-Castle -- Bowser's Lavalake Keep
It's time to finally take on Bowser! You'll need 130 Green Stars to unlock the level. To get all of the items, I recommend bringing in a Cat Suit. There are Boomerang Bros and Podoboos here. Stomp the Boomerang Bro near the first Green Star for a Boomerang Flower. You'll need to switch between the two to get the Green Stars and stamp. The first Green Star is low over the lava between two walls. Slide down, then wall jump or climb to safety. To the right is a soccer bomb blaster and some gray bricks. Behind the blaster is a grate with the second Green Star on top. Climb using the Cat Suit to get it. Go back down and use a soccer bomb to destroy the gray bricks. Wall jump up or climb in the area where the gray bricks were for the stamp. Step on the P-Switch at the bottom to lower the grate so you can walk on it. Up ahead are square spike bars and Fire Bros. It's easy to get rid of them with the boomerang. Up ahead are more soccer bomb blasters and the midpoint.
There's a long, narrow pathway ahead where many Podoboos will appear. Run quickly to avoid being burned. The third Green Star is over the lava. Use the boomerang to get it. If you need an extra powerup, there's a Boomerang Flower past the second set of Podoboos, in an invisible block over a metal plate. Keep the Cat Suit if you can. Up ahead are the square spike bars and Hammer Bros. Defeat the Hammer Bros. to make a path appear to the warp box.
The warp box leads to some stairs. At the top of the stairs, Bowser appears in his car again. It's the same battle as before, with spikes and lava pillars. At points, the road will split so there is no middle part of the road. Bowser also breathes fire more often. Switch to the Cat Suit to make the soccer bombs do more damage to Bowser's car. Once he is defeated, the bridge falls and Bowser falls into the lava. A fanfare plays and the warp box to the flagpole appears.
The red Sprixie Princess is trapped at the flagpole with the other six flying around her. Break the jar and all of them dance. Bowser reappears, grabs them, and stuffs them into one large jar. He leaves, the jar smashes, and a beam of light appears from below. Outside the castle is a sparkling clear pipe.
The stamp is of Boomerang Mario.
There's a long, narrow pathway ahead where many Podoboos will appear. Run quickly to avoid being burned. The third Green Star is over the lava. Use the boomerang to get it. If you need an extra powerup, there's a Boomerang Flower past the second set of Podoboos, in an invisible block over a metal plate. Keep the Cat Suit if you can. Up ahead are the square spike bars and Hammer Bros. Defeat the Hammer Bros. to make a path appear to the warp box.
The warp box leads to some stairs. At the top of the stairs, Bowser appears in his car again. It's the same battle as before, with spikes and lava pillars. At points, the road will split so there is no middle part of the road. Bowser also breathes fire more often. Switch to the Cat Suit to make the soccer bombs do more damage to Bowser's car. Once he is defeated, the bridge falls and Bowser falls into the lava. A fanfare plays and the warp box to the flagpole appears.
The red Sprixie Princess is trapped at the flagpole with the other six flying around her. Break the jar and all of them dance. Bowser reappears, grabs them, and stuffs them into one large jar. He leaves, the jar smashes, and a beam of light appears from below. Outside the castle is a sparkling clear pipe.
The stamp is of Boomerang Mario.
Labels:
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Fire Bro,
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Stamp,
Super Bell
Saturday, February 8, 2014
Super Mario 3D World: 4- Castle -- Lava Rock Lair
You need 50 Green Stars to unlock this level. The castle is filled with lava and Brolders. You can pick up the Brolders and throw them around. Throw one on the P-Switch to lower a bridge to the first Green Star. Cross the gaps with the Podoboos and you'll see a Red Coin Ring. The Red Coins will appear over or between brick blocks. To reach the highest ones, throw a Brolder onto the brick blocks to collect them. This will give you a Super Bell. Try to keep it. Take the pipe under the lava with the Podoboos and you'll come out near a Mystery Box. The Mystery Box has three P-Switches and two Brolders. You have 10 seconds to put a Brolder on two of the P-Switches, stand on the third, and collect the Green Star. This may take a while unless multiple people are playing.
Just past the Mystery Box is a tall wall. As a cat, you can climb up the left wall for the stamp. Ahead are some Goomba stacks and Brolders appearing out of the ground. One Goomba stack has a Super Bell. The third Green Star is on the left side, over the lava. Toss a Brolder to get it. At the back is an invisible block with a Super Mushroom and a pipe.
The pipe leads to the battle arena, which is surrounded by lava. Walk to the center and a crystal Brolder called Boss Brolder will appear, with three normal Brolders. Pick up a Brolder and toss it into Boss Brolder. After a hit, Boss Brolder will roll around, chasing you. Hit Boss Brolder three times to win. A warp box to the flagpole will appear. Free the orange Sprixie Princess and she'll use a pipe to build you a clear pipe to World 5.
Just past the Mystery Box is a tall wall. As a cat, you can climb up the left wall for the stamp. Ahead are some Goomba stacks and Brolders appearing out of the ground. One Goomba stack has a Super Bell. The third Green Star is on the left side, over the lava. Toss a Brolder to get it. At the back is an invisible block with a Super Mushroom and a pipe.
The pipe leads to the battle arena, which is surrounded by lava. Walk to the center and a crystal Brolder called Boss Brolder will appear, with three normal Brolders. Pick up a Brolder and toss it into Boss Brolder. After a hit, Boss Brolder will roll around, chasing you. Hit Boss Brolder three times to win. A warp box to the flagpole will appear. Free the orange Sprixie Princess and she'll use a pipe to build you a clear pipe to World 5.
