Showing posts with label Dream Stone. Show all posts
Showing posts with label Dream Stone. Show all posts

Monday, September 2, 2013

Mario and Luigi: Dream Team -- Part 27: Pi'illo Fight!

The bros have just defeated Bowser in the dream world, weakening Antasma's power. It's now time to deal with the Bat King. In the center of the room, Antasma carries Bowser. Dreambert says that he’ll makes sure Antasma will never return. Antasma says that won’t happen, because he’s teamed up with Bowser. Bowser slams him to the ground, saying he doesn’t work well with others. Bowser says he was using Antasma, while Antasma thought he was using Bowser. Antasma can’t believe the betrayal. Bowser says the castle, the Dream Stone, and Peach are all his. Speaking of Peach, where is she? A Paratroopa drops in, carrying her. She calls to the bros. Bowser’s done with Antasma, so he uses the Dream Stone to reach the top. Dreambert pities Antasma. Antasma says his pity should be for Bowser, when he deals with him. But first, he’s going to deal with Dreambert. The two battle in the air. Antasma opens a portal, which he can now do at any time, due to his wish from the Dream Stone. He will go to the dream world, where he will be at full strength. Dreambert follows him and the portal closes before the bros can reach it. Soon after, the portal reopens and Dreambert is knocked out of the dream world. He says Antasma has grown stronger. He begs the bros to save the island and the Dream Stone. Mario jumps into the portal alone.

Antasma summons orbs called Antasmunchies that surround him. He’ll eat these to power up. Although in bad shape, Dreambert appears so he can help Mario. He calls Dreamy Luigi in to boost Mario’s strength. Antasma will consume some orbs to boost his stats. He’ll make copies of himself and summon dark energy. Repel it with the hammer. If it hits him, Mario may fall asleep and Antasma will chase him. Run and jump to dodge the fireballs and circles on the floor or Mario will fall and have to dodge buzz saws by tilting the 3DS. Sometimes, instead of saws, there will be Mushrooms and coins. Try to find this circle quickly to end this attack. Running will not end this attack. Antasma may absorb Dreamy Luigi if Mario uses an attack. Keep track of which orb has Luigi in it and stomp it to free him. He’ll attack Mario with lots of bats. Dreambert will heal Mario. Jump attacks do critical damage to the orbs. If Antasma eats an Antasmunchie containing Dreamy Luigi, he'll spit Dreamy Luigi up after the attack. Attack the Antasmunchies together with Antasma. If Antasma lands any attack, Mario will fall asleep. After taking enough damage, Antasma will chase Mario with spiked orbs. Jump to dodge when the orbs close in and unleash a shockwave. He’ll then hang upside down and the Antasmunchies will become spiked. Antasma is immune to damage, but the Antasmunchies are not. Antasma will heal and the Antasmunchies will attack. Antasma will flip the world upside down, making it more difficult to counter the Antasmuchies’ attack. Once the Antasmunchies have been destroyed, Antasma will stop hanging upside down. Use Luiginary Attacks and Antasma will fall in an explosion of purple stars. It was at this point that my game froze.

I tried the battle again and it froze in the exact same place. Nintendo has released a patch to resolve this and some other glitches in the game. It is available on the eShop. Search for "update" and you should find it.

Once the battle is finished, Mario and Antasma exit the dream world. Antasma swells up and explodes. Dreambert is thankful that Antasma has been defeated and says they must deal with Bowser next. Starlow tells him not to push himself, but he says he's fine now. Bowser is on top of the castle. Go through the north doorway. Goomp, Paraplonk, and Guy are at the top of a rainbow spiral ramp with some giant Bob-ombs. They're worried that the bros caught up to them so quickly. Goomp says they should defend the castle to show off their prowess and push the Bob-ombs down the ramp. Stay to one side of the ramp and dodge the smaller Bob-ombs in the alcove, or jump over them. Beware of the bouncing giant Bob-ombs. The three are surprised when the bros reach the top. They try to "get elite" and charge the bros, but the bros dodge and they run off the ramp. Take the elevator up to the top and save.

