Showing posts with label World 3. Show all posts
Showing posts with label World 3. Show all posts

Monday, October 15, 2012

New Super Mario Bros. 2: 3-Cannon

This level features spiders and Wigglers. There are also some Red Coins. You'll need to precisely bounce off the spiders to avoid running into Wigglers. This cannon will take you to Flower World.

Coin Total: 59,413

Saturday, September 29, 2012

New Super Mario Bros. 2: 3-Castle

This level has lots of saws, so stay out of the water and time your jumps. Go up into the alcove with coins to avoid a saw. Jump up and time your jump left to get the first Star Coin. The door at the top will take you to the midpoint. A giant saw is nearby. The minipipe overhead will take you to a Starman, so you can destroy the saws. Otherwise, drop down into the alcoves. The second Star Coin is on a platform with a Dry Bones in the middle of two saws' paths. This will lead into a maze of saws, so be careful. Once you're out of the maze, the boss door is nearby. Before you go through, hit the invisible item block on the right wall and go over to find coins, the third Star Coin, and a powerup. Through the boss door, we enter a room with four pipes. Wendy appears and the room floods with water while she hops around. Cheep-Cheep appear out of the top pipe. The water will drain and Wendy whistles, summoning Cheep-Cheep to jump up from below. When the water drains, you can hit her. The room will flood after a while, so see if you can get in a couple hits. Once defeated, the key will appear. Morton Koopa Jr. will take Peach to the Fort of World 4.

Coin Total: 17,389
The Flower Pack is now available in Coin Rush.

New Super Mario Bros. 2: 3-B

This level features the Mini Mushroom. Get one from the item block, swim through the water, and choose either the red pipe above or the yellow pipe below. The red pipe leads to a faster area than the yellow pipe. Both are automatic sidescrollers. Get the Gold Block and run on the water. The level will start to move. The first Star Coin is over a Parakoopa. Bounce off another Parakoopa to reach the platform below a green pipe. Go up the pipe and the level will stop automatically scrolling. There are Bill Blasters and coins high in the sky of this Coin Heaven. As Mini Mario, you can bounce off the Bullet Bills without stomping on them. Just bounce on them and let them take you through the coins to the second Star Coin at the end. You'll drop down to the midpoint at the end of the area. You can pick up another Mini Mushroom. Go through the pipe. Regardless of which pipe you took at the beginning, it will lead here, which scrolls slowly. There are Red Coins here, as well as brick blocks to make navigating tricky. The third Star Coin is to the right of one set of brick blocks, so get it quickly and jump over the next set. You'll soon make it to the pipe to the flag. This opens a path around the Ghost House to the castle.

Coin Total: 19,141

Friday, September 28, 2012

New Super Mario Bros. 2: 3-5

Take the blue pipe underwater. There are Bloopers in the pipes waiting for you to pass by. Beware of the large rolling rock coming in from the upper right. Let it break the stones guarding the first Star Coin near the Blooper Nanny. Go down the yellow pipe near the Silver Coins and swim after the second Star Coin. Dodge a Blooper in a pipe and take the pipe to the left for the midpoint. There's another P-Switch which makes Silver Coins which lead to a blue pipe. The switch will also stop the current. The blue pipe leads to a P-Switch with more Silver Coins. Let the giant stones give you access to the third Star Coin. Take the pipe at the end to the flag.

Coin Total: 17,280

New Super Mario Bros. 2: 3- Ghost House

This Ghost House is pretty interesting. Hop on the platform and it will be carried by ghosts. Don't worry; they won't hurt you. The platform will dump you off at a door. Go through it and hop on the next platform. Near the top, the first Star Coin is behind a Boo. The platform will disappear and you'll land on a platform below. Transfer again and take the top door. There's a Red Coin Ring. The platform will split up so you can get all the Red Coins. Behind the Boo is a random coin block. Go through the door. There are three platforms at the bottom of the stairs. The middle one will take you to the alcove with the second Star Coin. Take the platform on the right to reach the far right door. It will take you to the third Star Coin. Ride the platform to get it. Take the door on the left. It will return you to the room you were just in. Take the platform on the right again and take it to the second door on the right. The entire floor is a platform, rising up. Stay to the right, even though the platforms will shuffle. When they do, jump to the right for an alcove. Use your Raccoon Tail to break the brick blocks to reach a door. It will take you to Red Goal to the castle. If you can't reach the door, continue up to another door to the regular goal to 3-5.

