Showing posts with label Water. Show all posts
Showing posts with label Water. Show all posts

Saturday, March 15, 2014

Super Mario 3D World: Bowser-5 -- Deepwater Dungeon

This level takes place largely underwater, where the water level rises and falls. There are more Madpoles that only stay on the surface, so drop down to the bottom to avoid them. Swim to the right and up the narrow channel. Wall jump up if the water level falls before you reach the alcove. From there, a moving block of water will allow you to swim higher. The water block will reach another, larger water block. Swim up, past the spikes, and you'll find the stamp in the upper left corner. Drop down to the lower right corner to get a Super Bell. Swim up the narrow channel above, or wall jump. At the top, climb up and to the left for the hidden first Green Star.

Go to the right for the midpoint and Plessie. It's a short rice across the water with some Madpoles to run into. At the end, climb up the wall to find the second Green Star on some donut lifts. Cross the donut lifts below and swim up to the water's surface, avoiding the moving spike blocks. Cross the donut lifts and swim in the water block. Transfer to a water block above. Transfer to one below to reach a pipe. Climb up above the pipe to find a cloud cannon. Run across the clouds and jump on the springboards. Dive past the Biddybuds and use the springboard to reach the third Green Star. There's a water block in front of the flag.

The stamp is of a Madpole.

Tuesday, January 28, 2014

Super Mario 3D World: 3-5 -- Pipeline Lagoon

Despite World 3 supposedly having an ice theme, this level takes you to the beach. There are hidden blocks with coins, as well as hidden Moneybags. In the water are three Goombas in spiky inner tubes. Take the pipe to a different part of the beach and go underwater. There are lots of Cheep-Cheep and Porcupuffers here. You'll find pipes in the walls and the floor. Grab an item from the random item block if you like. Where you first find the Porcupuffers, swim up to the ceiling. You'll find that the water rises, allowing you to reach the first Green Star in an alcove. Go through the pipe, which takes you past a sunken ship. There are coins and clocks along the way.

The pipe will take you to the midpoint. Get back in the water and swim towards the ceiling to find a hidden room with the stamp and a Cannon Box. Go back into the water and drop down near the coin rings, then swim left. Aim the Cannon Box at the crack in the wall. This reveals a pipe to the second Green Star and stacks of coins. Return and use the Cannon Box on the Porcupuffers ahead. Keep going to the right, then swim up near the green pipe. You'll find a clear pipe that leads to the third Green Star and a Moneybag. Take the pipe in the area to the flag.

The stamp is of a Cheep-Cheep.

Sunday, January 26, 2014

Super Mario 3D World: 3-Toad -- Captain Toad Makes a Splash

Time for adventure! Captain Toad finds himself in a water level. There's a spiky hammerhead shark swimming around. Walk underwater to find the first Green Star behind the hammerhead. While underwater, walk to the other side of the wall through one of the gaps. There's a clear pipe there. Take the pipe to the far right area and walk through the gap for the second Green Star. Take the pipe to the left area and walk on the planks on the other side of the wall. It will take you back to the side with the clear pipe. Drop down into the water and walk on the planks on the side of the wall with the hammerhead. Get the third Green Star at the edge of the plank, then keep walking forward and drop into the clear pipe. This will take you to the top of the wall. Walk across the top of the wall until you fall through a grate. You'll land on a P-Switch, which makes the water level and planks rise. Drop down to the planks and walk to the fourth Green Star. The planks lead you to a ramp up the wall to the fifth Green Star.

Wednesday, January 8, 2014

Super Princess Peach: Wavy Beach -- 5-5

In the first area, you'll find a Lakitu and some Sad Ravens. The pipe at the end takes you to an area with Chomps. Cross the water past where the Chomps drop in to find a pipe.