Thursday, August 22, 2013

Mario and Luigi: Dream Team -- Part 13: Surf, Sand, and Seahorses

The bros defeated Mount Pajamaja, which reopened the portal to the real world. Dreambert explains the situation to Starlow and Bowser and Antasma appear. Antasma says the Dream Stone has been restored. They take off to start their conquest. Starlow says that Peach is in danger and wants to go to the castle immediately. Dreambert says to wait as he remembers something. He pulls out a block from behind a rock. It's the Warp Pipe Block. Mario hits it, sending out golden warp pipes all over the island. Dreambert says they'll make traveling on the island easier. He hid the block before battling Antasma and forgot about it. He says there's on in the cave on the left and another in Pi'illo Castle. Unfortunately, new warp pipes will not activate until you use them at least once, so if you see one, use it then. Go into the cave and stand on the warp pipe. You can only choose the Pi'illo Castle Lobby for now.

You'll wind up in one of the back passages of the castle, where there's a Shelltop scrubbing floors. He's awake, so either people are waking up or the Dreambeats didn't reach him. Go up the stairs and into the lobby. Everyone else seems to be awake in the castle. A Brock says Peach and Toadsworth went to Driftwood Shore, thinking it would be safer while waiting for the bros to return. The bros leave for Driftwood Shore.

Meanwhile, at the summit of Mount Pajamaja, Bowser, his minions, and Antasma return. They're ready to conquer the world, but need ideas on what to do first. Corporal Paraplonk suggests stealing the world's food, then eating it. Sergeant Guy thinks of a fan club with rewards. Antasma says they'll need a castle, a new castle for just them as a base from which to conquer the world. Antasma wishes for the castle and one appears in the sky. It looks like a Bowser-style castle with lots of purple. Bowser likes it and wants to call it Neo Bowser Castle. Antasma wants to test out the castle, so he fires energy beams, destroying the smaller surrounding islands. The castle protects itself with a force field. It's Bowser's turn to make a wish.

People rush out of Pi'illo Castle, panicking about Neo Bowser Castle's appearance and the destruction of the surrounding islands. Starlow says they must hurry to Driftwood Shores to protect Peach. Before we do so, we open some more Warp Pipes and check in with Eldream. We've saved 26 Pi'illos so far. For saving 18, he gives a Birthday Ring. For 26, he gives Golden Wear. He'll give a gift at 37 Pi'illos next time. We also decrypt the image from the Camera Block. The fastest way there is to warp to the Dozing Sands Entrance, then head west.

Driftwood Shores has some lively, fun music. It also has Attack Pieces. Go south and a couple of Brocks will halt the bros' progress. Luigi tries to get past with no avail until one of them says Mario exudes justice and mustache. Mario and Luigi are recognized, but poor Luigi is deemed completely inconsequential. They said Peach came to the beach to escape Bowser, so they closed the beach down to keep suspicious types out. They let the bros through, saying Peach is waiting for them. Go east for now, ignoring the Attack Piece. This will take you to the shop area, where there's a warp pipe. Activate it and return. There's a building nearby with familiar architecture. A Brock employee takes them into the shop, saying Peach is waiting for them in the back of the store. It's a very nice boutique. To the left is the Silver Shop. It has new gear that can be a little expensive. When you're ready, go to the back room.

On a bed, a female Brock is getting a massage. This Brock has a French accent. She notices the bros and tells them not to tell anyone about her back therapy. As expected, she is Broque Madame and she owns the shop. She was waiting for them so she could show them something. Her masseur and masseuse are really Toadsworth and Peach. Peach really packs a punch in her massage. The two of them have been hiding since the Dream Stone was restored. They are fine, but Peach is rightly afraid of going outside with Bowser's new castle hovering about. Broque Madame says her shop isn't so safe, as Bowser could attack at any time. Toadsworth asks the bros to help find safer lodging for the princess. Broque Madame suggests the dream world, which eerily parallels a concept from somewhere else. She says there are many places on the beach where Luigi could fall asleep. Unless they're indoors, it sounds a bit risky. Broque Madame says there's a Dreampoint close to the shop. Toadsworth sends the bros to find the Dreampoint, then call for them when they find it. If you talk to Broque Madame, she'll ask the bros to enter her dreams and liven things up a bit, as she's bored. She's serious.