Friday, January 31, 2014
Super Mario 3D World: 3- Castle -- The Bullet Bill Express
This is an automatically scrolling level. At first, you're on the station platform with the train moving. Hit the item blocks for a cannon box, then quickly get on the train and go to the back for the first Green Star. Bullet Bills will be firing at you. You must get on the train or you'll soon run out of platform and fall. Once on board, move towards the front of the train. There are spinning flies near the item blocks, which have Super Leaves for Tanooki Suits. A train will appear in the background and fire Cat Bullet Bills that will home in on your location. Ahead is the second Green Star in a stack of Goombas. Nearby is an invisible block with a Mega Mushroom. Use it, which helps with the Cat Banzai Bills, but do not destroy the green pipe ahead. Take the green pipe to the train in the background.
On the back train, the level will continue to scroll. You'll find a few crates. Break them to free Captain Toad to get the third Green Star. Over the engine is a warp block back to the main train. There are Fire Bros near the engine. Drop down to enter the engine for the stamp. The pipe on the engine will take you to Pom Pom. She has a ninja star this time. She'll split into three and attack. Hit the one with the pink ninja star and she'll split into four, then five. Once you defeat her, the warp box to the flagpole and the blue Sprixie Princess will appear. Once you free her, she'll use a hammer to create a clear pipe.
The stamp is of Pom Pom. The Sprixie House here has the stamp of the yellow Sprixie Princess.
On the back train, the level will continue to scroll. You'll find a few crates. Break them to free Captain Toad to get the third Green Star. Over the engine is a warp block back to the main train. There are Fire Bros near the engine. Drop down to enter the engine for the stamp. The pipe on the engine will take you to Pom Pom. She has a ninja star this time. She'll split into three and attack. Hit the one with the pink ninja star and she'll split into four, then five. Once you defeat her, the warp box to the flagpole and the blue Sprixie Princess will appear. Once you free her, she'll use a hammer to create a clear pipe.
The stamp is of Pom Pom. The Sprixie House here has the stamp of the yellow Sprixie Princess.
Wednesday, January 15, 2014
Super Mario 3D World: 1- Castle -- Bowser's Highway Showdown
When you approach the castle, there's a wall blocking the way. You'll need 10 Green Stars to unlock it. Near the start are soccer balls with fuses. Kick them, and they'll explode soon after. Use them to take out enemies. Up on a ledge is a Green Star Ring. Touch it and Green Coins will appear nearby. Collect all 8 for a Green Star. Get the Super Bell from the triple item block and cross the gap using the yellow platforms. Near the blasters spewing soccer bombs is a gray, stone wall. Line yourself up at an angle and kick a soccer bomb into the wall to break it, revealing the stamp.
Just above the stamp is a cat gear. Spin it to make the wall rise. Climb up the wall for the second Green Star. Drop down onto the nearby Thwomp for some clocks. Go to the right and you'll see a Goomba Stack with the third Star Coin. Use a soccer bomb, ground pound, or claw at the Goombas to get it. Ahead are soccer bomb blasters in a wall. Kick the bombs back to destroy the wall. There is a warp block behind the wall.
The warp block leads to some stairs. Walk up the stairs and Bowser appears, riding a purple car. He'll challenge you to a battle. Follow the car as the "highway" automatically scrolls. He'll toss soccer bombs at you. Kick them back or use your claws to hit them back. If you're a cat, you'll score a direct hit if it hits the car. If you're not a cat, you'll need to kick three soccer bombs into the car for a hit. Avoid the soccer bombs that appear red as soon as they leave Bowser's hand. They will explode on impact, so you can't kick them back. After a hit, Bowser will start breathing fire so you can't get too close directly behind the car. After a while, he'll toss a few soccer bombs your way. Be prepared to kick them back because it will be a while before he tosses more soccer bombs. Once the car takes three hits, the "highway" will break apart and Bowser will fall on his car, then fly off with his tail smoking. Take the warp block.
The stamp is of Bowser.
The warp block leads to a block and the flagpole. The Sprixie Princess is trapped in a jar. Jump on the flagpole to shatter the jar and free the Sprixie Princess. Once freed, she takes a hammer and constructs a clear pipe to the next world. She's very industrious.
Just above the stamp is a cat gear. Spin it to make the wall rise. Climb up the wall for the second Green Star. Drop down onto the nearby Thwomp for some clocks. Go to the right and you'll see a Goomba Stack with the third Star Coin. Use a soccer bomb, ground pound, or claw at the Goombas to get it. Ahead are soccer bomb blasters in a wall. Kick the bombs back to destroy the wall. There is a warp block behind the wall.
The warp block leads to some stairs. Walk up the stairs and Bowser appears, riding a purple car. He'll challenge you to a battle. Follow the car as the "highway" automatically scrolls. He'll toss soccer bombs at you. Kick them back or use your claws to hit them back. If you're a cat, you'll score a direct hit if it hits the car. If you're not a cat, you'll need to kick three soccer bombs into the car for a hit. Avoid the soccer bombs that appear red as soon as they leave Bowser's hand. They will explode on impact, so you can't kick them back. After a hit, Bowser will start breathing fire so you can't get too close directly behind the car. After a while, he'll toss a few soccer bombs your way. Be prepared to kick them back because it will be a while before he tosses more soccer bombs. Once the car takes three hits, the "highway" will break apart and Bowser will fall on his car, then fly off with his tail smoking. Take the warp block.
The stamp is of Bowser.
The warp block leads to a block and the flagpole. The Sprixie Princess is trapped in a jar. Jump on the flagpole to shatter the jar and free the Sprixie Princess. Once freed, she takes a hammer and constructs a clear pipe to the next world. She's very industrious.