Coin Total: 16,915

Thursday, September 27, 2012

New Super Mario Bros. 2: 3-4

There's more purple water in this level. There are a few Wigglers in this level, as well as crates that bob in the purple water. Don't stand on them for too long or they'll sink. Get some Red Coins and the first Star Coin over a Wiggler on a crate. Jump from the ledge to the right to get it. There's a ? Switch overhead that makes coins appear from the green pipe to the right. Go through the red pipe. This will take you to the midpoint. Here's where things get tricky. The purple water will periodically rise here, to the level marked on the side of the rocks. You'll be jumping on and from boxes. When the water lowers, quickly run to the right under a ledge for the second Star Coin and run back the way you came. The purple water will come through there. Immediately, you'll see two item blocks. Between them is an invisible block with a vine to Coin Heaven. Climb up the platforms, activate the Gold Ring and send the Koopa shell down the path for lots of coins and an item. It drops you back down where the vine is. To the right, up in an alcove, is the third Star Coin. Get it and go left and over the ledge for coins. Soon, you'll reach the green pipe to the flag. There's a Wiggler there. This leads to the Ghost House. Under the ledge with the green pipe to the flag is a red pipe blocked by brick blocks. Break them with a Raccoon Tail or Koopa shell. There's a Gold Block. Jump off the crate to reach the stairs to the Red Goal to 3-B.

Coin Total: 16,455

New Super Mario Bros. 2: 3- Fort

The level starts out on a platform just above the water, where a Fishbone swims around. Hop in the water and go left. If the Fishbone sees you, it will swim towards you until it runs into you or something else, which will cause it to break apart. Drop slightly down the gap and swim left to an new room with moving stones. The first Star Coin is to the left over the item blocks. Go back and through the green pipe on the right. The level becomes a vertical automatic sidescroller, with you swimming to avoid Fishbones and moving stones. The second Star Coin is on the right, past two sets of stones with spikes. The stones blocking your way will move up and out of your way. There are spiked pillars in this area. The midpoint is blocked off, so you'll be safe for a while. Get a powerup and Gold Block while you're there. As you swim up, you'll see a Red Coin Ring between pipes with currents. Go through the green one for the third Star Coin. Carefully swim up, avoiding Fishbones and spiked pillars. Go through the green pipe at the top. There are a couple of item blocks to the left of the boss door. There are four Reznor this time. Just hit the blocks below them. If the floor starts disappearing before you can get them all, hop on one of the blocks one was standing on. Once you defeat them all, Wendy drops in, then takes Peach to the castle.
If you happen to be Mini Mario, there's a mini pipe below the midpoint to the right. The level automatically scrolls up past moving stones and spiked pillars. At one point, you'll stop between stones. Stones will come in from the sides, first the bottom, then top, then center, then both the top and bottom, then the center. Avoid being crushed. The stones will then close in from the bottom, but you'll eventually be able to swim up. Don't swim up too quickly, as there are stones, spike pillars, and a Fishbone directly above. Stay below the Fishbone as you won't be able to swim up before the pillars and stones close in on you. The brick blocks to the left contain 2 1-ups. The red pipe to the right opens up the path to the cannon.

Coin Total: 19,507

New Super Mario Bros. 2: 3-3

We leave the beach for the jungle with purple water. Falling into it is like falling into lava. There are spider webs in this level that Mario can cling to briefly. They will slowly disappear, but reappear a few moments later. Where there are spider webs, there are spiders, so be careful. Use the webs to hit a ! Switch to make blocks appear below so you can go through the yellow pipe to the left. Hit the middle brick block for another ! Switch and climb up the stairs to the left. Let the spider lower itself down, then bounce off it to get the first Star Coin and wall jump to safety, if you need to. Go through the other yellow pipe and pass three spiders to reach the midpoint. Wall jump up for Red Coins. Go right and bounce off a spider to reach a yellow pipe above. Hit the ! Switch to make red blocks appear and go up. Bounce off the spider when it's higher up to reach the second Star Coin to the left. Soon after, you'll find the third Star Coin under a platform. Use the webs below to reach it. Climb back up and keep climbing on the webs for so you can land higher on the flagpole.

Coin Total: 15,246

Wednesday, September 26, 2012

New Super Mario Bros. 2: 3-A

This level costs 5 Star Coins to unlock. The item block has a powerup. Going into the water will make coins appear over the log. Hop out of the water with the strong current and land on the pipe, then go get them. Take the pipe underwater. There are strong currents in the water, so there's no going back. The P-Switch makes Silver Coins. Follow the arrows to avoid the Cheep-Cheep, especially those in a diagonal line. Rocks will split the path. Stay towards the top to get the first Star Coin, then immediately go down to avoid Cheep-Cheep. Take the red pipe at the end down. Go down the small vortext in the gap to the left for the second Star Coin. Use the ? Switch to stop the currents and get the Starman. Otherwise, you'll find a maze of currents. Go down, up the center to the top, right, down to the middle, and right. You'll reach the midpoint and an item block with a powerup. Go up the red pipe. The current will push you upward past some Urchins, then right. If you have a Gold Flower (and you can get on in the random item block just before the current changes directions), you can reach the blue pipe overhead for coins. Otherwise, steer carefully, especially if you want to get the Red Coins. The path ahead is littered with Urchins. The ceiling level will change, which is where you'll find the third Star Coin. It is at a point where the ceiling is lower. Urchins guard it on either side. When Urchins line both the floor and ceiling in one area, you're near the pipe to the flag pole. That was nerve-wracking.

