Showing posts with label Pull Star. Show all posts
Showing posts with label Pull Star. Show all posts

Monday, December 26, 2011

Ghostly Galaxy - Purple Coins in the Bone Pen

Welcome to the Galaxy!
Mario
We land in the Bone Pen, which is filled with Purple Coins we must get using Pull Stars. There are pieces of meat which are obstacles that will bounce us around. There are 150 Purple Coins available, but we only need 100 for the Star. We have 1 minute to get the coins and the Star. The Star will appear in the center, so we'll want to be in that area when we get close to 100 coins and time starts to run out. On one attempt, I got 100 coins, with only 1 second left, so I died from failure. I finally got 100 coins on my 15th attempt and got the Star with 5 seconds to spare. There is a Life Shroom and a 1-up in the Bone Pen as well. I recommend getting them both.
Star Get #110, Galaxy Complete!, 2076 Star Bits, 13 Lives

Luigi
I found this mission a little easier with Luigi, after having so much practice. I got the Star in two attempts, with 6 seconds to spare.
Star Get #110, Galaxy Complete!, 2046 Star Bits, 26 Lives

Sunday, December 25, 2011

Dreadnought Galaxy - Topman Tribe Speed Run

Welcome to the Galaxy!
Mario
We land in the galaxy, with 6 minutes to reach and battle Topmaniac and get the Star. It's a generous time limit, but it the cannons could slow us down. Oddly enough, during one of my attempts, I lost all of my health from the cannons, but could still move around and attempt to go through the cannon fire. Eventually, the game registered the fact that I was out of health. I reached the cannons at 5 minutes, Topmaniac at 3:30 to go and defeated him with 3:08 left. This took four attempts.
Star Get #95, 1 Coin, 2619 Star Bits, 9 Lives

Luigi
We have six minutes to get the Star. I started the battle with 2:31 on the clock and beat Topmaniac at 2:04.
Star Get #95, 2 Coins, 2576 Star Bits, 29 Lives

Dreadnought Galaxy - Revenge of the Topman Tribe

Welcome to the Galaxy!
Mario
We land on the disc planet and use a green spring Topman to reach the Sling Star. This planet containas a Luma in a cage. We must free it by spinning two red Topmen into the electric fences. The Luma transforms into a Sling Star and we land on a cube. We use a green Topman to reach a 1up and pound the switch for Pull Star Chips, one of which we need a green Topman to reach. We use the Pull Stars to reach the Launch Star and land on a rocket-shaped planet.
Underneath the planet is a Life Shroom. We have to use the Pull Stars ahead of us to reach the Launch Star, while dodging cannon fire and bombs. I died from a cannon ball.
Take 2- I got the Life Shroom and made it through, which requires precise timing to dodge the cannonballs. We launch and land on a long, blue platform with spike lasers. There are lines on the floor that tell us how far the laser will go. We just hop over the laser rings to dodge them. There is a Life Shroom, if you need it (if you have 4+ health, you won't get nine bars of health. You will refill your health meter to a maximum of 6). We reach the Launch Star at the end of the path.
We land on a disc and the pre-battle music plays. We walk to the other side of the planet and go up the stairs to the battle arena. We see Topmaniac hovering overhead and that there are only short electric fences that move around instead of one surrounding the entire arena. We jump into the arena to start the battle. It's the same battle as last time, but we have to spin him into one of the the short, moving electric fences. He takes three hits and explodes.
Star Get #93, 1 Coin, 2321 Star Bits, 10 Lives

Luigi
We land on the disc and spring to the Sling Star. We spin the Topmen into the electric fence and sling to the planet with the Pull Star Chips. We launch, get the Life Shroom, and use the Pull Stars to reach the Launch Star. After that, we dodge ring lasers and launch to the battle arena. We start the battle, get in three hits, and get the Star.
Star Get #93, 2 Coins, 2397 Star Bits, 25 Lives

