Sunday, September 26, 2010

Rolling Masterpiece Galaxy - Masterpiece Speed Run

Welcome Back to the Galaxy!
I did not like this Star. I think this particular Speed Run suffers from poor level design. We have 2 minutes to go through the level, but, although the clock stops for brief cutscenes, the timer ticks down as we launch, costing us several precious seconds. Considering we launch at least 4 times and each launch takes around 5 seconds, we lose a significant percentage of the time, which we need to defeat the Silver Chomp. I also did not realize that when I got the key, I could just roll through, instead of backing up, costing me several more seconds. My ability to complete this Star was also based on Bob-omb placement. They took out the wooden area with saws and replaced it with a grass planet with Bob-ombs, who move around. The planet is full of holes, so your ability to reach the launch area depends on their placement because they will explode on contact, which could knock you into the holes. On some of my tries, I would defeat the Chomp, but run out of time before being able to roll to the basin. On other tries, I would roll into the basin at the very last second, the Star appeared, and I died. The clock didn't stop! Fortunately, after 35 takes, I figured out what needed to happen and got lucky enough to get the Star with 15 seconds to spare on Take 36. The Silver Chomp will follow you, so it's a good idea to get it close to the edge and repeatedly bump it. The Chomp is very stubborn and will hold on with everything it has, even when you think it should have fallen off. Thankfully, this Star is mine.
Star Get #108, Galaxy Complete!, 3101 Star Bits, 1673 Coins, 11 Lives

Sunday, September 19, 2010

Haunty Halls - Spooky Cosmic Clone Chase

Welcome Back to the Galaxy!
Not these guys again! This mission was difficult enough without them! We land in the Creepy Corridor and as soon as we get off the platform, the Cosmic Clones appear. I take a hit from a skull and fell through.
Take 2- I jumped through a hole in the floor that was eaten away by a skull.
Take 3- See Take 2.
Take 4- I got a 100 Star Bit 1-up, took a hit from a Clone, and fell through.
Take 5- I was knocked off by a skull.
Take 6- I reached the other side of the carpet, took 2 hits from the Clones, and fell through because I failed to jump.
Take 7- I made it to where the platforms disappear into the dark matter where the Boos should appear. This time, they don't. Yippee! I fell from a bad jump that missed a disappearing platform.
Take 8- I got a 100 Star Bit 1-up and jumped through.
Take 9- I walked off a green disappearing platform near the end. Nooo! So close!
Take 10- I was knocked off by a skull.
Take 11- I got a 100 Star Bit 1-up and made it to the Star in crystal and cracked the crystal. Finally!
Star Get #107, Galaxy Complete!, 2896 Star Bits, 1668 Coins, 10 Lives
Interlude
We go up to the Starshroom and talk to Blue Toad and Red Toad. Blue Toad says that Luigi's ghost will appear in some galaxies. He shivers at the thought. Red Toad says something about a legendary world where the treasure is...Never mind! He doesn't know anything! Out with it, Red Toad! I must know! We will find out more things about World S later.

Tall Trunk Galaxy - Tall Trunk's Purple Coin Slide

Welcome Back to the Galaxy!
Oh, no. After the nightmare that was Silver Stars in Double Time, I was not looking forward to collecting Purple Coins on a slide. We can't go back and get coins we missed. We land on the platform before the slide. A Gearmo tells us that he lost 140 coins on the slide, but he would be happy to get 100 of them back. A likely story, but I guess it helps move the plot along. In Galaxy, there was no explanation for the existence of Purple Coins. They were just there. Because helping is a sign of a hero, we will try to collect 100 coins. Unlike in Starshine Beach, it is impossible to collect all 140 coins due to their placement in different areas at the same distance on the slide. We'd need to be in two places at once to get them all. We get started and the slide music plays. I got 47 before falling off the slide.
Take 2- I got 72 and reached the end of the slide. There is a pink Gearmo at the bottom who tells us to keep our eye on the prize. And then we immediately die. Not nice!
Take 3- I got 40 and hit the red spiky plants before falling off.
Take 4- I took off my headphones, got 73 coins, and fell off.
Take 5- I got 84 and died from failure.
Take 6- I got 97 and died from failure. So close!
Take 7- I got 96 and died from failure.
Take 8- I got 83 and fell off.
Take 9- I got 102. We trade the coins for a Star. The Whittles say, "You hero", "Hero, hero", "Hero symbol Star". Before collecting our reward for helping and niceness, we wander behind the tree for a 1-up.
Star Get #106, Galaxy Complete!, 2570 Star Bits, 6 Lives
A Comet appears in Haunty Halls Galaxy.
I got 5 Stars in this session. Currently, I have only one more Star to go and it's a doozy.

Beat Block Galaxy - Silver Stars in Double Time

Welcome Back to the Galaxy!
We land back in Beat Block to find that the Prankster Comet has turned the cool idea of Beat Block into a nightmare. The mission title says double time, but this isn't double time. Instead of the blocks switching every 2 measures of the song, they switch 4 times every 2 measures of the song, making it more like quadruple time. This is one of my least favorite Stars, but it is not my worst performance. Let's just say that I fell through a lot. I gave up twice trying to complete this Star. On the bright side, we get Yoshi, whose hovering ability will help us greatly. I tried hopping along the blocks, one at a time. It wasn't until Take 31 that I reached a midgate. We get close to the pyramid, only to find that it, too, has been modified. It is now a full pyramid, so some Silver Stars are hiding on the other side of the pyramid. A few Takes later, I took off my headphones. Finally, on Take 37, I managed not to fall off and got all 5 Silver Stars, which made the blocks stop switching. I never want to do this mission again.
Star Get #105, Galaxy Complete!, 2565 Star Bits, 3 Lives
A Comet appeared in Tall Trunk Galaxy.