In Broque Madame's dreams, you'll battle with her using Luiginary Attacks, trying to get high scores. It's an endless mode challenge. She'll give you prizes for beating the rank scores.

When you're ready, leave the shop. Walk to the right to find an Attack Piece. To the right is a pillow on a tall rock. In the southeast corner, a tour group is meeting, with Popple in attendance. The tour guide mentions that there are many seahorse statues along the beach. Their purpose and their creator's identity are unknown. So little about them is known that they're one of the Seven Wonder of Pi'illo Island. The tour group gets some free time to wander before the tour continues. Popple's upset because he heard something really rare was here. He leaves. You can't cross the water using the Side Drill or Spin Jump, so go up on the rocks and send Mini Mario to the moving blue platform to the left. Hit the switch to create a bridge between the beach and the small island. The statues move and start spewing water. The tour guide ends the tour to tell everyone about the major discovery. Cross to the island and go west.

There are two Attack Pieces here and a Dreampoint nearby. Hit the orange ! Block to activate an elevating platform. From it, Spin Jump to the left, then cross to the right on the taller rocks. Hit the switch to form the bridge. Cross to the other side and you'll see the Dreampoint. It's a circular inflatable pool lounger, like an inner tube with the hole filled in. Starlow tells Luigi to take a nap while she retrieves Peach. Toadsworth entrusts her care to Mario. Starlow suggests sending her as deep into the dream world as possible. He picks her up and carries her through the portal.

Once in the dream world, Peach takes a look around, saying it's mysterious. She's surprised when she sees Dreamy Luigi, wondering how he got here. Mario explains and she understands. Mario and Luigi will scout ahead, so Peach should stay put. This may put her in a vulnerable position so close to the portal. Dreambert offers to keep her company, but she politely declines as there isn't any danger in the area... yet. To the right is an Attack Piece next to a blue pipe. It leads to Broque Madame, running another shop. Return to where Peach is and go left.

Aside from something blowing bubbles, there's nothing here, not even another path. Check out the bubble blower and Mario pulls it out. Press (A) repeatedly. What emerges from the sand is a coiled seahorse. It recognizes Mario and says it's been waiting for him. The seahorse knows what goes on in the real world, as it's a Seadring, a dream genie. His name is Seadric and the statues in the real world are modeled after him. He says this part of the dream world is small, but doesn't have enemies. Peach walks in because she got a little scared. She asks if the place will be safe and Dreambert voices his concerns over the proximity to the portal. Seadric says that a Dream Egg would expand the dream world, as there isn't much more to this part of the dream world. Dream Eggs hold more dreams. Seadric lays them, but it takes about 6 months for him to do so. For a quick fix, his brothers could help out. The bros can reach his brothers and sister by using other Driftwood Shore Dreampoints. He alerts his siblings that Mario and Luigi will be over to pick up a Dream Egg from each of them. Seadric warns them his siblings can be annoying and chatty. Seadric disappears, so Peach is on her own over here. Return to the real world to find the other Dreampoints.

Tuesday, August 20, 2013

Mario and Luigi: Dream Team -- Part 11: Tribal Lullaby

The bros have reached the lower part of Mount Pajamaja's snowy peak. Ahead are two more giant pillows and a Mighty Gate. The bros are near the peak. Go east twice. Here snow and lava coexist. There are spikes in the way, so the Massif Bros ask the bros to Spin Jump into them. This allows them to break through the spikes. Use this to clear a path to the Attack Piece and the exit to the west. Hit the switch to lower the draw bridge, then go west. Spin Jump across the gap, then hit the orange ! Block to the north. Spin Jump across the gap to the west, then follow the path to the west.

Spin Jump into the Massif Bros as before. Up ahead, a gust of wind blows through periodically. Time your Spin Jump so the wind doesn't blow the Massif Bros into the lava. Before you reach the next wind gust, Spin Jump south and around the corner to the right for the last Attack Piece. The new Bros. Attack is Dropchopper, initiated by Luigi. The chopper will hover over the bros. Tilt to move it over each bro, then have each bro jump to hold on. Steer the chopper by tilting, then line up the sight with the enemies. Press the button when prompted to drop down on the enemies. Keep going and Spin Jump into them so they can cross the lava. Hit the switch to lower the bridge. Go east.