Tuesday, December 20, 2011

Toy Time Galaxy - Bouncing Down Cake Lane

Welcome to the Galaxy!
Mario
When we land, the train is going in the opposite direction. We launch to the food-based side of Toy Time, which is somewhat like Sweet Mystery Galaxy. We land on a swirled pastry and get the Spring Suit. With it, we automatically wall-jump up between the cakes. Unfortunately, I fell off here.
Take 2- From the top of the cakes, we drop down to a conveyor belt with chocolate bars as obstacles we have to spring over. The ? Coin makes lots of Star Bits that direct us to drop down to a couple of cakes, one of which has holes and is spinning. We go around it to the Sling Star, with its shadow the only immediately visible part of it.
We land on an ice cream cone where the ice-themed Freezeflame music plays. It's snowing here. We climb up and jump to popsicle sticks. We land on a lollipop spinning around a spiked laser. On the other side are stairs made of ice with blue Octoombas. Beyond that is another set of lollipops spinning around a spiked laser. We end up on another ice platform. There is a cannon, but behind it is a Life Shroom. From the cannon, we can aim for Pull Stars with Star Bits or the Launch Star.
The Launch Star leads us to a cake planet with forks sticking out of it, making stairs. If we go down the stairs, we find a spoon with a green pipe. The ? Coin makes musical notes that play a sped-up version of the underground theme for a 1-up. I fell of the stairs.
Take 3- The cake is a 3-layer cake. We have to blow out the candles by spinning them. Once all of them are extinguished, a Launch Star appears.
We land on another cake with a Monty Mole in a tall turret that fires balls of electricity. We get a Spring Suit so we can reach him and pound the turret. After the second hit, the turret will periodically electrify. We get in the third hit, when the turret is not electrified. The turret explodes and the Star appears on top of the jar, with a 1-up much higher.
Star Get #79, 4 Coins, 3400 Star Bits, 16 Lives

Luigi
This also took me three attempts. We launch and get the Spring Suit to reach the Sling Star and Launch Star. Near one of the cakes is a hiding Gearmo, saying "Wah! you found me!" We go to the ice area and get the Life Shroom. We use the cannon and two more Launch Stars to reach the cake with the Monty Mole. We get in all three hits and the Star.
Star Get #79, 4 Coins, 3591 Star Bits, 39 Lives

Sunday, December 18, 2011

Gold Leaf Galaxy - Star Bunnies on the Hunt

Welcome to the Galaxy!
Mario
We land in the galaxy, who's main planet is the mirror image of Honeyhive, with an autumn theme. The Honeyhive music plays. If we look to our left, we'll see Star Bits in the shape of an "L". There are several Star Bunnies on the planet looking for Pull Star Chips. There's one over the lower geyser, one high above three stumps, which we can pound for a Sling Star, one between three Piranha Plants at the top of the swing, and one in a crate. We get the Bee Suit and fly to the area where Wiggler would be in Honeyhive and find the last one by a Piranha Plant. Once we have them all, the Pull Stars appear near where we started. The Pull Stars lead us to a Launch Star.
We land on a spherical planet with a yellow-eared Star Bunny, who says, "Think you can catch me, boiyoing?" The Star Bunny music plays as we chase him around. There is a switch that will temporarily raise platforms to block him, making him easier to catch. Once we do, he says, "Boiyoing! You got me! All right then, take this Star! Don't expect to catch me so easily next time!"
Star Get #65, 2 Coins, 2452 Star Bits, 18 Lives

Luigi
We land in the galaxy and get the Pull Star Chips for the Pull Stars. We launched and chased the Star Bunny, eventually catching him as Bee Luigi (we never lost the suit). The Star Bunny gives us the Star.
Star Get #65, 1 Coin, 2878 Star Bits, 44 Lives

Saturday, December 17, 2011

Dusty Dune Galaxy - Sandblasts Speed Run

Welcome to the Galaxy!
Mario
We have 4 minutes and 30 seconds to go through this mission. Unfortunately, I died five times. We have to kill the Pokeys, collect the Star Chips, and we take the orange path, which is faster because it takes us directly to the planet with the Star. We reached the switch with 1:15 left. We get the Star within both time limits.
Star Get #63, 2 Coins, 3167 Star Bits, 16 Lives

Luigi
We still have 4:30 to get the Star. We stomp the switch at 1:19 and get the Star at just under a minute. I got this on my first attempt.
Star Get #63, 6 Coins, 3598 Star Bits, 41 Lives

Tuesday, December 13, 2011

Dusty Dune Galaxy - Blasting through the Sand

Welcome to the Galaxy!
Mario
We land in the galaxy and kill off all the Pokeys for the Launch Star. We land on a small sand disk as in "Treasure of the Pyramid". We jump to get out of the sand. We walk over to the ring planet with the boulders on it. We go under one of the nearby planets for a Life Shroom. Under the planet in the middle of the ring is a Rainbow Star.
The Sling Star on the other side takes us to a sand tube. We find a Dry Bones on the planet, then sling to the sand tube. Along the sand tube are Pull Star Chips. We'll need to go over the sand tube at least twice (it's a loop) to get them all. The last one we should get is in a treasure chest. There are Koopas on the rocks where we landed, so we can grab their shells to open the chest. The Pull Stars will take us to a nearby planet, where we land on a rock in quicksand with green and orange arrows. This time I took the path with the green arrow, which leads to a green pipe to a secret area. The ? Coin makes music notes that play the underground theme. Collecting them all will give you 3 1-ups.
We take another green pipe to another planet. We are on the blue side of the planet, but can easily flip to the other side using the holes in the platforms above the quicksand. We flip to the other side, which is yellow, so we can go to the other hole on the planet. We fell in the quicksand.
Take 2- We walk on the yellow side to reach the hole to a different part of the blue side we couldn't reach before. There are tornados and Dry Bones here. At the end of the path are three platforms, the tallest of which has a switch. Pounding it makes the platforms fall into the ground and a timer start ticking. (There is a time limit, but the exact time is not shown.) We have to reach a similar sand patch on the yellow side before the time runs out. Unfortunately, I tried using a tornado to move faster and fell in the quicksand.
Take 3- I reached the platforms on the yellow side, which allow us to reach the Star high above the sand.
Star Get #59, 2718 Star Bits, 11 Lives

