Monday, August 12, 2013

Mario and Luigi: Dream Team -- Part 3: Park Service Boss

After saving three Pi'illos, the bros return above ground. Go south into Mushrise Park. Ahead, an accessory is laying on the ground. Its owner is a Shell Hutch salesperson. He says it's windy here and the wind scattered his merchandise. He's happy to take the bros' coin- er... questions. He offers the bros a Pi'illate, which restores all HP and BP. Go south again when you're ready.

Ahead is the entrance to Mushrise Park. There are large rocks all over the place that a nor'easter, a powerful gust of wind, blew. There's a Brock, Boss Brickle, trying to organize cleanup. Starlow asks if he's seen any pillows lying around. He says there are a bunch of them around the park and he happens to have one of them. It's what the bros are looking for. This upsets him and he takes off with it to the west. Before the bros can chase after him, a gust of wind blows through, knocking off the feather vanes of a windmill, which shuts off the water to the flowers, so they shrivel up. The bros can't chase him now. This makes a Brock start panicking. The windmills generate electricity to power the island. One feather hit somebody and the other landed on a rock. A nearby Brock was supposed to break that rock, but he misplaced his hammer. There are a couple of hammers nearby on a ledge the bros can't reach. To the right of the rock is a pillow.

It's windy in the dream world, as well. To the right are rolling rocks the bros must jump over. It's only a short distance before you find the one nightmare chunk in this area. Save the Pi'illo, who'll throw you on top of the tower behind him. Go to the left to get the hammers. They belong to the Brock. The bros try to return them, but he's already ordered a new one, so the bros can keep them. The hammers can break the rocks in the park if they strike the cracked side. Press [R], then (A) to swing the hammer. Break the rock nearby to retrieve a feather. Break the rock in the southwest corner to find the other feather. Talk to the panicking Brock to put the feathers back in place. Hit the switch on the fountain to get the water running and restore the flowers. Go due west.

Break the rocks. There are rocks on the path to the lookout, so clear them out. The Toad that wanted to go to the lookout will give you a 1-up Mushroom. Drop down to the ledge below and go west. There's a pillow there. The bros have to deal with more rolling rocks, but there's a spike ceiling. Break the rocks with the hammer, then free the Pi'illo. Break the blocks to the left for some item blocks, then go east at ground level. The Brock says the path to the south is full of enemies that moed in after the storm. Go that way anyway.

The bros find a Toad chased by a couple of spiky enemies called Thorbs. Time to stop them. Starlow provides instruction on how to battle using hammers: select the hammer block, charge up the attack until the last moment, when the hammer shines, then hit the bro's button to swing the hammer. To defend, raise the hammer by holding the bro's button well before the enemy attacks, then release the button to swing the hammer. Once the battle is over, the Toad gives the bros an Attack Piece he found in the park. There are 10 Attack Pieces to collect here. They appear in rainbow-colored blocks. The amount you've collected can be found in the Guide section of the menu. There are four in this area. There are platforms here called Slingshrooms, which will launch the bros to new heights and areas if they pound the platform with the hammer until it is level with the ground. You'll need them to reach the Attack Pieces. You won't be able to reach the one in the northeast corner just yet. There are more Thorbs in the area, so try using the hammer to get the first strike. Go south.

There are more Attack Pieces here. The Seesaw Mushrooms will allow you to reach some Attack Pieces. Hit the higher mushroom to lower it and raise the other. There are Capnaps in the area. They'll fall asleep before attacking, then sleepwalk towards the bros. Slam down the hammer to wake them up and they'll stop attacking. They'll also attack from the side, so jump on them or over them. Go to the right of the north Attack Piece, then follow the path up to a bridge. This will lead to a set of Seesaw Mushrooms and a Slingshroom, which will take you to another Slingshroom. This will launch back to the north to the Attack Piece you couldn't reach earlier. Take the nearby Slingshroom back. To reach the Attack Piece in the southeast corner, hit the same Slingshroom near the blue Seesaw Mushrooms twice instead of three times.  Nearby are two sets of Seesaw Mushrooms of different colors. Hitting one of them affects the other of the same color. Use them to go up higher and reach an Attack Piece. Go east.