Hit the orange ! Block to make a platform appear, allowing you to return more easily. Go east and Side Drill through the rock to open the path for Spin Jumping over an air vent. This will take the bros to the giant pillows. To the east is a bean spot, if you're interested. Luigi takes a nap on a giant pillow. Dreambert's amazed that Luigi can sleep so much. The ground is slippery in the dream world. There are new enemies called Magmads and Iceads. They can change types. Use hammer attacks on the Magmads. They will approach Mario and attack. Counter with the hammer.  They'll also surround Mario and breathe either fire or ice. If the others are hit by an attack that is the same type as them, they'll be healed. Go right. Try to go right again and a giant ice fist will block the path. An orange ! Block appears. You have 30 seconds to hit the blocks counting down from 5 to 1, but the ground is slippery and the other blocks have upside-down numbers. Have one bro take the top set of platforms while the other is on the ground. The nightmare chunk is on the other side of the fist. Once you return to the real world, go through the green pipe. This will take you back down to the base, so you can hit the switch and return to the summit more easily. For the other Mega Pi'illo, go right, then form the cone to Hover Jump over spikes. Go right, the let the air currents take the bros to the lower right corner where the nightmare chunks are.

The Mega Pi'illos Cush and Shawn do a dance, then destroy the Mighty Gate. Dreambert asks if the other Mega Pi'illos this odd. The Massif Bros think these Mega Pi'illos are the same Muscle Lords from before. Heal and save, then continue to the summit. Ahead is a sleeping creature that looks like an elephant made of bricks. The Massif Bros say it is Mammoshka, the guardian of the mountain. They decide to avoid it. The bros try to follow, but Luigi's nose twitches. He has to sneeze, which wakes up Mammoshka and turns the Massif Bros to stone. Mammoshka attacks.

There's an X on Mammoshka's head, which is its weak point. Hitting it will do critical damage. Use Bros. Attacks like Dropchopper and Bye-Bye Cannon. Mammoshka will roll a snowball into a bro. Counter with a hammer. Block Monolifts will appear, holding a helmet in ice. Some are made of rock, others have spikes. Destroy the Block Monolifts immediately. Mammoshka will get enraged and chase the bros, trying to inhale them. Jump over the air currents. Mammoshka will also throw a giant rock the bros will have to volley with their hammers at the same time, repeatedly. Sometimes, Mammoshka will chase one bro, who'll run into the other. Either jump over or onto the other bro. After Mammoshka takes enough damage, it will shed its red brick layer and reveal white bricks. The bros will chase Mammoshka and stomp when prompted, which will remove layers like matryoshka, or nested dolls. Underneath, Mammoshka is fuzzy and will be defeated when attacked in this state.

The Massif Bros drop in, saying the guys at the peak were evil looking. Since they've reached the peak, the tour is over. Walk up, then Spin Jump in the air current to reach the top of the summit. Bowser, Antasma, Kamek, Sergeant Guy, Corporal Paraplonk, and Private Goomp are there, admiring the Dream Stone. Antasma is going to use it to realize his dreams. He changes into his true form, something he can only do in the real world. To activate the Dream Stone, they must gather some energy for it so it will grant their wishes. Antasma wants to conquer the world, instead of not screeching, as Bowser suggested. Bowser says he'd better change his wish, as that is what Bowser is doing. Antasma will give Bowser the world as long as he has the freedom to spread his wings and do whatever he wants. Bowser's fine with this. The bros show up, and Bowser can't remember Luigi's name. Starlow wants Bowser to hand over the Dream Stone and Dreambert will return Antasma to the dream world. Antasma says they should get the energy for the Dream Stone and deal with the bros later. Private Goomp tells the bros to listen to something and turns on the speakers. Antasma says all things must sleep. Dreambert thinks the music might be the Dreambeats, which makes anyone who hears them fall asleep. This include Sergeant Guy, Corporal Paraplonk, Private Goomp, and Kamek. Bowser's covering his ears, Starlow is unaffected, as well as Dreambert and Antasma. The bros are nodding off. Starlow smacks into Mario, waking up, but Luigi is easily lured by the music. Dreambert suggests retreating and leaving the Dream Stone for now. Dreambert can handle Antasma, but not Bowser if Mario falls asleep. Everyone runs off, except Luigi, who sleep runs.