Luigi
This mission also took me three takes with Luigi. We kill the Pokeys, launch, get the Life Shroom and Rainbow Star and sling twice to the sand tube. We get the Pull Star Chips and take the path of the orange arrow on the next planet, which just leads us to the Launch Star to the planet where we flip to the other side. I fell in the quicksand twice. I pounded the switch and made it in time to reach the Star on the yellow side.
Star Get #59, 10 Coins, 3247 Star Bits, 34 Lives

Saturday, December 10, 2011

Freezeflame Galaxy - Freezeflame's Blistering Core

Welcome to the Galaxy!
Mario
Once again, Noelle is our Co-Star. We land on the ring planet and get the Launch Star Chips in the crystals. We long-jump to the Launch Star once we have all five, but we can use the Pull Stars as well. We launch into a lava planet where the Freezeflame lava music plays. It looks like a bunch of ruins surrounded by lava. We backflip, wall-jump, and spin over the tall wall ahead of us. We could walk around it, but this way is a little faster. We get the ? Coin to make a Fire Flower appear. We light the torches on our side of the wall to make it go down. Then we light the torches to our left, dodging the urchins. We can set them on fire for Star Bits. If we get injured, we can't spin out the flames for coins. The area is so hot that the torch will relight itself. We get the Life Shroom under the tower near the other torch. We climb the tower and gravity flips us to the planet's "ceiling". The camera flips as well, so we see things right side up. We walk around platforms that will rotate us into the lava. We walk to an area where urchins come out of holes infinitely. Nearby is a door and some torches. We must use a nearby Fire Flower to light the torches, bouncing our fireballs off the lava. This is a little tricky and will take some practice to line up our shots correctly. Once we do, the door will lower and we'll flip once again.
This time, we see the Star behind a wall on the other side of a river of lava. The lava has a current that pushes platforms to the right. Also to the right, we'll find yet another Fire Flower. On either side of the Star are torches we have to light by bouncing fireballs off the lava again. We can use the floating platforms to allow us to hit it more easily. I died from the lava enemies in the area.
Take 2- I got the Star after lighting the torches and falling in repeatedly. Once the torches are lit, a platform extends and the door blocking the Star lowers. We hop on a moving platform and jump to the new platform to reach the Star.
Star Get #54, 2 Coins, 2313 Star Bits, 5 Lives

Luigi
This took me two attempts without a Co-Star. We get the Launch Star Chips, launch, lower gates with the Fire Flower, and flip twice. We use fireballs to light the torches so we can reach the Star.
Star Get #54, 4 Coins, 2889 Star Bits, 34 Lives

Monday, November 28, 2011

Battlerock Galaxy - Luigi under the Saucer

Welcome to the Galaxy!
Mario
We get a letter from Luigi with the same message as last time, but the picture shows he's in Battlerock Galaxy on a saucer in a cage. We land in the galaxy, get the Pull Star Chips, and activate the saucer. We have to deal with the cannon barrage until the end. Luigi's under the saucer closer to the one you used to reach him. We have to carefully guide a Bullet Bill into the cage (they have a tendency to run into the saucer). All the while, Luigi calls for help. Once we free him, he says, "Bwah! I thought I'd go crazy in there! Try to save me sooner next time, Bro! Yeah, yeah, you want this Power Star, right? Ony if you tell Rosalina I found this one!" He pulls out a green Power Star. "The Power Star is mine!
Green Star Get #2!
Star Get #42, 13 Coins, 2031 Star Bits, 10 Lives

Luigi
We get a letter from the other Luigi saying he found another Star, but is trapped. We get the Pull Star Chips, activate the saucer, and deal with cannon fire and Amps. At the end of the path, we eventually lead a Bullet Bill into the cage to free him. He says, "Bwah! I thought I'd go nuts in there! Try to save me sooner next time, me!" He says the same thing with Mario and give us a green Star.
Green Star Get #2!
Star Get #42, 19 Coins, 2339 Star Bits, 16 Lives