Saturday, September 11, 2010

I got 240 Stars! Almost done!

I got the last Stars I needed for a total of 240 Stars! This means I get to access the final galaxy in the game! The last four Stars were very difficult to get. It took me over 5 hours to get them today. I was ecstatic when I got each one. Fortunately, there are only two more Stars to get. Unfortunately, they look difficult. After that, I will be done with Super Mario Galaxy 2. This also means I am extremely backlogged on the blog. It also means I need another game to play. Will I replay the predecessor, Super Mario Galaxy? Or will I try the game that started all of this 3D madness, Super Mario 64? Or will I try something else from the Super Mario franchise? Or will I continue to play New Super Mario Bros. Wii, which I dropped like a hot potato when Super Mario Galaxy 2 came out? You'll have to stay tuned to find out!

Monday, September 6, 2010

Stone Cyclone Galaxy - Tox Box Speed Run

Welcome Back to the Galaxy!
We have to go through this galaxy again. This time, we have 20 seconds to start and we need to get clocks along the way. We also don't get to slow time down with the switches. I got 2 clocks before being squished by a Tox Box.
Take 2- See Take 1.
Take 3- See Take 1.
Take 4- I got one clock before walking off the level.
Take 5- I got 2 clocks and long jumped to the area that had the 2nd switch, but fell off.
Take 6- I made it to the Star in crystal at the very end of the path. I had 10 seconds left and got a 1-up in the process. That was nerve-wracking, but not too difficult.
Star Get #104, Galaxy Complete!, 2445 Star Bits, 6 Lives

Saturday, September 4, 2010

Boss Blitz Galaxy - Throwback Throwdown

Welcome Back to the Galaxy!

Ever find yourself missing those bosses from Galaxy? Well, they're back! Five of the Galaxy bosses that didn't appear elsewhere in the game appear here, one right after another. On the map, the icon is a crown, but none of the planets are crown-shaped. We land in on Dino Piranha's egg, while slow, eerie music plays. We spin the tail, which stretches out, and slams back into Dino Piranha's egg, breaking the shell. The rest of his body is revealed, and we go about chasing him around the planet, spinning his tail, sending it towards his head. After two hits, his head turns from purple to red. The same music in Galaxy plays - the same music for each boss from Galaxy will play. After the third hit, he explodes into a Launch Star. After beating him, the music heard earlier starts playing.

We launch to a lava bowl, where who should appear but King Kaliente, father (-in-law?) of Prince Pikante! His crown is the icon on the map. Kaliente spits out 3 flaming rocks, then a sole coconut. This coconut must be hit back at Kaliente. We approach the coconut and spin to return it to sender. It hits and briefly stuns him. When he launches another coconut, we spin it, but he hits it back. We must move and hit it again. The sound it makes when we volley the coconut is the same sound heard when sending fireballs into the mouth of Squizzard. When we send the coconut back a second time, it knocks off his crown. He briefly descends under the lava and makes blue flame spirits appear. These flames cause me to miss one of the volleys. I then get in a 3rd hit. A Launch Star appears, but we decide to explore the underside of the planet, where we find a Life Shroom and the Comet Medal.

We launch to a planet with a lone tree that's smaller than the one in Tall Trunk. We now have to deal with Major Burrows, a boss Rocky Wrench. I take a hit from touching him. When he comes out of the ground, we ground pound near him to make him walk out in confusion. We then chase him around and spin to knock him over, getting in one hit. I take several hits and lose the Life Shroom. I died from Major Burrows.

Take 2- I beat Dino Piranha, got a 100 Star Bit 1-up before beating Kaliente, beat Kaliente after taking a hit from a flame, and got the Life Shroom and the Comet Medal. I beat Major Burrows, who turns red after 2 hits. We then launch to the midgate before Bouldergeist's planet. Bouldergeist is a ghost covered in rocks. To defeat him, we need to hit him with Bomb Boos, black Boos with long tongues that explode on impact. We spin when near one, grab its tongue and swing it over our head until it will hit Bouldergeist and knocks some of the rocks off. He attacks us with gray, yellow, and black rocks. Yellow rocks give coins and black rocks give Bomb Boos. After we knock all of the rocks off, Bouldergeist's true form is revealed, something like a Bomb Boo. We then have to hit it with another Bomb Boo and the rocks cover it again and it grows hands. I take a hit from a Bomb Boo and two hits from his hands. I take a hit from a coin rock before I beat him with more Bomb Boos.
We launch to a planet with a Launch Star and launch onto Fiery Dino Piranha's egg. Fiery Dino Piranha is just like Dino Piranha, except he's covered in flames and periodically, his tail will be on fire. I touch the tail twice before getting in two hits. I take more hits and lose my Life Shroom. I run into the trail of fire from his tail that appears after 2 hits. I get in the third hit with 2 health bars left. He explodes into the Star. I don't like winning by the skin of my teeth-is that the gums? I don't like having only one or two bars of health when I had 6.
Star Get #103, 46 Comet Medals, 2425 Star Bits, 1667 Coins, 10 Lives
Interlude
A Comet appears in Stone Cyclone Galaxy.
We land back on the base of the faceship. Lubba says it looks like a green one followed us back, which we don't see often. There is a green Luma floating above a tree stump. Lubba bets he's got interesting tales to tell and we should go say hello. We talk to the green Luma, who says seeking the Cosmic Jewels is a lifelong pursuit. He also says, "They can be found when all of the stars have been collected." Well, now we know what we're doing after Super Luigi Galaxy 2. Let's get to it!