Everyone runs to the left. Luigi falls over and rolls into a ball that rolls down the ramp. He's asleep at the bottom of the hill, despite Starlow trying to wake him up. Dreambert says there's a Dreampoint nearby. He says to let Luigi sleep and everyone else escapes into the dream world, where the Dreambeats can't reach them. Mario and Starlow set Luigi up to sleep on the Dreampoint, while the Dreambeats echo over Pi'illo Island. Everyone on the island hears it and falls asleep, releasing Dream Orbs. They flow into the Dream Stone, which will allow Antasma and Bowser to absorb energy from anyone who's sleeping. They are the Dream Stone's power source, as Antasma explains. Bowser can understand some of what he's saying, even with his ears covered. They'll be able to use the Dream Stone soon. Meanwhile, Mario is safe in the dream world.

Thursday, August 15, 2013

Mario and Luigi: Dream Team -- Part 7: Luigi's Big Dream

Just beyond the top of the sand flow, Britta calls for help. Torkscrew is dragging her around. She finally breaks free, only to be eaten. The bros confront Torkscrew. Use Bros. Attacks. Torkscrew will drill underground and pop up underneath the bros. Jump to dodge. If he does this attack repeatedly, a bro may land on his drill and the other bro will chase Torkscrew, collecting coins and jumping over enemies. He'll also fly in the air and drop down on a bro. Counter with the hammer. He'll lie on his back and won't attack. Sometimes, he'll chase a bro into the background and try to ram him with his drill. Jump to dodge or counter. In the foreground, enemies will attack the remaining bro, so keep an eye on him.

Torkscrew explodes when defeated, freeing Britta. She says she was blinded by greed and there isn't treasure here. She stops talking midsentence and closes her eyes. Her Shelltop employees get her to a doctor. Starlow draws the bros' attention to the stairs ahead, saying the Dream Stone should be there. Go west to find another pillow. To the east, you'll find a new enemy called the Caccac. If you attack it, it will wake up and attack, attacking based on how many times it has been attacked before it attacks. Go up the stairs when you're ready.

There's an altar at the top of the stairs, but no one can find the Dream Stone. Bowser drops in with Antasma, telling them they're too late, as Bowser already has it. Antasma says the Dream Stone will have to suffice as he couldn't steal the Dark Stone. Bowser and Antasma fly off. Dreambert wants to chase them, but Starlow says they have no idea where the two went. They need to find clues to figure out their location. The altar starts to sparkle and Dreambert thinks it could be a Dreampoint, a place where dreamers can be one with their dreams. There are many points like this on Pi'illo Island. Dreambert thinks that sleeping on the Dreampoint may help them discover the whereabouts of the Dream Stone. Luigi goes to sleep and the portal sparkles.

The bros must look for clues in the dream world. There are Attack Pieces here. Go right to where the Drill Works are. Go right and you'll see a creature that looks like the Dream Stone. It's the Dream Stone's spirit and it's sleeping. The Dream Stone used to be here in the dream world. Dreambert wants to ask it where it is in the real world and it wakes up. It wonders who the three are and won't tell them where the Dream Stone is. Because the Dream Stone was moved, its spirit is drowsy and cranky, and needs to sleep to stay moisturized. It's not going to talk, even if the bros follow it. It goes down past some rock and rests near a constellation. Go right.

There are two Attack Pieces in the room, near the top. Use the Drill Works to get them, then go right near the middle for another. Go right at the top of the area. Follow the path down and to the right. There's a constellation ahead. The Luigi tower will form and knock away all enemies in your path. Go right. Drop down and walk to the right. Jump up the tiny platforms and lean on a switch on the right. This will make a crystal platform rise. Higher up is a blue switch on the left that raises a blue crystal platform. Use these to reach the pipe on the left. Hit the diagonal switches in this area, as well. Go left. Use the tower to get rid of more enemies and reach coins, then go left.

The Dream Stone spirit is here. It still doesn't want to talk and goes down another level. Take the green pipe down to an area where Britta runs a shop. The pipe at ground level to the left will take you to where the portal is. The right pipe will take you to an area with some rocks. From Britta's shop, go back to where you came from, then go left, following the green arrow. There's an Attack Piece here. Go left.