Labels:
Bowser,
Castle,
Green Coins,
Green Star,
Sprixie Princess,
Stamp,
Super Bell,
Super Mario 3D World,
Thwomp
Saturday, November 30, 2013
New Super Luigi U: Meringue Clouds- Castle -- Ludwig's Block-Press Castle
This level is filled with large moving blocks on rails that can crush you. You can duck in the alcoves below or jump into alcoves near the walls at the top. You'll have to deal with fire bars and Dry Buzzies on the way. The first Star Coin is near the top on the right side with the first block-press. The second Star Coin is in the top left corner of the second block-press. Jump up above it to find an alcove to dodge the block-press. The third Star Coin is near the boss door. Use the Ice Flower to freeze a Dry Buzzy and throw it at the Star Coin, which is near the bottom. Go through the boss door and battle Ludwig, who flies up, splits into three, then drops down. The one that shoots three flames instead of two from his wand, and drops down last, is the real Ludwig. Try to stomp him as he gets out of his shell cycle to make the battle easier. One you defeat him, move forward in front of Peach's Castle.
Labels:
Castle,
Ice Flower,
Ludwig von Koopa,
Luigi,
Meringue Clouds,
New Super Luigi U
Thursday, November 21, 2013
New Super Luigi U: Rock-Candy Mines- Castle -- Roy's Ironclad Castle
Roy's castle has stone blocks that drop into the lava to serve as platforms. They move through the lava, then stop. Hit the ? Switch to make the first Star Coin drop down with a large stone. Move quickly to avoid being crushed. There's an item block with a 1-up in it. Going forward, there are several stones dropping onto conveyor belts, so time your jumps. Ahead, some blocks will drop down and carry the second Star Coin under a conveyor belt into the lava. Run quickly over the conveyor belt and drop down on the right side to get it. Ahead is another ? Switch that makes the stones form moving staircases. Transfer to the next one, which will take you to the boss door. Roy has his Bill Blaster and will fire Bullet Bills at you. Stomp him three times to win.
To get the third Star Coin, use the red switch near Rock-Candy Mines-5 to make a path to the back door of the castle. There are more moving stones as well as Podoboos. The third Star Coin is moving on the conveyor, then drops onto a stone moving to the right. Grab it, then transfer to another stone moving towards the boss door. Beat Roy again and you'll have all of the Star Coins in Rock-Candy Mines.
To get the third Star Coin, use the red switch near Rock-Candy Mines-5 to make a path to the back door of the castle. There are more moving stones as well as Podoboos. The third Star Coin is moving on the conveyor, then drops onto a stone moving to the right. Grab it, then transfer to another stone moving towards the boss door. Beat Roy again and you'll have all of the Star Coins in Rock-Candy Mines.
Labels:
? Switch,
Bullet Bill,
Castle,
Luigi,
New Super Luigi U,
Rock-Candy Mines,
Roy Koopa Jr.
Monday, November 11, 2013
New Super Luigi U: Soda Jungle- Castle -- Iggy's Swinging-Chains Castle
Iggy's castle has waves of lava, which make good timing a necessity. To cross some of the large gaps, you'll have to swing from chains. The first Star Coin is near the end of one chain. Slide down the chain slowly to get it, and climb back up to avoid the lava. Ahead are some platforms. Over the set of three brick blocks is an invisible block with a 1-up. Keep going and you'll see a Green Ring. Towards the end you'll see some solid floor in front of a giant Dry Bones. Drop down on the right side of the floor when the lava's not there, then walk to the left. The second Star Coin is hidden here. The third Star Coin is over the giant Dry Bones. Nearby is the boss door.
Iggy will send three flames at you. Any flame that is red will turn into a Blaarg in the lava below and chase you. Iggy will use the pipes on the sides of the walls to go on the ceiling and move around during his shell cycle. Try to stomp him as soon as he gets out of his shell cycle. Stomp him three times to win. With that, you have all of the Star Coins in the Soda Jungle.
Iggy will send three flames at you. Any flame that is red will turn into a Blaarg in the lava below and chase you. Iggy will use the pipes on the sides of the walls to go on the ceiling and move around during his shell cycle. Try to stomp him as soon as he gets out of his shell cycle. Stomp him three times to win. With that, you have all of the Star Coins in the Soda Jungle.
Labels:
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Castle,
Green Coins,
Iggy Koopa,
Lava,
Luigi,
New Super Luigi U,
Soda Jungle
Wednesday, October 30, 2013
New Super Luigi U: Frosted Glacier -- Wendy's Thwomp Castle
There are Thwomps in this castle, and they hover over brick blocks, so you won't be able to stay in some areas for long. There are some areas of solid ground, where you'll find more Thwomps and Dry Bones. The first Star Coin is in the gap between stone platforms. Approach the Thwomps to make them fall, wall jump in the gap to get the Star Coin, then wall jump to safety. Keep going and you'll have to wall jump up. Trigger the Thwomp over the gap, then, when it rises, quickly drop down and jump to get the second Star Coin. Ahead is a Red Coin Ring. After that is a series of Thwomps that will crash down on to brick blocks. An 8-bit Luigi is hidden behind one of them. Run and time your jumps so that you collect the coins (they're there to guide you). Wall jump off the brick blocks under the Thwomp in front of the boss door, then jump over it to land near the boss door. Trigger it again, then drop down in its path, then run to the right for the hidden third Star Coin.
Go through the boss door and launch from the cannon to challenge Wendy. The ceiling is covered in icicles, the floor is icy, and she's wearing ice skates. She'll use her wand to send rings bouncing through the room. Stomp her three times to win. This will open the path to the Soda Jungle. We now have all of the Star Coins in Frosted Glacier.