Coin Total: 40,250
I beat this level after beating the final boss.

New Super Mario Bros. 2: 3-2

Time to go swimming! Take the pipe underwater. In this level, you'll find a periodic vortex here and there. The level is also crawling with Urchins, so take them out with fireballs. Making your life difficult are some snake platforms that get in your way, and can possibly crush you. The first Star Coin is in the second vortex. Wait until the vortex goes away to get it. If you have a Fire Flower, there's a fire pipe that will make coins in bubbles, as well as a Starman, if you give it enough fireballs.  Avoid the giant Cheep-Cheep and reach the midpoint. If, by chance, you have a Gold Flower, destroy the brick blocks over the magenta pipe. It will take you to an area with lots of brick blocks so you can make lots of coins. Go down the yellow pipe with one vortex on the left and another on the right. It will lead to several snake platforms, blue Cheep-Cheep and the second Star Coin. The P-Switch gives you several Silver Coins. Take out the blue Cheep-Cheep if you can; they'll chase you through the final part of the level, where you'll be dealing with snake platforms and Urchins floating up and down. The third Star Coin is in this area. The pipe at the end takes you to the flag.

Coin Total: 15,001

Tuesday, September 25, 2012

New Super Mario Bros. 2: 3-1

This is a beach world. There are lots of Cheep-Cheep jumping out of the water in this level. Activating the Gold Rings will make them trail coins. The coins will drop away if you stomp the Cheep-Cheep before you collect them. Bounce off the Cheep-Cheep to get the first Star Coin. The ? Switch makes coins come out of the overhead green pipes. There is a ferris wheel platform later on in the level. Wall jump off it and the pipe with a Piranha Plant for the second Star Coin. Soon, you'll come across some barrels floating in the water. Stand on the second barrel and let it drop down so you can get the third Star Coin. Take the first green pipe near the random coin block down. Coins will appear from the yellow pipe here. There is also a Gold Ring here. Take the pipe back up to the flag.

Coin Total: 14,612

Wednesday, July 18, 2012

New Super Mario Bros.: 3-Castle

This castle is filled with spike pillars. Duck under one of them for the first Star Coin. After the midpoint, you will encounter Whomps. They can be killed with a ground pound, but do not kill the one over the spikes: it keeps you from hitting them. To get the second Star Coin, go past it to the right and climb up the pole. Use the rope to swing over to it, making sure the Whomp is lying over the spikes. To the right are lots more spike pillars. You will reach the boss door, but can go under it into the water. To the right is another pillar and the third Star Coin. Get into the water, then climb up when the spike pillar retreats to get it. Through the boss door, we encounter a Giant Cheep-Cheep. It will swim around on the water below, then jump onto the bridge, bounce a few times, then return to the water. Jump on it three times to win, while avoiding the smaller Cheep-Cheep that jump up. Victory gives us the key, then Bowser Jr. carries Peach off to World 5.

New Super Mario Bros.: 3-Ghost House

A ghost house on the beach? We have to deal with it one way or another. The item blocks will make items pop out to the left or right, instead of just appearing on top. The ? Switch will make stairs appear on a slope you can't normally climb (unless you're Shell Mario). The stairs only appear temporarily, so climb quickly. To the right of the first ? Switch is a door to the first Star Coin. Bounce off one of the pumpkins to reach it. There are several Boos in the level to make your life difficult. Once you hit the switch and go up the stairs, go to the left set of stairs while they remain to get the second Star Coin. Once you ascend the stairs on the right, go right. down, then left to reach the next switch. Go back up some of the stairs and drop through the gap to a door. Through that door is an item block that has several items cycling through it. If you get the shell, you can climb the stairs and use the shell to break through brick blocks on the right wall. This leads to the third Star Coin. The door at the top of the stairs leads to the goal.

New Super Mario Bros.: 3-3

This level takes place underwater. This level has lots of Bloopers. Near the start is a 1-up in a hidden block in an alcove. Go down and to the left for the first Star Coin. Near the bottom are three pipes: two green and one yellow. Currents will be coming out of them. An orange ? Switch will temporarily stop the currents so you can go under and left and take the second green pipe down to the second Star Coin. There will be a Blooper Nanny with little Bloopers that will disperse every few seconds. The pipe to exit is in the upper right. Towards the end of the level, you will see an arrow pointing to the end pipe. Drop down and you'll see the third Star Coin. Once you collect it, four Bloopers will appear, so get out of there. The pipe will take you to the flagpole.