The pipe takes you to a coin arrow. You can't fly up here. Go to the right and you'll see a smaller Chomp. Use fire to beat it. Fly up to the left of the first Chomp and you'll see arrows firing from the wall. Stand on the arrow to reach the area the coin arrow points to. Jump over the spikes and duck and you'll reach a Toad. Go through the pipe past the Chomps.

The pipe will take you to an area with walking cannons. Go down the ladder, then walk right, drop down, then walk left to find a Toad. Go back up to the top pipe, which leads to a pile of sand and a puzzle piece. Return, then take the pipe to the lower right. The pipe to the right takes you to a Subrella course.

There are Bloopers and Blurps here. You can see part of the course is inaccessible. Go through the pipe. There are two Lakitu here. Go through the pipe at the end.

Jump up the giant spring and deal with the pile of sand. It has a blue ! Switch to shut off the waterfalls. Go through the pipe past the waterfalls. This leads to the top part of the Subrella course. Avoid all Torpedo Teds. Go through the pipe at the end.

Drop down into the quicksand on the left side. Deal with the pile of sand to reach a Toad. Take the pipe to the right.

You may find the Starfish here, sleeping. Sneak up on him using [L] or [R], then strike him. The goal is just ahead.

Super Princess Peach: Wavy Beach -- 5-2

Slide down the hill partway, then fly up, so you can reach a few pipes with Koopas walking around between them. Use the shell to get lots of coins, hearts, and crystals. Drop down, then run and duck to an area with a pipe spewing beach balls. Hit the beach balls around to get rid of the blocks in front of you. You can now reach some coins. You can go over where the Koopas are and drop down to the pipe.

There's a sleeping Hammer Bro. Walk quietly with [L] or [R] so you can sneak around. There are more Hammer Bros in this area, along with quicksand. When you reach the water, fly up, then use the giant spring to reach a water spout. Use the cyclone to make the water spout drop down and you can reach a Toad. Jump into the spout to get back to dry land. Drop down to the water and you'll find a new ability under a pipe. It's called Subrella, turning Perry into a submarine. Float higher with (A), and blow into the mic to spew bubbles to attack enemies. Go through the pipe on the right.

This will take you underwater. Bubbles work on the green fish called Blurps, but not the Urchins. Collect coins, then go through the pipe on the right.

This part of the level can be a little challenging. There are several alcoves in the ground which allow you to get out of the way of the endless stream of Chomps. There is a pipe at the end.

That pipe leads to an area with quicksand and Pokeys. Burn the bridge ahead to find a Toad. Use the cyclone on the water spout, then jump up the platforms to the pipe, dealing with the Volcano Plant.

In this area, some pools of quicksand have areas underneath them. The first one leads to a puzzle piece. The second one leads to a pipe. The third one leads to a Toad. Go through the pipe below the sand to go to the next area.

There are moving pink clouds here that will bump you in the direction you hit it. Fly if you need to. The goal is at the end.

Super Princess Peach: Wavy Beach -- 5-1

It's time to replace the hot lava with some cool surf. There are lots of waves in Wavy Beach. Some of them will pick you up and move you around. You'll also find lots of Cheep-Cheep, including Sad Cheep-Cheep. Jump up to the spring and spring to reach a pipe.

The pipe leads to an area with Bullet Bills. Take the green platforms to a blue bag, then drop down. Take the green platforms to a pipe that returns you to the first area. Take the pipe at the end of the first area.

There's a large amount of sand that has eyes. Use the Gloom Vibe to make it fall apart. This allows you to reach a Toad. Drop down and you'll see a dark blue waterfall. You can't get past it until you hit the blue ! Switch. Go to the right to reach the pipe.

This area has a Lakitu flying around. Steal the cloud and fly up to find coins and a blue bag. Go to the right, where arrows are shot out of the walls. Jump on the lowest one on the right, then ride it left. Jump on the one above just after it fires. Stay away from the arrowhead. Climb up the left side to find the Toad. The right side leads to a pipe.