There are more Drill Works here and there are spikes below. There are two Attack Pieces here, one near the spikes. Go left and you'll see another constellation. Dreambert says the bros might be able to break the stones here. In tower form, the Luiginoids can jump in midair by pressing (B) to ground pound, which breaks the stones. Walk to the right and ground pound. Break through the rocks, go to the left, break those rocks, then walk to the right after pushing the crate with the tower and go down a pipe. There are two Attack Pieces here. Go right. Form the tower and try to push the crate. You can't fit, so Dreambert shows Mario how to compress the tower with (A). To return the tower to normal, press (A) again, and the tower will spring up, executing a Spring Jump. Spring up and go right. Take the pipe to the right in the next area.

That pipe will take you to the right pipe near Britta's shop. The Attack Pieces will give you the Luiginary Attack Luiginary Stack. Have Mario stack rows of Luiginoids by moving the Circle Pad to make sure the stack balances when it lands and pressing (B), then press (B) before landing on the enemy. Press (A) when Mario lands. Take the time to practice it. Heal and save, then break the rocks to reach the Dream Stone. Even with a relentless pursuit, the Dream Stone's spirit's still not talking. This upsets Dreambert. The spirit flies straight up. Follow it and bump into it with a Spring Jump. The spirit finds the bros annoying. And annoying a spirit has consequences. It turns the Drilldigger on, assembling the drills the bros have seen in the background into a giant, mechanical monster. Luigi's cowering in his sleep. The Drillldigger knocks away the Luiginoids and Dreamy Luigi's cowering as well. He's also reacting to something. Dreambert tells Starlow to touch Luigi's head. The "L" on his hat is shining. This starts a reaction like the one in Dream's Deep. Luiginoids swirl to Dreamy Luigi, thinking that he has to help his brother, who's in danger. Rotate the 3DS. The Luiginoids form a giant Luigi, about the same size as the Drilldigger. Luigi freaks out and the Drilldigger is not pleased to be challenged. Mario sits on Luigi's cap and the battle starts.

Dreambert provides instruction on giant battles. To jump, touch the Jump button, wait for the charged-up sign, then slide the stylus up the arrow. After Luigi lands the jump, slide the stylus up the arrow again for another jump. Slide up to jump and dodge Drilldigger's tornados, one of which will remain in the background. To use the hammer, touch the Hammer button, then the Hammer Chop button to hammer the enemy into the background, then slide quickly in the arrow's direction. Slide in the direction of the arrow to counter with the hammer. Attack with the hammer when its drills are out on top. It will also fly in the air and fire off drill bits. Counter with the hammer. It will shoot an energy ball at Luigi. Dreambert says working with Mario will restore health. Touch the Bros. Attack button, then the Rhythm Mushroom button, and Mario will rhythmically throw Mushrooms. Tap the screen with the same rhythm to eat them. Bros. Attacks can't be used consecutively so Mario can rest. The next time it uses the energy ball attack, Luigi will counter with a hammer. Tap the screen repeatedly to repel the attack. It will surround itself with a tornado. Both hammer and jump attacks are effective. When Drilldigger is low on health, use Finishing Bros. Touch the Finishing Bros. button, which is a star. Slide up to jump, then Mario will get on a star. Tilt the 3DS so that the star cursor is aimed at the enemy and let the attack land. Once Drilldigger is defeated, the bros will get lots of items. Dreamy Luigi returns to normal size.

The Dream Stone spirit appears, calling Luigi the man. Finally, some praise and respect for Luigi. The spirit thought that real-world people were small fries. It finally decides to tell just Luigi, as their little secret. It mentions clouds, rocks, a cliff, meaning a mountain. Dreambert says this is Mount Pajamaja. The spirit is not pleased that Dreambert decided to eavesdrop. Dreambert says it's on the north side of Pi'illo Island. The spirit's going to sleep some more and hopes to see Luigi around. He enjoyed the fight and wants to fight giant Mario next. Go left twice to reach the portal and return to the real world. The bros and Dreambert bring Starlow up to speed and they decide to go to Mount Pajamaja, behind Pi'illo Castle. Hopefully, the bridge has been fixed.