Go through the boss door and launch from the cannon to challenge Wendy. The ceiling is covered in icicles, the floor is icy, and she's wearing ice skates. She'll use her wand to send rings bouncing through the room. Stomp her three times to win. This will open the path to the Soda Jungle. We now have all of the Star Coins in Frosted Glacier.
Labels:
8-bit Luigi,
Castle,
Frosted Glacier,
Luigi,
New Super Luigi U,
Red Coins,
Thwomp,
Wendy O. Koopa
Monday, September 23, 2013
New Super Luigi U: Acorn Plains- Castle -- Lemmy's Lights-Out Castle
The castle is dark, but has overhead lights that swing. Some of them move with the pendulums in the castle. The first Star Coin is over a high pendulum that swings over another. There's a Red Coin Ring that makes Red Coins appear over the pendulums swinging over the gap. Collecting them all will give you a 1-up or an Acorn Mushroom. You'll need it to reach the second Star Coin, which is below a pendulum. Drop down to get it, then boost to safety. Over solid ground are a set of three brick blocks. The middle one contains a P-Switch. This will turn the coins into brick blocks so you can safely travel over the Nippers. Drop down into the gap between two sets of Nippers for a pipe. This leads to the third Star Coin, over a pendulum. The boss door is ahead. There's an 8-bit Luigi on the right wall. Going through the boss door will add 100 seconds to your time. Launch from the cannon to the Airship. Lemmy stands on a bouncy ball and tosses bombs. Stomp him three times to defeat him. You'll open the path to Layer-Cake Desert. You'll also get a message saying that you've collected all the Star Coins, which should mean something good. Save your game.
Labels:
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Nipper,
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Red Coins
Wednesday, June 19, 2013
Mario and Luigi: Bowser's Inside Story -- Part 6: SHOWTIME!
The cave is Bowser Path. There's a TV monitor that Broque Monsieur set up so you can shop without having to return to Dimble Wood. Go north, then punch while moving across the gaps to the right. You'll encounter enemies called Chain Chawfuls, Chomps controlled by Fawful. Watch the way the head moves to determine whether to punch or duck. One of them has a Blitty. Vacuum out the head and it the Chomp will run away. You'll have to punch while moving to get past some of the rollers on the floor. Soon, you'll find some Shy Guys in a cage. Free them to get a new Special Attack, Shy Guy Squad. The Shy Guys will set up part of a sling shot, so use the stylus to push Bowser back to the left. This slings Bowser into the enemy.
Keep going east and the scenery will change. Bowser's Castle is ahead. Fawfulcopters may appear over other enemies here. Inhale them and let the bros deal with them. To the east, the ground starts to rumble. In the castle, Goombas tell Midbus that Bowser's getting closer. Midbus activates his second plan and the castle flies off again. Go east, south, then west. The castle is flying over its foundation. Midbus taunts Bowser, using some of his minions' names, so they think he's calling them. He decides to use Fawful's ultimate weapon, the Super Ultra Wonder Ultimate Ruthless Great Iron Ball. Bowser catches it and the Arm Center starts reacting. The bros stimulate the arm muscle as before and Bowser tosses the iron ball back at the castle. It lands back on its foundation. Bowser's proud of himself for repelling Midbus's attack, but upset that he damaged his castle. Return to the castle, heal, and save.
Approach the castle. There are Fawful posters on the outside. Burn them off, which reveals a small doorway. Bowser can't go through it, so we'll deal with it later. The doors are wide open, so go inside. Some Goombas greet Bowser inside, speaking creepily. They call him a guest and welcome him to Fawful Theater. Starlow informs Bowser that the Goombas have been brainwashed. Check out things in the lobby. Fawful has taken over and holds stress-release shows here. He's also taken Peach's Castle. After a while, the doors to the theater will open. Go inside the theater when you're ready. There are a couple of items beyond the Save Block. Go into the theater. All seats in the theater are taken. You can talk to some members of the audience that are moving. Approach the Goomba ushers. They say Fawful has arranged VIP treatment for Bowser. A special throne-like chair appears. Bowser takes his seat and the show starts.
"I HAVE FAWFUL!" Fawful appears onstage. "Excited crowd! You feel it? Fawful is also feeling it! I am needing to feel it even more though! MORE! MOOORE! Oh, I am feeling the power! It high-fives Fawful's face! And now I will use that power to call our most special guest, who you will be cheering! Today's special guest... The famous Koopa King... BOWSER!" Bowser's seat moves on a track and catapults him onstage. "I HAVE CHORTLES! It is an entrance of amazement! Like only a special guest does! Now a Midbus battle will unfold like an angry dip of many layers on the chips of wildest hopes! I HAVE CHORTLES! COME! MIDBUS!" Midbus appears, ready to battle. A cage drops down over them. "It is the time! The Heavyweight Cage War of All Destruction! Midbus!
Crush this spiky snack, and we will have more chortles!"
Midbus will spin a ball and chain around. Duck when he gets close, then duck when he throws it at you. Use Special Attacks. Bowser will get coins from the audience and possibly food. The same will happen for Midbus and he'll heal himself with the food. Vacuum up the food to heal Bowser and keep Midbus from healing himself. Midbus will jump around, then land on Bowser or in front of him. Punch if he lands in front and duck if he lands directly on him. When Midbus approaches with his arms up, punch repeatedly. If you time it well, you might counter with some damage.