Cross the gaps and pass the Sad Nippers and you'll find a bridge. Burn it to find a Toad. The pipe at the end leads to an automatically scrolling area. There are Spike Tops crawling all over the wooden platforms. Take the pipe at the end. Go to the right and use the giant spring to reach a musical score just in front of the goal.

Thursday, October 18, 2012

New Super Mario Bros. 2: Star-6

This level is a castle-like area, down to the music. Go down the gap with coins and drop into the water. Keep going down, avoiding the Fishbones until you reach a blue pipe. The level will start automatically scrolling. Avoid the Fishbones, or lure them into walls or each other. The first Moon Coin is in an alcove in the ceiling. Coins in bubbles will appear. Take the magenta pipe in the ceiling to a room with the second Moon Coin and two Fishbones. You'll reach the midpoint once you return to the main level. Get the Fire Flower from the right brick block and the level will scroll up at the arrow. There is a fire pipe along the way. At the top is a random item block and the level will scroll to the right again. If you get a Gold Flower, you can destroy the brick blocks for coins. There are Red Coins between the blue pipes, each with a vortex. The third Moon Coin is in a ring of Fishbones. The blue pipe to the flagpole is nearby. Triple jump, following the coins for a 1-up at the flagpole.

Coin Total: 67,383

New Super Mario Bros. 2: Star-4

This is a tricky water level. There's a Porcu-Puffer swimming around, and once you go through the blue pipe, the level automatically sidescrolls up and right, with the water level rising with it. The first item block here has a Mini Mushroom. You'll want to hang on to it for a while. Platform on the logs and platforms to stay out of the Porcu-Puffer's way. The first Moon Coin is over a log over a horizontally-moving platform. You can't reach it from the platform, so let the level scroll to the right and use a vertically-moving platform to reach it. I would avoid triggering the midpoint unless you have a Mini Mushroom in reserve or are okay with starting the level over at some point. There is a Red Coin Ring over one of the platforms. Next is a random item block. The level will stop scrolling soon after. Go through the large pipe if you are not Mini Mario. If you are, go through the mini pipe under the large one. The second Moon Coin is in the middle of the level. Run and jump to get it or swim to get it, depending on the water level. The level will start scrolling again. You'll see several platforms jumping out of the water. Carefully stand on one of the middle ones for the third Moon Coin. It's not long before you reach the flagpole.

Coin Total: 66,886

Wednesday, October 17, 2012

New Super Mario Bros. 2: Flower-Ghost House

This Ghost House is a mainly vertical level with spiderwebs. Go up the right side for the first Star Coin. Wall jump to reach the web above it, then drop down. There are some Gold Rings on the way, but you may want to wait to activate them. At the top, you'll see the second Star Coin. Hit the item block above it for a Starman. Once you get it, the floor will turn into coins and you can get the Star Coin. Now would be a good time to activate the Gold Rings as you fall. You'll land in the water. Swim to the right and Boolossus will appear. The level will automatically sidescroll. Avoid the vortex and the circling ghosts. The third Star Coin is in the water, under some stairs. Move quickly to get it. Go through the door and climb the spiderwebs to reach the flag to Flower-2. Alternatively, when you're falling, stay to the right and go right where there is an arrow. You'll see a door. Keep going to the right, past the door for coins and a 1-up. Go back to the door and go through it. Pass the Boos and climb the webs to the Red Goal to Flower-B.