New Super Mario Bros.: 3-C

It's another water level. You'll want to stay out of the water to dodge the Spike Bass. You can defeat it with fireballs, but it will infinitely respawn. We have to hop on log platforms. The thinner logs will drop into the water if you land on them. The first Star Coin is below a couple of thinner logs, so let them drop, collect the Star Coin, then hop back up to safety. The Spike Bass will disappear when the jumping Cheep Cheep appear. Dodge them until you reach the midpoint, when the Spike Bass reappears. The second Star Coin is also under a log. Go under the log, then wall jump up to safety. Next is a P-Switch that turns coins into blocks so you can reach the third Star Coin by jumping into the red pipe overhead. The pipe will also take you to the goal, which opens a path to the Castle.

New Super Mario Bros.: 3-Fort

We start at the bottom of the fort, where there are three pipes. They are all cannons, but only the middle one will get you anywhere. It will shoot you to the grates above. Go up the grates on the left, wall jump up, and punch the window in the grate to flip it around, and dodge the Amps to reach the first Star Coin. If you do not flip back over, you will still be on that side the next time you climb up a grate. To get back out, go between the top and bottom Amps to the left side and flip back over. Once you get away from the set of four Amps, the second Star Coin is to the left. After you climb a little more, you'll find two doors. The upper left door will take you to the boss door. It's Bowser Jr. Either stomp on him or use fireballs to defeat him. He will take Peach to the castle. Victory gives us access to 3-3. If you go through the upper right door, you'll find a ! Switch that creates red blocks. Quickly climb up them to a door and the third Star Coin. The door will take you to the boss door, as well.

Saturday, June 30, 2012

New Super Mario Bros.: 3-B

This level is a pipe world. Several pipes contain Piranhas or Fire Piranhas. The first Star Coin can be reached by going past it, down a red pipe, going left, then up. Go back right. To reach the second Star Coin, wall jump up the green pipe with the Fire Piranha and the short red pipe. The third Star Coin is under a pipe, but the gap may be too narrow to get while approaching from the left. Go over the pipe, then under it to reach it. Continue to the right to reach the goal, which leads to 3-C.

New Super Mario Bros.: 3-2

Oddly enough, there's a mushroom platforming level on the beach. This level features red mushrooms that tilt, making it easier or harder to reach some areas. Aside from some balancing platforms, it's just mushroom platforming up to the midpoint. Past the midpoint is a yellow pipe that takes us down to the first Star Coin. After returning to the main level, there will be two sets of balancing platforms. Hop over each of them quickly to reach the second Star Coin. There are three pipes overhead: red, yellow, and green. The green one leads to a Coin Heaven with a P-Switch creating Silver Coins. There is a red tilting platform that will take you to the red goal, leading to 3-B. If you do not go through the green pipe, you'll find another set of balancing platforms and Red Coins. Next is a mushroom and a large gap. Step on the mushroom to make it move. It will take you to the third Star Coin, which you'll have to jump for. The mushroom will take you to the regular goal to the Fort.

Sunday, June 17, 2012

New Super Mario Bros.: 3-1

World 3 is a beach level, so we'll have to deal with a lot of water. This is an underwater level. There are a lot of Cheep-Cheep in this level, including large ones and blue ones that home in on you. There is also a Red Coin Ring. Past the midpoint is a set of three pipes: red, green, and green. The outer two have currents and the middle one leads to the outside with the first Star Coin. Back in the main level, coins will start appearing in bubbles. The second Star Coin is between the yellow and green pipes with currents. Towards the end, there will be a P-Switch that will turn bricks into coins. Go left and through the new coins to get the third Star Coin. There's another set of Red Coins before the pipe to the flagpole.

Thursday, December 29, 2011

Super Mario 3D Land: 3-Airship

It's time for another Aiship! This one is not an auto-sidescroller. We launch onto the deck from a cannon. We walk around, noticing the Bob-ombs. We get the first Star Coin to the left of the left spike pillar. We hop over there when after it retreats. Past the right spike pillar, we dodge spike balls from a shooter that aims for us. We reach the midpoint and look through the binoculars. Toad will drop a Super Shroom for us. We also discover the location of a Star Coin. We get a Fire Flower from a Bob-omb blowing up a crate. We then cross a bridge with several spiked pillars, standing in the gaps between them, which are a different shade of brown. We walk towards the screen from the second gap to find the second Star Coin over a dropping platform. We reach the green pipe to Boom-Boom. This time, the floor moves in two different directions, making landing hits a little more difficult. We get in all three hits and take the green pipe. There's a clock here, as well as the third Star Coin on the mast at the bow. We reach the flagpole.

Mario runs out into the night and finds another envelope. It shows Peach thinking of Mario. She calls his name. Shaking makes the Mario jump and a Goomba or Luigi appear from behind the castle wall. We pass a Monty Mole on our way to World 4.