Stone Cyclone Galaxy - Silver Stars on the Cyclone

Welcome Back to the Galaxy!
This is a nearly exact replica of the Cyclone Stone from Beach Bowl Galaxy in Galaxy, under the Fast Foes Comet. We have to get Silver Stars while dodging instant death from Thwomps and Tox Boxes, first seen in Super Mario 64. It also has the same Fast Foe/ Cosmic Race/ Cosmic Clone Comet music. I found the first one near a blue Octoomba. I made a bad jump and fell into the vortex that feeds into a black hole.
Take 2- I took a hit from an Octoomba and fell in.
Take 3- I reached the time-slowing swtich, activated it, and fell in.
Take 4- I hit the switch, but fell in near the first Tox Box.
Take 5- I fell in from a bad jump.
Take 6- I got the first two Stars, the second is at the 2nd corner of the path. I was then crushed by a Tox Box.
Take 7- I got knocked off by the one of the moving blocks over the vortex. I gave up at this point.
Take 8- See Take 6.
Take 9- I got one Star and fell in.
Take 10- I got 2 Stars and fell in.
Take 11- I got 2 Stars and the Comet Medal, which is floating over the vortex, accessible by one of the blocks, and fell in.
Takes 12-14- See Take 10.
Take 15- I got a 100 Star Bit 1-up and 1 Star before I fell in.
Take 16- I got 4 Stars - the 3rd is further up the path near the two Tox Boxes and the 4th is towards the end of the path. I also got the Comet Medal utilizing the switch. I was knocked off the level.
Take 17- I was knocked off the level.
Take 18- I'm annoyed at this point. I only got 2 Stars before falling in. Can't I get a break?
Take 19- See Take 11.
Take 20- I got one Star before being crushed by a Tox Box.
Take 21- I found the last Silver Star I needed by walking around the second part of the path, but was squished by a Tox Box.
Take 22- See Take 10.
Take 23- I fell in and gave up at this point.
Take 24- I got 4 Stars, the Comet Medal, and a 1-up before I was yet again squished by a Tox Box.
Take 25- I got one Star before-take a wild guess- I fell in.
Take 26- See Take 10.
Take 27- I got a 1-up and, finally, all 5 Stars! That took too long. The Star appeared at the end of the path, where it is normally in Beach Bowl.
Star Get #102, 45 Comet Medals, 2229 Star Bits, 1657 Coins, and 10 Lives
This was another horrible performance, but still not the worst. It's coming.

Twisty Trials - Turning Turning Double Time

Welcome Back to the Galaxy!
As the title mentions, the blocks turn faster this time. (I haven't timed them to see if they're actually turning at double the rate of the first Star.) I fell off the level.
Take 2- This level is very generous with 1-ups. I got 2 before the midgate and then got Yoshi. Yoshi is better than the Cloud Suit because I have more than 3 chances to save myself because Yoshi can hover multiple times per jump. I got another 2-up, and find that there are more platforms than before. Goody! I fell off.
Take 3- I got a 1-up and fell off.
Take 4- I got 2-up and fell off.
Take 5- I got a 1-up, a 100 Star Bit 1-up, and fell off.
Tale 6- I got 3-up and fell off. This is another great place for 1-ups.
Take 7- I got 2-up and fell off.
Take 8- I fell off.
Take 9- See Take 5.
Take 10- See Take 8.
Take 11- I got a 100 Star Bit 1-up and fell off.
Take 12- I got 2-up and finally got the Star. This was very difficult for me. Thank goodness they didn't put any enemies in this galaxy.
Star Get #101, Galaxy Complete!, 2146 Star Bits, 15 Lives