Coin Total: 61,272

Saturday, October 13, 2012

New Super Mario Bros. 2: Mushroom-2

It's time to go swimming again. Go through the green pipe and start the level. It's an automatic sidescroller with Urchins and rock that will move out of the way rather slowly. A Fire Flower is great here to destroy the Urchins. The path will briefly fork near the floor, so drop down to reach the first Star Coin. You will be temporarily trapped until the rock in front of you moves. Next, the rocks in the floor will rise to alter the path the Urchins will take. This will lead to the midpoint and a random item block with a Gold Flower. There are some Red Coins nearby, but you need to deal with Urchins to get them. As you progress, you'll find Urchins trapped by rocks that are released from above and below. Be careful here. Swim up into the second alcove once the Urchin descends to get the second Star Coin. Immediately after that area, go through the green pipe above. Quickly swim up to avoid giant green Cheep-Cheep and get the third Star Coin at the top before rocks close in over it. Go through the green pipe to reach the flagpole. If you have a Gold Flower and do not go through the green pipe to the third Star Coin, you'll find a blue pipe blocked by brick blocks. It will take you to an area with brick blocks so you can make lots of coils. It will lead you to the same flagpole.

Coin Total: 54,400

Wednesday, October 3, 2012

New Super Mario Bros. 2: 4-5

Before taking the pipe underwater, stand on the ledge to the right to make coins appear. There are coins trailing the Cheep-Cheep as well. There is a random item block, so try your luck at getting a Gold Flower. That or a Fire Flower will be very helpful, as there are man-eating giant Cheep-Cheep in the water. Throughout are blue pipes with currents pushing you to the right. Above one of them is a yellow pipe that takes you to the first Star Coin. It's in the middle of a current pushing up. Jump out of the water and pound the ground to reach it. Before you reach the midpoint, there will be a random coin block and a giant Cheep-Cheep. To the right are Red Coins and, below them, a yellow pipe blocked by brick blocks. If you have the Gold Flower, you can access this pipe. It leads to a room with brick blocks that can be turned into quick cash. The pipe to the right takes you directly to the second Star Coin, but you can't quite reach it. Go to the right, up the left side, then the right, go left, and down to reach it. There will be a giant Cheep-Cheep waiting for you at the top, as well as a Starman in the middle item block. After you take out the Cheep-Cheep to the right, go through the green pipe below. The current from the blue pipe prevents you from getting the third Star Coin, so hit the ? Switch above. Leave the area and go through the green pipe at the end for the flag.

Coin Total: 24,865

Saturday, September 29, 2012

New Super Mario Bros. 2: 3-Castle

This level has lots of saws, so stay out of the water and time your jumps. Go up into the alcove with coins to avoid a saw. Jump up and time your jump left to get the first Star Coin. The door at the top will take you to the midpoint. A giant saw is nearby. The minipipe overhead will take you to a Starman, so you can destroy the saws. Otherwise, drop down into the alcoves. The second Star Coin is on a platform with a Dry Bones in the middle of two saws' paths. This will lead into a maze of saws, so be careful. Once you're out of the maze, the boss door is nearby. Before you go through, hit the invisible item block on the right wall and go over to find coins, the third Star Coin, and a powerup. Through the boss door, we enter a room with four pipes. Wendy appears and the room floods with water while she hops around. Cheep-Cheep appear out of the top pipe. The water will drain and Wendy whistles, summoning Cheep-Cheep to jump up from below. When the water drains, you can hit her. The room will flood after a while, so see if you can get in a couple hits. Once defeated, the key will appear. Morton Koopa Jr. will take Peach to the Fort of World 4.

Coin Total: 17,389
The Flower Pack is now available in Coin Rush.

New Super Mario Bros. 2: 3-B

This level features the Mini Mushroom. Get one from the item block, swim through the water, and choose either the red pipe above or the yellow pipe below. The red pipe leads to a faster area than the yellow pipe. Both are automatic sidescrollers. Get the Gold Block and run on the water. The level will start to move. The first Star Coin is over a Parakoopa. Bounce off another Parakoopa to reach the platform below a green pipe. Go up the pipe and the level will stop automatically scrolling. There are Bill Blasters and coins high in the sky of this Coin Heaven. As Mini Mario, you can bounce off the Bullet Bills without stomping on them. Just bounce on them and let them take you through the coins to the second Star Coin at the end. You'll drop down to the midpoint at the end of the area. You can pick up another Mini Mushroom. Go through the pipe. Regardless of which pipe you took at the beginning, it will lead here, which scrolls slowly. There are Red Coins here, as well as brick blocks to make navigating tricky. The third Star Coin is to the right of one set of brick blocks, so get it quickly and jump over the next set. You'll soon make it to the pipe to the flag. This opens a path around the Ghost House to the castle.