Buoy Base Galaxy - The Floating Fortress

Welcome to the Galaxy!
Mario
We land in the galaxy and once again dive underwater. We can't climb up the fortress as is, so we must find some way to make it accessible. Directly underneath the fortress is a large metal ball in a cage. Once again, we lure a Torpedo Ted over to destroy it. With that, several platforms float to the surface. There are now yellow hexagonal buoys for us to stand on. Now, we can climb up the fortress.
First, we wall-jump up past a water blaster and a pushing wall. We walk around the cylindrical fortress to the left, avoiding Thwomps. We find a pink Gearmo, who says, "Who left these water shooters on? Hey, would you give that valve over there a twist and turn them off?" You may be able to dodge the water blasters, which will shoot you off the fortress and back into the water, but turning them off makes your life easier and a green spring Topman appears to boost you to the next level of the fortress. Before we do that, we spin a blue screw to make Pull Star Chips appear and the top part of the fortress starts spinning. We must carefully use the moving platforms to reach all of the Pull Star Chips while dodging Amps. Once we have them all, we use the Pull Stars to reach a spherical planet with laser rings. We spin the screw on the planet, opening it up, which makes it look like a Poke Ball. Opening the planet reveals a pool of water with the Star, so we dive to get it.
Star Get #41, Galaxy Complete!, 15 Coins, 1935 Star Bits, 17 Lives

Luigi
There's nothing different about using Luigi on this mission. We break the cage with the metal ball to make the fortress accessible, turn off the water blasters, spin the screw to make Pull Star Chips appear and activate the platforms, use the Pull Stars to reach the next planet, spin the screw to open the planet, and dive for the Star.
Star Get #41, Galaxy Complete!, 18 Coins, 2240 Star Bits, 15 Lives

Sunday, November 20, 2011

Ghostly Galaxy - Beware of Bouldergeist

Welcome to the Galaxy!
Mario
We land on a green Starshroom. Red Toad informs us, "Luigi was kidnapped by the monster that lives here." We launch, get the Rainbow Star, and run into the mansion. We find Pink Toad in a crate, telling us, "Shake to spin Bomb Boss! When they hit something, they go BOOM!" Bomb Boos are black Boos that will follow us around regardless, with their tongues hanging out. Spin near them to grab their tongues and swing them over your head. After a while, they will flash red and explode. Before they explode, run towards something you want to blow up and it will swing around and hit it. We can use them to destroy Bowser statues, including one in front of the fireplace. This will reveal a Launch Star. We launch twice to an area with Sling Pods, and I fell off.
Take 2- We use the Sling Pods to reach a Sling Star, then a Launch Star. We use the Bomb Boos to destroy another Bowser statue for a 1-up. We then use the Sling Pods to get Pull Star Chips, not necessarily flinging Mario to get them. We use the Pull Stars to go through a hollow planet to a Launch Star. We land on a similar hollow planet with a springy purple and red checkered ball. We get a 1-up, then bounce to the Launch Star. We land near the battle arena and a Luma Shop and walk to it. In the center of the arena, a monster forms from rocks. This is Bouldergeist. He groans, which summons three kinds of rocks, yellow, gray, and black. Gray rocks are used to attack Mario, so keep moving. Yellow rocks produce coins when they hit the ground. Black rocks make Bomb Boos, so grab them by the tongue and swing them into Bouldergeist. He will periodically make rock spikes appear from the ground, so stay away. You can spin them to destroy them. After Bouldergeist takes enough hits, his rocky shell disappears, revealing that he is a large, black specter with a long tongue. He floats around, making more Bomb Boos from the ground. Use one to hit it and it will wail, then the rocky shell will reform, this time with a pair of hands. The hands will try to punch you or smash you into the ground, but staying towards the edge of the arena and away from the hands' shadows will keep you safe. The hands will also destroy some of the rock spikes, but will also take some Bomb Boo hits if the Boom Boos run into them before the rest of Bouldergeist. A few hits will destroy the hands, but your main objective is to hit Bouldergeist's body. We destroyed the body and hit the specter, ending the battle, with one bar of health left. It wails, swells, and explodes, and the Star appears from the center of the arena.
Star Get #37, 12 Coins, 1707 Star Bits, 16 Lives

Luigi
We land on the green Starshroom, where Red Toad tells us the same thing. In the second take, we reached the battle arena. The battle is the same and we beat Bouldergeist and get the Star.
Star Get #37, 7 Coins, 1537 Star Bits, 26 Lives