Bowser Jr.'s Boom Bunker - Boomsday Machine Daredevil Run

Welcome Back to the Galaxy!
It's another Grand Star Comet, but instead of just battling Bowser Jr., we have to go through the galaxy again, with some modifications. I died from a sparking enemy.
Take 2- I fired the cannon, but died from a Boomerang.
Take 3- I got a 1-up from hitting the bulls-eye and killed the Boomerang Bros. I unfortunately aimed the cannon into the dark matter and died.
Take 4- I got the 1-up, but died from a boomerang.
Take 5- I got a 1-up, but died from a Boomerang Bro.
Take 6- I fell off the screw before the cannon.
Take 7- I got a 1-up and hit the 2nd target on the dark matter, which is different from the non-Comet galaxy. We travel on a tilting yellow platform that moves through the dark matter, which periodically forms hills. I reached the midgate. Yes! Now I can make some progress! Unfortunately, I fell in the dark matter trying to recharge my Cloud Suit. We need the Cloud Suit to make it across the dark matter to the Launch Star.
Take 8- I launched and reached Bowser Jr. He uses the same dialogue, but by this point, we all know we're not getting a Grand Star if we beat him. I get in one hit, but die when I hit the electricfied tower.
Take 9- See Take 8.
Take 10- I got a 1-up before launching and get in 2 hits before getting hit by an electric ball.
Take 11- I got a 1-up, got in one hit, and died from an electric ball.
Take 12- I got in two hits before dying from an electric ball.
Take 13- I got a 1-up, but fell in the dark matter.
Take 14- See Take 13.
Take 15- I got in all 3 hits this time. The second 2 hits required a lot of patience because the tower could draw in and electrify the clouds and after the 2nd hit, the tower moves around. The tower explodes again, sending Bowser Jr. flying away.
Star Get #100, Galaxy Complete!, 1804 Star Bits, 6 Lives
We're almost halfway done!

Throwback Galaxy - Whomp Silver Star Speed Run

Welcome Back to the Galaxy!
This time, we have to get all 5 Silver Stars in 2 minutes. I would have preferred 2:30, but I have to work with what I'm given. I got the first 3 easily, but decided to get the one on the side cloud next because I don't have time to go to the top, then the side cloud, then back to the top. However, before I could reach the 4th Star, I ground pounded through the cloud instead of long jumping and fell into the void.
Take 2- I ran out of clouds after the 3rd Silver Star, so I fell off trying to reach the 4th Star with 1 minute left.
Take 3- I got the first 3, but I hit the wall trying to get the fourth and couldn't recover.
Take 4- I got 4, but hit a Goomba and ran out of time.
Take 5- I got 4, but fell off the planet.
Take 6- See Take 5.
Take 7- I got 3, but fell off with a bad shake.
Take 8- I got 2, but ground pounded through a cloud trying to reach the 3rd.
Take 9- I got 1, but was killed by a Thwomp.
Take 10- I got 2, took a hit from a Piranha Plant, and ground pounded into the void. I gave up at this point.
Take 11- This time I got all 5 Silver Stars with 16 seconds to spare. I backflipped up the wall after the 4th Star, which drops us off right by conveyor platform to the top of the fortress. The Star appeared at the top of the fortress.
Star Get #99, Galaxy Complete!, 1753 Star Bits, 1654 Coins, 11 Lives

Friday, September 3, 2010

Clockwork Ruins Galaxy - The Ledge Hammer Trap

Welcome Back to the Galaxy!
This was a difficult Star to reach, because getting the 30 coins needed for the hungry Luma was difficult. For the sake of space, it took 17 Takes before I got enough coins and fed the Luma. I fell off all the other times. The Luma henshins into a tree planet and we launch to it. The floor moves and huge hammers pound the floor, which will flatten us instantly. Fortunately, there are time slowing switches, which we use to make it to the other side. There is a green pipe that warps us to the second level, which also has a moving floor. This time, the hammers will squish us against the wall. I had difficulty walking in a circle because I kept walking into the wall, so I was squished by a hammer while trying to walk around.
Take 18- This time, I walked to the Star and got it.
Star Get #98, Galaxy Complete!, 1751 Star Bits, 11 Lives

Clockwork Ruins Galaxy - The Adventure of the Purples Coins

Welcome Back to the Galaxy!
Wait, isn't every Purple Coin mission an adventure? This time we have 5 minutes and 100 Purple Coins to gather around the gears of the 1st planet. I got 94, but ran of time because I got stuck on the last gear. There are Gearmos along the way that tell you how many coins you should have when you reach them.
Take 2- I got all 100 with 21 seconds to spare. The Star appears on the top of the last gear, so I take the gear to the top to get it. I can't believe I got this in 2 tries, but fail miserably at getting 30 yellow coins to feed the hungry Luma on the same planet. Why was this mission so much easier for me?
Star Get #97, 1708 Star Bits, 3 Lives

Bowser's Galaxy Generator - Bowser's Big Bad Speed Run

Welcome Back to the Galaxy!
Not another one! Fine, let's get this over with. We have 30 seconds to start, but we can get clocks to add time. I got the Life Shroom, but took hits from blue Octoombas and Hammer Bros. I died in the lava.
Take 2- I lost the Life Shroom due to the lava. I ran out of time because of the Hammer Bros.
Take 3- I took hits from Hammer Bros. and lost the Life Shroom to the lava again. I took a hit from a blue Octoomba. Fortunately, the Banzai Blasters are inactive, so we can easily proceed. I reached the midgate, but I ran out of time after I got Yoshi. On the bright side, there's a midgate, so I don't have to start from the beginning.
Take 4- I started from the midgate with 30 seconds to start. I died in the lava after losing Yoshi.
Take 5- I lost Yoshi to the Blaarg and died in the lava.
Take 6- I died in the lava.
Take 7- I ran out of time.
Take 8- I lost Yoshi to the 2nd Blaarg and fell in the lava. I fortunately got back on the platform with one health bar left. I made it to the Star, which is just a regular Star. I went through all that for another regular Star! I want another Grand Star for that performance!
Star Get # 96, Galaxy Complete!, 1696 Star Bits, 1652 Coins, 4 Lives
A Comet appeares in Twisty Trials Galaxy. Please let it not be a Purple Coin mission!
We get another letter from the Chimp who has a game for us in Slimy Spring. I won't complete this mission for a while.