Coin Total: 19,141

Friday, September 28, 2012

New Super Mario Bros. 2: 3-5

Take the blue pipe underwater. There are Bloopers in the pipes waiting for you to pass by. Beware of the large rolling rock coming in from the upper right. Let it break the stones guarding the first Star Coin near the Blooper Nanny. Go down the yellow pipe near the Silver Coins and swim after the second Star Coin. Dodge a Blooper in a pipe and take the pipe to the left for the midpoint. There's another P-Switch which makes Silver Coins which lead to a blue pipe. The switch will also stop the current. The blue pipe leads to a P-Switch with more Silver Coins. Let the giant stones give you access to the third Star Coin. Take the pipe at the end to the flag.

Coin Total: 17,280

Thursday, September 27, 2012

New Super Mario Bros. 2: 3- Fort

The level starts out on a platform just above the water, where a Fishbone swims around. Hop in the water and go left. If the Fishbone sees you, it will swim towards you until it runs into you or something else, which will cause it to break apart. Drop slightly down the gap and swim left to an new room with moving stones. The first Star Coin is to the left over the item blocks. Go back and through the green pipe on the right. The level becomes a vertical automatic sidescroller, with you swimming to avoid Fishbones and moving stones. The second Star Coin is on the right, past two sets of stones with spikes. The stones blocking your way will move up and out of your way. There are spiked pillars in this area. The midpoint is blocked off, so you'll be safe for a while. Get a powerup and Gold Block while you're there. As you swim up, you'll see a Red Coin Ring between pipes with currents. Go through the green one for the third Star Coin. Carefully swim up, avoiding Fishbones and spiked pillars. Go through the green pipe at the top. There are a couple of item blocks to the left of the boss door. There are four Reznor this time. Just hit the blocks below them. If the floor starts disappearing before you can get them all, hop on one of the blocks one was standing on. Once you defeat them all, Wendy drops in, then takes Peach to the castle.
If you happen to be Mini Mario, there's a mini pipe below the midpoint to the right. The level automatically scrolls up past moving stones and spiked pillars. At one point, you'll stop between stones. Stones will come in from the sides, first the bottom, then top, then center, then both the top and bottom, then the center. Avoid being crushed. The stones will then close in from the bottom, but you'll eventually be able to swim up. Don't swim up too quickly, as there are stones, spike pillars, and a Fishbone directly above. Stay below the Fishbone as you won't be able to swim up before the pillars and stones close in on you. The brick blocks to the left contain 2 1-ups. The red pipe to the right opens up the path to the cannon.

Coin Total: 19,507

Wednesday, September 26, 2012

New Super Mario Bros. 2: 3-A

This level costs 5 Star Coins to unlock. The item block has a powerup. Going into the water will make coins appear over the log. Hop out of the water with the strong current and land on the pipe, then go get them. Take the pipe underwater. There are strong currents in the water, so there's no going back. The P-Switch makes Silver Coins. Follow the arrows to avoid the Cheep-Cheep, especially those in a diagonal line. Rocks will split the path. Stay towards the top to get the first Star Coin, then immediately go down to avoid Cheep-Cheep. Take the red pipe at the end down. Go down the small vortext in the gap to the left for the second Star Coin. Use the ? Switch to stop the currents and get the Starman. Otherwise, you'll find a maze of currents. Go down, up the center to the top, right, down to the middle, and right. You'll reach the midpoint and an item block with a powerup. Go up the red pipe. The current will push you upward past some Urchins, then right. If you have a Gold Flower (and you can get on in the random item block just before the current changes directions), you can reach the blue pipe overhead for coins. Otherwise, steer carefully, especially if you want to get the Red Coins. The path ahead is littered with Urchins. The ceiling level will change, which is where you'll find the third Star Coin. It is at a point where the ceiling is lower. Urchins guard it on either side. When Urchins line both the floor and ceiling in one area, you're near the pipe to the flag pole. That was nerve-wracking.