Sunday, November 13, 2011

Ghostly Galaxy - A Very Spooky Sprint

Welcome to the Galaxy!
Mario
We launch from the Starshroom, grab the Rainbow Star, but fell off from missing a Pull Star.
Take 2- We launch, get the Rainbow Star, and used the Pull Stars to reach the Launch Star. We land on a gray planet where the trees have eyes. We meet a Boo with a helmet and goggles called the Spooky Speedster. He says, "Hee hee hee! Ehee hee hee! So you're after it too? Well, you'll have to race me for it! Not yet/ Sure" If you say "Not yet", he'll ask if you're scared. If you say "Sure", he'll flip down his goggles and say, "Ehee hee heeere we go!" We have to race him through the Bone Pen to the planet at the end using the Pull Stars. I took a bad path and fell behind and hit a couple of bombs. I lost the race. He says, "Ehee hee hee! 1:58:53, huh?! Better luck next time!" He laughs and you die.
Take 3- I lost with a time of 1:34:86
Take 4- I made it to the end planet before him, using a Sling Star as a boost. When he arrives, his chuckle is deeper. He says, "01:07:65, huh... Well, I promised, so take this Star! Go on, take it and go!" He spins to make the Star appear. The Toads congratulate us. This is one mission where you want to keep your Wiimote cursor on the screen at all times.
Star Get #36, 1611 Star Bits, 14 Lives

Luigi
I reached the starting planet of the race after launching with a Rainbow Star. I lost horribly due to a bad Wiimote. (The race ends automatically at 2 minutes.
Take 2- I hit two bombs and still won by using the Sling Star with a time of 1:04:96.
Star Get #36, 1437 Star Bits, 23 Lives

Sunday, October 16, 2011

Ghostly Galaxy - Luigi and the Haunted Mansion

Welcome to the Galaxy!
Mario
We land in a galaxy with an eerie mansion floating in space. A remix of the underground theme plays. Who are we going to call? Luigi, right? Normally we would, but this time, Luigi's trapped in the haunted mansion. We land on a green Starshroom, where Red Toad informs us, "We detected signs of Luigi in this galaxy! I hope he hasn't been eaten by ghosts!" The background is a bunch of ghosts swirling into a bright light. We launch from the Starshroom and land on a planet with leafless trees. There are bats and pumpkin Goombas. There is a sparkling stalagmite that we can spin to release a Rainbow Star. We run towards the mansion on a stone path, running through a Chomp on the way.

Inside the mansion, a slow waltz plays. We spin a switch to turn on the light. We approach the portrait of a Boo on the wall to make it come out of the wall. When we face it, it becomes transparent and we can see a key inside it. We lead it into the light to get the key, which opens the door to the left of the stairs. The door leads to a room with Launch Star Chips and lots of black holes in the windows. We can use the ramps to walk on the walls and ceiling. We collect all of the Star Chips and a black hole becomes a Launch Star making things a little less dangerous. On the ceiling is a circular crack. If we pound it, we fall into the library with 4 Sling Stars. We spin the switch to make a bunch of coins appear. Use the Sling Stars to collect the coins before they disappear. If you get them all, you should have enough for a 50-Coin 1-up. We fall into the room with the Launch Star and launch, landing outside the mansion. We can see Luigi behind a barred window. He calls for Mario and says, "HELP!" We can't help him from out here, so we use the Pull Stars to reach the key to open the door into the mansion.
There is a sign that says: "This is written in Booish. There is a ? Coin in the alcove which makes a Boo Shroom appear. We get it and a message: "You transformed into Boo Mario! Shake to vanish!" The sign, which will now be readable, says: "When in Boo form, press (A) repeatedly to float. Shake to turn transparent and you can go through bars." The Boos now will start following Boo Mario with hearts over them. If we approach Luigi as Boo Mario, he cowers and says, "Eeee! A ghost! Eeeeek!" We got through the grate where the spring is and turn back into Mario using the light. We use the spring to go over the wall to where Luigi is. He says, "Sorry! Bro, you finally came! I got lost with the Toads... It was terrible! But I found a Power Star, so that makes up for it right?" Yes, Luigi, all is forgiven. He pulls out a Power Star, thanking us and suggesting that we go home, but I don't believe he has any idea of where that is now. We get the Star and Luigi somersaults into the cutscene.
Star Get #32, 67 Coins, 1517 Star Bits, 16 Lives

Interlude
We land on the main deck. Rosalina says, "Welcome back... I can see your brother from here. If you go ask him, I bet he'll help you search for Power Stars. And I'm sure he has a lot to tell you. You should go speak to him over there by the Garage. We go over to the Garage and speak with him. He says, "Bro! You're looking for Power Stars, right? Let me help! I think you might have missed in the Good Egg Galaxy. If I find it, I'll write you a letter. Keep your eyes peeled for it!"
You want to talk to Luigi immediately after bringing him back. He will help us find Power Stars that we can't get without him.