Once the battle is over, the cage lifts and Goombas drag Midbus off stage. "And the winning is for... BOWSERRRR!" The crowd cheers and Bowser enjoys it. He thinks they remember him. "Such a fight of fury!" Bowser wants his castle back and is ready to challenge Fawful. "Oh, Fawful is leaving! But first! You had the victory! Now the celebrate! Yes, at the magic feast of honor! COME! BOOS!" The Boos arrive. "His belly cries out for the magic feast of honor!" The Boos escort Bowser away, even though he's a little suspicious.
The Boos lead Bowser to a room with a large feast prepared. The dishes are rich, fattening, and unhealthy and Bowser likes it. Lead him to the table and have him eat. Once he eats the first row, he gets full and tries to leave. The Boos insist that he eat more and offer to feed it to him. After a little while, Bowser starts looking chubbier. The Boos feed him faster despite his protests and he gains even more weight. The Boos agree with that and laugh at him. Bowser can't move and falls through the floor and gets stuck. He wants Chippy to help him lose the weight. She suggests a diet. Bowser's stuck, so she should help him. She'll help him when she feels like it. But until Bowser gets free, nothing gets done. On the inside, a new area called the Flab Zone appears and starts reacting.
Keep going east and the scenery will change. Bowser's Castle is ahead. Fawfulcopters may appear over other enemies here. Inhale them and let the bros deal with them. To the east, the ground starts to rumble. In the castle, Goombas tell Midbus that Bowser's getting closer. Midbus activates his second plan and the castle flies off again. Go east, south, then west. The castle is flying over its foundation. Midbus taunts Bowser, using some of his minions' names, so they think he's calling them. He decides to use Fawful's ultimate weapon, the Super Ultra Wonder Ultimate Ruthless Great Iron Ball. Bowser catches it and the Arm Center starts reacting. The bros stimulate the arm muscle as before and Bowser tosses the iron ball back at the castle. It lands back on its foundation. Bowser's proud of himself for repelling Midbus's attack, but upset that he damaged his castle. Return to the castle, heal, and save.
Approach the castle. There are Fawful posters on the outside. Burn them off, which reveals a small doorway. Bowser can't go through it, so we'll deal with it later. The doors are wide open, so go inside. Some Goombas greet Bowser inside, speaking creepily. They call him a guest and welcome him to Fawful Theater. Starlow informs Bowser that the Goombas have been brainwashed. Check out things in the lobby. Fawful has taken over and holds stress-release shows here. He's also taken Peach's Castle. After a while, the doors to the theater will open. Go inside the theater when you're ready. There are a couple of items beyond the Save Block. Go into the theater. All seats in the theater are taken. You can talk to some members of the audience that are moving. Approach the Goomba ushers. They say Fawful has arranged VIP treatment for Bowser. A special throne-like chair appears. Bowser takes his seat and the show starts.
"I HAVE FAWFUL!" Fawful appears onstage. "Excited crowd! You feel it? Fawful is also feeling it! I am needing to feel it even more though! MORE! MOOORE! Oh, I am feeling the power! It high-fives Fawful's face! And now I will use that power to call our most special guest, who you will be cheering! Today's special guest... The famous Koopa King... BOWSER!" Bowser's seat moves on a track and catapults him onstage. "I HAVE CHORTLES! It is an entrance of amazement! Like only a special guest does! Now a Midbus battle will unfold like an angry dip of many layers on the chips of wildest hopes! I HAVE CHORTLES! COME! MIDBUS!" Midbus appears, ready to battle. A cage drops down over them. "It is the time! The Heavyweight Cage War of All Destruction! Midbus!
Crush this spiky snack, and we will have more chortles!"
Midbus will spin a ball and chain around. Duck when he gets close, then duck when he throws it at you. Use Special Attacks. Bowser will get coins from the audience and possibly food. The same will happen for Midbus and he'll heal himself with the food. Vacuum up the food to heal Bowser and keep Midbus from healing himself. Midbus will jump around, then land on Bowser or in front of him. Punch if he lands in front and duck if he lands directly on him. When Midbus approaches with his arms up, punch repeatedly. If you time it well, you might counter with some damage.
Once the battle is over, the cage lifts and Goombas drag Midbus off stage. "And the winning is for... BOWSERRRR!" The crowd cheers and Bowser enjoys it. He thinks they remember him. "Such a fight of fury!" Bowser wants his castle back and is ready to challenge Fawful. "Oh, Fawful is leaving! But first! You had the victory! Now the celebrate! Yes, at the magic feast of honor! COME! BOOS!" The Boos arrive. "His belly cries out for the magic feast of honor!" The Boos escort Bowser away, even though he's a little suspicious.
The Boos lead Bowser to a room with a large feast prepared. The dishes are rich, fattening, and unhealthy and Bowser likes it. Lead him to the table and have him eat. Once he eats the first row, he gets full and tries to leave. The Boos insist that he eat more and offer to feed it to him. After a little while, Bowser starts looking chubbier. The Boos feed him faster despite his protests and he gains even more weight. The Boos agree with that and laugh at him. Bowser can't move and falls through the floor and gets stuck. He wants Chippy to help him lose the weight. She suggests a diet. Bowser's stuck, so she should help him. She'll help him when she feels like it. But until Bowser gets free, nothing gets done. On the inside, a new area called the Flab Zone appears and starts reacting.
