This is an automatically scrolling level. At first, you're on the station platform with the train moving. Hit the item blocks for a cannon box, then quickly get on the train and go to the back for the first Green Star. Bullet Bills will be firing at you. You must get on the train or you'll soon run out of platform and fall. Once on board, move towards the front of the train. There are spinning flies near the item blocks, which have Super Leaves for Tanooki Suits. A train will appear in the background and fire Cat Bullet Bills that will home in on your location. Ahead is the second Green Star in a stack of Goombas. Nearby is an invisible block with a Mega Mushroom. Use it, which helps with the Cat Banzai Bills, but do not destroy the green pipe ahead. Take the green pipe to the train in the background.
On the back train, the level will continue to scroll. You'll find a few crates. Break them to free Captain Toad to get the third Green Star. Over the engine is a warp block back to the main train. There are Fire Bros near the engine. Drop down to enter the engine for the stamp. The pipe on the engine will take you to Pom Pom. She has a ninja star this time. She'll split into three and attack. Hit the one with the pink ninja star and she'll split into four, then five. Once you defeat her, the warp box to the flagpole and the blue Sprixie Princess will appear. Once you free her, she'll use a hammer to create a clear pipe.
The stamp is of Pom Pom. The Sprixie House here has the stamp of the yellow Sprixie Princess.
Friday, January 31, 2014
Thursday, January 30, 2014
Super Mario 3D World: 3-7 -- Switchboard Falls
The arrow platforms on rails make a reappearance. Stand on one side of the platform to make it go that way. Once you stand on the platform, it will move until it runs out of track. Either the end of the track will stop it or it will fall off. There are Fizzlits here, purple enemies that flatten out into electrifying puddles. Go down the rails, then go left up a hill. There's an invisible 1-up in the center. Drop down and you'll find an invisible Starman on the wall. Go to the right and you'll see a giant red ! Block over the rails. Hit it to change the track, then go in the opposite direction. There are fuzzy caterpillars on the track, so jump over them, or beat them with the Starman. Hit the other ! Block to change the track again, which makes the switchboard go down hill. Jump at the alcove and go into the pipe.
You'll land on a donut lift, which will fall. Follow the trail of coins to the first Green Star over the water. Return to the main area and drop down to the midpoint. Here, the Fizzlits will start moving around, so be careful. There are Red Coins to collect if you like. Take a switchboard to the waterfall ahead and jump behind the waterfall where the bees are. Run to the right, then drop down through the coin rings. You'll land on another switchboard. It will start moving from under a ledge, so when you can, make the switchboard go in the opposite direction and duck. This will take you to the second Green Star. Go forward and you'll find fuzzy caterpillars and ! Blocks on the track. Be sure to hit the ! Blocks. The switchboard will drop and there will be more caterpillars. Go up to find the third Green Star. Go back, then transfer to the switchboard below to reach the stamp. Keep going and you'll reach the swtichboards in front of the flag.
The stamp is of a bee.
You'll land on a donut lift, which will fall. Follow the trail of coins to the first Green Star over the water. Return to the main area and drop down to the midpoint. Here, the Fizzlits will start moving around, so be careful. There are Red Coins to collect if you like. Take a switchboard to the waterfall ahead and jump behind the waterfall where the bees are. Run to the right, then drop down through the coin rings. You'll land on another switchboard. It will start moving from under a ledge, so when you can, make the switchboard go in the opposite direction and duck. This will take you to the second Green Star. Go forward and you'll find fuzzy caterpillars and ! Blocks on the track. Be sure to hit the ! Blocks. The switchboard will drop and there will be more caterpillars. Go up to find the third Green Star. Go back, then transfer to the switchboard below to reach the stamp. Keep going and you'll reach the swtichboards in front of the flag.
The stamp is of a bee.
Labels:
Green Star,
Red Coins,
Stamp,
Starman,
Super Mario 3D World
Wednesday, January 29, 2014
Super Mario 3D World: 3-6 -- Mount Must Dash
There's a pun in the title and original Super Mario Kart music from Mario Circuit here. Instead of driving, you'll be running around the track. Climb up the trees for a Super Bell. There are boost pads to speed you up, sometimes directly in the path of enemies. You'll have to attack to avoid taking damage. Dodge the Biddybuds and take the lower path with the donut lifts when the path splits. You'll find the first Green Star here. The top path has Piranha Plants. At the end of the track is a warp box. Go through it.
The warp box takes you to the top of a slide. You can slide into the Biddybuds to defeat them. At the bottom of the slide is the midpoint. Run up the hill and you'll see gaps with bouncy pads in them. Drop down into the second gap to reach the Mystery Box. You'll end up in a room with boost pads and a bunny. Use the boost pads to chase down the bunny for the second Green Star. Just be sure you don't end up on a boost pad in a corner. Jump to get out of it. When back on the main track, keep going and boost to a springboard. This will take you to some orange bouncy pads with the stamp. Slide down the slide and you'll find Piranha Plants at the bottom with the warp box. Ignore the warp box for now and climb up the wall behind it as a cat for the third Green Star.
The warp box takes you to another part of track. Run up the track, then slide to the flagpole.
The stamp is of a bunny.