There's a Brock ahead, who notices the many enemies in the area. He says Boss Brickle passed through, but he can't let the bros through due to the liability of the monsters. The Toad the bros saved earlier appears and gives them the last Attack Piece for a total of 10. Each set of Attack Pieces has 10 total that can be used to learn a powerful new move, called a Bros. Attack. This new one is called 3D Red Shell, which can only be initiated by Mario. The bros will kick a red shell at enemies and volley it as much as possible. At the end of the attack, one bro will kick it to the other, who'll kick it for a powerful attack at the enemy. Practice if you need to. An enemy approaches, which gives the bros the opportunity to try out the new attack. All Bros. Attacks cost BP. Syrup jars restore BP. Bros. Attacks can only be used when both Mario and Luigi can attack. Finish the enemies and continue to the east.

There are no enemies in the area, but the paths to the south and east are blocked. Head north, which is supposed to be windy. Boss Brickle is there, surprised the bros made it there. He's standing in a water fountain. He says they'll have to catch him to get the pillow. He tries to leave, but falls and gets stuck in the fountain, plugging it up, which makes the flowers wilt. The Toads on tour are unimpressed with the flowers, but are amazed with Boss Brickle "fixing" the fountain. One says he's never seen such plumbing skills back at home. Another tour guide mentions that the plumbing for everything is underground. There's a pipe in the northwest corner. Before the bros go through the pipe, unlock the gate to the north. To the right are new enemies called Flibbees. They're strong and will fly at the bros, sometimes looping in the air before attacking. Watch their eyes to see how many times they'll loop. Go north, then east to find more Seesaw Mushrooms. Hit them to form stairs, which will lead to an item block with Super Candy. Return, then go through the pipe.

The bros are under the park, near the fountain's water source. There are Flibbees down here and the décor is kind of spooky. Go to the right, around the water. Follow the path in a clockwise fashion. At level 8, the bros will rank up to Shell Rank. They'll get to choose one of the following bonuses: an additional gear slot, additional effect stock for badges, an extra +2 HP each time a bro levels up, extra +1 POW, +1 BP, 20% more EXP from battling, or reduces damage taken by 25%.The bros will never rank up enough to get all of the bonuses, so choose carefully. Ahead, when the path splits, take the path to the right. Hit the crack in the wall to break it, then jump up into that cavern. Go to the right to exit the cavern. You'll find the water pump here. Starlow thinks the bros can boost the pump's power and increase the water pressure. It works like a slot machine. Get three circles to increase the power. Hit the switch to stop a slot, moving from left to right. Get three circles for maximum pressure.

In the fountain, Boss Brickle is startled by something hitting him from below. The fountain explodes, watering the plants, and launching a chuck of the fountain far off the island. At Brickle's maintenance hut, a robot activates and starts watering some plants. The chunk of the fountain falls back to earth, landing on the robot, causing it to malfunction. Boss Brickle lands and is in pain. The bros and Starlow catch up to him. Boss Brickle is upset that the fountain exploded, but gets over it quickly. He already made another watering machine. He hands over the pillow, wondering what the bros need it for. He says they can use it in the maintenance hut. For helping him out, the bros get ten Attack Pieces. These will give you the attack 3D Green Shell, which can only be initiated by Luigi. It's otherwise the same as 3D Red Shell. Boss Brickle takes the pillow to the maintenance hut, which is to the east.

Something breaks and someone says, "NOOOOO!" Someone else asks if Boss Brickle is alive. Heal and save, then go down the steps. A Grobot is malfunctioning and it has Boss Brickle. The Grobot throws him into the ground. The bros go into battle. Use the newly acquired Bros. Attacks to finish off the enemy quickly. The Grobot will shoot water at the bros. Jump to dodge. Larger balls of water will bounce over the bros, so stay still. The Grobot will also ram into the bros. Counter with the hammer. After it takes enough damage, the Grobot will chase the bros. Jump to avoid the water it shoots. It will eventually run into a rock. Keep attacking until you defeat it.

The Grobot explodes. Boss Brickle is sad that his latest creation was destroyed. Mario thinks a fountain piece hit it. Brickle apologizes and hands over the pillow. There's a bed in the maintenance hut the bros can use.




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