Labels:
Blitty,
Boos,
Bowser,
Broque Monsieur,
Castle,
Fawful,
Flab Zone,
Luigi,
Mario and Luigi: Bowser's Inside Story,
Midbus
Saturday, March 23, 2013
New Super Mario Bros. U: Superstar Road-8 -- Pendulum Castle
This is a treacherous castle. Spike balls on spike chains are everywhere and there are Bony Beetles to deal with as well. Many platforms are donut lifts, so you can't stand still in many places. The Ice Flower or the P-Acorn are incredibly helpful here. Take your time and learn the timing of everything, and get rid of as many Bony Beetles as you need to. You can use the Ice Flower to get rid of them, or, if they're on donut lifts, stomp them, then stand on the donut lift it's resting on to make it drop. The first Star Coin is under a set of donut lifts in a series of ball and chains. Stand on one donut lift to make it drop, then jump to safety once you get the Star Coin. Or, you can use a P-Acorn and avoid the ball and chains all together. At the end of that series of donut lifts is a gap in the ceiling. Wall jump up and you'll find a hidden pipe to the right. It leads to the second Star Coin. You will want the Ice Flower to attempt to get this Star Coin. It's in the path of the chains of three spike balls that swing together. Below is a pit of Bony Beetles. Drop down and freeze and destroy all Bony Beetles. Wall jump up the right side and get the Starman in the item block, then jump for the Star Coin. Return to the main level and use your invincibility to clear through more enemies. From the pipe to the main level, there is a spike ball swinging on the other side of a gap of donut lifts. Jump to the other side when the spike ball is swinging to the right and run past it. There's an item block with a power-up nearby. Dodge some more spike balls and Bony Beetles with good timing. Ahead are single donut lifts below a giant spike ball. You'll want to proceed when the spike ball is on the left. Move quickly. Ahead is another giant spike ball near a ? Switch. The ? Switch provides temporary platforms so you can cross the gap, and get the third Star Coin in the right corner, near the pipe. Timing is crucial here. If you can't quite get the timing right, use a P-Acorn. Drop down when the spike ball starts swinging to the right and boost repeatedly to the right wall, then boost to the Star Coin when the spike ball swings to the left. The pipe takes you to the flagpole. Thankfully, this castle has no boss to fight. There are donut lifts to the flagpole, but be sure to jump. Otherwise, when the donut lifts form stairs, you'll run right through them. This opens the path to a Mushroom House.
Once you collect all of the Star Coins in Superstar Road, you unlock a bonus level, Superstar Road-9. You get a message: "The final course is now available! A fourth star has been added to your file!" And you thought you were done.
Once you collect all of the Star Coins in Superstar Road, you unlock a bonus level, Superstar Road-9. You get a message: "The final course is now available! A fourth star has been added to your file!" And you thought you were done.
Labels:
? Switch,
Castle,
Ice Flower,
New Super Mario Bros. U,
Superstar Road
Monday, March 18, 2013
New Super Mario Bros. U: Meringue Clouds- Castle -- Ludwig's Clockwork Castle
This castle has lots of platforms moving back and forth on tracks. These platforms can crush you, so be careful. Go past the Spike Beetles and Fire Bro and you'll see a gap with coins in it. Wall jump in the gap for the first Star Coin. Some of the moving platforms are hard to go past, so stand on their tracks, then jump over them. You'll come across a Sumo Bro with the second Star Coin above it. Use the POW Block or freeze the Sumo Bro with an Ice Flower and stand on top of the ice block to get it. Be careful if you use the POW Block because the moving platform below will push it into the void. The midpoint is nearby. Past it is an Amp and some more moving platforms. In between the next two platforms is a Red Coin Ring under a Sumo Bro. Use the alcoves in the ceiling to get past the platforms. You'll soon come to a pit with a giant Dry Bones and donut lifts. The yellow pipe in the ceiling leads to a room with a ? Switch where coins will drop from the ceiling, but not the third Star Coin. Just to the right of the donut lift pit is another platform with Amps and a Sumo Bro. The third Star Coin is on the right side of the platform, towards the center. Drop down the right side and run for the Star Coin when the platform moves to the right, then quickly get out of there, wall jumping if necessary. Just to the right is the boss door. There's an invisible block with a power-up on the right wall.
The cannon will launch you to Ludwig's Airship. Ludwig will fly into the air and split into three of himself. Each of them will make blue fireballs, but only the real one will make three fireballs (the others make 2). They will then drop to the floor, with the real one being the last to drop. Now you can stomp him. To prevent him from flying away, if the real Ludwig is on the right or in the middle, he'll end his shell cycle on the left side and will end the cycle on the right side if he's on the left. Three stomps will defeat him. This opens the path to a spot in front of the tornado surrounding the castle. It's another level with Bowser's Airship.
The cannon will launch you to Ludwig's Airship. Ludwig will fly into the air and split into three of himself. Each of them will make blue fireballs, but only the real one will make three fireballs (the others make 2). They will then drop to the floor, with the real one being the last to drop. Now you can stomp him. To prevent him from flying away, if the real Ludwig is on the right or in the middle, he'll end his shell cycle on the left side and will end the cycle on the right side if he's on the left. Three stomps will defeat him. This opens the path to a spot in front of the tornado surrounding the castle. It's another level with Bowser's Airship.