Twisty Trials Galaxy - Spinning and Spinning and Spinning

Welcome Back to the Galaxy!
This Galaxy is a reference to one of the secret Shine missions in Super Mario Sunshine. Specifically, it's a reference of The Secret of Ricco Tower, but with a different background, and different music. It's the music of Supermassive, instead of an a cappella version of the original Mario theme. This galaxy is filled with long, continuously rotating blocks, that look somewhat like children's toys. This shouldn't be too hard, because Mario has to do this without assistance from F.L.U.D.D. in Sunshine. I made a bad jump and jumped off into the void. Okay, so this won't be super easy.
Take 2- I progressed further, far enough to see that we get to use the Cloud Suit here. Unfortunately, I used up my 3 clouds saving myself, leaving me none when I needed to save myself again.
Take 3- I slid off one of the wooden blocks. The parts of the block that are safe to stand will be lit up, but not brightly. The unsafe parts will be in shadow.
Take 4- I got a 100 Star Bit 1-up. I got another 1-up by wall jumping in between walls. I got past the spinning gears. I got another 1-up (they're pretty generous with the 1-ups) and the Comet Medal. I fell off because I had no clouds left.
Take 5- I got 1-up from wall-jumping, another 100 Star Bit 1-up, and the Comet Medal. After a long platforming adventure, we reach the Star at the end over a stationary platform.
Star Get #95, 44 Comet Medals, 1634 Star Bits, 9 Lives
A Comet appeared in Rolling Coaster Galaxy.

Rolling Coaster Galaxy - The Rainbow Road Roll

Welcome Back to the Galaxy!
It's another Star Ball rolling galaxy! As the mission title states, this is a reference to Rainbow Road. Parts of the track look like they came from Mario Kart Wii's Rainbow Road. This galaxy plays the slide music once the ball starts rolling, and adjusts its tempo depending on the ball's speed. There are many Starshrooms, one for each Toad. Green Toad says "Go, go go!", while Red Toad says "Slow, slow, slow!" as we're approaching the rails that will guide us to various parts of the galaxy. We then land on the rainbow part of the galaxy, where Yellow Toad, who will be our comedian in this galaxy, says "Stay under contROLL!". We avoid Bob-ombs and see Blue Toad at the fork in the path. He says "Experts stay right!". I don't consider myself an expert, so I take the path on the left, with hills and more Bob-ombs. I also got a 1-up here.
The paths reunite soon after on another rainbow track that tilts and has pieces taken out of it, for an added challenge. I tilt the Wiimote at about a 30 degree angle to the left to stay on. (When I came into the Archive to play, I found the person playing my file trying to get through this area, but he couldn't. He kept rolling off because he never tilted the Wiimote enough to stay on when there was a gap. He could also have been nervous because I was watching over his shoulder.) We roll onto more rails, which launch us into the air! Pink Toad says "Almost there!" That's good, because this galaxy is too exciting. We roll onto a green platform, and take the rails to an orange platform with a basin for the Star. The ball breaks open and releases the Star.
I can't believe I got this on my first try! Wait, I'm missing something. I didn't see the Comet Medal at all. After I got the Star, I returned. I went over the easy path again and didn't see it. I then went on the expert path and found it there. The expert path is extremely narrow and has red grate posts on it that will knock you off the level if you hit them at certain angles. I made it through on my first try by being careful.
Star Get #94, 43 Comet Medals, 1422 Star Bits, 1645 Coins, 8 Lives

Thursday, September 2, 2010

Mario Squared Galaxy - Make Mario a Star

Welcome Back to the Galaxy!
This galaxy consists of the 8-bit Mario-Luigi planet found in Toy Time in Galaxy. The Supermassive music plays here. The sign on the safe block on one of the "shoes" says the Star will be here. But Mario's looking a little blue. This is because the blocks that were yellow in Toy Time are now blue. They are now flipswitches, so we must clear them to get the Star. I got a 1-up, carefully making my way over the planet. I took 2 hits from a laser. I jumped to the other "shoe" to get the Comet Medal, but I missed the planet when trying to land. I fell in, only missing 4 flipswitches that needed to be cleared.
Take 2- I got the Comet Medal this time, as well as a 1-up. Along the way, I took hits from the laser and the fire demons. I also cleared all of the flipswitches, turning parts of the planet to their original yellow. Mario is briefly the correct color, but when all flipswitches are cleared, they turn green. Now Mario's looking a little green. Neither blue nor green are good looks for Mario. The Star flies to the "shoe" with the sign, which says, "That was great!" I agree.
Star Get #93, 42 Comet Medals, 1414 Star Bits, 1553 Coins, 6 Lives

"World" S - Here We Go!

"World" S- the Special "World", is bright with rainbows and it has a planet like Earth, only the continents are star-shaped. It is also more proof that the people who worked on New Super Mario Bros. Wii worked on this game - a new world accessible only after beating the final boss. Only this time, we can get started on it immediately, even though we haven't finished everything. The music is a remix of Gusty Garden from Galaxy. This "world" should have been called "World" R for Reference "World" because every galaxy is a reference to previous Mario games, except for the last galaxy, which somewhat references Galaxy 2 itself.
When we start up our file after the credits roll, we have only four lives. Lubba greets us.
Lubba: "Chaaay!" What-- You're back! I mean... HEY! YOU'RE BACK! I see you're ready for more. It's written all over your face! Onward, then! There are still more Power Stars out there, Captain!
Yes, Let's continue to grab more Stars!
Once we go to the map, Lubba appears with more information.
Lubba: "Chay!" Wow! Can ya believe it?! This must be that strange, legendary world we've been hearing rumors about! There are even more Power Stars around here! So! Let's go get 'em, Captain!