Coin Total: 40,250
I beat this level after beating the final boss.

New Super Mario Bros. 2: 3-2

Time to go swimming! Take the pipe underwater. In this level, you'll find a periodic vortex here and there. The level is also crawling with Urchins, so take them out with fireballs. Making your life difficult are some snake platforms that get in your way, and can possibly crush you. The first Star Coin is in the second vortex. Wait until the vortex goes away to get it. If you have a Fire Flower, there's a fire pipe that will make coins in bubbles, as well as a Starman, if you give it enough fireballs.  Avoid the giant Cheep-Cheep and reach the midpoint. If, by chance, you have a Gold Flower, destroy the brick blocks over the magenta pipe. It will take you to an area with lots of brick blocks so you can make lots of coins. Go down the yellow pipe with one vortex on the left and another on the right. It will lead to several snake platforms, blue Cheep-Cheep and the second Star Coin. The P-Switch gives you several Silver Coins. Take out the blue Cheep-Cheep if you can; they'll chase you through the final part of the level, where you'll be dealing with snake platforms and Urchins floating up and down. The third Star Coin is in this area. The pipe at the end takes you to the flag.

Coin Total: 15,001

Tuesday, September 25, 2012

New Super Mario Bros. 2: 3-1

This is a beach world. There are lots of Cheep-Cheep jumping out of the water in this level. Activating the Gold Rings will make them trail coins. The coins will drop away if you stomp the Cheep-Cheep before you collect them. Bounce off the Cheep-Cheep to get the first Star Coin. The ? Switch makes coins come out of the overhead green pipes. There is a ferris wheel platform later on in the level. Wall jump off it and the pipe with a Piranha Plant for the second Star Coin. Soon, you'll come across some barrels floating in the water. Stand on the second barrel and let it drop down so you can get the third Star Coin. Take the first green pipe near the random coin block down. Coins will appear from the yellow pipe here. There is also a Gold Ring here. Take the pipe back up to the flag.

Coin Total: 14,612

Thursday, September 20, 2012

New Super Mario Bros. 2: 1-5

A Gold Block appeared on the map. We're going underwater this time. Near the blue Cheep-Cheep and some bricks lining a gap below is the first Star Coin. There's a random coin block so you can try your luck. We take a yellow pipe down by accessing through a ring of Cheep-Cheep from the right side. The second Star Coin is down in a strong current, so swim up quickly once you get it. Take the green pipe up and you'll be right next to the midpoint. There's a random item block. Swim up through a tiny gap in the ceiling past the rings of Cheep-Cheep for the third Star Coin. There's a giant Cheep-Cheep near a P-Switch that makes Silver Coins. Avoid it. Nearby is the pipe to the flagpole.

Coin Total: 2779

Saturday, September 15, 2012

New Super Mario Bros.: 8-3

A pipe takes us underwater where large yellow bubbles bounce us around. Swim up to find Unagi swimming around or hanging out in rocks. There are some Red Coins partway up and at the top, you'll reach the midpoint. Here, you'll be chased by a giant Unagi. Do not stop swimming. If you do, the Unagi will drop down on you or rise up to damage you. It is completely invincible. All the Starman can do is prevent you from taking damage. The pipes have currents to push you along to the right. At the end of a long chain of blocks is a Starman. The P-Switch makes Silver Coins. Stay low to reach the first Star Coin. Be Super Mario to take out the bricks guarding the second Star Coin at the top. There are more Red Coins. Stay low over a green pipe with a current to reach the third Star Coin. At the end are two pipes: red and green. Take either to the flagpole.