Friday, March 15, 2013
New Super Mario Bros. U: Rock-Candy Mines- Castle -- Roy's Conveyor Castle
The castle is filled with conveyor belts carrying large blocks which can crush you. Some of the blocks form stepping stones in the lava. When you reach solid ground, you'll see the first Star Coin under a ledge. A set of three blocks will fall. Let the first two fall, but run before the third falls because it will block access to the Star Coin. There are conveyor belts under the lava which allow the blocks to move through the lava in some spots. Ride one of the blocks moving to the right and you'll see gaps in the low ceiling. The first two gaps have coins in them, but the third one does not. Wall jump up the third gap to the hidden pipe above. It leads to a room with the second Star Coin on the right, next to a conveyor belt. Run quickly to get the Star Coin before blocks drop in to cover it. When you return to the main level, there's a Red Coin Ring near the midpoint. Past it is a ? Switch that makes blocks and Dry Bones drop from above. You'll need to hit the switch to make it to the boss door. Don't worry about the third Star Coin just yet. Go through the boss door and launch from the cannon to Roy's Airship. Oddly enough, this battle takes place outside. Roy Koopa Jr. has a bazooka-style Bill Blaster. Flying platforms will appear overhead. Stomp Roy, preferably before he can fire any Bullet Bills. Three stomps will defeat him. This opens the path to Meringue Clouds. To get the third Star Coin, take the path behind the castle. There's another ? Switch that will make blocks fall. Let the first few form a path in the lava, but move quickly and run under the ledge for the third Star Coin before a block blocks your path. Keep going to the left for blocks that will move through the lava to the boss door. You'll have to duck before you reach the boss door. Defeat Roy again. We now have all the Star Coins in the Rock-Candy Mines.
Thursday, March 7, 2013
New Super Mario Bros. U: Frosted Glacier- Castle -- Wendy's Shifting Castle
This castle is filled with platforms that are connected at 90 degree angles, that rotate from a post. This makes jumping to other posts easier or harder, depending on what part of the platform is level with the floor. Get an Ice Flower and prepare to dodge the Thwomps. Making a comeback in this game are the Thwimps, smaller versions of Thwomps. You'll come across a long line of Thwomps you'll have to quickly run under. Behind the last Thwomp is the first Star Coin. After that is the midpoint. Next are more Thwimps and 90 degree platforms. You'll drop down under the second set of brick blocks to a hidden area with coins. Over that same set of brick blocks is an invisible block and a pipe. Carefully climb up to the pipe. It will take you to a room with Thwimps and the second Star Coin. Time the Thwimps' movements and carefully get the Star Coin. When you return to the main level, on the right side of one of the pillars with the 90 degree platforms is a green pipe. You'll find a set of infinite platforms moving up or down. You'll find the third Star Coin behind the giant Thwomp. Return to the main level and you'll find another set of Thwomps. There are coins to guide your jumping. This will lead you to the boss door. There's a Fire Flower in an invisible block on the right wall. Once through the door, use the cannon to blast to the Airship. Inside, the floor is filled with ice and Wendy O. Koopa is on ice skates. She skates around and makes rings appear. Stomp her and she spins around in her shell. Stomp her three times to defeat her. The path to the Soda Jungle opens up. We have all the Star Coins in Frosted Glacier.
Labels:
Airship,
Cannon,
Castle,
Fire Flower,
Frosted Glacier,
Ice Flower,
New Super Mario Bros. U,
Thwimp,
Thwomp,
Wendy O. Koopa
Monday, March 4, 2013
New Super Mario Bros. U: Sparkling Waters- Castle -- Larry's Torpedo Castle
This level features Torpedo Teds in the water, which are similar to Bullet Bills. It also has jet engines spewing flames. There are moving grates which allow to you stay out of the water. Wall jump up when the jet engines are not firing for the first Star Coin. Go up and over the ceiling to a pipe that takes you underwater. Torpedo Teds can't freeze, so just avoid them. You'll soon reach the midpoint. Keep going right, go down behind a grate, and go left for the second Star Coin. Go up the first green pipe where you'll find coins, Red Coins, and more grates. One of the grates moves vertically. Climb on it and jump when it reaches the ceiling to get the third Star Coin, which is hidden. Dodge the jet engines and you'll eventually reach the boss door. There's a Fire Flower on the right wall in an invisible block. Take the cannon to the Airship. Larry's Airship has waterspouts, which can make stomping him difficult. They also affect his movement while he's in his shell. Use the waterspouts to your advantage and stomp him three times to defeat him. His Airship crashes. We have all of the Star Coins in Sparkling Waters. This opens the path to the Soda Jungle, but be careful if you go forward. There's another special level just ahead.
Sunday, February 10, 2013
New Super Mario Bros. U: Acorn Plains- Castle -- Lemmy's Swingback Castle
As the name suggests, there are lots of swings in this castle. There's also lots of lava. Get the Acorn Mushroom, then the first Star Coin by transferring swings. Avoid the Podoboos and use the tiered swing to reach the higher swing to the right. When you reach solid footing, you'll find the midpoint nearby. The floor will end and you'll have to deal with more lava. Use the Acorn Mushroom to glide for the second Star Coin. Afterwards is a Red Coin Ring. The swings will be much closer to the lava and some will go into the lava, so jump when they do. There will be more swings, then a pipe in the lava. Carefully drop down to it. It leads to another room with lava with a swing that goes into the lava. The third Star Coin is above the swing, so get on the swing, then jump to get the Star Coin when it goes into the lava, then land when the swing is out of the lava. Return to the main level. You'll be near the boss door. There's a Fire Flower in an invisible block on the right wall. The door leads to an open part of the castle where we can see Lemmy's Airship flying by. At the top of the stairs is a cannon, which will blast you to the Airship. We land inside the Airship where Lemmy is. Lemmy stands on a bouncy ball and throws bombs. Avoid the bombs and stomp Lemmy. He'll go spinning around in his shell, then stop, and stand on another bouncy ball and start throwing bombs again. The best way to deal with the Koopalings is to stomp them as soon as they get out their shell cycle. Three stomps are all you need to defeat him. We win and Mario stomps around on Lemmy's Airship, which flies off and crashes somewhere. We save the game and head to the next area, Layer Cake Desert.