Wednesday, September 1, 2010

After the Final Battle

Mario, Peach, and Baby Luma land back on the S.S. Mario. The cutscene goes back to storybook mode.
Peach: "Ohh." Oh, it's so beautiful.
The Observatory appears with the same music from Galaxy. Baby Luma appears from under Mario's hat and holds it.
Baby Luma: (triangle triangle X triangle X triangle --!)
Lubba: "Chaay!" ... I always thought we would meet again.
Rosalina appears, faded beside the Observatory.
Rosalina: "Ahh...Ha ha ha."
Baby Luma: Mama!
Rosalina: "Hmm hmm hmm." (closed mouth laugh.) I am Rosalina... I watch over and protect the cosmos. I have been waiting for all of you. When that eveil monster took our star power... I was separated from my precious little one... (Wait! Could it be...? That Baby Luma is the Luma left behind on the Starshroom-like area of the Gate planet at the end of Galaxy? Perhaps, but I can't be sure considering the continuity of the Toad Brigade.) But I knew we'd see each other again. Because... "Ahh." There is a force that binds us, defying even time and space... Not even the laws of the universe can stop it. "Hmm!" I knew its gentle pull would prevail. "Mmm." It is the desire to be reunited with someone who is important to you. That pull is what brought us together.
Peach: "Oh."
Rosalina: "Yes." (Not the same "yes" from Galaxy.) We have come through so much (you're telling me) to meet again. This is not some mere whim of the stars... I am sure of that. "Ahh." Mario... "Thank you." Thank you for returning this child to me.
Baby Luma: I will never forget you. Even when I someday become a star myself... I will never forget you, Mario! Never! Ever! I won't forget!
(Mario: I won't forget you either, if you don't give me back my hat!)
Mario nods, Baby Luma flies off with his hat, and Mario reaches for it, says "Oh?", then scratches his head, puzzled, while Peach smiles and waves, laughing quietly.
(Mario: My hat! Come back here, you little stinker! I really need my hat! You don't understand! I take massive damage without it and I have a really bad hair cut.) (I thought that doing this scene with Luigi was going to be a problem, because when I played Galaxy, it looked like the Luma was hiding in Luigi's overalls. (Not in front of the Princess!) Upon closer inspection, he is actually hiding in Luigi's hand.)
Rosalina envelops him with her hands and they fly off.
Rosalina: "Ha ha ha." May the stars shine down on you...
Peach: "Hmm." So the little one was reunited with his special someone!
Mario: "Hmm."
Lubba bumps into Mario and Peach from behind. (Way to ruin the moment, Lubba!)
Lubba: "Wah! Chay!" And you too, pal! Am I right! (The music from the beginning plays.)
Mario: "Ahh!"
Lubba: "Chush!" All right, you two! It's time to get you back to your home planet! (Yes, it is! Finally going home!)
Mario and Peach nod, Mario jumps up with fist raised and says "Wahoo!" Mario takes the helm and S.S. Mario goes into space.
There is new credit music and the credits are interactive. (I love interactive credits. If I have to sit through credits, I want something to do.) We visit some galaxies we traveled to during our adventure, like Supermassive and Yoshi Star. Along the way, we have the opportunity to get Star Bits, get a Bee Suit, and Yoshi. Mario goes hatless the entire way. The credits are also in storybook mode and they will change pages on their own. After a while, we land back home, where we find Bowser, who is now smaller than Mario. We land on his head and bounce into triple jumps. On the last page, we arrive at Peach's castle, where there is a large cake with the pink/yellow fruit on it that Yoshi can eat. There are star-shaped toppings and Red Toad on the cake.
Mario: "Thank you so much for playing my game!"
We then get a message saying "You opened Special World!" A message was sent to the Wii Message board. We have 92 Stars. Let's check out the new world!