Luigi
We get the same information from Red Toad on the green Starshroom. We get the Rainbow Star and run into the mansion and run into the Boo from the painting to get the key. We get all of the Star Chips and the coins from the library, which total 48. We launch and see, of all people, Luigi in the mansion. But we're Luigi, and he's calling for Mario. What's going on here? We get the key, avoiding falling through the gap to the spikes below. We get the Boo Shroom and transform into Boo Luigi and get the same message. If we get the ? Coin near the ceiling, a 1-up will appear from the painting of a 1-up. We use the light behind the grate and spring to Luigi, who says, "Sorry. Oh my... Are you me? Well, I guess there's enough people in the universe for one person to look like me... Anyway, I found a Power Star. Let's take it back!" As in the Mario mission, he somersaults into our cutscene. We have now begun the Luigi paradox. There are two Luigis.
Star Get #32, 55 Coins, 1349 Star Bits, 33 Lives

Interlude
We land on the deck. Rosalina says, "Welcome back... I can see your twin from here. If you ask him, I bet he'll help you search for Power Stars. And I'm sure he has a lot to tell you. You should go speak to him over there by the Garage." I guess the Luigi paradox doesn't bother Rosalina in the slightest. We go up to the other Luigi, who is slightly taller and wears a slightly darker shade of green. He says, "Hey, me! You're looking for Power Stars, right? I think you missed one in the Good Egg Galaxy. I'll write you a letter if I find it. Check your mail!" Well, our doppelganger is going to help us look for Stars. That should be helpful and interesting.

Sunday, September 18, 2011

Sling Pod Galaxy - A Very Sticky Situation

Welcome to the Galaxy!
Mario
To access this galaxy, we must feed the hungry Luma outside the Fountain 400 Star Bits.
We land in a galaxy filled with Sling Pods. This is the only way we'll get around here. The Space Fantasy music plays. We must hop in the Sling Pods and aim carefully to reach the next Sling Pod, timing it to avoid cannon fire and fire bars. There is no safety net here, so be careful. On the bright side, there are hundreds of Star Bits, so we can recover lives. About halfway through the level are Pull Stars which lead us to more Sling Pods. We must avoid four fire bars to reach the last Sling Pod. There are six fences circling the Star. We must time our last sling. The fences won't hurt you, but missing means falling into a black hole. Time it right to get the Star. This took me 15 attempts.
Star Get #26, Galaxy Complete!, 1320 Star Bits, 9 Lives

Luigi
We feed the Fountain's hungry Luma 400 Star Bits to access this galaxy. This took me 4 attempts, dying twice from cannons, and overshooting a Sling Pod.
Star Get #26, Galaxy Complete!, 1169 Star Bits, 27 Lives

Friday, September 9, 2011

Battlerock Galaxy - Topmaniac and the Topman Tribe

Welcome to the Galaxy!
Mario
We land on a saucer and take out the Rocky Wrenches on the saucers. We use the Pull Stars to reach the next saucer with Amps. We sling to another saucer that moves through a field of bombs. We reach the Launch Star and find a Luma in a cage surrounded by electric fences. To open this type of cage, we must spin a red Topman into the electric fence. On this planet is a Life Shroom above a rising platform. Once we free the Luma, it says "Thank you! Oh, sweet freedom! I'll show you a shortcut as your reward. And... TRANSFORM!" The Luma becomes a Launch Star and we launch over to a corner of the Battlerock. We take out the Rocky Wrench and break open the crate in the back corner for a green pipe that leads us inside.

This area is a 2D area with gravity arrows. The Underground remix plays. There are patches of lava and moving platforms which can push you into other gravity fields. There are arrows on the wall that we can spin to change the direction of the gravity. If the platforms pin you to the ceiling, you'll die instantly. We walk on the ceiling and fall through an area with lots of Star Bits. We use a spring to reach a green pipe. There's a purple spring laser that springs us to a Sling Star, which takes us to a moving yellow platform while an alarm sounds. We land in an area with two red Topmen and two sets of electric fences: one green and one red. We spin both Topmen into the electric fences and gravity pulls us outside, past where the electric fences were, to a Launch Star. There's nothing of interest down there if you drop down. We launch, with Mario facing the camera with explosions in the background.

We land on another saucer, while the pre-battle music plays. On the other side of the saucer is the battle arena. We climb up the stairs and look up, seeing Topmaniac hovering overhead. We hop into the arena, which is lined with an electric fence. Topmaniac descends and the battle starts. This is a simple battle: stomp Topmaniac and spin him into the electric fence. Do this three times and the battle is over. After the second hit, instead of small yellow Topmen, red Topmen appear. Avoid Topmaniac's spikes and this should be an easy battle. Topmaniac explodes into the Star.
Star Get #24, 12 Coins, 1398 Star Bits, 18 Lives

Luigi
We kill the Rocky Wrenches and use a Pull Star to reach the next saucer. We sling to the saucer that moves and launch at the end of its path. We free the Luma using the red Topmen and get the Life Shroom. We launch, take out the Rocky Wrench, and find the pipe inside the crate. In the 2D area with gravity arrows, we take a short cut by backflipping into the area with the blue arrows. We spring from the purple lasers to a Sling Star. We land on a descending circle that stops in an area with electric fences and Topmen. We use gravity to take us to the Launch Star. We launch facing the camera, with explosions in the background. We land on the underside of the saucer that is the battle arena. We start the battle and defeat Topmaniac for the Star.
Star Get #24, 13 Coins, 1100 Star Bits, 26 Lives