The warp box takes you to the top of a slide. You can slide into the Biddybuds to defeat them. At the bottom of the slide is the midpoint. Run up the hill and you'll see gaps with bouncy pads in them. Drop down into the second gap to reach the Mystery Box. You'll end up in a room with boost pads and a bunny. Use the boost pads to chase down the bunny for the second Green Star. Just be sure you don't end up on a boost pad in a corner. Jump to get out of it. When back on the main track, keep going and boost to a springboard. This will take you to some orange bouncy pads with the stamp. Slide down the slide and you'll find Piranha Plants at the bottom with the warp box. Ignore the warp box for now and climb up the wall behind it as a cat for the third Green Star.
The warp box takes you to another part of track. Run up the track, then slide to the flagpole.
The stamp is of a bunny.
Labels:
Bunnies,
Donut Lifts,
Green Star,
Mystery Box,
Stamp,
Super Bell,
Super Mario 3D World
Tuesday, January 28, 2014
Super Mario 3D World: 3-5 -- Pipeline Lagoon
Despite World 3 supposedly having an ice theme, this level takes you to the beach. There are hidden blocks with coins, as well as hidden Moneybags. In the water are three Goombas in spiky inner tubes. Take the pipe to a different part of the beach and go underwater. There are lots of Cheep-Cheep and Porcupuffers here. You'll find pipes in the walls and the floor. Grab an item from the random item block if you like. Where you first find the Porcupuffers, swim up to the ceiling. You'll find that the water rises, allowing you to reach the first Green Star in an alcove. Go through the pipe, which takes you past a sunken ship. There are coins and clocks along the way.
The pipe will take you to the midpoint. Get back in the water and swim towards the ceiling to find a hidden room with the stamp and a Cannon Box. Go back into the water and drop down near the coin rings, then swim left. Aim the Cannon Box at the crack in the wall. This reveals a pipe to the second Green Star and stacks of coins. Return and use the Cannon Box on the Porcupuffers ahead. Keep going to the right, then swim up near the green pipe. You'll find a clear pipe that leads to the third Green Star and a Moneybag. Take the pipe in the area to the flag.
The stamp is of a Cheep-Cheep.
The pipe will take you to the midpoint. Get back in the water and swim towards the ceiling to find a hidden room with the stamp and a Cannon Box. Go back into the water and drop down near the coin rings, then swim left. Aim the Cannon Box at the crack in the wall. This reveals a pipe to the second Green Star and stacks of coins. Return and use the Cannon Box on the Porcupuffers ahead. Keep going to the right, then swim up near the green pipe. You'll find a clear pipe that leads to the third Green Star and a Moneybag. Take the pipe in the area to the flag.
The stamp is of a Cheep-Cheep.
Labels:
Cannon Box,
Cheep-Cheep,
Green Star,
Moneybag,
Stamp,
Super Mario 3D World,
Water
Super Mario 3D World: 3-A -- Magikoopa Blockade
There are three Magikoopa in the room that you need to defeat. Defeat them for coins and a Green Star.
Monday, January 27, 2014
Super Mario 3D World: 3-4 -- Pretty Plaza Panic
You have 100 seconds to complete the level and you need Peach to get one of the items. Go back from the start, towards the screen. Hop over the fence to find the first Green Star on a cloud. Go forward and you'll find Microgoombas. There are spinning platforms with Piranha Plants, so be careful when jumping. You'll come across a fountain with coins. Nearby is a bunny with the second Green Star. He'll run around the fountain, so try running on the edge of the fountain, but not in the fountain. This make take a while.
Ahead are more spinning platforms with Piranha Plants. Go to the left to find a switch with Peach's symbol on it. Have Peach stand on it to make the stamp appear. Go forward and you'll see a cloud cannon on top of a short pillar. This will take you to the clouds. Get a Starman from the item block and run to the third Star Coin. You'll land near the flagpole.
The stamp is of small Peach.
Ahead are more spinning platforms with Piranha Plants. Go to the left to find a switch with Peach's symbol on it. Have Peach stand on it to make the stamp appear. Go forward and you'll see a cloud cannon on top of a short pillar. This will take you to the clouds. Get a Starman from the item block and run to the third Star Coin. You'll land near the flagpole.
The stamp is of small Peach.
Labels:
Bunnies,
Cannon,
Green Star,
Microgoomba,
Stamp,
Starman,
Super Mario 3D World
Sunday, January 26, 2014
Super Mario 3D World: 3-Toad -- Captain Toad Makes a Splash
Time for adventure! Captain Toad finds himself in a water level. There's a spiky hammerhead shark swimming around. Walk underwater to find the first Green Star behind the hammerhead. While underwater, walk to the other side of the wall through one of the gaps. There's a clear pipe there. Take the pipe to the far right area and walk through the gap for the second Green Star. Take the pipe to the left area and walk on the planks on the other side of the wall. It will take you back to the side with the clear pipe. Drop down into the water and walk on the planks on the side of the wall with the hammerhead. Get the third Green Star at the edge of the plank, then keep walking forward and drop into the clear pipe. This will take you to the top of the wall. Walk across the top of the wall until you fall through a grate. You'll land on a P-Switch, which makes the water level and planks rise. Drop down to the planks and walk to the fourth Green Star. The planks lead you to a ramp up the wall to the fifth Green Star.
Labels:
Green Star,
P-Switch,
Shark,
Super Mario 3D World,
Water
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