Bowser's Galaxy Generator - Bowser's Fortified Fortress

Welcome Back to the Galaxy!
It's time for the final battle! I have more than enough Stars, so let's see the ending! But first, let's check out the preceding cutscene:
Mario and Lubba are on the deck of S.S. Mario. Both of them are wearing their angry faces. Wind is blowing against them.
Lubba: All right! Time for the grand finale, captain! Somewhere in there... "Chay-chay" Your princess is waiting!
(The cutscene proceeds like the beginning-in a storybook fashion. The Galaxy Generator is shaped like Bowser's head.)
Lubba: What a surprise... It's a comet! It looks like Power Stars weren't the only things getting eaten up around here! It looks like Bowser wants to get even bigger!
(Baby Luma gets excited.)
Lubba: "Chu!" You need to stop that monster before he devours everything in his path! Get in there and show him what ya got!
We will, Lubba! (Anything in quotations in the above cutscene was vocalized and did not appear in a text bubble.)
There is new music when we land in the galaxy. We land on turrets floating in space. There is a Luma to guide us, but we ignore him to go to the left and get a Life Shroom on a flagpole. We launch to the next area, where we take hits from and defeat 3 Hammer Bros who throw multiple hammers. At the edge of the platform is a plant. When we defeat all 3 Hammer Bros, it blooms into Floaty Fluff. We ride it down, over a lava sea, where lava balls are launched out of torches. We did not steer well, and a lava ball hit the Floaty Fluff and destroyed it, leaving us to fall into the lava, where we died.
Take 2- We get another Life Shroom, defeat the Hammer Bros, and successfully take the Floaty Fluff to the next platform, which rotates between 2 walls of lava. There is a drill and a dirt patch, so we drill and fall to the midgate. This planet is a hexagonal cylinder with Banzai Bills moving over most of the path. We walk around the planet, dodging the Banzai Bills and the lava. I fell in the lava with a drill, then hit the electric fence lining most of the path. I drilled in one particular dirt patch for a 1-up. When I drilled in front of the last Banzai Blaster, I reached the Launch Star.
We launched to another midgate, which was another 2D cylinder. We went through the platforms and get the Cloud Suit. We continue, dodging Bullet Bills, until we reach a Luma. He says, "Save your special one and return to us safely." We plan to do so. He henshin in to a Launch Star and we launch to another midgate. This time, we land on a wooden bridge like in Hightail Falls. We kill a Magikoopa, but take a hit first. To the left, is Yoshi, who adds tympani drums to the music, which is more appropriate than the usual bongos. We jumped off the level because I didn't see the Swing Flowers until it was too late.
Take 3- I used the Swing Flowers, but went into a lava pillar and died in the lava. Note to self: wait for lava pillars to go down.
Take 4- I went the alternate path, got a 1-up, but fell in the lava because the path dead-ended there.
Take 5- I make it past the lava pillars, take out the 2 Boomerang Bros. after taking 2 hits. Then, the rock wall parts, revealing a Dash Pepper. I made it to the Sling Star and landed on a snaking platform. I lost Yoshi when we took a hit from a Magikoopa. I followed the platform, but found out I needed Yoshi to dodge the Blaargs, so I fell in the lava.
Take 6- I fell in the lava and gave up at this point.
Take 7- I continued the next day. This time, as previously mentioned, I caught someone playing my file. They had already beaten Bowser and revealed the surprise at the end. I replaced the file with the one from the day before. I got a Life Shroom, took a hit from a fireball, nearly fell off the planet, but saved myself by launching. I took out the Hammer Bros. and reached the midgate. I got a 1-up and launched to another midgate. I took a hit from a Bullet Bill and launched to the next midgate. I got Yoshi, but lost him to the fire. I lost the Life Shroom from hits from the Boomerang Bros. I was then stuck between the rock walls due to bad steering.
Take 8- I was killed by a Boomerang Bro.
Take 9- I reached the Sling Star this time and got the Comet Medal on the left using the Swing Flowers. Unfortunately, I fell in the lava and died.
Take 10- I fell in the lava and died.
Take 11- I slung, got the Comet Medal and got the Blimp Fruit needed to get past the Blaargs. Unfortunately, I didn't realize that the platform was moving forward instead of up, so I missed it and the Blimp Fruit ran out over the void when I started chasing the platform.
Take 12- I fell in the lava.
Take 13- I got the Comet Medal and fell in the lava.
Take 14- I made it back on the snake platform with the Blimp Fruit, but misjudged the distance and jumped off too soon and fell into the void just before the midgate. Nooooo!
Take 15- I got a 100 Star Bit, the Comet Medal, and reached the midgate. Yes! There are Lumas waiting for us. There is a Bowser Statue in the background, and the Lumas won't go past it. They say we'll beat him -(of course!)- and to have faith. We can't bring Yoshi with us into the final battle-Awww, man!- because we have to climb a flagpole, which Yoshi can't. We climb up the flagpole to another sealed door. I found a Life Shroom to the left and break the 3 seals with meteorites and reveal the purple beam into the battle arena.
Baby Luma comes out from under our hat. A huge Bowser is sitting in his throne. (My thoughts are in parentheses.)
Bowser: Give it up already! Why won't you stop trying to mess up my awesome master plan?! (Because it's evil!) I'm building my new galactic empire right here! And you can't stop me! (I bet we can!) Why don't you just run off and go find some green pipe to hide in?! (Enough chit-chat. Where's the princess?)
Bowser opens his hand to reveal Peach in a pink bubble. (There she is! Hi, Peach!) She calls out Mario, with better adjusted volume than in Galaxy.
Bowser: Can't you see that I'm busy here?! I don't have time to chat, so let's cut this short...Shorty! (Hey! Who are you calling short? Oh, yeah, Mario's about half Peach's height. Never mind.) Bowser sends Peach away in her bubble. (Bye, Peach!) Bowser jumps off the throne to where we are, and roars, lifting us up to the planet where we shall do battle.
The music is different from the other battles, with chorus singing in the background. Bowser punches the planet with purple fire, creating six flaming energy beams that come together. We jump away to dodge. He sends 3 meteors down to the planet, which land with shock waves. I use one to get in my first hit. I take a hit from a shock wave and get in my 2nd hit. Bowser is stunned and roars. He then breathes fire over the planet. I get in my 3rd hit and get burned by purple fire. I get in my 4th hit and the Grand Star is knocked out of his mouth. Hooray! I did it! I beat Bowser! He falls into dark purple smoke after clawing for the Grand Star and shrinks. We land back on the planet where the throne is and the Grand Star descends. We go to get it and jump for it.
GRAND STAR GE-
-Just before we can reach it, Bowser, still large reappears from the beneath the planet and gobbles up the Grand Star! What, you thought we were finished with this guy? That would be too easy! I have to give Bowser credit for not giving up so easily, although I don't like it. I also didn't see it coming.
Bowser: Hey... guess what, Mario! Breathe a sigh of relief, (why?) because it'll be your last! (Uh-oh.) Know why?! (Nope.) Because this is finally the end! (Yup.) The end of YOU! (This can't be good.)
Bowser blows us away and rolls up and starts rolling through space. Meteors appear under our feet. We have to aim carefully because Bowser changes positions. We get in one hit. We miss two or three times because he changes his location as well as his distance. He can get very close, making him easier to aim for. We get in 2 more hits, then later, the fourth hit. Mario gets in extra hits to show Bowser who's boss.
Bowser: Raawwwrrgh! My powers...gone...My empire...shrinking... My huge cake...Never got a slice...(Aww, too bad. Not that you needed it. Wait, why is it that I can beat Bowser in one take, but I get killed so often getting to him? Bowser is much easier in this game, even easier than Bowser Jr.)
Bowser reaches out, then hangs his head in defeat. He goes back into the smoke and disappears. The music changes to a remix of Peach's Castle and we see her holding onto the Grand Star. As it descends, she is sitting on it. (Things in quotations are vocalized.)
Peach: "Oh!"
Mario: "Oh!"
We land on a flower covered planet. We walk to the other side, where there are Star Bits.
Peach: "Thank you!" (She waves her hand.)
Peach: (after being spun) "Whee!" (she likes being spun around. She'll deflect you with her umbrella if Mario tries to land on her head. Why do I know this? I tried doing it, because there is very little interaction with Peach, but I do not in any way condone violence.)
We get the Grand Star. In the Grand Star Get! sequence, Peach and Baby Luma also appear. (Mario: Hey, you two! Get out of my cutscene! Oh, Baby Luma can stay. He helped.)
This doesn't actually count towards our total, but...
GRAND STAR GET #6!