Tuesday, August 30, 2011

Battlerock Galaxy - Breaking into the Battlerock

Welcome to the Galaxy!
Mario
The setup is the same as in Battlerock's Garbage Dump up to the red, green, and yellow planet. Here, we use a Bob-omb to break the cage with the Luma in it. It transforms into a Sling Star and we sling to a Launch Star, landing saucer. The Space Fantasy music plays. There is a 1-up on the other side of the saucer. We then have to navigate a Pull Star path through space bombs. Fortunately, there's a Life Shroom. I took three hits from the bombs, then reached the Launch Star. We launch into a tunnel, where the Battlerock music starts up. We take a green pipe inside the Battlerock. There is a cage over a cannon. We break it with a Bob-omb. In the cannon, we aim for a moving crystal with a Luma. We land a direct hit, which completely breaks the crystal. Otherwise, there's a cannon on the other side that needs to be opened. The Luma transforms into a Launch Star, and we fly out, facing the camera, with explosions from the Battlerock in the background. We land on a nearly cylindrical planet with blue and orange tile. The Space Fantasy music plays again. There is a Bob-omb dispenser at one end and a caged cannon at the other. In the cannon, we aim for the Star, which is guarded by large moving fences. Hitting one will just send you back to the cannon, so keep trying. After a few tries, we fired into the Star.
Star Get #23, 14 Coins, 1287 Star Bits, 15 Lives

Luigi
We free the Launch Star and the Luma with Bob-ombs. We sling to the Launch Star and find a 1-up in a crate. We use the Pull Stars to navigate around the space bombs. We get the Life Shroom and reach the Launch Star. We use the switch to get Star Bits and go through the pipe. Here we have to free the Luma in crystal. We break the cage over the cannon with a Bob-omb and land a direct hit on the crystal, completely breaking it. We launch out of the Battlerock and land on the cylindrical planet. We open its cage and get the Star with our first shot.
Star Get #23, 12 Coins, 994 Star Bits, 24 Lives

Sunday, August 28, 2011

Space Junk Galaxy - Pull Star Path Speed Run

Welcome to the Galaxy!
Mario
It's time for our first Prankster Comet Star. This time, it's a Speed Run. Unlike in Super Mario Galaxy 2, the timer keeps ticking down, even after the Star appears, so get it quickly. There's a red tinge in the screen corners. We get 4 minutes to complete the Pull Star Path mission. We go through the Pull Star Path and get the Launch Star Chips. I had 3 minutes left at the spaceship. I ignored the spiders and quickly freed only the Toad Brigade. The Starshroom will descend. Quickly use the Sling Star at the top. I had two minutes to get all 5 Silver Stars. I got them all by 1:15 and got the Star at 1:08. If you die, you have to start the mission all over.
Star Get #15, 23 Coins, 1385 Star Bits, 20 Lives
The enemy base in this dome has been spotted.

Luigi
Once again, we have 4 minutes to go through the Pull Star Path and collect the Silver Stars. At the 3 minute mark, I reached the Pull Star planets. I got all the Silver Stars around the 2 minute mark and got the Star with 58 seconds left.
Star Get #15, 18 Coins, 957 Star Bits, 44 Lives

Saturday, August 27, 2011

Space Junk Galaxy - Tarantox's Tangled Web

Welcome to the Galaxy!
Mario
Red Toad tells us again about the brigade member that hasn't come back yet. We go through the Pull Star path to the glass planet. There's a hole in it, so we can go inside. The Launch Star is here, but there's a bit of a maze to reach it. We make two rights, then to lefts, and launch through the glass to a rock planet. After dealing with the spiders, we find Pink Toad trapped in a Sling Pod. He says, "'Oh, no!' Help! I'm stuck! Aim your cursor at me, and press (A) to pull me out. We use the Sling Pod to sling him to the next planet. We do the same to another Sling Pod and sling to a spaceship. There we find a Life Shroom in crystal. We sling to another rock, then to a spiky planet covered in webbing. Our landing cracks it open to reveal a web with a ball of webbing in the center. The surrounding area is a 2D antfarm.

Green Toad is stuck in the web. He says, "Eek! I'll be eaten! Someone help me!" We pull on the webbing with the cursor and release to sling him to the other side. He says, "EEEK, Mario! What IS this thing?" We get in the webbing by jumping and sling into the web in the center. It cracks open revealing a giant spider, Tarantox. The Dino Piranha music plays. It rotates while shooting green goo out its mouth. It's covered in bulges, but the first one you need to worry about is the large one on its back. Hop in the webbing and sling into it. This will flip him over, rendering him temporarily immobile. Use the webbing to sling into the three bulges on its other side. Taking out them all counts as one hit. The bulges regenerate and he startings shooting goo out of the bulges on its sides. Take him out the same way, but you'll have to be patient and walk around with it, dodging the goo. The rocks contain coins, so either pound them or sling into them. After all bulges are taken care of, Tarantox explodes through the web, ripping it to shreds. The Star appears in the center of the remaining web. Sling to reach it.
Star Get #14, 21 Coins, 1353 Star Bits, 21 Lives
A hungry Luma appears.

