Tuesday, December 20, 2011

Toy Time Galaxy - Heavy Metal Mecha-Bowser

Welcome to the Galaxy!
Mario
We land in a galaxy that looks like a children's playroom with toys floating in space. A remix of the original Super Mario Bros. theme plays. We take a train to a Launch Star. We land on a bunch of blocks crawling with Mecha-Bowsers that breath fire. We can kill them with a ground pound. We find a panicking Gearmo, who says his friends have been kidnapped. To the right, we see pink patches on the walls with their own gravity, so we can walk on the walls. We use the gravity to reach screws on the walls that make Star Bits and give us access to new areas. We then go to the back of the planet, and remove the screws so we could reach the lower level and walk up to the Launch Star hidden by the grate that we just unscrewed. We launch through the chimney and fly past pencils.
We land on another block planet and get the nearby ? Coin, which makes the Spring Mushroom appear. Getting it wraps a spring around Mario and we get a message: "You transformed into Spring Mario! Press (A) at the right moment to bounce high. BOOOOING!" With the Spring Suit, we are always bouncing, so bouncing off is a real possibility. That's what happened in Take 1. We get the Spring Suit and bounce along the nearby path to the right. Under a green block, we'll find an Easter Egg: a small train just like the one at the start of the galaxy. Nearby is a green pipe that with a ? Coin at the top of several blocks, which will turn those blocks into Star Bits. We leave through the green pipe and continue on the long conveyor belt path with the laser. The blocks lead to the Launch Star, which will cause us to lose the Spring Suit. We land on a plate with a fork and spoon, with a Launch Star in a jar. We spring to the top of the jar and pound our way through the rock to reach the Launch Star.
This will take us to the base of Mecha-Bowser, which more like a toy robot than Bowser. The Mecha-Bowser music plays. We wall jump up its feet and spin the screws for a Sling Star. (After the first screw, take the orange pipe to the other foot.) We land on the chestplate with circling fire bars. We have to remove the screws while avoiding being burned. The panel will fall away, so duck into the alcoves. The lower alcove has a pipe a platform near its right arm. There is a platform that goes down to the base back here, in case we fall off. We climb on the arm, which has its own gravity and walk to the shoulder, killing the bats, as they may knock you off. At the shoulder is a screw. We spin the screw, which removes it and the arm slowly falls off. The Launch Star appears, so launch quickly. We land in front of the mouth, which spews fire balls. Magikoopas are also in the area, so I recommend taking them out as well. We get the Spring Suit to reach the top of the robot. Unfortunately, I died from fireballs. Towards the top of the head is a laser, some Gearmos in a cage, and a tall stack of rocks. We have to spring to the top of the rocks and pound them, which shuts off Mecha-Bowser and makes him explode. We land at the base where the Star appears, as well as the Gearmos, with their head smoking.
Star Get #75, 2 Coins, 3010 Star Bits, 13 Lives

Luigi
Once again, it takes three attempts to reach the Star. We take the train to the Launch Star and remove the screws blocking access to the second Launch Star. We become Spring Luigi and reach Mecha-Bowser, dealing with the screws and springing to the top of the robot's head. We pound the rocks to shut it down for the Star.
Star Get #75, 3 Coins, 3312 Star Bits, 37 Lives

1 comment:

  1. OMG I'm a really big fan of Super Mario and now there is a mecha version of bowser? I'm drooling so bad just by reading this.

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