Flip-Swap Galaxy - Purple Coin Flip 'n' Sprint

Welcome Back to the Galaxy!
It's time for another Purple Coin Mission! This one was very difficult for me. We have to get all 100 coins in 3 minutes, dealing with the flipping platforms and the Chomps. I fell through due to a bad double shake.
Take 2- I was bumped off the level. I gave up here.
Take 3- I continued the next day, got 5, and fell through from a bad shake.
Take 4- I did better this time. I got 58 and a 1-up, but was knocked off by a Chomp.
Take 5- I got 15 and a 1-up, but a bad shake did me in.
Take 6- I got 65, a 1-up, and was knocked off by a Chomp.
Take 7- I got 44, a 1-up, and was knocked off.
Take 8- I got 59, a 1-up, and hit an electric fence before falling off.
Take 9- I got 64, a 1-up, and took a hit from a Chomp as was knocked off. I don't like this level! It's very frustrating.
Take 10- I got 60 and a 1-up, but was knocked off.
Take 11- See Take 9.
Take 12- I got 65 coins, a 1-up, and fell through from a bad shake. Here, I started to jump to platforms instead of walking to save time.
Take 13- I got 26 coins, a 1-up, and fell through from a bad shake. Wait, I'm getting fewer coins! I can't take steps backwards!
Take 14- I got 68, 1-up, was knocked off by a Chomp.
Take 15- I got 40, 1-up, died from bad shake.
Take 16- I got 3, died from a bad shake. That was pathetic!
Take 17- I got 17, 1-up, hit an electric fence, and fell off.
Take 18- I decided to take off my headphones, because, even though the music is very good, it makes me extremely nervous. I always dreaded hearing this music when playing Galaxy because it means I'm under time pressure. This didn't help immediately, because I only got 3 before falling off from a bad jump.
Take 19- I got 39, a 1-up, and died from a bad jump. I gave up to pursue other Stars.
Take 20- I got 2 before falling off.
Take 21- 7, bad shake.
Take 22- 65, 1-up, knocked off by Chomp.
Take 23- 17, 1-up, knocked off after hitting electric fence.
Take 24- 17, bad shake.
Take 25- 23, fell off.
Take 26- 2, fell off. Can I please make some progress? My numbers are all over the place. Namely, I'm getting stuck at the area where multiple Chomps appear.
Take 27- 2, fell off. Not again!
Take 28- 17, 1-up, bad shake.
Take 29- 64, 1-up, bad shake.
Take 30- 64, 1-up, knocked off.
Take 31-Finally! I got all 100 with less than 30 seconds to spare. I survived hits from an electric fence. I also found a way to strategically clear the Chomps that infinitely appear so I can get the coins unacosted. There are platforms without coins on them, so I can jump to them and make the Chomps fall through. This takes a while, but is well worth it. Victory!
Star Get #90, Galaxy Complete!, 1531 Coins, 15 Lives
This was not one of my best performances, but sadly not my worst. You'll see how bad it got.