Luigi
We make our way quickly to the crystal planet and launch. We reach the Sling Pods, and sling Pink Toad, and then, ourselves. We get a Life Shroom and sling a few times to the web planet. We battle Tarantox, but died.
Take 2- We get a Life Shroom and battle Tarantox. We flip him over and knock out the bulges twice, making him explode.
Star Get #14, 10 Coins, 942 Star Bits, 44 Lives

A hungry Luma appears.

Space Junk Galaxy - Yoshi's Unexpected Appearance

Welcome to the Galaxy!
Mario
We land on a yellow Starshroom. Red Toad directs us to a planet, but we won't be going there just yet. We hop on the red Starshroom and use a Pull Star to the crystal planet. Beyond that is a Pull Star path to a glass sphere planet. On it is a hungry Luma. He wants 50 Star Bits, so we go inside to get the remaining 8 we need. He transforms into a planet shaped like Yoshi's head. Some calm music called Space Fantasy. There are several Goombas here. We have to stomp all of them for the Star. We can combo stomp them. If we get a combo of at least 8, we'll get a 1-up. There are no coins here, so you can die from the Goombas or the steam vents in Yoshi's nose. I died twice, but did get a max combo of 8. The Star appears once all Goombas are defeated.
Star Get #12, 1278 Star Bits, 20 Lives

Interlude
We land on the main deck of the Observatory. Rosalina says, "'Oh...' It seems that a Prankster Comet has appeared somewhere... Prankster Comets have very stange effects on galaxies. If you want to learn more about theses curious comets, ask the Luma who knows about such things." A purple Luma appears waving two star wands. He says, "Hey! HO! If you need to know anything about Prankster Comets, I'm your Luma! How can I help? Tell me more!/ Move it!" We ask him to tell us more. He continues, "That Prankster Comet is always stirring up trouble, making galaxies go all crazy... Speedy Comets limit the amount of time you can spend there. Daredevil Comets leave with low life. Cosmic Comets make you race a mirror of yourself. Fast Foe Comets make our enemies move faster. Now the fun part is trying each one out!"
I beg to differ on that last statement. If you chose "Move it", he'll move the comets around for 20 Star Bits, if what's available does not suit you. These comets will be a thorn in your side throughout the game.

Luigi
We gather the 50 Star Bits the hungry Luma wants. After taking a hit from a spider, we feed the Luma to make the Yoshi planet appear. We get in a max combo of 6 and get the Star.
Star Get #13, 4 Coins, 899 Star Bits, 43 Lives

The Prankster Comet has appeared.

Space Junk Galaxy - Pull Star Path

Welcome to the Galaxy!
Mario
This galaxy is a collection of junk scattered in space. Slow, eerie piano music plays. The background is a spiral galaxy. We use the Pull Star to reach a crystal planet. We use more Pull Stars to reach clear spheres with Amps and Launch Star Chips. One is on the sphere you land on, two are on the left sphere, and two are on the right. The Launch Star appears between the left and right spheres.

We land on a spaceship. There are nearby Pull Star Planets- planets containing Pull Stars we can use- that lead us to a long path of Pull Stars. At the end of the path is a planet with arrows and spiders. We go to the other side and see some of the Toad Brigade in crystals. We free them all, avoiding the crystal with the Goomba. Pink Toad wonders where the Captain went and Blue Toad's lost his glasses. After we free them all, the Starshroom descends with Red Toad, while the Toad Brigade music plays. Red Toad says "Da-da-da-DAAAAAA! Mr. Maaario! As the Captain of the Toad Brigade, I've already discovered a shortcut to the Power Star. Take the Sling Star at the top of the Starshroom!"

We sling to a flat square planet, where the underground remix heard in Flipswitch Galaxy plays. There are several pieces floating in space, and when we approach the edge of the square, they fly into place, forming a path. There are 5 Silver Stars we must collect here. There are three on the left side and two on the right. Don't rush through this area, as the path is not continuous and you will have to jump across gaps. The Star appears on the platform we landed on.
Star Get #11, 19 Coins, 1142 Star Bits, 18 Lives

Luigi
We use the Pull Stars to reach the crystal planet, the spaceship, and the planet where we meet up with the Toad Brigade. We sling to the next planet and grab the Silver Stars in the same places. We return to where we landed on the planet for the Star.
Star Get #11, 18 Coins, 757 Star Bits, 42 Lives