Thursday, October 18, 2012
New Super Mario Bros. 2: Star-Castle
It's time for the final level! We've defeated Bowser and the Koopalings, so who could be in this castle? It's not Bowser Jr. We start the level and the Koopalings appear in the Clown Copter. We know what to do here: hide when the eyes start flashing to avoid being turned into stone. We have to climb tightropes and avoid the saws. Climb on the grates quickly from cover to cover. The first Moon Coin is on a low grate over the lava. The second Moon Coin is over donut lifts over the lava. Your cover is above the Moon Coin, on the tightrope over the spikes. Drop down carefully when the coast is clear, then quickly move to cover. Eventually, you'll reach the door to the midpoint. Dodge the saws appearing from below. The door at the end leads to a snake platform. The Koopalings reappear, so now you have to seek cover while the floor's moving. Sometimes, you'll have to jump for cover. The third Moon Coin is over a saw and grate and appears while you're moving past it. Move quickly to reach the tightrope to get it and return to the snake platform. The snake will dive into the lava, so stay towards the middle so you see it coming. It will reappear a short distance away. The snake platform will eventually loop under the boss door, so get off. The door will lead to the midpoint, which looks similar to the one in Bowser's Castle. Get the items you need; I recommend two Super Leaves. Go up the stairs and dodge blue flames this time. Once you reach the end, you come face to face with the boss: Dry Bowser. Peach isn't here. The battle is almost the same as Bowser's, but with differently-colored flames and he throws bones instead of hammers. Run when he jumps so you can hit the switch and make him disappear. The platforms from Bowser's battle reappear. The Koopalings revive Dry Bowser and get knocked away. From this point forward, almost everything is the same as in the Bowser battle: his eyes will glow and he'll knock away the platforms in the area you're in. Once you reach the top, hit the ? Switch and he'll fall. A victory fanfare plays. We're done!
Coin Total: 68,771
We get a couple of messages: "There is a new world available in the Star Pack in Coin Rush" and "You've collected every Moon Coin in the game!" We now have three sparkling stars on our file. It's over, right? There's just one thing I never found in my first run through.
Coin Total: 68,771
We get a couple of messages: "There is a new world available in the Star Pack in Coin Rush" and "You've collected every Moon Coin in the game!" We now have three sparkling stars on our file. It's over, right? There's just one thing I never found in my first run through.
New Super Mario Bros. 2: Flower-Castle
This level features conveyor belts and gray springy mushrooms. There are pipes sending out infinite Goombas, who will bounce up to your level due to the mushrooms. Overhead are two red pipes sending out Bob-ombs. Use one to blow up the stones over the first Star Coin and throw another to get it. Keep going right, avoiding the onslaught of Goombas and Bob-ombs. Under the green pipe are two brick blocks. The left one has a P-Switch that makes Silver Coins to the left on the conveyor belt. To the right is the midpoint. There are more gray mushrooms. Over one is the second Star Coin. Time your drop to avoid the Goombas from the overhead pipes. There is a Gold Block on the left side of the right set of brick blocks over the bouncy balls. Go past the infinite vertically-moving platforms and you'll see blue conveyor belts. Hit the yellow switch above to change the direction. Duck under the spikes and go right to get the third Star Coin. Avoid being bounced out by the bouncy balls until you're ready. Next is the boss door. We have to deal with the last Koopaling here, Lemmy. He stands on a bouncy ball and his wand makes more. We're also on a conveyor belt, but we can change the direction using the switch on the ceiling. Hit him three times to defeat him. He will make another bouncy ball to stand on after each shell cycle, so hit him quickly. He won't fall off the conveyor belt. We can now go to World 5.
Coin Total: 63,675
We get a couple of messages: "A new world is available in the Flower Pack in Coin Rush!" Another one, accompanied by fanfare, tells us, "You've collected every Star Coin in the game!" That brings our total Star Coins to 194 after using some to access levels. But if there aren't any Star Coins left to collect, what's going on in Star World? There are now two sparkling stars on our file.
Coin Total: 63,675
We get a couple of messages: "A new world is available in the Flower Pack in Coin Rush!" Another one, accompanied by fanfare, tells us, "You've collected every Star Coin in the game!" That brings our total Star Coins to 194 after using some to access levels. But if there aren't any Star Coins left to collect, what's going on in Star World? There are now two sparkling stars on our file.
Labels:
Bob-omb,
Castle,
Flower World,
Gold Block,
Lemmy Koopa,
New Super Mario Bros. 2,
P-Switch,
Silver Coins,
Switch
Monday, October 15, 2012
New Super Mario Bros. 2: Mushroom-Castle
This level takes place on stone blocks over spikes. A giant spike ball destroys the floor, so move quickly and carefully. Trip the Thwomps and jump over them. Pound the brick blocks over the first Star Coin to reach it. Jump over the Whomps, or defeat them if you like. At the end, you'll see a green pipe. Before you take the pipe, go to the right for the second Star Coin. The green pipe leads to the midpoint. The pipe below will take you to the next stage, which is similar to the first. There are rotating brick blocks here and skulled Piranhas. At the end, get enough of a running start with the Raccoon Tail to fly over the boss door for the third Star Coin. Approach the area from the left. This world's boss is Larry Koopa. There are pillars appearing from the ceiling and floor in an alternating pattern. The pillars will allow you to reach the platforms above and will limit Larry's movements during his shell cycle. Three hits will defeat him and the key will appear. The path will open to World 3.
Coin Total: 57,272
Coin Total: 57,272
Labels:
Castle,
Larry Koopa,
Mushroom World,
New Super Mario Bros. 2,
Raccoon Leaf,
Thwomp,
Whomp
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